Pejon_88 (X) vs StuckTojo (A+15) BM3, 3rd game

  • 2023 '22

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 1 harbour, 10 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 bomber moved from Malaya to Burma
            2 infantry moved from Yunnan to Burma
            1 tactical_bomber moved from French Indo China to Shan State
            1 infantry moved from Szechwan to Sikang
            1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
            2 infantry moved from Yunnan to Kweichow
            2 mech_infantrys moved from Manchuria to Buyant-Uhaa
            1 armour moved from Shantung to Buyant-Uhaa
            1 infantry moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 mech_infantry moved from Jehol to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
            1 mech_infantry moved from Anhwe to Shensi
                  Japanese take Shensi from Chinese
            1 armour moved from Hunan to Kweichow
            1 bomber moved from French Indo China to Kweichow
            1 bomber moved from French Indo China to Kweichow
            2 bombers moved from Japan to Buyant-Uhaa
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
            1 fighter moved from Caroline Islands to 31 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 armour, 2 bombers and 2 infantry
                British defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 armour, 2 bombers and 2 infantry in Kweichow, round 2 : 3/5 hits, 2,17 expected hits
                    Chinese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in 46 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Suiyuyan
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 31 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 2/3 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Buyant-Uhaa
                Japanese attack with 1 armour, 2 bombers and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Buyant-Uhaa, round 2 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Buyant-Uhaa
                Japanese win, taking Buyant-Uhaa from Russians with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 30 Sea Zone
                Japanese attack with 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Sikang
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 3 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Hopei to Szechwan
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Shantung to Anhwe
            1 infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 bomber moved from Burma to French Indo China
            1 tactical_bomber moved from Shan State to French Indo China
            2 bombers moved from Kweichow to French Indo China
            1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
            2 bombers moved from Buyant-Uhaa to Korea
            1 aaGun, 1 artillery, 2 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
            1 aaGun, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 33 Sea Zone to 25 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 1 marine moved from 25 Sea Zone to Midway
            3 fighters and 1 tactical_bomber moved from 30 Sea Zone to 25 Sea Zone
            2 fighters and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
            1 fighter moved from Caroline Islands to Philippines
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 submarine and 2 transports placed in 6 Sea Zone
            1 bomber placed in Japan
            2 artilleries and 1 infantry placed in Japan
            1 harbour placed in Midway
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans : -1,00
    Chinese : -0,83
    UK_Pacific : 0,33
    Russians : -0,33
    Japanese : 2,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 14 Sea Zone
            1 destroyer moved from 10 Sea Zone to 13 Sea Zone
            1 bomber moved from Hawaiian Islands to Midway
    
        Combat - Americans
            Strategic bombing raid in Midway
                    AA fire in Midway : 0/1 hits, 0.17 expected hits
                Bombing raid in Midway rolls: 7 and causes: 6 damage to unit: harbour
                Bombing raid in Midway causes 6 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Midway to Hawaiian Islands
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from New Zealand to 63 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 armour and 1 infantry moved from 62 Sea Zone to New South Wales
            1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 mech_infantry moved from Trans-Jordan to Persia
            1 artillery, 2 infantry and 1 mech_infantry moved from Northwest Persia to Persia
            1 armour and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from 92 Sea Zone to Trans-Jordan
            1 fighter moved from Trans-Jordan to Persia
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 armour, 2 fighters, 2 infantry and 1 tactical_bomber placed in Western United States
            Americans undo move 3.
            1 carrier placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            Americans undo move 3.
            1 armour, 2 fighters, 2 infantry and 1 tactical_bomber placed in Western United States
            Americans undo move 3.
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    AA fire in Midway : : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 14 Sea Zone
            1 destroyer moved from 10 Sea Zone to 13 Sea Zone
            1 bomber moved from Hawaiian Islands to Midway
    
        Combat - Americans
            Strategic bombing raid in Midway
                    AA fire in Midway : 0/1 hits, 0.17 expected hits
                Bombing raid in Midway rolls: 7 and causes: 6 damage to unit: harbour
                Bombing raid in Midway causes 6 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Midway to Hawaiian Islands
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from New Zealand to 63 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 armour and 1 infantry moved from 62 Sea Zone to New South Wales
            1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 mech_infantry moved from Trans-Jordan to Persia
            1 artillery, 2 infantry and 1 mech_infantry moved from Northwest Persia to Persia
            1 armour and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from 92 Sea Zone to Trans-Jordan
            1 fighter moved from Trans-Jordan to Persia
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 armour, 2 fighters, 2 infantry and 1 tactical_bomber placed in Western United States
            Americans undo move 3.
            1 carrier placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            Americans undo move 3.
            1 armour, 2 fighters, 2 infantry and 1 tactical_bomber placed in Western United States
            Americans undo move 3.
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 artilleries, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            2 fighters moved from India to Burma
            1 mech_infantry moved from Tsinghai to Shensi
            1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
            1 armour moved from Tsinghai to Urals
            1 fighter and 1 tactical_bomber moved from Russia to Urals
    
        Combat - British
            Battle in Shensi
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Shensi
                 retreated to Shensi
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 mech_infantry
            Battle in Burma
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 2 fighters and 1 infantry in Burma, round 3 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Urals
                British attack with 1 armour, 1 fighter and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Urals, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the British lost in Urals
                British win, taking Urals from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Shensi to Timguska
            1 tactical_bomber moved from Urals to Russia
            2 fighters moved from Trans-Jordan to Persia
            3 armour and 3 mech_infantrys moved from Northwest Persia to Persia
            2 mech_infantrys moved from Iraq to Persia
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 fighter moved from Gibraltar to Trans-Jordan
            2 fighters moved from Burma to India
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Persia
            1 armour, 1 artillery and 1 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
            1 destroyer placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    AA fire in Midway : : -0.17
    Germans : 0.67
    British : -1.50
    Japanese : 1.00
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Romania to Western Ukraine
            1 bomber moved from Southern Italy to Western Ukraine
            1 armour, 1 infantry and 1 mech_infantry moved from Tambov to Bryansk
            1 artillery moved from Tambov to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Italians attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Western Ukraine to Eastern Poland
            1 artillery and 2 infantry moved from Tambov to Rostov
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Russians : -0,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Northwest Persia to Persia
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
            1 mech_infantry moved from New South Wales to South Australia
            1 armour moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Northwest Persia to Persia
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
            1 mech_infantry moved from New South Wales to South Australia
            1 armour moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 77 Sea Zone to 80 Sea Zone
            1 fighter moved from Persia to India
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Urals
            1 mech_infantry moved from Kazakhstan to Tsinghai
            1 mech_infantry moved from Caucasus to Northwest Persia
            2 bombers moved from Tambov to Urals
            10 mech_infantrys moved from Eastern Poland to Ukraine
            2 infantry moved from Volgograd to Samara
            1 bomber moved from Tambov to Urals
            2 bombers moved from Tambov to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Volgograd to Samara
            1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
            1 tactical_bomber moved from Tambov to Samara
            1 fighter moved from Tambov to Ukraine
            1 mech_infantry moved from Caucasus to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 battleship moved from 112 Sea Zone to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
    
        Combat - Germans
            Battle in Tsinghai
                Germans attack with 1 mech_infantry
                Russians defend with 2 aaGuns
                    2 aaGuns owned by the Russians lost in Tsinghai
                Germans win, taking Tsinghai from Chinese with 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 2 aaGuns
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 fighter and 1 tactical_bomber
                Russians defend with 1 cruiser
                    Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Ukraine
                Germans attack with 2 fighters, 10 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 3 mech_infantrys
                    Germans roll dice for 2 fighters, 10 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 4/13 hits, 3,33 expected hits
                    Russians roll dice for 3 mech_infantrys in Ukraine, round 2 : 0/3 hits, 1,00 expected hits
                    3 mech_infantrys owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 fighters, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 3 mech_infantrys
            Battle in Urals
                Germans attack with 3 bombers and 1 infantry
                British defend with 1 armour
                    Germans roll dice for 3 bombers and 1 infantry in Urals, round 2 : 3/4 hits, 2,17 expected hits
                    Russians roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Urals
                Germans win with 3 bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Battle in Northwest Persia
                Germans attack with 2 bombers and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                Germans win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Samara
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Samara, round 2 : 2/5 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Archangel to Vologda
            2 infantry moved from Smolensk to Bryansk
            2 infantry moved from Belarus to Bryansk
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            1 aaGun, 12 artilleries and 13 infantry moved from Tambov to Bryansk
            3 bombers moved from Urals to Bryansk
            1 fighter and 2 tactical_bombers moved from Samara to Bryansk
            2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
            10 mech_infantrys moved from Germany to Eastern Poland
            2 bombers moved from Northwest Persia to Bryansk
            1 infantry moved from Rostov to Tambov
            1 artillery moved from Volgograd to Tambov
            1 aaGun moved from Volgograd to Tambov
            1 aaGun moved from Caucasus to Rostov
            1 infantry moved from Rostov to Bryansk
            10 mech_infantrys moved from Caucasus to Bryansk
            10 mech_infantrys moved from Tambov to Bryansk
            7 armour and 12 mech_infantrys moved from Tambov to Rostov
            2 armour and 9 mech_infantrys moved from Caucasus to Rostov
            10 mech_infantrys moved from Rostov to Bryansk
            1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Novgorod
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 fighter, 1 infantry and 1 tactical_bomber placed in Novgorod
            3 armour placed in Volgograd
            2 bombers placed in Western Germany
            3 infantry placed in Western Germany
            1 artillery and 2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,17
    British : 0,67
    Russians : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters and 1 infantry moved from Kansu to Tsinghai
            2 infantry moved from Timguska to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            2 fighters moved from Russia to Novosibirsk
    
        Combat - Russians
            Battle in Tsinghai
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tsinghai
                Russians win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Novosibirsk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 artillery and 1 infantry
                    AA fire in Tambov : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Russians lost in Tambov
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Tambov
                Russians win, taking Tambov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 fighter and 1 infantry
                Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            2 fighters moved from Novosibirsk to Russia
            2 fighters moved from Tsinghai to Russia
            2 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            4 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : -0.33
    AA fire in Tambov : : 0.50
    Russians : -0.67
    

    Savegame

  • '19 '17 '16

    Bloody hell. I couldn’t see your Tambov units under all those planes. I thought you just had one inf. in there.

  • 2023 '22

    @StuckTojo You can always go for CTRL + B in a territory to get the battle calculator. I don’t mind if you want to adjust if that was the case.

  • 2023 '22

    I will play Japan in the meantime, but you can adjust after if you want to.

  • 2023 '22

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 carrier, 3 infantry, 9 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 13 Sea Zone
            3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 14 Sea Zone
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Ulaanbaatar to Dzavhan
                  Japanese take Dzavhan from Russians
            1 armour moved from Buyant-Uhaa to Tsagaan Olom
                  Japanese take Central Mongolia from Russians
                  Japanese take Tsagaan Olom from Russians
            2 artilleries and 2 infantry moved from Shan State to Burma
            7 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from Yunnan to Burma
            1 mech_infantry moved from Szechwan to Burma
            1 armour moved from Kweichow to Burma
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
    
        Combat - Japanese
            Battle in 14 Sea Zone
                Japanese attack with 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 14 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                    Americans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 14 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 13 Sea Zone
                Japanese attack with 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 13 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                    Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 13 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 1 armour, 9 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 9 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 8/22 hits, 7,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 9 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 38 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
            1 infantry moved from Malaya to Shan State
            3 infantry moved from French Indo China to Yunnan
            1 aaGun moved from Yunnan to Burma
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Shensi to Yunnan
            1 mech_infantry moved from Hopei to Yunnan
            1 mech_infantry moved from Anhwe to Kweichow
            3 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Buyant-Uhaa to Hopei
            1 mech_infantry moved from Suiyuyan to Shensi
            1 mech_infantry moved from Buyant-Uhaa to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
            1 fighter moved from Philippines to Yunnan
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            2 bombers moved from Korea to French Indo China
            1 bomber moved from Japan to French Indo China
            1 aaGun, 1 artillery and 2 infantry moved from Midway to 25 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            1 aaGun, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 4 submarines and 2 transports moved from 25 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 13 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 14 Sea Zone to 6 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 1 marine moved from 6 Sea Zone to Japan
            1 fighter moved from Japan to 6 Sea Zone
            1 cruiser moved from 35 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
            3 infantry placed in Japan
            1 bomber placed in Japan
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,33
    UK_Pacific : 0,67
    Japanese : -2,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 bomber moved from Hawaiian Islands to Midway
            1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 mech_infantry moved from Persia to Caucasus
                  Russians take Caucasus from Germans
            1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to 98 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
    
        Combat - Americans
            Battle in Greece
            Battle in Java
            Battle in Midway
                Americans attack with 1 bomber and 2 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Midway, round 2 : 3/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Americans win, taking Greece from Germans, taking Java from Japanese, taking Midway from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Midway to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 carrier moved from 101 Sea Zone to 11 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 fighter moved from Trans-Jordan to India
            2 fighters moved from Persia to India
            1 artillery, 2 infantry and 1 mech_infantry moved from Persia to Northwest Persia
            1 fighter moved from 98 Sea Zone to Trans-Jordan
            1 carrier moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to Trans-Jordan
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 fighter placed in Eastern United States
            Americans undo move 3.
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans : 2.00
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Tsinghai from Germans, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 bomber moved from Hawaiian Islands to Midway
            1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 mech_infantry moved from Persia to Caucasus
                  Russians take Caucasus from Germans
            1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to 98 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
    
        Combat - Americans
            Battle in Greece
            Battle in Java
            Battle in Midway
                Americans attack with 1 bomber and 2 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Midway, round 2 : 3/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Americans win, taking Greece from Germans, taking Java from Japanese, taking Midway from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Midway to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 carrier moved from 101 Sea Zone to 11 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 fighter moved from Trans-Jordan to India
            2 fighters moved from Persia to India
            1 artillery, 2 infantry and 1 mech_infantry moved from Persia to Northwest Persia
            1 fighter moved from 98 Sea Zone to Trans-Jordan
            1 carrier moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to Trans-Jordan
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 fighter placed in Eastern United States
            Americans undo move 3.
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Tsinghai from Germans, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from Timguska to Tsagaan Olom
    
        Combat - British
            Battle in Tsagaan Olom
                British attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 1 fighter and 1 tactical_bomber in Tsagaan Olom, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Tsagaan Olom, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Tsagaan Olom
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Tsagaan Olom to Yenisey
            1 tactical_bomber moved from Russia to Persia
            2 fighters moved from Persia to India
            1 fighter moved from Trans-Jordan to India
            1 armour and 4 mech_infantrys moved from Persia to Caucasus
            1 mech_infantry moved from Persia to Caucasus
            4 armour and 2 mech_infantrys moved from Persia to Northwest Persia
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            2 artilleries and 2 infantry moved from Persia to Northwest Persia
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 armour moved from Egypt to Iraq
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
    
        Place Units - British
            3 armour placed in Persia
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -0.17
    Americans : 2.00
    Chinese : 0.17
    Japanese : 0.83
    

    Savegame

  • '19 '17 '16

    @Pejon_88 said in Pejon_88 (X) vs StuckTojo (A+15) BM3, 3rd game:

    @StuckTojo You can always go for CTRL + B in a territory to get the battle calculator. I don’t mind if you want to adjust if that was the case.

    @Pejon_88

    CTRL+B, huh? Thanks, I didn’t know that.

  • 2023 '22

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Rostov to Caucasus
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
            1 bomber moved from Eastern Poland to Caucasus
            2 fighters moved from Southern Italy to Caucasus
            1 artillery and 1 infantry moved from Bryansk to Tambov
            2 mech_infantrys moved from Western Ukraine to Tambov
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
                British defend with 1 armour and 5 mech_infantrys; Americans defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 5/8 hits, 3,17 expected hits
                    Russians roll dice for 1 armour and 6 mech_infantrys in Caucasus, round 2 : 4/7 hits, 2,50 expected hits
                    4 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Caucasus
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Caucasus, round 3 : 4/4 hits, 2,17 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 2/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the British, 2 fighters owned by the Italians and 1 armour owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                Casualties for Americans: 1 mech_infantry
                Casualties for British: 1 armour and 5 mech_infantrys
            Battle in Tambov
                Italians attack with 1 artillery, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Tambov, round 2 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Tambov
                    Italians roll dice for 1 artillery and 2 mech_infantrys in Tambov, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Eastern Poland
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,83
    Russians : 3,00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Persia to Northwest Persia
            1 fighter moved from Russia to Northwest Persia
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            3 mech_infantrys moved from South Australia to Queensland
            1 fighter moved from South Australia to Queensland
            1 armour, 1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 54 Sea Zone to 62 Sea Zone
            1 infantry moved from New South Wales to South Australia
            1 armour moved from Queensland to South Australia
            1 mech_infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Persia to Northwest Persia
            1 fighter moved from Russia to Northwest Persia
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            3 mech_infantrys moved from South Australia to Queensland
            1 fighter moved from South Australia to Queensland
            1 armour, 1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 54 Sea Zone to 62 Sea Zone
            1 infantry moved from New South Wales to South Australia
            1 armour moved from Queensland to South Australia
            1 mech_infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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