Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition


  • TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 1 harbour, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 battleships, 2 cruisers, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 1 harbour, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 battleships, 2 cruisers, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from Midway to 33 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Midway to 26 Sea Zone
            1 bomber moved from Midway to Queensland
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            2 bombers moved from Eastern United States to United Kingdom
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from 64 Sea Zone to Central America
            1 armour and 3 mech_infantrys moved from Western United States to Mexico
    
        Place Units - Americans
            1 harbour placed in Central America
            1 carrier and 2 transports placed in 101 Sea Zone
            2 fighters and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            9 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
            Chinese undo move 1.
            5 infantry placed in Szechwan
            Chinese undo move 1.
            1 infantry placed in Yunnan
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 1 harbour, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 battleships, 2 cruisers, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from Midway to 33 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Midway to 26 Sea Zone
            1 bomber moved from Midway to Queensland
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            2 bombers moved from Eastern United States to United Kingdom
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from 64 Sea Zone to Central America
            1 armour and 3 mech_infantrys moved from Western United States to Mexico
    
        Place Units - Americans
            1 harbour placed in Central America
            1 carrier and 2 transports placed in 101 Sea Zone
            2 fighters and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            9 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
            Chinese undo move 1.
            5 infantry placed in Szechwan
            Chinese undo move 1.
            1 infantry placed in Yunnan
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            2 artilleries and 2 infantry moved from Eastern Persia to 80 Sea Zone
            2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 80 Sea Zone to 39 Sea Zone
            2 artilleries and 2 infantry moved from 39 Sea Zone to India
            1 fighter moved from Szechwan to India
            3 armour and 7 mech_infantrys moved from India to Yunnan
            1 fighter moved from Eastern Persia to India
            1 tactical_bomber moved from India to Yunnan
            1 fighter moved from Eastern Persia to Yunnan
            2 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            2 fighters moved from Iceland to United Kingdom
            1 destroyer moved from 123 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 64 Sea Zone
            1 armour and 1 infantry moved from 64 Sea Zone to Central America
    
        Place Units - British
            1 fighter and 2 mech_infantrys placed in Persia
            British undo move 1.
            3 mech_infantrys placed in Persia
            3 infantry placed in Egypt
            1 fighter placed in United Kingdom
            British undo move 3.
            1 fighter placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : -0.67
    Japanese : 0.33
    

    Savegame


  • @Omega1759 you are just out of reach. Kind of pesky. That’s two turns in a row UK was ineffective.

  • '17 '16 '13 '12

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 airfield, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 artillery moved from Morocco to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 armour moved from Morocco to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            2 infantry moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            1 bomber moved from Eastern Poland to Southern Italy
    
        Place Units - Italians
            1 airfield placed in Gibraltar
            3 infantry placed in Southern France
            1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 3 infantry
    Algeria : 1 flag
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Tunisia : 1 flag, 1 armour and 1 mech_infantry
    Northern Italy : 2 aaGuns, 2 artilleries and 1 factory_major
    Libya : 1 artillery and 3 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour and 4 infantry
    Baltic States : 1 flag
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Western Ukraine : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
    95 Sea Zone : 1 submarine
    97 Sea Zone : 1 flag
    92 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
    

    Production/PUs Summary :

    Germans : 48 / 59
    Russians : 25 / 34
    Japanese : 52 / 53
    Americans : 50 / 70
    Chinese : 6 / 12
    British : 31 / 31
    UK_Pacific : 14 / 14
    Italians : 18 / 28
    ANZAC : 14 / 19
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '17 '16 '13 '12

    Wow, the Soviet Mechanized corps is heading to the shores of Africa. Just saw.

  • '17 '16 '13 '12

    @erinmores said in Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition:

    @Omega1759 you are just out of reach. Kind of pesky. That’s two turns in a row UK was ineffective.

    Yep. Looks like all the angry mob is tired of waiting and heading for Japan.


  • TripleA Move Summary: ANZAC round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 43 Sea Zone to Borneo
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Caroline Islands
            1 cruiser moved from 54 Sea Zone to 46 Sea Zone
            1 armour moved from New South Wales to Queensland
            1 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Caroline Islands
            1 cruiser moved from 54 Sea Zone to 46 Sea Zone
            1 armour moved from New South Wales to Queensland
            1 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '17 '16 '13 '12

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            6 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Archangel
            1 mech_infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            2 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
            10 mech_infantrys moved from Eastern Poland to Bryansk
            23 infantry moved from Belarus to Bryansk
            3 tactical_bombers moved from Western Ukraine to Archangel
            9 mech_infantrys moved from Belarus to Bryansk
            8 artilleries moved from Belarus to Bryansk
            9 armour moved from Belarus to Bryansk
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 fighter, 6 infantry and 4 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 6 infantry and 4 tactical_bombers in Archangel, round 2 : 3/11 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 6 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 9 armour, 8 artilleries, 25 infantry and 25 mech_infantrys
                Russians defend with 1 aaGun and 3 infantry
                    Germans roll dice for 9 armour, 8 artilleries, 25 infantry and 25 mech_infantrys in Bryansk, round 2 : 17/67 hits, 16.83 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 9 armour, 8 artilleries, 23 infantry and 25 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun and 3 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Belarus to Bryansk
            3 mech_infantrys moved from Poland to Western Ukraine
            7 mech_infantrys moved from Germany to Eastern Poland
            3 armour moved from Germany to Eastern Poland
            1 fighter and 4 tactical_bombers moved from Archangel to Novgorod
            1 infantry moved from Vyborg to Finland
            1 mech_infantry moved from Belarus to Karelia
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            2 infantry moved from Morocco to Algeria
            1 fighter moved from Western Germany to Gibraltar
            2 infantry moved from France to Southern France
            3 aaGuns moved from Western Germany to Northern Italy
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from Bulgaria to Greece
            1 tactical_bomber moved from Gibraltar to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Germans
            3 armour placed in Novgorod
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : 0.67
    

    Territory Summary for Germans :

    Gibraltar : 2 fighters and 2 infantry
    Morocco : 1 flag
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Algeria : 2 infantry
    Southern France : 2 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 airfield, 1 factory_major and 1 harbour
    Germany : 1 factory_major and 10 mech_infantrys
    Northern Italy : 3 aaGuns
    Southern Italy : 1 bomber, 1 fighter and 1 tactical_bomber
    Belarus : 1 flag
    Karelia : 1 flag, 1 mech_infantry
    Bryansk : 1 flag, 3 aaGuns, 9 armour, 8 artilleries, 23 infantry and 25 mech_infantrys
    Vyborg : 1 flag
    Archangel : 1 flag, 6 infantry
    Eastern Poland : 3 armour and 7 mech_infantrys
    Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
    Western Ukraine : 3 mech_infantrys
    Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 4 tactical_bombers
    Smolensk : 1 flag, 1 infantry
    125 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Greece : 1 flag, 2 infantry
    92 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 1 transport
    Yugoslavia : 1 flag
    91 Sea Zone : 1 destroyer
    Finland : 1 flag, 1 infantry
    

    Production/PUs Summary :

    Germans : 53 / 64
    Russians : 20 / 34
    Japanese : 48 / 53
    Americans : 50 / 70
    Chinese : 6 / 12
    British : 31 / 31
    UK_Pacific : 18 / 14
    Italians : 18 / 28
    ANZAC : 14 / 19
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Russians round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Egypt to Tobruk
                  Russians take Tobruk from Italians
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Egypt to Tobruk
                  Russians take Tobruk from Italians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 artillery and 4 infantry moved from Tambov to Russia
    
        Place Units - Russians
            1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Omega1759 eh, you have a few mechs as well I see

  • '17 '16 '13 '12

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 fighters, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 artillery moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
    
        Non Combat Move - Japanese
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Amur to Manchuria
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            1 infantry moved from Anhwe to Kiangsu
            2 artilleries moved from Kwangsi to Kwangtung
            1 mech_infantry moved from Kwangsi to Kwangtung
            2 tactical_bombers moved from Kwangsi to Kwangtung
            2 bombers moved from Kwangsi to Kwangtung
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            3 fighters moved from Japan to 35 Sea Zone
            1 infantry moved from Kwangsi to Kwangtung
            2 infantry moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Kiangsu to Kwangtung
            1 infantry moved from Philippines to 35 Sea Zone
            3 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 35 Sea Zone to 20 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 7 infantry moved from 20 Sea Zone to Kwangtung
            4 fighters moved from 35 Sea Zone to 20 Sea Zone
            4 carriers moved from 35 Sea Zone to 20 Sea Zone
            2 submarines moved from 35 Sea Zone to 20 Sea Zone
            2 cruisers moved from 35 Sea Zone to 20 Sea Zone
            3 destroyers moved from 35 Sea Zone to 20 Sea Zone
            2 battleships moved from 35 Sea Zone to 20 Sea Zone
            1 carrier, 1 destroyer and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            4 fighters moved from Malaya to Kwangtung
            4 tactical_bombers moved from Malaya to 20 Sea Zone
            1 tactical_bomber moved from Kwangtung to Kiangsu
            1 submarine moved from 22 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            3 fighters and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangtung: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Kiangsu: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag, 1 factory_minor, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
    Jehol : 1 flag
    Manchuria : 1 flag, 1 aaGun, 1 artillery and 7 infantry
    Suiyuyan : 1 flag
    Hunan : 1 flag
    Kansu : 1 flag
    Hopei : 1 flag
    Tsinghai : 1 flag, 1 infantry
    Chahar : 1 flag
    Anhwe : 1 flag
    Shan State : 1 flag, 1 infantry
    Malaya : 1 flag, 1 harbour
    Kwangtung : 1 flag, 3 artilleries, 2 bombers, 4 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
    Philippines : 1 flag, 1 airfield and 1 harbour
    Sakha : 1 flag
    Yenisey : 1 flag, 1 infantry
    Soviet Far East : 1 flag
    Amur : 1 flag, 2 infantry
    Yakut S.S.R. : 1 flag
    Timguska : 1 flag, 1 artillery
    Siberia : 1 flag
    Buryatia : 1 flag
    French Indo China : 1 flag
    Sumatra : 1 flag, 1 infantry
    41 Sea Zone : 1 transport
    36 Sea Zone : 1 flag
    20 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 submarines, 6 tactical_bombers and 4 transports
    5 Sea Zone : 1 transport
    Novosibirsk : 1 flag, 1 infantry
    

    Production/PUs Summary :

    Germans : 53 / 64
    Russians : 17 / 26
    Japanese : 57 / 57
    Americans : 50 / 70
    Chinese : 5 / 12
    British : 31 / 31
    UK_Pacific : 13 / 14
    Italians : 18 / 28
    ANZAC : 14 / 19
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '17 '16 '13 '12

    @erinmores said in Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition:

    @Omega1759 eh, you have a few mechs as well I see

    Mechs, which mechs? 😉

  • '17 '16 '13 '12

    Japan trying to keep its head above water!


  • @Omega1759 i’ve notice a few coming out of Germany and shipping east


  • TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from United Kingdom to 91 Sea Zone
            1 destroyer and 1 submarine moved from 64 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 bomber moved from Queensland to 41 Sea Zone
    

    Savegame


  • @Omega1759 Scramble?

  • '17 '16 '13 '12

    @erinmores

    No scramble


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from United Kingdom to 91 Sea Zone
            1 destroyer and 1 submarine moved from 64 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 bomber moved from Queensland to 41 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in 41 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in French Indo China
            Battle in 91 Sea Zone
                Americans attack with 2 bombers, 1 destroyer and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers and 1 destroyer in 91 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 91 Sea Zone
                Americans win, taking French Indo China from Japanese with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            2 bombers moved from 91 Sea Zone to United Kingdom
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
            1 aaGun and 3 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 fighters moved from Eastern United States to 86 Sea Zone
            1 carrier moved from 64 Sea Zone to 86 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 armour moved from Mexico to Central America
            1 tactical_bomber moved from Queensland to 64 Sea Zone
            1 destroyer and 1 fighter moved from 26 Sea Zone to 64 Sea Zone
            1 fighter moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from 41 Sea Zone to Yunnan
    
        Place Units - Americans
            2 fighters and 1 tactical_bomber placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 transport placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : -0.00
    

    Savegame


  • TripleA Move Summary: Chinese round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 fighter moved from Szechwan to Tsinghai
            1 infantry moved from Sikang to Tsinghai
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 fighter moved from Szechwan to Tsinghai
            1 infantry moved from Sikang to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kweichow
            4 infantry moved from Szechwan to Kweichow
            2 infantry moved from Yunnan to Kweichow
    
        Place Units - Chinese
            2 artilleries placed in Kweichow
            1 artillery placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : -0.67
    

    Savegame

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