Initial test. First time tries.
Alannah's Game
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Queensland to 44 Sea Zone 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 armour ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Java, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 fighter placed in Queensland 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Queensland to 44 Sea Zone 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 armour ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Java, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 fighter placed in Queensland 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 fighter moved from Gibraltar to 99 Sea Zone Combat - French Battle in 99 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 99 Sea Zone to Syria 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.00
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TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Vyborg to Novgorod 8 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Vyborg to Novgorod 8 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians Combat - Germans Battle in Novgorod Germans attack with 9 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 9 infantry in Novgorod, round 2 : 1/9 hits, 1.50 expected hits Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 9 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 5 aaGuns, 9 armour, 5 artilleries, 24 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus 2 mech_infantrys moved from Poland to Belarus 1 aaGun moved from Poland to Eastern Poland 1 infantry moved from Baltic States to Belarus 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Western Germany to Southern Italy 5 bombers moved from Southern France to Southern Italy 1 bomber moved from Western Germany to Southern Italy 1 infantry moved from Holland Belgium to Normandy Bordeaux Place Units - Germans 4 bombers placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 artillery moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 2 fighters moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Smolensk 1 infantry moved from Tsagaan Olom to Suiyuyan Chinese take Suiyuyan from Japanese 2 infantry moved from Kansu to Shensi 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Ukraine 1 mech_infantry moved from Caucasus to Ukraine 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 2 fighters and 1 mech_infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Ukraine, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Shensi Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shensi 1 infantry owned by the Russians retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 2 infantry moved from Chahar to Anhwe 5 infantry moved from Timguska to Novosibirsk 1 infantry moved from Timguska to Kansu 2 aaGuns and 9 infantry moved from Yenisey to Timguska 2 fighters moved from Smolensk to Russia 4 aaGuns, 1 armour and 41 infantry moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 2 fighters moved from Ukraine to Russia 2 armour and 1 mech_infantry moved from Caucasus to Volgograd 1 mech_infantry moved from Northwest Persia to Trans-Jordan Place Units - Russians 1 fighter, 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : -4.00 Japanese : 0.67
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 destroyers, 2 factory_minors, 1 fighter and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Sakha to Buryatia 1 artillery and 2 infantry moved from Amur to Buryatia 1 bomber moved from Japan to Buryatia 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 2 infantry moved from Jehol to Anhwe 2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 bomber moved from Siam to 41 Sea Zone 2 fighters moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Kwangsi to French Indo China 1 fighter moved from Japan to Buryatia 1 bomber moved from Siam to Shan State 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from Kwangsi to French Indo China 1 tactical_bomber moved from Kwangsi to French Indo China 2 fighters moved from Siam to French Indo China 1 fighter moved from Siam to Shan State 1 battleship, 1 carrier and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 carrier and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Anhwe Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry; Russians defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 5/6 hits, 2.67 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 1 infantry Casualties for Russians: 2 infantry Battle in Buryatia Japanese attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry Russians defend with 4 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Buryatia, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 4 infantry in Buryatia, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Buryatia Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Buryatia, round 3 : 3/6 hits, 2.17 expected hits Russians roll dice for 2 infantry in Buryatia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 4 infantry Casualties for Japanese: 1 infantry Battle in French Indo China Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 armour and 1 mech_infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 mech_infantry Battle in 42 Sea Zone Japanese attack with 1 cruiser, 2 destroyers, 5 fighters, 3 tactical_bombers and 1 transport Americans defend with 1 carrier, 1 fighter, 1 submarine and 1 transport; ANZAC defend with 1 fighter and 1 transport Japanese roll dice for 1 cruiser, 2 destroyers, 5 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 5/11 hits, 5.67 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 carrier, 2 fighters and 2 transports in 42 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits 1 fighter owned by the ANZAC, 1 submarine owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone 1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 cruiser, 2 destroyers, 5 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 56 Casualties for Americans: 1 carrier, 1 fighter, 1 submarine and 1 transport Casualties for ANZAC: 1 fighter and 1 transport Battle in Shan State Japanese attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 armour, 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 bomber and 1 fighter in Shan State, round 3 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 armour in Shan State, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 armour owned by the British lost in Shan State Japanese win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter and 2 infantry Casualties for British: 1 armour, 1 artillery and 1 infantry Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Celebes: 2 infantry EDIT: Adding units owned by Japanese to Celebes: 2 infantry EDIT: Turning off Edit Mode 5 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from French Indo China to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsi 2 fighters moved from French Indo China to Kiangsi 1 bomber moved from Shan State to Kiangsi 1 bomber moved from 41 Sea Zone to Kiangsi 1 artillery moved from Kwangtung to Kiangsi 1 fighter moved from Buryatia to Amur 1 aaGun moved from Amur to Manchuria 1 bomber moved from Buryatia to Manchuria Place Units - Japanese 3 destroyers and 1 transport placed in 6 Sea Zone 1 fighter placed in Japan 1 factory_minor placed in Kwangtung 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
British : 0.67 Americans : -1.83 ANZAC : -0.67 Chinese : -1.00 UK_Pacific : 0.50 Russians : -1.00 Japanese : 2.50
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 bomber and 1 fighter moved from Queensland to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 fighter moved from Dutch New Guinea to Java 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Eastern United States to Morocco 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from United Kingdom to France
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 bomber and 1 fighter moved from Queensland to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 fighter moved from Dutch New Guinea to Java 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Eastern United States to Morocco 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport Japanese defend with 1 cruiser, 2 destroyers and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 cruiser, 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 submarine owned by the Americans, 2 destroyers owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 29 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser, 2 destroyers and 1 transport Battle in Java Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Java from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Morocco Americans attack with 1 bomber and 2 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 bomber and 2 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Morocco to Gibraltar 1 aaGun and 2 infantry moved from Brazil to French Guiana 1 carrier, 1 cruiser and 1 destroyer moved from 86 Sea Zone to 89 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Java to 42 Sea Zone 1 bomber moved from 42 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 carrier moved from 54 Sea Zone to 42 Sea Zone Place Units - Americans 1 bomber and 3 fighters placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians : -0.33 AA fire in France : : 0.83 Americans : 2.17 Japanese : -0.17
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TripleA Move Summary: Chinese round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Anhwe 1 fighter moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Shensi Chinese take Shensi from Japanese 3 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Anhwe 1 fighter moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Shensi Chinese take Shensi from Japanese 3 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Hopei Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese : -0.50 Japanese : 1.00
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TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Combat Move - British 1 fighter moved from Yunnan to 37 Sea Zone 2 infantry moved from Yunnan to French Indo China 1 artillery moved from Yunnan to French Indo China
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 bomber and 1 fighter moved from Queensland to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 fighter moved from Dutch New Guinea to Java 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Eastern United States to Morocco 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport Japanese defend with 1 cruiser, 2 destroyers and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 cruiser, 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 submarine owned by the Americans, 2 destroyers owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 29 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser, 2 destroyers and 1 transport Battle in Java Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Java from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Morocco Americans attack with 1 bomber and 2 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 bomber and 2 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Morocco to Gibraltar 1 aaGun and 2 infantry moved from Brazil to French Guiana 1 carrier, 1 cruiser and 1 destroyer moved from 86 Sea Zone to 89 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Java to 42 Sea Zone 1 bomber moved from 42 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 carrier moved from 54 Sea Zone to 42 Sea Zone Place Units - Americans 1 bomber and 3 fighters placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Anhwe 1 fighter moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Shensi Chinese take Shensi from Japanese 3 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Hopei Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - British British buy 2 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Yunnan to 37 Sea Zone 2 infantry moved from Yunnan to French Indo China 1 artillery moved from Yunnan to French Indo China Combat - British Battle in 37 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in French Indo China British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in French Indo China, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China British roll dice for 1 artillery and 1 infantry in French Indo China, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from 37 Sea Zone to Yunnan 1 aaGun and 12 infantry moved from India to Burma 1 tactical_bomber moved from Eastern Persia to Yunnan 1 bomber moved from India to Yunnan 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 infantry moved from Iraq to Syria 2 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Egypt to Eastern Persia 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 transport moved from 74 Sea Zone to 72 Sea Zone 2 fighters moved from Gibraltar to Egypt Place Units - British 1 armour and 2 fighters placed in Persia 1 armour placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Italians : -0.33 British : -1.33 AA fire in France : : 0.83 Americans : 2.17 Chinese : -0.50 Japanese : 0.83
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TripleA Move Summary: Italians round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 bomber and 1 submarine; Remaining resources: 5 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 artillery moved from Algeria to Morocco 2 fighters moved from Algeria to Morocco 1 armour moved from Belarus to Bryansk Italians take Bryansk from Russians 1 bomber moved from Southern Italy to Morocco
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 bomber and 1 submarine; Remaining resources: 5 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 artillery moved from Algeria to Morocco 2 fighters moved from Algeria to Morocco 1 armour moved from Belarus to Bryansk Italians take Bryansk from Russians 1 bomber moved from Southern Italy to Morocco Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in 91 Sea Zone Italians attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Morocco Italians attack with 1 artillery, 1 bomber and 2 fighters Americans defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Morocco, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Italians 1 bomber moved from Morocco to Southern France 2 fighters moved from Morocco to Algeria 1 fighter moved from Algeria to Southern Italy 1 artillery and 2 infantry moved from Northern Italy to Southern France 2 infantry moved from Southern Italy to Northern Italy 2 aaGuns moved from Eastern Poland to Belarus 1 armour moved from Eastern Poland to Bryansk Place Units - Italians 1 submarine placed in 95 Sea Zone 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : -0.67
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Tobruk to Libya ANZAC take Libya from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 artillery placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Tobruk to Libya ANZAC take Libya from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 artillery placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Syria to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 bombers, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Germans 3 mech_infantrys moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 artillery and 2 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Smolensk 1 bomber moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 1 mech_infantry moved from Archangel to Vologda Germans take Vologda from Russians
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 bombers, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Germans 3 mech_infantrys moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 artillery and 2 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Smolensk 1 bomber moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 1 mech_infantry moved from Archangel to Vologda Germans take Vologda from Russians Combat - Germans Battle in Ukraine Germans attack with 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery, 1 factory_minor and 1 mech_infantry Germans roll dice for 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 artillery and 1 mech_infantry Battle in Western Ukraine Germans attack with 1 bomber and 4 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber and 4 mech_infantrys in Western Ukraine, round 2 : 1/5 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 bomber and 4 mech_infantrys in Western Ukraine, round 3 : 1/5 hits, 1.33 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 5 aaGuns, 9 armour, 4 artilleries, 22 infantry and 11 mech_infantrys moved from Belarus to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 armour moved from Eastern Poland to Bryansk 1 aaGun moved from Eastern Poland to Western Ukraine 9 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Western Ukraine to Germany Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 3 bombers and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 1.17 Russians : -2.33
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TripleA Move Summary: Russians round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour and 1 mech_infantry moved from Volgograd to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine 5 infantry moved from Novosibirsk to Vologda 3 infantry moved from Russia to Smolensk 4 fighters moved from Russia to Smolensk
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour and 1 mech_infantry moved from Volgograd to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine 5 infantry moved from Novosibirsk to Vologda 3 infantry moved from Russia to Smolensk 4 fighters moved from Russia to Smolensk Combat - Russians Battle in Vologda Russians attack with 5 infantry Germans defend with 1 mech_infantry Russians roll dice for 5 infantry in Vologda, round 2 : 0/5 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 infantry in Vologda, round 3 : 1/5 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 5 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 4 fighters and 3 infantry Germans defend with 1 artillery and 3 infantry Russians roll dice for 4 fighters and 3 infantry in Smolensk, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Smolensk Russians roll dice for 4 fighters and 3 infantry in Smolensk, round 3 : 5/7 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 13 Casualties for Germans: 1 artillery and 3 infantry Battle in Ukraine Russians attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 4 mech_infantrys Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 4 mech_infantrys in Ukraine, round 2 : 0/4 hits, 1.33 expected hits 3 mech_infantrys owned by the Germans lost in Ukraine Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 2/6 hits, 2.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 4 mech_infantrys Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 4 fighters moved from Smolensk to Russia 2 aaGuns and 9 infantry moved from Timguska to Urals 2 infantry moved from Kansu to Suiyuyan 1 infantry moved from Suiyuyan to Hopei 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -4.33 Russians : 0.67