Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

  • '17 '16 '13 '12

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 artillery moved from Tunisia to Algeria
            1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 bomber moved from Southern Italy to Algeria
            1 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour moved from Eastern Poland to Baltic States
                  Italians take Baltic States from Russians
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                French defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Algeria, round 2 : 3/5 hits, 2.00 expected hits
                    French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Algeria to Southern Italy
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Southern Italy to Gibraltar
            2 infantry moved from Yugoslavia to Romania
            2 artilleries and 1 infantry moved from Southern France to Northern Italy
            1 aaGun moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 transport placed in 93 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    French : 0.33
    

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 armour, 1 fighter, 1 harbour and 1 infantry
    Algeria : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Tunisia : 1 flag
    Romania : 2 infantry
    Tobruk : 1 artillery and 3 infantry
    Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major, 1 infantry and 1 mech_infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
    Baltic States : 1 flag, 1 armour
    Eastern Poland : 1 flag
    93 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
    97 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 43 / 53
    Russians : 33 / 37
    Japanese : 32 / 43
    Americans : 52 / 52
    Chinese : 8 / 14
    British : 31 / 31
    UK_Pacific : 24 / 24
    Italians : 16 / 26
    ANZAC : 14 / 14
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '17 '16 '13 '12

    TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 artillery moved from Tunisia to Algeria
            1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 bomber moved from Southern Italy to Algeria
            1 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour moved from Eastern Poland to Baltic States
                  Italians take Baltic States from Russians
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                French defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Algeria, round 2 : 3/5 hits, 2.00 expected hits
                    French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Algeria to Southern Italy
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Southern Italy to Gibraltar
            2 infantry moved from Yugoslavia to Romania
            2 artilleries and 1 infantry moved from Southern France to Northern Italy
            1 aaGun moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 transport placed in 93 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Tobruk: 1 artillery and 3 infantry
            EDIT: Adding units owned by Italians to Libya: 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1.00
    French : 0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; 
    
        Politics - ANZAC
            ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 55 Sea Zone
            2 infantry moved from Northern Territory to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; 
    
        Politics - ANZAC
            ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 55 Sea Zone
            2 infantry moved from Northern Territory to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Omega1759 sorry about that. Figured you were going to war this round in any event. Need to grab the bonuses at least once as Anzac.

  • '17 '16 '13 '12

    @erinmores

    The sneaky Karl!

  • '17 '16 '13 '12

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 unit repaired.
            7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Morocco
            1 bomber moved from Southern Italy to 125 Sea Zone
    
        Combat - Germans
            Battle in Morocco
            Battle in 125 Sea Zone
                Germans attack with 1 bomber, 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking Morocco from French, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 bomber moved from 125 Sea Zone to Western Germany
            9 mech_infantrys moved from Germany to Baltic States
            6 armour moved from Germany to Baltic States
            1 armour moved from Poland to Baltic States
            3 mech_infantrys moved from Germany to Baltic States
            5 mech_infantrys moved from Western Germany to Poland
            3 aaGuns moved from Poland to Baltic States
            2 infantry moved from Poland to Baltic States
            6 artilleries and 13 infantry moved from Poland to Eastern Poland
            5 infantry moved from Poland to Eastern Poland
            2 artilleries moved from Slovakia Hungary to Eastern Poland
            6 infantry moved from Slovakia Hungary to Eastern Poland
            2 infantry moved from Greece to Bulgaria
            2 armour moved from Greece to Romania
            1 fighter moved from Southern Italy to Baltic States
            1 battleship and 1 cruiser moved from 110 Sea Zone to 104 Sea Zone
            1 battleship and 1 cruiser moved from 104 Sea Zone to 91 Sea Zone
            1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            2 mech_infantrys moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
            3 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.17
    

    Territory Summary for Germans :

    Gibraltar : 1 fighter and 1 tactical_bomber
    Morocco : 1 flag, 2 infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
    Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
    Romania : 2 armour
    Poland : 5 mech_infantrys
    Germany : 1 factory_major and 10 mech_infantrys
    Southern Italy : 3 tactical_bombers
    Karelia : 1 flag, 7 infantry
    Baltic States : 3 aaGuns, 7 armour, 1 fighter, 2 infantry and 12 mech_infantrys
    Eastern Poland : 8 artilleries and 24 infantry
    125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
    Bulgaria : 1 flag, 2 infantry
    Greece : 1 flag
    92 Sea Zone : 1 battleship, 1 cruiser and 1 transport
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 45 / 50
    Russians : 32 / 37
    Japanese : 32 / 43
    Americans : 52 / 52
    Chinese : 8 / 14
    British : 31 / 31
    UK_Pacific : 24 / 24
    Italians : 16 / 26
    ANZAC : 14 / 26
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
            1 infantry moved from Novgorod to Baltic States
    
        Combat - Russians
            Battle in Iraq
                Russians attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    Russians roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians and 3 infantry owned by the Neutral_Axis lost in Iraq
                Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 mech_infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Baltic States
                Russians attack with 1 infantry
                Germans defend with 3 aaGuns, 7 armour, 1 fighter, 2 infantry and 12 mech_infantrys; Italians defend with 1 armour
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 3 aaGuns, 8 armour, 1 fighter, 2 infantry and 12 mech_infantrys in Baltic States, round 2 : 9/23 hits, 9.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Italians win with 3 aaGuns, 8 armour, 1 fighter, 2 infantry and 12 mech_infantrys remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Novgorod to Smolensk
            3 aaGuns, 2 artilleries and 18 infantry moved from Belarus to Smolensk
            1 aaGun and 13 infantry moved from Bryansk to Smolensk
            4 infantry moved from Russia to Smolensk
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
            1 artillery and 7 infantry moved from Ukraine to Rostov
            1 infantry moved from Tsagaan Olom to Suiyuyan
            2 infantry moved from Kansu to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
    
        Place Units - Russians
            1 fighter, 5 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Russians : 0.33
    Neutral_Axis : 0.00
    

    Savegame

  • '17 '16 '13 '12

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 2 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 artillery moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 fighter and 2 tactical_bombers moved from Kwangsi to Shan State
            1 bomber moved from Kwangsi to Shan State
            1 bomber moved from Kwangsi to Yunnan
            3 infantry moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
            2 fighters moved from 37 Sea Zone to Shan State
            1 fighter moved from 37 Sea Zone to Shan State
            1 fighter moved from 37 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Shan State
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 carrier moved from 37 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from Anhwe to Suiyuyan
            1 tactical_bomber moved from Anhwe to Yunnan
            1 cruiser moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 mech_infantry moved from Hunan to Kwangtung
            1 artillery moved from Kwangsi to Kwangtung
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
    
        Combat - Japanese
            Battle in Borneo
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 44 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
            Battle in Kwangtung
                Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/6 hits, 1.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 3/7 hits, 3.17 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/8 hits, 3.00 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 3 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 battleship and 1 destroyer
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship and 1 destroyer in 36 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship and 1 destroyer in 36 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 36 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the British lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 bomber, 4 fighters and 3 tactical_bombers
                British defend with 2 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in Shan State, round 2 : 7/8 hits, 4.67 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Shan State
                Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Shan State to 37 Sea Zone
            1 fighter moved from Shan State to 37 Sea Zone
            1 tactical_bomber moved from Shan State to 37 Sea Zone
            2 tactical_bombers moved from Shan State to Kwangsi
            1 fighter moved from 45 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
            1 bomber moved from Shan State to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            2 tactical_bombers moved from Yunnan to Kwangsi
            1 bomber moved from Yunnan to Kwangsi
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            4 infantry moved from 19 Sea Zone to Manchuria
            2 fighters moved from Suiyuyan to Anhwe
            2 tactical_bombers moved from Suiyuyan to Anhwe
            1 fighter moved from 37 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
            1 artillery moved from Hunan to Kwangsi
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Chinese : 0.67
    UK_Pacific : -0.67
    Japanese : 0.50
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 artillery, 2 bombers, 1 fighter, 6 infantry and 4 tactical_bombers
    Kiangsu : 1 flag, 1 factory_minor and 3 infantry
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
    Jehol : 1 flag
    Manchuria : 1 flag, 1 aaGun and 4 infantry
    Yunnan : 1 flag, 1 infantry
    Suiyuyan : 1 flag, 1 artillery and 2 infantry
    Hunan : 1 flag
    Hopei : 1 flag
    Chahar : 1 flag
    Anhwe : 1 flag, 2 fighters and 2 tactical_bombers
    Malaya : 1 flag, 1 harbour and 1 infantry
    Borneo : 1 flag, 1 infantry
    Kwangtung : 1 flag, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
    Sakha : 1 flag, 1 artillery
    Soviet Far East : 1 flag
    Amur : 1 flag
    Siberia : 1 flag, 1 infantry
    Buryatia : 1 flag, 1 infantry
    43 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
    37 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport
    36 Sea Zone : 1 flag, 1 battleship and 1 destroyer
    20 Sea Zone : 1 cruiser and 2 transports
    19 Sea Zone : 2 transports
    6 Sea Zone : 1 carrier and 1 submarine
    

    Production/PUs Summary :

    Germans : 45 / 50
    Russians : 31 / 37
    Japanese : 47 / 57
    Americans : 52 / 52
    Chinese : 6 / 14
    British : 31 / 31
    UK_Pacific : 14 / 24
    Italians : 16 / 26
    ANZAC : 14 / 26
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Eastern United States to Midway
            2 fighters moved from Hawaiian Islands to Midway
            1 battleship moved from 10 Sea Zone to 26 Sea Zone
            1 battleship and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 submarine and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 carrier placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Chinese round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Szechwan to Yunnan
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : -0.33
    

    Savegame


  • @Omega1759 uh oh. UK is flat footed. Never good to be unable to move. Bad sign.


  • TripleA Move Summary: British round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Combat Move - British
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Eastern United States to Midway
            2 fighters moved from Hawaiian Islands to Midway
            1 battleship moved from 10 Sea Zone to 26 Sea Zone
            1 battleship and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 submarine and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 carrier placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 fighter moved from United Kingdom to Iceland
            1 destroyer moved from 106 Sea Zone to 123 Sea Zone
            1 armour moved from Belgian Congo to Egypt
            1 infantry moved from Alexandria to Egypt
            2 fighters moved from Egypt to Eastern Persia
            1 artillery and 2 infantry moved from Persia to Eastern Persia
            1 infantry moved from West India to India
            1 bomber moved from Kenya to India
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 artillery moved from Italian Somaliland to 76 Sea Zone
            1 artillery, 1 cruiser and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Eastern Persia
            1 fighter moved from India to Szechwan
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Persia
            1 submarine placed in 81 Sea Zone
            1 fighter and 1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            2 armour and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,6,5,6,1,1,1,1,6,6
            UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs
            Some Units in India change ownership: 2 armour and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : -0.33
    

    Savegame

  • '17 '16 '13 '12

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 bombers; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Baltic States to Eastern Poland
            1 armour moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
            2 infantry moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 mech_infantry moved from Northern Italy to Romania
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            1 armour and 1 mech_infantry moved from Algeria to Morocco
            1 artillery moved from Algeria to Morocco
            1 bomber moved from Southern Italy to Eastern Poland
    
        Place Units - Italians
            2 bombers placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 armour, 1 fighter, 1 harbour and 3 infantry
    Morocco : 1 armour, 1 artillery and 1 mech_infantry
    Algeria : 1 flag
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Tunisia : 1 flag
    Romania : 1 mech_infantry
    Northern Italy : 2 aaGuns, 2 artilleries and 1 factory_major
    Libya : 1 artillery and 3 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 4 infantry
    Baltic States : 1 flag
    Eastern Poland : 1 flag, 1 bomber
    Bessarabia : 1 flag, 2 infantry
    Western Ukraine : 1 flag, 1 armour
    97 Sea Zone : 1 flag
    92 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
    

    Production/PUs Summary :

    Germans : 45 / 50
    Russians : 29 / 37
    Japanese : 46 / 57
    Americans : 52 / 77
    Chinese : 7 / 15
    British : 31 / 31
    UK_Pacific : 14 / 13
    Italians : 18 / 30
    ANZAC : 14 / 26
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: ANZAC round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
    
        Combat - ANZAC
            Battle in Marianas
    
        Non Combat Move - ANZAC
            2 infantry moved from Dutch New Guinea to New Guinea
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 armour and 1 infantry placed in Queensland
            1 armour and 1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
    
        Combat - ANZAC
            Battle in Marianas
    
        Non Combat Move - ANZAC
            2 infantry moved from Dutch New Guinea to New Guinea
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 armour and 1 infantry placed in Queensland
            1 armour and 1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Iceland
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '17 '16 '13 '12

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            6 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            2 infantry moved from Baltic States to Belarus
            5 mech_infantrys moved from Poland to Western Ukraine
            6 armour moved from Baltic States to Eastern Poland
            6 armour moved from Eastern Poland to Western Ukraine
            1 armour moved from Baltic States to Eastern Poland
            1 armour moved from Eastern Poland to Western Ukraine
            2 armour moved from Romania to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            22 infantry moved from Eastern Poland to Belarus
            8 artilleries moved from Eastern Poland to Belarus
            10 mech_infantrys moved from Baltic States to Belarus
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 8 artilleries, 24 infantry and 10 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 8 artilleries, 24 infantry and 10 mech_infantrys in Belarus, round 2 : 12/42 hits, 9.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 8 artilleries, 24 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 aaGuns moved from Baltic States to Belarus
            2 mech_infantrys moved from Baltic States to Western Ukraine
            1 fighter moved from Baltic States to Western Ukraine
            2 infantry moved from France to Southern France
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            10 mech_infantrys moved from Germany to Eastern Poland
            3 tactical_bombers moved from Southern Italy to Western Ukraine
            1 tactical_bomber moved from Western Germany to Western Ukraine
            1 bomber moved from Western Germany to Southern Italy
            3 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Ukraine: 9 armour
            EDIT: Adding units owned by Germans to Belarus: 9 armour
            EDIT: Turning off Edit Mode
            1 infantry placed in France
            3 armour and 7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    Russians : -0.33
    

    Territory Summary for Germans :

    Gibraltar : 1 fighter and 1 tactical_bomber
    Morocco : 1 flag, 2 infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 2 infantry
    France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
    Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
    Poland : 3 mech_infantrys
    Germany : 3 armour, 1 factory_major and 7 mech_infantrys
    Southern Italy : 1 bomber
    Belarus : 1 flag, 3 aaGuns, 9 armour, 8 artilleries, 24 infantry and 10 mech_infantrys
    Karelia : 1 flag
    Vyborg : 1 flag, 1 infantry
    Eastern Poland : 10 mech_infantrys
    Western Ukraine : 1 fighter, 2 infantry, 7 mech_infantrys and 4 tactical_bombers
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
    112 Sea Zone : 1 destroyer
    125 Sea Zone : 1 flag
    Bulgaria : 1 flag, 2 infantry
    Greece : 1 flag
    92 Sea Zone : 1 battleship, 1 cruiser and 1 transport
    Yugoslavia : 1 flag
    Finland : 1 flag
    110 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 48 / 59
    Russians : 26 / 37
    Japanese : 46 / 57
    Americans : 52 / 77
    Chinese : 7 / 15
    British : 31 / 31
    UK_Pacific : 14 / 13
    Italians : 18 / 30
    ANZAC : 14 / 19
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '17 '16 '13 '12

    Nice job forcing me out of 125 + 5 IPC for the godless Soviets!


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Rostov to Bryansk
            1 aaGun moved from Smolensk to Bryansk
            1 artillery and 4 infantry moved from Rostov to Tambov
            3 aaGuns, 2 artilleries, 3 fighters and 35 infantry moved from Smolensk to Russia
            2 armour and 1 mech_infantry moved from Iraq to Egypt
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Russia
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '17 '16 '13 '12

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            4 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 artillery and 2 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
            1 cruiser moved from 20 Sea Zone to 35 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 cruiser moved from 43 Sea Zone to 35 Sea Zone
            1 battleship moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            2 bombers moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 tactical_bomber moved from 43 Sea Zone to Philippines
            1 fighter moved from 43 Sea Zone to Philippines
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Anhwe to Yunnan
            2 tactical_bombers moved from Kwangsi to Yunnan
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Anhwe to Yunnan
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 fighter, 4 infantry and 6 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 4 infantry and 6 tactical_bombers in Yunnan, round 2 : 4/13 hits, 5.67 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Yunnan to Malaya
            1 fighter moved from 43 Sea Zone to Malaya
            2 fighters moved from 37 Sea Zone to Malaya
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            2 submarines moved from 37 Sea Zone to 35 Sea Zone
            1 carrier and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
            2 carriers moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 19 Sea Zone
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Siberia to Amur
            1 artillery moved from Sakha to Amur
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 artillery moved from Kwangtung to Kwangsi
            2 tactical_bombers moved from Yunnan to Malaya
            2 fighters moved from Anhwe to Japan
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            2 infantry moved from 19 Sea Zone to Kiangsu
            2 bombers moved from Yunnan to Kwangsi
            2 tactical_bombers moved from Yunnan to Malaya
            1 mech_infantry moved from Kwangtung to Kwangsi
            2 tactical_bombers moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 19 Sea Zone
            1 infantry and 1 mech_infantry placed in Kiangsu
            1 fighter and 8 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Chinese : 1.00
    Japanese : -2.33
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 2 artilleries, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers
    Kiangsu : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
    Kiangsi : 1 flag, 2 infantry
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
    Jehol : 1 flag
    Manchuria : 1 flag, 1 aaGun and 6 infantry
    Yunnan : 1 flag, 2 infantry
    Suiyuyan : 1 flag
    Hunan : 1 flag
    Kansu : 1 flag, 1 artillery and 2 infantry
    Hopei : 1 flag
    Chahar : 1 flag
    Anhwe : 1 flag, 1 infantry
    Malaya : 1 flag, 4 fighters, 1 harbour, 1 infantry and 4 tactical_bombers
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 4 infantry
    Sakha : 1 flag
    Soviet Far East : 1 flag
    Amur : 1 flag, 1 artillery and 1 infantry
    Yakut S.S.R. : 1 flag, 1 infantry
    Siberia : 1 flag
    Buryatia : 1 flag
    French Indo China : 1 flag, 1 infantry
    36 Sea Zone : 1 flag
    35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports
    22 Sea Zone : 1 submarine
    19 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports
    

    Production/PUs Summary :

    Germans : 48 / 59
    Russians : 25 / 34
    Japanese : 53 / 53
    Americans : 50 / 77
    Chinese : 5 / 15
    British : 31 / 31
    UK_Pacific : 14 / 13
    Italians : 18 / 30
    ANZAC : 14 / 19
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '17 '16 '13 '12

    Don’t forget about Kamikazes.

  • '17 '16 '13 '12

    Only 2 out of 3 hits in Yunnan, you are losing the touch sir! 😉

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