Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

  • '17 '16 '13 '12

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 aaGun and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            2 bombers and 2 fighters moved from Southern Italy to Gibraltar
            1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
            1 infantry moved from Northern Italy to Southern France
            1 aaGun moved from Northern Italy to Southern France
            1 armour and 1 mech_infantry moved from Alexandria to Tobruk
            1 artillery moved from Alexandria to Tobruk
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            2 fighters placed in Southern Italy
            1 destroyer placed in 95 Sea Zone
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Buryatia : 1 bomber
    Alexandria : 1 flag, 1 infantry
    Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 harbour and 8 infantry
    Algeria : 1 flag
    Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
    Tunisia : 1 flag
    Tobruk : 1 armour, 1 artillery and 1 mech_infantry
    Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 2 infantry
    Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
    Baltic States : 1 flag
    Bryansk : 2 infantry
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Western Ukraine : 1 flag
    95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
    97 Sea Zone : 1 flag
    92 Sea Zone : 1 transport
    Northwest Persia : 1 armour and 1 mech_infantry
    

    Production/PUs Summary :

    Germans : 59 / 84
    Russians : 8 / 11
    Japanese : 38 / 44
    Americans : 52 / 72
    Chinese : 16 / 18
    British : 31 / 30
    UK_Pacific : 24 / 24
    Italians : 18 / 34
    ANZAC : 14 / 24
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 harbour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to South Australia
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 harbour placed in Java
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 harbour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to South Australia
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 harbour placed in Java
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Omega1759 OMEGA, this is by far my favorite game on AA Triple A right now. However, I’m traveling this week and the game - for personal work/health reasons is on a system only at home. I will be AFK until Sunday. I prefer to return to our game, but…I’m out for the next week. I might freak out and add to my work laptop, but my boss will flip out if I do. SO … Sorry. Thank you for understanding.

  • '17 '16 '13 '12

    Hi, no worries!

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