Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition


  • TripleA Move Summary: Chinese round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Kweichow to Anhwe
            1 fighter and 1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Hunan to Anhwe
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Kweichow to Anhwe
            1 fighter and 1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 3 : 0/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 4 : 3/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hunan
            1 artillery and 3 infantry moved from Kweichow to Hunan
            1 artillery and 3 infantry moved from Yunnan to Hunan
            3 infantry moved from Yunnan to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Kwangsi
            1 artillery placed in Hunan
            1 artillery placed in Yunnan
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.50
    Japanese : -0.33
    

    Savegame


  • TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Combat Move - British
            1 mech_infantry moved from Siam to French Indo China
            1 armour moved from Shan State to French Indo China
            1 mech_infantry moved from Hopei to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 mech_infantry moved from Kweichow to Chahar
                  Chinese take Chahar from Japanese
            1 mech_infantry moved from Kweichow to Shantung
                  Chinese take Shantung from Japanese
            1 tactical_bomber moved from Yunnan to French Indo China
            1 bomber moved from Yunnan to Volgograd
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 bombers, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to France
            1 bomber moved from Yunnan to 36 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 3 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in 36 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 bomber in 36 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Japanese lost in 36 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 36 Sea Zone to Java
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to 10 Sea Zone
            1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            3 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
            4 infantry moved from Brazil to 86 Sea Zone
            2 carriers, 4 fighters, 4 infantry and 2 transports moved from 86 Sea Zone to 89 Sea Zone
            4 infantry moved from 89 Sea Zone to Central America
            1 carrier, 1 destroyer and 1 transport moved from 64 Sea Zone to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 89 Sea Zone
            1 tactical_bomber moved from Western United States to Central America
            1 fighter and 1 tactical_bomber moved from Eastern United States to Central America
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            2 infantry moved from 89 Sea Zone to Central America
            1 tactical_bomber moved from 89 Sea Zone to Central America
            1 fighter moved from Eastern United States to 89 Sea Zone
            1 bomber moved from France to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            3 mech_infantrys moved from Mexico to Southeast Mexico
            1 infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 airfield placed in Central America
            2 bombers and 3 fighters placed in Eastern United States
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Kweichow to Anhwe
            1 fighter and 1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 3 : 0/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 4 : 3/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hunan
            1 artillery and 3 infantry moved from Kweichow to Hunan
            1 artillery and 3 infantry moved from Yunnan to Hunan
            3 infantry moved from Yunnan to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Kwangsi
            1 artillery placed in Hunan
            1 artillery placed in Yunnan
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 2 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Siam to French Indo China
            1 armour moved from Shan State to French Indo China
            1 mech_infantry moved from Hopei to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 mech_infantry moved from Kweichow to Chahar
                  Chinese take Chahar from Japanese
            1 mech_infantry moved from Kweichow to Shantung
                  Chinese take Shantung from Japanese
            1 tactical_bomber moved from Yunnan to French Indo China
            1 bomber moved from Yunnan to Volgograd
    
        Combat - British
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in French Indo China
                British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 armour moved from Kweichow to Hopei
            1 armour and 1 mech_infantry moved from Yunnan to Hopei
            1 fighter moved from Tsinghai to Russia
            1 bomber moved from Volgograd to Russia
            3 fighters moved from Persia to Russia
            3 fighters moved from Northwest Persia to Russia
            2 armour moved from Northwest Persia to Persia
            1 armour and 1 mech_infantry moved from Iraq to Persia
            2 mech_infantrys moved from Northwest Persia to Persia
            1 fighter moved from Egypt to Persia
            1 mech_infantry moved from Egypt to Iraq
            2 artilleries moved from Burma to Yunnan
            4 infantry moved from Burma to Yunnan
            1 aaGun moved from Burma to Yunnan
            2 mech_infantrys moved from India to Eastern Persia
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from French Indo China to Hopei
            1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 destroyer moved from 106 Sea Zone to 89 Sea Zone
            1 transport moved from 64 Sea Zone to 106 Sea Zone
    
        Place Units - British
            1 aaGun placed in Egypt
            2 fighters placed in Persia
            1 transport placed in 80 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 armour and 4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6
            UK_Pacific collect 22 PUs (2 lost to blockades); end with 22 PUs
            Some Units in India change ownership: 1 armour and 4 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -0.67
    AA fire in France : : -0.17
    AA fire in Volgograd : : -0.17
    Americans : -0.67
    AA fire in Normandy Bordeaux : : -0.17
    Chinese : -0.50
    Japanese : -1.00
    

    Savegame

  • '17 '16 '13 '12

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 carrier and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/5 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Novgorod to Buryatia
            1 mech_infantry moved from Tambov to Caucasus
            1 armour moved from Bryansk to Caucasus
            2 bombers moved from Gibraltar to Southern Italy
            1 infantry moved from Southern France to Northern Italy
            1 aaGun moved from Southern France to Northern Italy
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 carrier and 2 transports placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : 0.67
    

    Territory Summary for Italians :

    Buryatia : 1 bomber
    Alexandria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    Gibraltar : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 7 infantry
    Algeria : 1 flag
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Tunisia : 1 flag
    Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 1 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
    Baltic States : 1 flag
    Bryansk : 2 infantry
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Tambov : 1 flag
    Western Ukraine : 1 flag
    Caucasus : 1 armour and 1 mech_infantry
    95 Sea Zone : 1 carrier and 2 transports
    97 Sea Zone : 1 flag
    92 Sea Zone : 1 cruiser and 1 transport
    98 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 61 / 81
    Russians : 5 / 11
    Japanese : 38 / 46
    Americans : 52 / 72
    Chinese : 16 / 18
    British : 31 / 31
    UK_Pacific : 24 / 22
    Italians : 19 / 35
    ANZAC : 14 / 26
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '17 '16 '13 '12

    Mussolini brags about his new conquest at Alexandria. Italy is on par with the great powers of the age!


  • @Omega1759 a carrier?!?


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 airfield, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from Caroline Islands to Java
            1 cruiser and 2 destroyers moved from 33 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
            2 aaGuns, 1 armour and 2 artilleries moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 airfield placed in Java
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 airfield, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from Caroline Islands to Java
            1 cruiser and 2 destroyers moved from 33 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
            2 aaGuns, 1 armour and 2 artilleries moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 airfield placed in Java
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            1 fighter moved from Iceland to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '17 '16 '13 '12

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs; 
            Germans buy 1 bomber, 2 fighters, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 armour and 17 mech_infantrys moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Samara to Tsinghai
                  Germans take Tsinghai from Chinese
    
        Combat - Germans
            Battle in Northwest Persia
                Germans attack with 9 armour and 17 mech_infantrys
                British defend with 1 infantry and 3 mech_infantrys
                    Germans roll dice for 9 armour and 17 mech_infantrys in Northwest Persia, round 2 : 10/26 hits, 7.33 expected hits
                    British roll dice for 1 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 0/4 hits, 1.33 expected hits
                    3 mech_infantrys owned by the British and 1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 9 armour and 17 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for British: 1 infantry and 3 mech_infantrys
    
        Non Combat Move - Germans
            1 infantry moved from Vologda to Novosibirsk
            1 infantry moved from Nenetsia to Vologda
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Archangel to Smolensk
            2 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Belarus to Bryansk
            10 mech_infantrys moved from Eastern Poland to Bryansk
            2 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Novgorod to Bryansk
            1 mech_infantry moved from Bryansk to Samara
            1 mech_infantry moved from Volgograd to Kazakhstan
            2 infantry moved from Algeria to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 submarine moved from 92 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            2 tactical_bombers moved from Western Germany to Gibraltar
            3 fighters moved from Gibraltar to Alexandria
            3 mech_infantrys moved from Bryansk to Caucasus
            3 bombers moved from Western Germany to Southern Italy
    
        Place Units - Germans
            1 bomber and 2 fighters placed in Western Germany
            2 submarines placed in 112 Sea Zone
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.67
    British : -1.33
    

    Territory Summary for Germans :

    Tsinghai : 1 flag, 1 mech_infantry
    Kazakhstan : 1 mech_infantry
    Alexandria : 3 fighters
    Gibraltar : 6 infantry and 3 tactical_bombers
    Morocco : 1 flag
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
    Germany : 1 factory_major
    Southern Italy : 4 bombers
    Belarus : 1 flag, 2 infantry
    Karelia : 1 flag
    Bryansk : 1 flag, 3 aaGuns, 6 armour, 8 artilleries, 1 fighter, 26 infantry, 25 mech_infantrys and 2 tactical_bombers
    Rostov : 1 flag
    Nenetsia : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag
    Tambov : 1 infantry
    Ukraine : 1 flag, 1 factory_minor and 3 infantry
    Novosibirsk : 1 infantry
    Vologda : 1 flag, 1 infantry
    Volgograd : 1 flag, 1 factory_minor and 3 infantry
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
    Caucasus : 1 flag, 3 mech_infantrys
    Smolensk : 1 flag, 1 infantry
    Samara : 1 flag, 1 mech_infantry
    112 Sea Zone : 2 submarines
    125 Sea Zone : 1 flag
    Bulgaria : 1 flag
    109 Sea Zone : 2 submarines
    Greece : 1 flag, 2 infantry
    92 Sea Zone : 1 battleship, 1 cruiser and 1 transport
    Northwest Persia : 1 flag, 9 armour and 17 mech_infantrys
    Yugoslavia : 1 flag
    Finland : 1 flag, 1 infantry
    

    Production/PUs Summary :

    Germans : 62 / 84
    Russians : 5 / 11
    Japanese : 38 / 46
    Americans : 52 / 72
    Chinese : 15 / 18
    British : 31 / 31
    UK_Pacific : 24 / 22
    Italians : 19 / 35
    ANZAC : 14 / 24
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '17 '16 '13 '12

    Productzion of zsiege guns delayed. Zze panzer divisions are rolling down and accumulating zvictories. Zze battle for Moscow will be won hand-to-hand with overwhelming infantry!

  • '17 '16 '13 '12

    Zze see that US produced zsubmarines. Zze produced zsubmarines as zwell to zstarve the UK to surrender.


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 4 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Tambov to Russia
            1 fighter moved from Samara to Russia
            1 fighter moved from Vologda to Russia
            2 fighters moved from Smolensk to Russia
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 8 PUs; end with 8 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Italians : -0.33
    Russians : -3.33
    

    Savegame


  • @Omega1759 ah yes, the great sub battle of the war . Your Germans are being rather aggressive down south.

  • '17 '16 '13 '12

    My Germans like oil and the sun, lots of oil and lots of sun!

  • '17 '16 '13 '12

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Kazakhstan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Kwangtung to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 infantry moved from Kwangtung to Kwangsi
            2 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Shantung
            1 artillery moved from Jehol to Shantung
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Jehol to Chahar
            1 fighter moved from Jehol to Chahar
            1 tactical_bomber moved from Kiangsu to Shantung
            1 fighter moved from Kiangsu to Shantung
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
            1 bomber moved from Kwangtung to Kwangsi
            1 bomber moved from Kwangtung to Anhwe
            1 fighter moved from Kiangsu to Anhwe
            1 tactical_bomber moved from Kwangtung to Anhwe
            1 fighter moved from Japan to Anhwe
            1 tactical_bomber moved from Kwangtung to Anhwe
            1 infantry moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 infantry moved from Amur to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 fighter moved from Japan to Anhwe
            1 tactical_bomber moved from Japan to Anhwe
            1 fighter moved from Japan to Chahar
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in Chahar
                Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Chahar
                Japanese win, taking Caroline Islands from Americans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Shantung
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Anhwe, round 2 : 4/10 hits, 4.67 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Manchuria to Jehol
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
            3 fighters and 1 tactical_bomber moved from Chahar to Jehol
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 bomber moved from Kwangsi to Kwangtung
            1 fighter moved from Anhwe to Kwangtung
            1 tactical_bomber moved from Anhwe to Kwangtung
            1 tactical_bomber moved from Anhwe to Kwangtung
            1 fighter moved from Anhwe to Kiangsu
            1 tactical_bomber moved from Anhwe to Kiangsu
            1 fighter moved from Anhwe to Jehol
            1 bomber moved from Anhwe to Kwangtung
            1 fighter moved from Kiangsu to Jehol
            1 artillery moved from Urals to Novosibirsk
            1 infantry moved from Evenkiyskiy to Timguska
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 fighter, 3 infantry and 3 mech_infantrys placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Japanese : 0.17
    

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 harbour and 1 infantry
    Iwo Jima : 1 infantry
    Shantung : 1 flag, 1 artillery
    Kwangsi : 1 flag, 1 infantry
    Korea : 6 infantry
    Kiangsu : 1 flag, 1 factory_minor, 1 fighter, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
    Kiangsi : 1 flag, 1 infantry
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys
    Jehol : 1 flag, 1 aaGun, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
    Manchuria : 1 flag
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 2 infantry
    Kwangtung : 1 flag, 3 artilleries, 2 bombers, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 3 tactical_bombers
    Philippines : 1 flag, 1 airfield, 1 harbour and 3 infantry
    Sakha : 1 flag
    Evenkiyskiy : 1 flag
    Yenisey : 1 flag
    Soviet Far East : 1 flag
    Amur : 1 flag
    Yakut S.S.R. : 1 flag
    Timguska : 1 flag, 1 infantry
    Siberia : 1 flag
    Kazakhstan : 1 flag
    Buryatia : 1 flag
    33 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 1 transport
    36 Sea Zone : 1 flag
    19 Sea Zone : 1 submarine
    6 Sea Zone : 1 submarine and 3 transports
    Buyant-Uhaa : 1 flag, 1 infantry
    Ulaanbaatar : 1 flag, 1 infantry
    Urals : 1 flag
    Novosibirsk : 1 flag, 1 artillery
    

    Production/PUs Summary :

    Germans : 60 / 84
    Russians : 8 / 11
    Japanese : 44 / 44
    Americans : 52 / 72
    Chinese : 9 / 18
    British : 31 / 31
    UK_Pacific : 24 / 22
    Italians : 18 / 35
    ANZAC : 14 / 24
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '17 '16 '13 '12

    Cable from Japan to allied powers. The Chinese coast is long-established Japan territory, be advised!


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Southern France
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from Java to Sikang
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: harbour
                Bombing raid in Normandy Bordeaux causes 5 damage total. 
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Southern France causes 3 damage total. 
            Battle in Sikang
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Sikang to Szechwan
            1 bomber moved from Southern France to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            2 bombers moved from Eastern United States to United Kingdom
            1 submarine moved from 101 Sea Zone to 106 Sea Zone
            1 submarine moved from 101 Sea Zone to 89 Sea Zone
            1 fighter moved from Eastern United States to Central America
            1 fighter moved from Eastern United States to Central America
            1 aaGun and 2 infantry moved from Brazil to Suriname
            1 fighter moved from Eastern United States to Suriname
            1 transport moved from 26 Sea Zone to 64 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 submarines moved from 42 Sea Zone to 37 Sea Zone
            2 mech_infantrys moved from Southeast Mexico to Western United States
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            2 artilleries and 1 infantry placed in Central United States
            1 infantry placed in Western United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    AA fire in Southern France : : -0.17
    AA fire in Normandy Bordeaux : : -0.17
    Japanese : -0.33
    

    Savegame

  • '17 '16 '13 '12

    Your bombers have immunity! Surprised you didn’t buy more of them!


  • TripleA Move Summary: Chinese round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
            1 fighter moved from Hunan to Tsinghai
            1 artillery moved from Hunan to Anhwe
            2 infantry moved from Kweichow to Anhwe
            1 artillery and 2 infantry moved from Hunan to Kiangsi
            1 artillery and 2 infantry moved from Hunan to Kwangsi
    

    Savegame

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