aagamerz13 Axis vs CaptainNapalm Allies+10 BM L20


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 fighter and 18 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 41 Sea Zone to 44 Sea Zone
            7 fighters and 7 tactical_bombers moved from French Indo China to India
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
            1 infantry moved from Burma to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            6 carriers moved from 36 Sea Zone to 39 Sea Zone
            1 battleship and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
            1 fighter moved from 36 Sea Zone to Yunnan
            2 infantry moved from Kwangtung to Kiangsi
            1 bomber moved from Malaya to 42 Sea Zone
            1 bomber moved from Kwangtung to Kiangsi
            1 infantry moved from Burma to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
            1 infantry moved from 79 Sea Zone to West India
            6 armour, 1 infantry and 4 mech_infantrys moved from Burma to India
            1 tactical_bomber moved from French Indo China to India
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in West India
            Battle in Kiangsi
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking West India from UK_Pacific, taking Kiangsi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                    Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in India
                Japanese attack with 6 armour, 8 fighters, 3 infantry, 4 mech_infantrys and 9 tactical_bombers
                British defend with 1 aaGun, 1 armour, 1 artillery, 2 fighters and 15 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 6 armour, 8 fighters, 3 infantry, 4 mech_infantrys and 9 tactical_bombers in India, round 2 : 13/30 hits, 14.17 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 armour, 1 artillery, 2 fighters and 15 infantry in India, round 2 : 5/19 hits, 7.17 expected hits
                    3 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 14 infantry owned by the British lost in India
                    Japanese roll dice for 6 armour, 8 fighters, 2 mech_infantrys and 9 tactical_bombers in India, round 3 : 12/25 hits, 13.33 expected hits
                    UK_Pacific roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in India, round 3 : 5/5 hits, 2.50 expected hits
                    2 mech_infantrys owned by the Japanese, 3 armour owned by the Japanese, 1 artillery owned by the British, 1 infantry owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 3 armour, 8 fighters and 9 tactical_bombers remaining. Battle score for attacker is 37
                Casualties for Japanese: 3 armour, 3 infantry and 4 mech_infantrys
                Casualties for British: 1 aaGun, 1 armour, 1 artillery, 2 fighters and 15 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 fighter moved from French Indo China to Manchuria
            1 bomber moved from Kiangsi to Manchuria
            2 destroyers moved from 36 Sea Zone to 39 Sea Zone
            1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 carrier moved from 38 Sea Zone to 79 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 79 Sea Zone
            2 submarines moved from 41 Sea Zone to 79 Sea Zone
            1 bomber moved from 42 Sea Zone to Burma
            1 infantry moved from Manchuria to Jehol
            1 fighter moved from Japan to Manchuria
            2 infantry moved from Kwangtung to Kwangsi
            1 fighter moved from Yunnan to Burma
            7 fighters and 8 tactical_bombers moved from India to Burma
    
        Place Units - Japanese
            1 fighter and 2 infantry placed in Manchuria
            10 infantry placed in Japan
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -2.00
    British AA : -0.50
    UK_Pacific regular : 0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 bombers, 2 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
            4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangtung
            3 fighters moved from 35 Sea Zone to Kiangsi
            1 fighter moved from 35 Sea Zone to Kiangsi
            1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 35 Sea Zone
            Battle in 110 Sea Zone
                British loiter and taunt; Americans attack with 3 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Kiangsi
                Americans attack with 1 artillery, 4 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Kiangsi, round 2 : 4/6 hits, 2.67 expected hits
                    Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Kiangsi
                Americans win, taking Kiangsi from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Kwangtung
                Americans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/8 hits, 4.00 expected hits
                    Japanese roll dice for 3 infantry in Kwangtung, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Kwangtung
                Americans win, taking Kwangtung from Japanese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Americans
            3 fighters and 2 tactical_bombers moved from Kwangtung to 20 Sea Zone
            4 fighters moved from Kiangsi to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            2 submarines moved from 33 Sea Zone to 19 Sea Zone
            2 fighters moved from Caroline Islands to 33 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 5 destroyers and 6 submarines moved from 35 Sea Zone to 20 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            2 tactical_bombers moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 armour moved from Morocco to 91 Sea Zone
            1 armour and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Central United States
            3 bombers placed in Eastern United States
            2 destroyers, 4 submarines and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Chahar to Anhwe
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 4 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Yunnan to Hopei
            1 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            1 infantry placed in Hunan
            2 infantry placed in Kweichow
            1 infantry placed in Hopei
            Chinese undo move 3.
            Chinese undo move 2.
            1 infantry placed in Kweichow
            2 infantry placed in Kiangsi
            Chinese undo move 3.
            1 infantry placed in Kiangsi
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Gibraltar to 93 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 armour, 2 artilleries and 6 infantry moved from Libya to Tobruk
            1 mech_infantry moved from Egypt to Tobruk
            3 artilleries moved from Alexandria to Tobruk
            2 infantry moved from Alexandria to Tobruk
            2 infantry moved from Alexandria to Tobruk
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            1 artillery and 1 infantry moved from Eastern Persia to West India
            1 fighter moved from Russia to Caucasus
            1 bomber moved from Russia to West India
    
        Combat - British
            Battle in 93 Sea Zone
                British attack with 1 fighter and 1 submarine
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                British win, taking 93 Sea Zone from Italians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Tobruk
                British attack with 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry
                Italians defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry in Tobruk, round 2 : 4/17 hits, 4.83 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Tobruk, round 2 : 3/9 hits, 3.17 expected hits
                    4 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk
                    British roll dice for 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry in Tobruk, round 3 : 2/14 hits, 4.33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 2/5 hits, 1.83 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk
                    British roll dice for 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry in Tobruk, round 4 : 3/12 hits, 4.00 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Tobruk, round 4 : 1/3 hits, 1.17 expected hits
                    2 artilleries owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 armour, 5 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
                Casualties for British: 6 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
            Battle in Caucasus
                British attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in West India
                British attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in West India, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in West India
                British win, taking West India from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from West India to Persia
            1 armour and 1 mech_infantry moved from Eastern Persia to Persia
            1 aaGun, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Alexandria to 98 Sea Zone
            1 fighter moved from 93 Sea Zone to 98 Sea Zone
            1 cruiser and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            2 infantry moved from Alexandria to 98 Sea Zone
            4 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from Persia to Northwest Persia
            1 fighter moved from Caucasus to Volgograd
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 transport moved from 110 Sea Zone to 109 Sea Zone
    
        Place Units - British
            1 carrier placed in 98 Sea Zone
            1 fighter placed in 98 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Persia
            1 artillery placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -1.83
    Americans regular : 2.50
    Italians regular : -0.50
    Japanese regular : -0.67
    Germans regular : 0.33
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 mech_infantry moved from Bryansk to Tambov
            1 artillery and 2 infantry moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 1 artillery and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
                Italians win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Italians attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            3 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern France to Normandy Bordeaux
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Ukraine
            2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
            Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    Russians regular : 0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 34 Sea Zone to 44 Sea Zone
            1 submarine moved from 35 Sea Zone to 44 Sea Zone
            3 fighters moved from Philippines to Kwangsi
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Kwangsi
                ANZAC attack with 3 fighters
                Japanese defend with 2 infantry
                    ANZAC roll dice for 3 fighters in Kwangsi, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Kwangsi
                ANZAC win with 2 fighters remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Kwangsi to 20 Sea Zone
            1 fighter moved from Kwangsi to Kwangtung
            1 cruiser and 4 destroyers moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun moved from New South Wales to Queensland
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Libya to Tobruk
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Northwest Persia to Persia
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : 1.17
    

    Savegame


  • @CaptainNapalm Hi. I’m strat bombing Moscow with 3 bombers escorted by three fighters. do you want to intercept?



  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers and 3 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
            3 fighters moved from Bryansk to Russia
            1 bomber moved from Novgorod to Russia
            2 bombers moved from Southern Italy to Russia
            2 infantry moved from Archangel to Vologda
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            1 tactical_bomber moved from Bryansk to Vologda
            1 fighter moved from Norway to Vologda
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 3,5,8 and causes: 16 damage to unit: factory_major
                Bombing raid in Russia causes 16 damage total. 
            Battle in Caucasus
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery
            Battle in Vologda
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter moved from Vologda to Nenetsia
            1 armour and 3 mech_infantrys moved from Ukraine to Bryansk
            3 mech_infantrys moved from Romania to Ukraine
            1 mech_infantry moved from Slovakia Hungary to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
            1 infantry moved from Belarus to Smolensk
            4 infantry moved from Belarus to Bryansk
            3 fighters moved from Western Germany to Bryansk
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            1 fighter moved from Norway to Bryansk
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 cruiser moved from 112 Sea Zone to 119 Sea Zone
            1 submarine and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            2 infantry moved from Holland Belgium to Western Germany
            3 bombers and 3 fighters moved from Russia to Bryansk
            1 tactical_bomber moved from Vologda to Bryansk
            1 fighter moved from Norway to Bryansk
    
        Place Units - Germans
            3 bombers placed in Slovakia Hungary
            3 tactical_bombers placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
            Germans collect 54 PUs (1 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -1.17
    Russians AA : -0.50
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 15 PUs; 
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Tambov
            2 fighters moved from Russia to Tambov
            5 artilleries and 16 infantry moved from Volgograd to Samara
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Italians defend with 1 artillery
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tambov
                Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Samara
                Russians attack with 5 artilleries and 16 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 5 artilleries and 16 infantry in Samara, round 2 : 7/21 hits, 5.17 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 5 artilleries and 16 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Volgograd to Samara
            2 fighters moved from Tambov to Russia
            1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -0.33
    Russians regular : 1.67
    

    Savegame


  • @CaptainNapalm trying something new with japan. see how it works…


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            1 bomber and 5 fighters moved from Manchuria to Anhwe
            3 infantry moved from French Indo China to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
            1 armour moved from India to West India
            1 bomber moved from Burma to 41 Sea Zone
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
            3 fighters and 3 tactical_bombers moved from Burma to West India
            1 fighter and 1 tactical_bomber moved from Burma to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Burma to Eastern Persia
            1 fighter moved from Burma to Yunnan
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Yunnan
                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber, 5 fighters, 1 infantry and 1 mech_infantry
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 bomber, 5 fighters, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 5/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Eastern Persia
                Japanese attack with 2 fighters and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Eastern Persia, round 2 : 0/4 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in Eastern Persia
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in Eastern Persia, round 3 : 3/3 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -18
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 infantry
            Battle in West India
                Japanese attack with 1 armour, 3 fighters and 3 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 3 fighters and 3 tactical_bombers in West India, round 2 : 3/7 hits, 4.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in West India
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 armour
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 79 Sea Zone to 80 Sea Zone
            1 submarine moved from 79 Sea Zone to 76 Sea Zone
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            2 carriers moved from 39 Sea Zone to 76 Sea Zone
            1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 76 Sea Zone
            1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            2 armour moved from India to 39 Sea Zone
            2 armour and 2 transports moved from 39 Sea Zone to 76 Sea Zone
            1 transport moved from 79 Sea Zone to 39 Sea Zone
            1 carrier moved from 79 Sea Zone to 80 Sea Zone
            3 carriers moved from 39 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
            3 fighters and 3 tactical_bombers moved from West India to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
            2 fighters and 2 tactical_bombers moved from Burma to India
            1 bomber moved from 41 Sea Zone to India
            1 bomber moved from Anhwe to India
            5 fighters moved from Anhwe to Manchuria
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in India
            1 destroyer placed in 39 Sea Zone
            2 fighters and 1 infantry placed in Manchuria
            3 infantry placed in French Indo China
            7 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,1,6,2,4,5,3,5,6,3,4,2,4,5,4,2,3,1,5,1,4,1,6,2,4,4,5,1,6,3,1,3,6,5,2,5,3,3,6,1,6,6,2,3,6,6,1,5,2,1,5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,4,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,4
            Japanese collect 38 PUs (7 lost to blockades); end with 38 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.17
    Japanese regular : 0.83
    UK_Pacific regular : 0.33
    British regular : 1.33
    

    Savegame

  • '20 '16

    TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 bombers, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 110 Sea Zone to 119 Sea Zone
            1 carrier, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from 109 Sea Zone to 110 Sea Zone
            3 bombers moved from Eastern United States to 119 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            2 fighters moved from 33 Sea Zone to Iwo Jima
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 destroyer and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from 20 Sea Zone to 6 Sea Zone
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
                  Americans take 19 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            1 artillery moved from Kwangtung to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
            3 fighters and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
            2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 41 Sea Zone
            2 fighters moved from 20 Sea Zone to French Indo China
            1 battleship and 2 cruisers moved from 20 Sea Zone to 36 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 Scramble and Kamikaze choices?


  • '20 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 bombers, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 110 Sea Zone to 119 Sea Zone
            1 carrier, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from 109 Sea Zone to 110 Sea Zone
            3 bombers moved from Eastern United States to 119 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            2 fighters moved from 33 Sea Zone to Iwo Jima
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 destroyer and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from 20 Sea Zone to 6 Sea Zone
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
                  Americans take 19 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            1 artillery moved from Kwangtung to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
            3 fighters and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
            2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 41 Sea Zone
            2 fighters moved from 20 Sea Zone to French Indo China
            1 battleship and 2 cruisers moved from 20 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Battle in Malaya
            Battle in 41 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                Americans win, taking Malaya from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 6 Sea Zone
                Americans attack with 1 destroyer, 2 fighters, 6 submarines and 2 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 4/6 hits, 2.00 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 2 fighters, 6 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 119 Sea Zone
                Americans attack with 3 bombers and 1 submarine
                Germans defend with 1 cruiser
                    Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Germans lost in 119 Sea Zone
                Americans win, taking 119 Sea Zone from Neutral with 3 bombers and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 destroyers and 3 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 3 fighters in 110 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Iwo Jima
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in French Indo China
                Americans attack with 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in French Indo China, round 2 : 0/3 hits, 1.67 expected hits
                    Americans roll dice for 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 8/10 hits, 4.50 expected hits
                    Japanese roll dice for 3 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in French Indo China
                Americans win, taking French Indo China from Japanese with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Americans
            3 carriers and 1 fighter moved from 20 Sea Zone to 37 Sea Zone
            2 carriers moved from 20 Sea Zone to 36 Sea Zone
            1 carrier moved from 20 Sea Zone to 17 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
            2 fighters moved from Iwo Jima to 17 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            1 carrier and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone
            2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            2 fighters moved from French Indo China to 37 Sea Zone
            3 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
            6 submarines moved from 20 Sea Zone to 37 Sea Zone
            4 destroyers moved from 20 Sea Zone to 37 Sea Zone
            2 destroyers moved from 20 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
            3 bombers moved from 119 Sea Zone to United Kingdom
            3 fighters moved from 110 Sea Zone to United Kingdom
            1 mech_infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 destroyers, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 infantry and 1 tactical_bomber placed in Kwangtung
            3 bombers placed in Eastern United States
            3 transports placed in 101 Sea Zone
            2 artilleries and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Yunnan
            2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Hopei to Yunnan
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Chahar to Anhwe
            3 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 5 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 5 infantry in Anhwe, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 2 : 3/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                 retreated to Yunnan
                Japanese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kwangtung
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Kweichow
            1 infantry placed in Hunan
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 12 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 98 Sea Zone to Yugoslavia
            2 transports moved from 81 Sea Zone to 96 Sea Zone
            2 transports moved from 98 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from Tobruk to 96 Sea Zone
            1 armour, 1 artillery, 3 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sicily
            1 armour moved from 97 Sea Zone to Greece
            1 artillery moved from 97 Sea Zone to Yugoslavia
            1 infantry moved from 97 Sea Zone to Yugoslavia
            1 infantry moved from 97 Sea Zone to Northern Italy
            1 infantry moved from 97 Sea Zone to Greece
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Persia to Ukraine
    
        Combat - British
            Strategic bombing raid in Ukraine
                    Italians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in Greece
            Battle in Northern Italy
                British converts factory_major into different units
            Battle in Sicily
            Battle in Holland Belgium
            Battle in Yugoslavia
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 3 infantry
                    British roll dice for 1 cruiser in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Yugoslavia, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 3 infantry in Yugoslavia, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Yugoslavia
                Germans win, taking Greece from Germans, taking Northern Italy from Italians, taking Sicily from Italians, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Italians: 2 infantry
                2 fighters owned by the British retreated
    
        Non Combat Move - British
            2 fighters moved from Yugoslavia to 97 Sea Zone
            1 bomber moved from Ukraine to Russia
            1 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Persia to Russia
            1 aaGun, 1 artillery and 1 infantry moved from Iraq to Persia
            3 artilleries and 8 infantry moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Tobruk to Egypt
            4 artilleries moved from Tobruk to Alexandria
    
        Place Units - British
            3 infantry placed in Union of South Africa
            3 infantry placed in Egypt
            3 infantry placed in Persia
            3 infantry placed in United Kingdom
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,3,6,3,4,3,1,5,6,1,2,3,1,3,4,6,5
            British collect 40 PUs (4 lost to blockades); end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 4.17
    Japanese regular : 3.00
    Germans regular : 1.67
    British regular : -0.17
    Italians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians repair damage of 3x factory_minor; Remaining resources: 12 PUs; 
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Rostov to Tambov
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Yugoslavia to Albania
            4 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 4 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 4 infantry in Northern Italy, round 2 : 1/4 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 4 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Tambov
                Italians attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            1 infantry placed in Ukraine
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,6,2,5
            Italians collect 8 PUs (9 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    Russians regular : -0.33
    British regular : -0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            ANZAC creates battle in territory 37 Sea Zone
            Battle in Borneo
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
            1 fighter moved from Kwangtung to French Indo China
            1 fighter moved from 37 Sea Zone to French Indo China
            1 cruiser and 4 destroyers moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer moved from 44 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 infantry and 1 marine placed in Queensland
            1 artillery placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Persia
            2 infantry moved from Tobruk to Alexandria
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 9 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
            3 tactical_bombers moved from Novgorod to Russia
            1 fighter moved from Nenetsia to Russia
            3 bombers moved from Slovakia Hungary to Russia
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Western Ukraine to Russia
            2 mech_infantrys moved from Ukraine to Russia
            2 infantry moved from Vologda to Russia
            1 infantry moved from Smolensk to Russia
            19 armour, 3 artilleries, 3 bombers, 9 fighters, 17 infantry, 6 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Russia
                Germans attack with 19 armour, 3 artilleries, 6 bombers, 10 fighters, 20 infantry, 9 mech_infantrys and 5 tactical_bombers
                British defend with 1 bomber and 3 fighters; Russians defend with 2 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 2 fighters and 50 infantry
                    Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 19 armour, 3 artilleries, 6 bombers, 9 fighters, 20 infantry, 9 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 29/71 hits, 27.67 expected hits
                    Russians roll dice for 2 aaGuns, 10 artilleries, 1 bomber, 5 fighters and 50 infantry in Russia, round 2 : 21/66 hits, 23.50 expected hits
                    26 infantry owned by the Russians, 20 infantry owned by the Germans, 1 bomber owned by the British, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
                    Germans roll dice for 19 armour, 3 artilleries, 6 bombers, 9 fighters, 8 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 17/50 hits, 24.17 expected hits
                    Russians roll dice for 10 artilleries, 5 fighters and 24 infantry in Russia, round 3 : 16/39 hits, 14.67 expected hits
                    17 infantry owned by the Russians, 3 artilleries owned by the Germans, 2 fighters owned by the Germans, 3 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 16 armour, 6 bombers, 7 fighters and 5 tactical_bombers in Russia, round 4 : 21/34 hits, 18.83 expected hits
                    Russians roll dice for 10 artilleries, 5 fighters and 7 infantry in Russia, round 4 : 7/22 hits, 9.00 expected hits
                    2 fighters owned by the Russians, 7 infantry owned by the Russians, 10 artilleries owned by the Russians, 1 bomber owned by the Germans, 4 fighters owned by the Germans, 2 tactical_bombers owned by the Germans and 2 fighters owned by the British lost in Russia
                    Germans roll dice for 16 armour, 5 bombers, 3 fighters and 3 tactical_bombers in Russia, round 5 : 15/27 hits, 14.83 expected hits
                    Russians roll dice for 1 fighter in Russia, round 5 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Russia
                Germans captures 25PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 16 armour, 5 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Germans: 3 armour, 3 artilleries, 1 bomber, 7 fighters, 20 infantry, 9 mech_infantrys and 3 tactical_bombers
                Casualties for British: 1 bomber and 3 fighters
                Casualties for Russians: 2 aaGuns, 10 artilleries, 2 fighters and 50 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Southern Italy
            3 bombers moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Archangel
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            1 aaGun and 2 infantry moved from Norway to Finland
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Normandy Bordeaux to France
            3 fighters moved from Russia to Novgorod
    
        Place Units - Germans
            2 fighters and 8 infantry placed in Western Germany
            1 submarine placed in 114 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 fighter
            EDIT: Adding units owned by Germans to Romania: 1 fighter
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Romania
            1 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 127 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,3,4,6,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
            Germans collect 51 PUs (6 lost to blockades); end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.83
    Germans regular : -2.33
    Russians AA : 0.00
    British regular : -0.33
    

    Savegame


  • @aagamerz13 one sec, edit placement


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 9 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
            3 tactical_bombers moved from Novgorod to Russia
            1 fighter moved from Nenetsia to Russia
            3 bombers moved from Slovakia Hungary to Russia
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Western Ukraine to Russia
            2 mech_infantrys moved from Ukraine to Russia
            2 infantry moved from Vologda to Russia
            1 infantry moved from Smolensk to Russia
            19 armour, 3 artilleries, 3 bombers, 9 fighters, 17 infantry, 6 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Russia
                Germans attack with 19 armour, 3 artilleries, 6 bombers, 10 fighters, 20 infantry, 9 mech_infantrys and 5 tactical_bombers
                British defend with 1 bomber and 3 fighters; Russians defend with 2 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 2 fighters and 50 infantry
                    Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 19 armour, 3 artilleries, 6 bombers, 9 fighters, 20 infantry, 9 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 29/71 hits, 27.67 expected hits
                    Russians roll dice for 2 aaGuns, 10 artilleries, 1 bomber, 5 fighters and 50 infantry in Russia, round 2 : 21/66 hits, 23.50 expected hits
                    26 infantry owned by the Russians, 20 infantry owned by the Germans, 1 bomber owned by the British, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
                    Germans roll dice for 19 armour, 3 artilleries, 6 bombers, 9 fighters, 8 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 17/50 hits, 24.17 expected hits
                    Russians roll dice for 10 artilleries, 5 fighters and 24 infantry in Russia, round 3 : 16/39 hits, 14.67 expected hits
                    17 infantry owned by the Russians, 3 artilleries owned by the Germans, 2 fighters owned by the Germans, 3 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 16 armour, 6 bombers, 7 fighters and 5 tactical_bombers in Russia, round 4 : 21/34 hits, 18.83 expected hits
                    Russians roll dice for 10 artilleries, 5 fighters and 7 infantry in Russia, round 4 : 7/22 hits, 9.00 expected hits
                    2 fighters owned by the Russians, 7 infantry owned by the Russians, 10 artilleries owned by the Russians, 1 bomber owned by the Germans, 4 fighters owned by the Germans, 2 tactical_bombers owned by the Germans and 2 fighters owned by the British lost in Russia
                    Germans roll dice for 16 armour, 5 bombers, 3 fighters and 3 tactical_bombers in Russia, round 5 : 15/27 hits, 14.83 expected hits
                    Russians roll dice for 1 fighter in Russia, round 5 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Russia
                Germans captures 25PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 16 armour, 5 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Germans: 3 armour, 3 artilleries, 1 bomber, 7 fighters, 20 infantry, 9 mech_infantrys and 3 tactical_bombers
                Casualties for British: 1 bomber and 3 fighters
                Casualties for Russians: 2 aaGuns, 10 artilleries, 2 fighters and 50 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Southern Italy
            3 bombers moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Archangel
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            1 aaGun and 2 infantry moved from Norway to Finland
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Normandy Bordeaux to France
            3 fighters moved from Russia to Novgorod
    
        Place Units - Germans
            2 fighters and 8 infantry placed in Western Germany
            1 submarine placed in 114 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 fighter
            EDIT: Adding units owned by Germans to Romania: 1 fighter
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Romania
            1 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 127 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,3,4,6,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
            Germans collect 51 PUs (6 lost to blockades); end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Romania: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
            EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
            EDIT: Removing units owned by Germans from Finland: 1 aaGun and 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 1 infantry
            EDIT: Removing units owned by Germans from Romania: 1 mech_infantry
            EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
            EDIT: Removing units owned by Germans from Romania: 1 fighter
            EDIT: Adding units owned by Germans to Novgorod: 1 fighter
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun and 1 infantry
            EDIT: Adding units owned by Germans to Germany: 1 aaGun and 1 infantry
            EDIT: Removing units owned by Germans from Southern Italy: 1 bomber
            EDIT: Adding units owned by Germans to Germany: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -2.83
    Germans regular : -2.33
    Russians AA : 0.00
    British regular : -0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Combat Move - Russians
            5 artilleries and 16 infantry moved from Samara to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 5 artilleries and 16 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 5 artilleries and 16 infantry in Volgograd, round 2 : 6/21 hits, 5.17 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 5 artilleries and 16 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Samara to Volgograd
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.83
    

    Savegame

Suggested Topics

  • 19
  • 61
  • 338
  • 169
  • 238
  • 107
  • 96
  • 92
Axis & Allies Boardgaming Custom Painted Miniatures

47

Online

17.0k

Users

39.3k

Topics

1.7m

Posts