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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 9 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
3 tactical_bombers moved from Novgorod to Russia
1 fighter moved from Nenetsia to Russia
3 bombers moved from Slovakia Hungary to Russia
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Western Ukraine to Russia
2 mech_infantrys moved from Ukraine to Russia
2 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
19 armour, 3 artilleries, 3 bombers, 9 fighters, 17 infantry, 6 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 19 armour, 3 artilleries, 6 bombers, 10 fighters, 20 infantry, 9 mech_infantrys and 5 tactical_bombers
British defend with 1 bomber and 3 fighters; Russians defend with 2 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 2 fighters and 50 infantry
Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 19 armour, 3 artilleries, 6 bombers, 9 fighters, 20 infantry, 9 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 29/71 hits, 27.67 expected hits
Russians roll dice for 2 aaGuns, 10 artilleries, 1 bomber, 5 fighters and 50 infantry in Russia, round 2 : 21/66 hits, 23.50 expected hits
26 infantry owned by the Russians, 20 infantry owned by the Germans, 1 bomber owned by the British, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 19 armour, 3 artilleries, 6 bombers, 9 fighters, 8 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 17/50 hits, 24.17 expected hits
Russians roll dice for 10 artilleries, 5 fighters and 24 infantry in Russia, round 3 : 16/39 hits, 14.67 expected hits
17 infantry owned by the Russians, 3 artilleries owned by the Germans, 2 fighters owned by the Germans, 3 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 16 armour, 6 bombers, 7 fighters and 5 tactical_bombers in Russia, round 4 : 21/34 hits, 18.83 expected hits
Russians roll dice for 10 artilleries, 5 fighters and 7 infantry in Russia, round 4 : 7/22 hits, 9.00 expected hits
2 fighters owned by the Russians, 7 infantry owned by the Russians, 10 artilleries owned by the Russians, 1 bomber owned by the Germans, 4 fighters owned by the Germans, 2 tactical_bombers owned by the Germans and 2 fighters owned by the British lost in Russia
Germans roll dice for 16 armour, 5 bombers, 3 fighters and 3 tactical_bombers in Russia, round 5 : 15/27 hits, 14.83 expected hits
Russians roll dice for 1 fighter in Russia, round 5 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Russia
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 16 armour, 5 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 3 armour, 3 artilleries, 1 bomber, 7 fighters, 20 infantry, 9 mech_infantrys and 3 tactical_bombers
Casualties for British: 1 bomber and 3 fighters
Casualties for Russians: 2 aaGuns, 10 artilleries, 2 fighters and 50 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 bombers moved from Russia to Southern Italy
3 bombers moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun and 2 infantry moved from Norway to Finland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from Normandy Bordeaux to France
3 fighters moved from Russia to Novgorod
Place Units - Germans
2 fighters and 8 infantry placed in Western Germany
1 submarine placed in 114 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 fighter
EDIT: Adding units owned by Germans to Romania: 1 fighter
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Romania
1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,3,4,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 51 PUs (6 lost to blockades); end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Russians regular : -2.83
Germans regular : -2.33
Russians AA : 0.00
British regular : -0.33
@aagamerz13 one sec, edit placement
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 9 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
3 tactical_bombers moved from Novgorod to Russia
1 fighter moved from Nenetsia to Russia
3 bombers moved from Slovakia Hungary to Russia
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Western Ukraine to Russia
2 mech_infantrys moved from Ukraine to Russia
2 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
19 armour, 3 artilleries, 3 bombers, 9 fighters, 17 infantry, 6 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 19 armour, 3 artilleries, 6 bombers, 10 fighters, 20 infantry, 9 mech_infantrys and 5 tactical_bombers
British defend with 1 bomber and 3 fighters; Russians defend with 2 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 2 fighters and 50 infantry
Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 19 armour, 3 artilleries, 6 bombers, 9 fighters, 20 infantry, 9 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 29/71 hits, 27.67 expected hits
Russians roll dice for 2 aaGuns, 10 artilleries, 1 bomber, 5 fighters and 50 infantry in Russia, round 2 : 21/66 hits, 23.50 expected hits
26 infantry owned by the Russians, 20 infantry owned by the Germans, 1 bomber owned by the British, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 19 armour, 3 artilleries, 6 bombers, 9 fighters, 8 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 17/50 hits, 24.17 expected hits
Russians roll dice for 10 artilleries, 5 fighters and 24 infantry in Russia, round 3 : 16/39 hits, 14.67 expected hits
17 infantry owned by the Russians, 3 artilleries owned by the Germans, 2 fighters owned by the Germans, 3 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 16 armour, 6 bombers, 7 fighters and 5 tactical_bombers in Russia, round 4 : 21/34 hits, 18.83 expected hits
Russians roll dice for 10 artilleries, 5 fighters and 7 infantry in Russia, round 4 : 7/22 hits, 9.00 expected hits
2 fighters owned by the Russians, 7 infantry owned by the Russians, 10 artilleries owned by the Russians, 1 bomber owned by the Germans, 4 fighters owned by the Germans, 2 tactical_bombers owned by the Germans and 2 fighters owned by the British lost in Russia
Germans roll dice for 16 armour, 5 bombers, 3 fighters and 3 tactical_bombers in Russia, round 5 : 15/27 hits, 14.83 expected hits
Russians roll dice for 1 fighter in Russia, round 5 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Russia
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 16 armour, 5 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 3 armour, 3 artilleries, 1 bomber, 7 fighters, 20 infantry, 9 mech_infantrys and 3 tactical_bombers
Casualties for British: 1 bomber and 3 fighters
Casualties for Russians: 2 aaGuns, 10 artilleries, 2 fighters and 50 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 bombers moved from Russia to Southern Italy
3 bombers moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun and 2 infantry moved from Norway to Finland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from Normandy Bordeaux to France
3 fighters moved from Russia to Novgorod
Place Units - Germans
2 fighters and 8 infantry placed in Western Germany
1 submarine placed in 114 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 fighter
EDIT: Adding units owned by Germans to Romania: 1 fighter
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Romania
1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,3,4,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 51 PUs (6 lost to blockades); end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from Finland: 1 aaGun and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 1 infantry
EDIT: Removing units owned by Germans from Romania: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Removing units owned by Germans from Romania: 1 fighter
EDIT: Adding units owned by Germans to Novgorod: 1 fighter
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun and 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 aaGun and 1 infantry
EDIT: Removing units owned by Germans from Southern Italy: 1 bomber
EDIT: Adding units owned by Germans to Germany: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -2.83
Germans regular : -2.33
Russians AA : 0.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Combat Move - Russians
5 artilleries and 16 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 5 artilleries and 16 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 5 artilleries and 16 infantry in Volgograd, round 2 : 6/21 hits, 5.17 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 5 artilleries and 16 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Samara to Volgograd
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.83
@aagamerz13 I was hoping you wouldn’t be able to take Moscow with enough to hold it. Was hoping for a counter attack. Well played.
@CaptainNapalm yeah a little lucky there. The 3 aa guns to reinforce gave some margin. Don’t know if japan can hold out though. Japan turn will be done tomorrow evening
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
2 armour and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 armour moved from 81 Sea Zone to Egypt
1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
4 fighters and 4 tactical_bombers moved from 80 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Egypt
2 infantry moved from Yunnan to Szechwan
Combat - Japanese
Battle in Ethiopia
Battle in Szechwan
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Japanese retreated to Yunnan
Chinese win, taking Ethiopia from British with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Egypt
Japanese attack with 2 armour, 5 fighters and 5 tactical_bombers
British defend with 4 artilleries, 1 factory_minor, 1 harbour, 11 infantry and 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 2 armour, 5 fighters and 5 tactical_bombers in Egypt, round 2 : 9/12 hits, 6.83 expected hits
British roll dice for 4 artilleries, 11 infantry and 1 mech_infantry in Egypt, round 2 : 8/16 hits, 5.33 expected hits
4 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 armour owned by the Japanese and 10 infantry owned by the British lost in Egypt
Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 2/4 hits, 2.17 expected hits
British roll dice for 4 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 3 : 2/6 hits, 2.00 expected hits
1 fighter owned by the Japanese, 1 mech_infantry owned by the British, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Egypt
British win with 4 artilleries remaining. Battle score for attacker is -59
Casualties for Japanese: 2 armour, 4 fighters and 4 tactical_bombers
Casualties for British: 11 infantry and 1 mech_infantry
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Editing Political Relationship for Japanese and Russians from Neutrality to War
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 carrier moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 81 Sea Zone
1 submarine moved from 76 Sea Zone to 72 Sea Zone
2 carriers moved from 80 Sea Zone to 81 Sea Zone
2 bombers moved from India to Ukraine
2 fighters and 2 tactical_bombers moved from India to 81 Sea Zone
2 carriers moved from 80 Sea Zone to 81 Sea Zone
2 carriers moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
Place Units - Japanese
3 infantry placed in India
2 artilleries and 1 fighter placed in Manchuria
1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,6,5,3,3,4,1,4,5,4,1,3,4,3,1,5,2,1,5,4,2,2,6,2,3,3,4,1,4,4,4,2,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,2,5,1,5,5,2,2,6,1,4
Japanese collect 13 PUs (17 lost to blockades); end with 13 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 1.50
British regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 3 fighters, 5 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from French Indo China to Siam
Americans take Siam from Japanese
1 artillery moved from French Indo China to Shan State
Americans take Shan State from Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 41 Sea Zone
Americans take 37 Sea Zone from Japanese
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
2 fighters moved from 37 Sea Zone to 38 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 125 Sea Zone to Norway
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
3 bombers moved from United Kingdom to 112 Sea Zone
Combat - Americans
Battle in Norway
Battle in Okinawa
Battle in Formosa
Battle in Hainan
Battle in 112 Sea Zone
Americans attack with 3 bombers, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
Americans roll dice for 3 bombers, 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits
1 transport owned by the Germans lost in 112 Sea Zone
Americans win, taking Norway from Germans, taking Okinawa from Japanese, taking Formosa from Japanese, taking Hainan from Japanese with 3 bombers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 13
Casualties for Germans: 1 submarine and 1 transport
Battle in 38 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 38 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
ANZAC loiter and taunt; Americans attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 carrier
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in Sumatra
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
3 carriers, 4 destroyers and 4 submarines moved from 37 Sea Zone to 39 Sea Zone
3 carriers, 2 destroyers, 4 fighters and 2 tactical_bombers moved from 17 Sea Zone to 19 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 cruiser moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea Zone
3 bombers moved from 112 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
4 submarines moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 125 Sea Zone
3 bombers moved from Eastern United States to United Kingdom
2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
Place Units - Americans
1 artillery and 1 infantry placed in Kwangtung
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 20 Sea Zone
1 transport placed in 36 Sea Zone
3 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Central United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Kwangtung to Yunnan
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Shensi to Kweichow
Place Units - Chinese
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs
Purchase Units - British
British buy 1 artillery, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
4 artilleries moved from Alexandria to Egypt
1 armour moved from Persia to Syria
1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Caucasus to Volgograd
2 fighters moved from 97 Sea Zone to Volgograd
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 97 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - British
3 infantry placed in Egypt
3 fighters placed in Persia
1 artillery and 1 infantry placed in United Kingdom
1 transport placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3
British collect 34 PUs (2 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -2.00
Japanese regular : 0.00
@CaptainNapalm Great playing Cap. I’ll post your win. I’d like an immediate rematch same sides and bid ok?
@aagamerz13 said in aagamerz13 Axis vs CaptainNapalm Allies+10 BM L20:
@CaptainNapalm Great playing Cap. I’ll post your win. I’d like an immediate rematch same sides and bid ok?
Thank you. Good game. We can do it again, sure. I can set up a new game in the next couple days, if you want.
@CaptainNapalm Yes, please set another one up, Captain, in the next days. This was an interesting game as you made some moves I hadn’t seen before and I probably did some things you hadn’t seen. It will be exciting to see the adjustments.