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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Anhwe
1 fighter and 1 infantry moved from Kweichow to Anhwe
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Hunan to Anhwe
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Anhwe
1 fighter and 1 infantry moved from Kweichow to Anhwe
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Hunan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 3 : 0/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 4 : 3/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
1 artillery and 3 infantry moved from Kweichow to Hunan
1 artillery and 3 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to Kweichow
Place Units - Chinese
1 infantry placed in Kwangsi
1 artillery placed in Hunan
1 artillery placed in Yunnan
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese : -0.50
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Combat Move - British
1 mech_infantry moved from Siam to French Indo China
1 armour moved from Shan State to French Indo China
1 mech_infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 mech_infantry moved from Kweichow to Chahar
Chinese take Chahar from Japanese
1 mech_infantry moved from Kweichow to Shantung
Chinese take Shantung from Japanese
1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Yunnan to Volgograd
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 2 bombers, 3 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to France
1 bomber moved from Yunnan to 36 Sea Zone
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 36 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 36 Sea Zone to Java
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 10 Sea Zone
1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
3 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
2 carriers, 4 fighters, 4 infantry and 2 transports moved from 86 Sea Zone to 89 Sea Zone
4 infantry moved from 89 Sea Zone to Central America
1 carrier, 1 destroyer and 1 transport moved from 64 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 89 Sea Zone
1 tactical_bomber moved from Western United States to Central America
1 fighter and 1 tactical_bomber moved from Eastern United States to Central America
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Central America
1 tactical_bomber moved from 89 Sea Zone to Central America
1 fighter moved from Eastern United States to 89 Sea Zone
1 bomber moved from France to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
3 mech_infantrys moved from Mexico to Southeast Mexico
1 infantry moved from Western United States to Central United States
Place Units - Americans
1 airfield placed in Central America
2 bombers and 3 fighters placed in Eastern United States
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Anhwe
1 fighter and 1 infantry moved from Kweichow to Anhwe
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Hunan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 3 : 0/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 4 : 3/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
1 artillery and 3 infantry moved from Kweichow to Hunan
1 artillery and 3 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to Kweichow
Place Units - Chinese
1 infantry placed in Kwangsi
1 artillery placed in Hunan
1 artillery placed in Yunnan
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 1 aaGun, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Siam to French Indo China
1 armour moved from Shan State to French Indo China
1 mech_infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 mech_infantry moved from Kweichow to Chahar
Chinese take Chahar from Japanese
1 mech_infantry moved from Kweichow to Shantung
Chinese take Shantung from Japanese
1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Yunnan to Volgograd
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in French Indo China
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 armour moved from Kweichow to Hopei
1 armour and 1 mech_infantry moved from Yunnan to Hopei
1 fighter moved from Tsinghai to Russia
1 bomber moved from Volgograd to Russia
3 fighters moved from Persia to Russia
3 fighters moved from Northwest Persia to Russia
2 armour moved from Northwest Persia to Persia
1 armour and 1 mech_infantry moved from Iraq to Persia
2 mech_infantrys moved from Northwest Persia to Persia
1 fighter moved from Egypt to Persia
1 mech_infantry moved from Egypt to Iraq
2 artilleries moved from Burma to Yunnan
4 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
2 mech_infantrys moved from India to Eastern Persia
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Hopei
1 transport moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 106 Sea Zone to 89 Sea Zone
1 transport moved from 64 Sea Zone to 106 Sea Zone
Place Units - British
1 aaGun placed in Egypt
2 fighters placed in Persia
1 transport placed in 80 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6
UK_Pacific collect 22 PUs (2 lost to blockades); end with 22 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys
Combat Hit Differential Summary :
British : -0.67
AA fire in France : : -0.17
AA fire in Volgograd : : -0.17
Americans : -0.67
AA fire in Normandy Bordeaux : : -0.17
Chinese : -0.50
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Novgorod to Buryatia
1 mech_infantry moved from Tambov to Caucasus
1 armour moved from Bryansk to Caucasus
2 bombers moved from Gibraltar to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
1 submarine moved from 92 Sea Zone to 98 Sea Zone
Place Units - Italians
1 carrier and 2 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : 0.67
Territory Summary for Italians :
Buryatia : 1 bomber
Alexandria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 7 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Baltic States : 1 flag
Bryansk : 2 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Western Ukraine : 1 flag
Caucasus : 1 armour and 1 mech_infantry
95 Sea Zone : 1 carrier and 2 transports
97 Sea Zone : 1 flag
92 Sea Zone : 1 cruiser and 1 transport
98 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 61 / 81
Russians : 5 / 11
Japanese : 38 / 46
Americans : 52 / 72
Chinese : 16 / 18
British : 31 / 31
UK_Pacific : 24 / 22
Italians : 19 / 35
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Mussolini brags about his new conquest at Alexandria. Italy is on par with the great powers of the age!
@Omega1759 a carrier?!?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 airfield, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to Java
1 cruiser and 2 destroyers moved from 33 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 aaGuns, 1 armour and 2 artilleries moved from Queensland to New South Wales
Place Units - ANZAC
1 airfield placed in Java
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 airfield, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to Java
1 cruiser and 2 destroyers moved from 33 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 aaGuns, 1 armour and 2 artilleries moved from Queensland to New South Wales
Place Units - ANZAC
1 airfield placed in Java
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 fighter moved from Iceland to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Germans buy 1 bomber, 2 fighters, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
9 armour and 17 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Samara to Tsinghai
Germans take Tsinghai from Chinese
Combat - Germans
Battle in Northwest Persia
Germans attack with 9 armour and 17 mech_infantrys
British defend with 1 infantry and 3 mech_infantrys
Germans roll dice for 9 armour and 17 mech_infantrys in Northwest Persia, round 2 : 10/26 hits, 7.33 expected hits
British roll dice for 1 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 0/4 hits, 1.33 expected hits
3 mech_infantrys owned by the British and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 9 armour and 17 mech_infantrys remaining. Battle score for attacker is 15
Casualties for British: 1 infantry and 3 mech_infantrys
Non Combat Move - Germans
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Bryansk to Tambov
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
2 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Bryansk to Samara
1 mech_infantry moved from Volgograd to Kazakhstan
2 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 92 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 tactical_bombers moved from Western Germany to Gibraltar
3 fighters moved from Gibraltar to Alexandria
3 mech_infantrys moved from Bryansk to Caucasus
3 bombers moved from Western Germany to Southern Italy
Place Units - Germans
1 bomber and 2 fighters placed in Western Germany
2 submarines placed in 112 Sea Zone
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 2.67
British : -1.33
Territory Summary for Germans :
Tsinghai : 1 flag, 1 mech_infantry
Kazakhstan : 1 mech_infantry
Alexandria : 3 fighters
Gibraltar : 6 infantry and 3 tactical_bombers
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
Germany : 1 factory_major
Southern Italy : 4 bombers
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Bryansk : 1 flag, 3 aaGuns, 6 armour, 8 artilleries, 1 fighter, 26 infantry, 25 mech_infantrys and 2 tactical_bombers
Rostov : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Tambov : 1 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Novosibirsk : 1 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 3 mech_infantrys
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 mech_infantry
112 Sea Zone : 2 submarines
125 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 2 submarines
Greece : 1 flag, 2 infantry
92 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Northwest Persia : 1 flag, 9 armour and 17 mech_infantrys
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 62 / 84
Russians : 5 / 11
Japanese : 38 / 46
Americans : 52 / 72
Chinese : 15 / 18
British : 31 / 31
UK_Pacific : 24 / 22
Italians : 19 / 35
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Productzion of zsiege guns delayed. Zze panzer divisions are rolling down and accumulating zvictories. Zze battle for Moscow will be won hand-to-hand with overwhelming infantry!
Zze see that US produced zsubmarines. Zze produced zsubmarines as zwell to zstarve the UK to surrender.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Vologda to Russia
2 fighters moved from Smolensk to Russia
Place Units - Russians
2 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans : -1.33
Italians : -0.33
Russians : -3.33
@Omega1759 ah yes, the great sub battle of the war . Your Germans are being rather aggressive down south.
My Germans like oil and the sun, lots of oil and lots of sun!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 fighter, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kazakhstan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Shantung
1 artillery moved from Jehol to Shantung
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Jehol to Chahar
1 fighter moved from Jehol to Chahar
1 tactical_bomber moved from Kiangsu to Shantung
1 fighter moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Anhwe
1 fighter moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter moved from Japan to Anhwe
1 tactical_bomber moved from Kwangtung to Anhwe
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 fighter moved from Japan to Anhwe
1 tactical_bomber moved from Japan to Anhwe
1 fighter moved from Japan to Chahar
Combat - Japanese
Battle in Caroline Islands
Battle in Chahar
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Chahar
Japanese win, taking Caroline Islands from Americans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shantung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Anhwe, round 2 : 4/10 hits, 4.67 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Non Combat Move - Japanese
2 infantry moved from Manchuria to Jehol
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 transports moved from 35 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
3 fighters and 1 tactical_bomber moved from Chahar to Jehol
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 tactical_bomber moved from Anhwe to Kwangtung
1 tactical_bomber moved from Anhwe to Kwangtung
1 fighter moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Jehol
1 bomber moved from Anhwe to Kwangtung
1 fighter moved from Kiangsu to Jehol
1 artillery moved from Urals to Novosibirsk
1 infantry moved from Evenkiyskiy to Timguska
Place Units - Japanese
3 infantry placed in Kiangsu
1 fighter, 3 infantry and 3 mech_infantrys placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : 0.17
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 artillery
Kwangsi : 1 flag, 1 infantry
Korea : 6 infantry
Kiangsu : 1 flag, 1 factory_minor, 1 fighter, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys
Jehol : 1 flag, 1 aaGun, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Manchuria : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 2 infantry
Kwangtung : 1 flag, 3 artilleries, 2 bombers, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 3 tactical_bombers
Philippines : 1 flag, 1 airfield, 1 harbour and 3 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
33 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 1 transport
36 Sea Zone : 1 flag
19 Sea Zone : 1 submarine
6 Sea Zone : 1 submarine and 3 transports
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 1 infantry
Urals : 1 flag
Novosibirsk : 1 flag, 1 artillery
Production/PUs Summary :
Germans : 60 / 84
Russians : 8 / 11
Japanese : 44 / 44
Americans : 52 / 72
Chinese : 9 / 18
British : 31 / 31
UK_Pacific : 24 / 22
Italians : 18 / 35
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Cable from Japan to allied powers. The Chinese coast is long-established Japan territory, be advised!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Java to Sikang
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Normandy Bordeaux causes 5 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in Sikang
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Sikang to Szechwan
1 bomber moved from Southern France to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
2 bombers moved from Eastern United States to United Kingdom
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to Central America
1 fighter moved from Eastern United States to Central America
1 aaGun and 2 infantry moved from Brazil to Suriname
1 fighter moved from Eastern United States to Suriname
1 transport moved from 26 Sea Zone to 64 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 submarines moved from 42 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from Southeast Mexico to Western United States
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 artilleries and 1 infantry placed in Central United States
1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 0.33
AA fire in Southern France : : -0.17
AA fire in Normandy Bordeaux : : -0.17
Japanese : -0.33
Your bombers have immunity! Surprised you didn’t buy more of them!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Hunan to Tsinghai
1 artillery moved from Hunan to Anhwe
2 infantry moved from Kweichow to Anhwe
1 artillery and 2 infantry moved from Hunan to Kiangsi
1 artillery and 2 infantry moved from Hunan to Kwangsi