jim010 (Axis) vs. regularkid (Allies) - PTV

  • Customizer

    Just a friendly game. Go ahead


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 3 fighters
            EDIT: Adding units owned by ANZAC to Hawaiian Islands: 3 fighters
            EDIT: Turning off Edit Mode
            3 infantry moved from Novgorod to Leningrad
            2 infantry moved from Novgorod to Leningrad
            1 mech_infantry moved from Novgorod to Archangel
            1 fighter moved from Russia to Archangel
            1 fighter moved from Russia to Leningrad
            1 tactical_bomber moved from Russia to Leningrad
            1 mech_infantry moved from Novgorod to Leningrad
            2 artilleries moved from Novgorod to Leningrad
            1 infantry moved from Novgorod to Leningrad
            1 armour moved from Novgorod to Archangel
            1 armour moved from Novgorod to Leningrad
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Leningrad
                Russians attack with 1 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 artillery, 1 harbour and 9 infantry
                    Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 2 : 5/12 hits, 4.00 expected hits
                    Germans roll dice for 1 artillery and 9 infantry in Leningrad, round 2 : 5/10 hits, 3.33 expected hits
                    5 infantry owned by the Russians and 5 infantry owned by the Germans lost in Leningrad
                    Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 3 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 1 artillery and 4 infantry in Leningrad, round 3 : 2/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Leningrad
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 4 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Leningrad, round 4 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 2 artilleries and 6 infantry
                Casualties for Germans: 1 artillery and 9 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Stalingrad to Rostov
            2 artilleries moved from Kursk to Bryansk
            2 artilleries moved from Kursk to Bryansk
            1 artillery moved from Kursk to Bryansk
            1 artillery moved from Kursk to Bryansk
            8 infantry moved from Kursk to Bryansk
            3 artilleries moved from Smolensk to Bryansk
            1 aaGun moved from Smolensk to Russia
            5 artilleries moved from Russia to Yaroslavl
            1 infantry moved from Bryansk to Russia
            1 aaGun moved from Smolensk to Yaroslavl
            1 artillery moved from Bryansk to Russia
            1 artillery moved from Bryansk to Russia
            4 infantry moved from Smolensk to Yaroslavl
            1 infantry moved from Smolensk to Yaroslavl
            1 fighter and 1 tactical_bomber moved from Leningrad to Yaroslavl
            1 fighter moved from Archangel to Yaroslavl
            3 infantry moved from Bryansk to Russia
            2 artilleries moved from Bryansk to Russia
            5 infantry moved from Smolensk to Yaroslavl
            1 infantry moved from Smolensk to Yaroslavl
            3 infantry moved from Timguska to Urals
            1 aaGun moved from Amur to Siberia
            5 infantry moved from Amur to Siberia
            1 infantry moved from Amur to Siberia
            2 infantry moved from Amur to Siberia
            1 aaGun, 2 artilleries and 4 infantry moved from Amur to Sakha
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            2 infantry placed in Ukraine
            3 infantry placed in Urals
            2 infantry placed in Stalingrad
            Russians undo move 2.
            1 infantry placed in Stalingrad
            1 infantry placed in Ukraine
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 40 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Russians : 0.33
    

    Savegame


  • @regularkid hey, i noticed you moved your land units out of Normandy and holland. In this game, Germany gets +3 from keeping land units in those territories at the end of her turn.

    feel free to edit French inf to Normandy and 1 AA gun to Holland and give yourself +3. . (note your airbase in Western Germany will protect the AA gun if i try to airnuke it with UK)

  • Customizer

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            8 infantry moved from Hopei to Szechwan
                  Japanese take Szechwan from Chinese
            4 artilleries moved from Hopei to Szechwan
            1 infantry moved from Kweichow to Yunnan
            2 artilleries moved from Kwangsi to Yunnan
            6 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kiangsi to Kwangtung
            2 armour moved from Kiangsu to Kwangtung
            1 submarine moved from 21 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 fighter moved from Kwangsi to 37 Sea Zone
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Kwangtung
            1 bomber moved from Kwangsi to 42 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 bomber moved from Kwangsi to 36 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Kwangtung
                Japanese attack with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Yunnan
                Japanese attack with 2 artilleries and 7 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 7 infantry in Yunnan, round 2 : 1/9 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 36 Sea Zone
                Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 infantry moved from Hunan to Kweichow
            1 armour moved from Kiangsu to Hunan
            6 infantry moved from Korea to 6 Sea Zone
            6 infantry and 3 transports moved from 6 Sea Zone to 37 Sea Zone
            6 infantry moved from 37 Sea Zone to Kwangsi
            2 transports moved from 21 Sea Zone to 6 Sea Zone
            1 battleship, 2 cruisers, 3 destroyers and 1 submarine moved from 34 Sea Zone to 37 Sea Zone
            1 bomber moved from 36 Sea Zone to Kwangsi
            1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            1 fighter moved from 37 Sea Zone to Kwangsi
            1 tactical_bomber moved from 37 Sea Zone to Kwangsi
            2 tactical_bombers moved from Anhwe to Kwangsi
            1 fighter moved from Kwangtung to Kiangsi
            1 fighter moved from Anhwe to Kwangsi
            2 fighters moved from Jehol to Kwangsi
            1 tactical_bomber moved from Jehol to Kwangsi
            2 fighters moved from Korea to Kwangsi
            2 tactical_bombers moved from Korea to Kwangsi
            4 aaGuns, 1 artillery and 2 infantry moved from Korea to Southern Manchuria
            3 carriers moved from 21 Sea Zone to 37 Sea Zone
            2 carriers moved from 7 Sea Zone to 20 Sea Zone
            1 destroyer moved from 7 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 bomber moved from 42 Sea Zone to Kwangsi
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            1 carrier placed in 6 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    ANZAC : 0.67
    Chinese : -0.33
    UK_Pacific : 0.33
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 infantry, 5 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Caroline Islands: 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 marine
            EDIT: Changing ownership of Caroline Islands from Japanese to Americans
            EDIT: Adding units owned by Americans to Caroline Islands: 1 airfield and 1 harbour
            EDIT: Turning off Edit Mode
            1 infantry moved from Central United States to 104 Sea Zone
            1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 infantry, 3 submarines and 2 transports moved from 55 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 marines moved from 27 Sea Zone to 34 Sea Zone
            2 marines moved from 34 Sea Zone to Caroline Islands
            1 artillery and 2 infantry moved from 35 Sea Zone to Caroline Islands
            1 carrier moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 bomber moved from Eastern United States to Gibraltar
            1 marine moved from Central United States to 104 Sea Zone
            1 armour, 1 artillery and 2 mech_infantrys moved from Central United States to 104 Sea Zone
            4 infantry moved from Central United States to 104 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 4 transports moved from 104 Sea Zone to 93 Sea Zone
            1 artillery, 4 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 marine moved from 93 Sea Zone to Morocco
            1 armour moved from 93 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier, 1 destroyer, 5 submarines and 1 transport placed in 11 Sea Zone
            2 tactical_bombers placed in Eastern United States
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 4,4,3
            Americans collect 51 PUs (2 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
            EDIT: Removing units owned by Americans from Caroline Islands: 1 infantry
            EDIT: Removing units owned by Americans from 88 Sea Zone: 1 infantry and 1 transport
            EDIT: Adding units owned by Americans to 88 Sea Zone: 1 transport
            EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
            EDIT: Adding units owned by Americans to Brazil: 4 infantry
            EDIT: Changing PUs for Americans from 82 to 84
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Chinese creates battle in territory Kiangsi
            Battle in Kiangsi
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter in Kiangsi, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter in Anhwe, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter and 18 infantry moved from Inner Mongolia to Honan
    
        Place Units - Chinese
            3 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 2 transports moved from 35 Sea Zone to 34 Sea Zone
            EDIT: 1 destroyer moved from 34 Sea Zone to 35 Sea Zone
            4 infantry moved from Burma to Yunnan
            3 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
            1 artillery moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 armour moved from Egypt to 83 Sea Zone
            1 mech_infantry moved from Alexandria to Libya
                  British take Libya from Italians
            1 bomber moved from United Kingdom to France
    
        Combat - British
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Battle in Yunnan
                British attack with 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber
                Japanese defend with 2 artilleries and 7 infantry
                    British roll dice for 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/10 hits, 3.50 expected hits
                    Japanese roll dice for 2 artilleries and 7 infantry in Yunnan, round 2 : 1/9 hits, 3.00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 3 : 6/9 hits, 3.33 expected hits
                    Japanese roll dice for 2 artilleries and 4 infantry in Yunnan, round 3 : 1/6 hits, 2.00 expected hits
                    4 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 artilleries and 7 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Yunnan to Burma
            2 artilleries and 3 infantry moved from Eastern India to Burma
            3 fighters moved from Yunnan to Eastern India
            1 battleship moved from 55 Sea Zone to 34 Sea Zone
            1 infantry moved from Alexandria to Tobruk
            1 artillery moved from Alexandria to Tobruk
            1 infantry moved from Trans-Jordan to 83 Sea Zone
            1 infantry moved from Trans-Jordan to 83 Sea Zone
            1 armour, 2 infantry and 2 transports moved from 83 Sea Zone to 100 Sea Zone
            1 artillery moved from Alexandria to 100 Sea Zone
            1 bomber moved from France to Gibraltar
            1 submarine moved from 100 Sea Zone to 99 Sea Zone
            1 cruiser moved from 83 Sea Zone to 100 Sea Zone
            1 marine moved from Trans-Jordan to 100 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 100 Sea Zone to Alexandria
            1 tactical_bomber moved from Egypt to 100 Sea Zone
            1 fighter moved from 100 Sea Zone to Gibraltar
            1 armour moved from Quebec to 109 Sea Zone
            1 artillery moved from Quebec to 109 Sea Zone
            2 infantry moved from Quebec to 109 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 artillery and 2 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 infantry moved from Alexandria to Tobruk
            1 destroyer moved from 109 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
    
        Place Units - British
            1 transport placed in 100 Sea Zone
            1 artillery and 1 infantry placed in Egypt
            1 carrier placed in 112 Sea Zone
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,6,6,3,1,5,2
            UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in Eastern India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    British : 2.17
    AA fire in France : : -0.17
    Chinese : -0.33
    Japanese : -2.33
    

    Savegame

  • Customizer

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
            2 submarines moved from 97 Sea Zone to 99 Sea Zone
            1 armour moved from Baltic States to Novgorod
                  Italians take Novgorod from Russians
            1 armour moved from Baltic States to Novgorod
    
        Combat - Italians
            Battle in Libya
                Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 1/7 hits, 2.33 expected hits
                    British roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Libya
                Italians win, taking Libya from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in 99 Sea Zone
                Italians attack with 2 submarines
                British defend with 1 submarine
                1 submarine owned by the British Submerged
                    Italians roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
    
        Non Combat Move - Italians
            1 aaGun moved from Romania to Bulgaria
            3 infantry moved from Romania to Bessarabia
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.00
    British : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 38 Sea Zone
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 marine moved from Queensland to 55 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 34 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 34 Sea Zone to Caroline Islands
            3 fighters moved from Hawaiian Islands to Caroline Islands
            1 submarine moved from 64 Sea Zone to 55 Sea Zone
            1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 64 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Siam from Japanese to ANZAC
            EDIT: Removing units owned by ANZAC from Shan State: 1 infantry
            EDIT: Adding units owned by ANZAC to Siam: 1 infantry
            EDIT: Changing PUs for ANZAC from 25 to 26
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 destroyer moved from 100 Sea Zone to 94 Sea Zone
            1 cruiser and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 infantry moved from Iraq to Trans-Jordan
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • Customizer

    That last battle did not go to odds for me. Yuck.

    Think I’ll have to surrender. Not looking like I can get a handle on things in this game. And I am leaving for the summer so won’t be online much.


  • @jim010 alright. Good game. Hope to play you again soon. Have a great rest of your summer.

Suggested Topics

  • 107
  • 123
  • 2622
  • 48
  • 44
  • 164
  • 109
  • 278
I Will Never Grow Up Games
Axis & Allies Boardgaming Custom Painted Miniatures
Dean's Army Guys

28
Online

16.2k
Users

37.9k
Topics

1.6m
Posts