Lennard (Axis) v Surfer (Allies + 9)

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: ANZAC round 26

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 26
    
        Purchase Units - ANZAC
            ANZAC repair damage of 1x harbour; Remaining resources: 31 PUs; 
            ANZAC buy 2 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            5 infantry moved from 36 Sea Zone to Kwangsi
            5 fighters moved from 36 Sea Zone to Kwangsi
            1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            1 armour moved from 36 Sea Zone to Kwangsi
    
        Combat - ANZAC
            ANZAC creates battle in territory 19 Sea Zone
            Battle in Burma
            Battle in Kwangsi
                ANZAC attack with 1 armour, 5 fighters, 5 infantry and 1 tactical_bomber
                Japanese defend with 5 infantry
                    ANZAC roll dice for 1 cruiser in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 armour, 5 fighters, 5 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/12 hits, 4.50 expected hits
                    Japanese roll dice for 5 infantry in Kwangsi, round 2 : 1/5 hits, 1.67 expected hits
                    4 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangsi
                    ANZAC roll dice for 1 armour, 5 fighters, 4 infantry and 1 tactical_bomber in Kwangsi, round 3 : 6/11 hits, 4.33 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                ANZAC win, taking 19 Sea Zone from Japanese, taking Burma from Japanese, taking Kwangsi from Japanese with 1 armour, 5 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 5 infantry
    
        Non Combat Move - ANZAC
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            2 fighters moved from 35 Sea Zone to 36 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 5 transports moved from 35 Sea Zone to 36 Sea Zone
            1 artillery, 5 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China
            1 armour moved from 36 Sea Zone to French Indo China
            1 aaGun moved from 36 Sea Zone to French Indo China
            1 marine moved from Hainan to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            3 fighters moved from Queensland to 36 Sea Zone
            3 fighters moved from Kwangsi to 36 Sea Zone
            1 fighter moved from Kwangsi to French Indo China
            1 fighter moved from Kwangsi to Hainan
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 mech_infantry placed in Queensland
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 23 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : -1.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Germans round 27

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    I’m enjoying trashing the Japanese.

  • 2024 2023 '22 '21 '20

    Please don’t take this the wrong way, but I’m good to call the game whenever.


  • TripleA Turn Summary: Germans round 27

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries and 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Bulgaria to Greece
                  Germans take Greece from Americans
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Bulgaria to Yugoslavia
            1 armour moved from Germany to Yugoslavia
            3 bombers moved from Germany to Yugoslavia
            4 fighters moved from Germany to Yugoslavia
            4 fighters moved from Germany to Northern Italy
            4 tactical_bombers moved from Germany to Northern Italy
            2 infantry moved from Volgograd to Kazakhstan
            2 bombers moved from Bryansk to Kazakhstan
            1 armour, 5 artilleries and 10 infantry moved from Belarus to Novgorod
            3 infantry moved from Russia to Samara
            1 infantry moved from Vologda to Samara
            6 mech_infantrys moved from Bryansk to Samara
            6 artilleries moved from Tambov to Samara
            33 armour moved from Bryansk to Novgorod
            10 mech_infantrys moved from Bryansk to Eastern Poland
            10 mech_infantrys moved from Bryansk to Eastern Poland
            10 mech_infantrys moved from Bryansk to Eastern Poland
            53 mech_infantrys moved from Bryansk to Novgorod
            3 infantry moved from Bryansk to Russia
            3 infantry moved from Western Ukraine to Bryansk
            18 artilleries and 26 infantry moved from Caucasus to Northwest Persia
            2 fighters moved from Western Germany to Northern Italy
            10 mech_infantrys moved from Bryansk to Novgorod
            10 mech_infantrys moved from Bryansk to Samara
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 6 fighters, 3 infantry and 4 tactical_bombers
                Americans defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 6 fighters, 3 infantry and 4 tactical_bombers in Northern Italy, round 2 : 5/13 hits, 6.17 expected hits
                    Americans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Kazakhstan
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Kazakhstan, round 2 : 4/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Novgorod
                Germans attack with 34 armour, 5 artilleries, 10 infantry and 63 mech_infantrys
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 34 armour, 5 artilleries, 10 infantry and 63 mech_infantrys in Novgorod, round 2 : 36/112 hits, 31.67 expected hits
                    British roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Novgorod
                Germans win, taking Novgorod from British with 34 armour, 5 artilleries, 9 infantry and 63 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Yugoslavia
                Germans attack with 1 armour, 3 bombers, 4 fighters and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 armour, 3 bombers, 4 fighters and 1 infantry in Yugoslavia, round 2 : 6/9 hits, 4.67 expected hits
                    Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Yugoslavia
                Germans win, taking Yugoslavia from Americans with 1 armour, 3 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Northwest Persia
                Germans attack with 18 artilleries and 26 infantry
                British defend with 1 infantry
                    Germans roll dice for 18 artilleries and 26 infantry in Northwest Persia, round 2 : 11/44 hits, 13.33 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 18 artilleries and 26 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Rostov to Volgograd
            2 aaGuns moved from Bryansk to Russia
            3 bombers and 4 fighters moved from Yugoslavia to Germany
            6 fighters and 4 tactical_bombers moved from Northern Italy to Germany
            7 armour moved from Germany to Baltic States
            4 infantry moved from Germany to Western Germany
            4 infantry moved from Germany to Western Germany
            2 bombers moved from Kazakhstan to Bryansk
    
        Place Units - Germans
            3 infantry placed in Russia
            3 infantry placed in Volgograd
            3 armour placed in Western Ukraine
            10 infantry placed in Germany
            2 artilleries and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.50
    British : 0.33
    Americans : 0.00
    Russians : -0.67
    

    Savegame


  • @surfer You are actually in pretty good shape, I’d encourage you to play a few more turns.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 27

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Combat Move - Russians
            2 infantry moved from Turkmenistan to Kazakhstan
            1 tactical_bomber moved from Turkmenistan to Kazakhstan
            2 fighters moved from Persia to Kazakhstan
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            4 aaGuns, 5 armour, 33 artilleries, 79 infantry and 6 mech_infantrys moved from Turkmenistan to Eastern Persia
            2 fighters moved from Kazakhstan to Persia
            1 tactical_bomber moved from Kazakhstan to Iraq
            3 infantry moved from Sikang to Szechwan
            1 infantry moved from Tsinghai to Shensi
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 27

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Purchase Units - Japanese
            Japanese repair damage of 14x factory_major; Remaining resources: 6 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            5 armour, 27 artilleries, 63 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
            8 fighters and 2 tactical_bombers moved from Hunan to India
            2 artilleries moved from Kwangtung to Kiangsi
            5 armour, 3 artilleries, 14 infantry and 7 mech_infantrys moved from Hunan to Kiangsi
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from India to 38 Sea Zone
            2 fighters moved from India to Northwest Persia
    
        Combat - Japanese
            Battle in 38 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 38 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from 38 Sea Zone to India
    
        Place Units - Japanese
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 16
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,1,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,1,4,2,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,2,3,2
            Japanese collect 4 PUs (16 lost to blockades); end with 4 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • I was installing the latest and the installer deleted the current version so… time to throw in the towel. Well played.

  • 2024 2023 '22 '21 '20

    @LennardF Yes. Good game!! I guess everyone is slowly progressing to the new version. It’s has some nice features

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