TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Japanese
Japanese repair damage of 7x factory_major, 4x factory_minor; Remaining resources: 58 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Ceylon to 39 Sea Zone
1 marine moved from Ceylon to 39 Sea Zone
2 battleships, 10 carriers, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 10 submarines and 2 transports moved from 39 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to Malaya
1 marine moved from 37 Sea Zone to Malaya
1 bomber moved from Hopei to Malaya
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Sikang
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kwangsi to Hunan
5 armour, 27 artilleries, 63 infantry and 2 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
2 fighters moved from Kwangsi to Kiangsu
2 fighters moved from Kwangsi to Shantung
4 tactical_bombers moved from Kwangsi to India
2 infantry moved from Anhwe to Kiangsu
2 infantry moved from Anhwe to Shantung
3 fighters moved from Kwangsi to Kiangsu
3 fighters moved from Kwangsi to Shantung
4 tactical_bombers moved from Kwangsi to India
2 fighters moved from Kwangsi to India
1 mech_infantry moved from Kweichow to Anhwe
3 armour and 8 mech_infantrys moved from Sikang to Kweichow
5 artilleries moved from Shensi to Kweichow
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 10 carriers, 1 cruiser, 1 destroyer, 10 submarines and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 10 submarines in 37 Sea Zone, round 2 : 3/10 hits, 3.33 expected hits
Japanese win with 2 battleships, 10 carriers, 1 cruiser, 1 destroyer, 10 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 bomber, 4 infantry and 1 marine
ANZAC defend with 1 harbour and 1 infantry
Japanese roll dice for 1 bomber, 4 infantry and 1 marine in Malaya, round 2 : 3/6 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 1 bomber, 3 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kiangsu
Japanese attack with 5 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 5 fighters and 2 infantry in Kiangsu, round 2 : 4/7 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shantung
Japanese attack with 5 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 5 fighters and 2 infantry in Shantung, round 2 : 1/7 hits, 2.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
Japanese roll dice for 5 fighters and 1 infantry in Shantung, round 3 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 1 artillery in Shantung, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Shantung
Japanese win with 5 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
5 fighters moved from Kiangsu to Anhwe
5 fighters moved from Shantung to Anhwe
1 bomber moved from Malaya to Burma
Place Units - Japanese
3 fighters and 7 infantry placed in Japan
1 artillery and 1 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,1,2,4,2,6,6,3,6,3,4,6,3,5,1,6,2,2,2,4,2,6,5,6,3,5,6,1,5,3,5,3,6,5,4,3,3,4,5,2,3,2,4,1,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,2,1,4,4,2,4
Japanese collect 30 PUs (12 lost to blockades); end with 30 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Chinese : 0.33
Japanese : -0.33
Savegame