L20 PTV-first game! Surfer(L) vs. AndrewAAGamer(X)



  • @AndrewAAGamer said in L20 PTV-first game! Surfer(L) vs. AndrewAAGamer(X):

    Scramble SZ 110 or SZ 111?

    Correction: z113 and z114.



  • @surfer said in L20 PTV-first game! Surfer(L) vs. AndrewAAGamer(X):

    @AndrewAAGamer Yea. Kinda got on tilt when the first 4 rounds only hit once-an inf…Ftr never hit once in 7 rounds! I guess no one trained my Flying Tiger how to shoot.

    What do you expect from being abandoned in deep China? A bunch of drunkards behind the wheels…


  • 2020

    @AndrewAAGamer Hold of on scramble. I just realized the CV scramble in the med sort of protects Algeria from an invasion and Gibraltar can hold through I1/G2. I’d like to redo this.


  • 2020

    TripleA Move Summary: British round 1

    TripleA Move Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 1
    
        Combat Move - British
            1 fighter moved from United Kingdom to 114 Sea Zone
            1 fighter moved from Scotland to 114 Sea Zone
            1 bomber moved from United Kingdom to 114 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from United Kingdom to 114 Sea Zone
    

    Savegame


  • 2020

    Same scramble choice. CVs were already fundamental parts of your fleet, but became even more important in this game.


  • 2020

    @trulpen I guess G got “lucky”, maybe makes up for the C1 “attack”. As usual, what the dice gods give, they quickly take away.



  • @surfer said in L20 PTV-first game! Surfer(L) vs. AndrewAAGamer(X):

    Same scramble choice. CVs were already fundamental parts of your fleet, but became even more important in this game.

    Wow - I TOTALLY forgot about that new capability! This is really going to be tough to play.

    Scramble fighter please…


  • 2020

    TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 1
    
        Combat Move - British
            1 fighter moved from United Kingdom to 114 Sea Zone
            1 fighter moved from Scotland to 114 Sea Zone
            1 bomber moved from United Kingdom to 114 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from United Kingdom to 114 Sea Zone
    
        Combat - British
            Germans scrambles 1 units out of 115 Sea Zone to defend against the attack in 114 Sea Zone
            Battle in 114 Sea Zone
                British attack with 1 bomber and 3 fighters
                Germans defend with 1 battleship, 1 fighter and 1 submarine
                1 submarine owned by the Germans Submerged
                    British roll dice for 1 bomber and 3 fighters in 114 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
    

    Combat Hit Differential Summary :

    British : 0.00
    

    Savegame


  • 2020

    @AndrewAAGamer Yep changes the game for sure. I hit 2x…OOL?



  • @surfer said in L20 PTV-first game! Surfer(L) vs. AndrewAAGamer(X):

    @AndrewAAGamer Yep changes the game for sure. I hit 2x…OOL?

    Keep the battleship


  • 2020

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 3 carriers; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Davao to Wake Island
            1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 artillery moved from 27 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Eastern United States
            1 fighter moved from Western United States to Eastern United States
    
        Place Units - Americans
            1 carrier placed in 104 Sea Zone
            2 carriers placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 57 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 7 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 7 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -19
                Casualties for Chinese: 1 fighter and 4 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Szechwan to Tsinghai
            2 infantry moved from Hopei to Tsinghai
            2 infantry moved from Inner Mongolia to Tsinghai
            3 infantry moved from Kansu to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to 114 Sea Zone
            1 fighter moved from Scotland to 114 Sea Zone
            1 bomber moved from United Kingdom to 114 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from United Kingdom to 114 Sea Zone
    
        Combat - British
            Germans scrambles 1 units out of 115 Sea Zone to defend against the attack in 114 Sea Zone
            Battle in 114 Sea Zone
                British attack with 1 bomber and 3 fighters
                Germans defend with 1 battleship, 1 fighter and 1 submarine
                1 submarine owned by the Germans Submerged
                    British roll dice for 1 bomber and 3 fighters in 114 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship and 1 fighter in 114 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the British lost in 114 Sea Zone
                    British roll dice for 1 bomber and 2 fighters in 114 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 battleship in 114 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans lost in 114 Sea Zone
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 18
                Casualties for British: 1 fighter
                Casualties for Germans: 1 battleship and 1 fighter
            Battle in 98 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 artillery moved from Egypt to 100 Sea Zone
            1 artillery and 1 transport moved from 100 Sea Zone to 82 Sea Zone
            1 artillery moved from 82 Sea Zone to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 battleship moved from 38 Sea Zone to 55 Sea Zone
            1 cruiser and 1 destroyer moved from 40 Sea Zone to 78 Sea Zone
            1 destroyer moved from 73 Sea Zone to 78 Sea Zone
            1 infantry moved from Western India to Eastern India
            1 fighter and 1 infantry moved from Burma to Eastern India
            1 transport moved from 40 Sea Zone to 74 Sea Zone
            1 infantry moved from Burma to Eastern India
            1 bomber moved from 114 Sea Zone to United Kingdom
            1 fighter moved from 114 Sea Zone to Gibraltar
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 destroyer moved from 112 Sea Zone to 94 Sea Zone
            1 cruiser moved from 93 Sea Zone to 94 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 94 Sea Zone
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
            1 fighter moved from 114 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            4 infantry and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in Eastern India change ownership: 4 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -3.00
    Italians : -1.00
    Chinese : -3.83
    Japanese : 0.33
    

    Savegame


  • 2020

    Well that turn was about as hard to decide as any I’ve done before. I haven’t lost Yunnan ever before. My fault, I was playing too close to the edge–I was focused on this possible new dynamic of developing an interior China force that would be a threat for awhile. Of course, I should have just overwhelmed it and lost the inf next round, but losing it now is critical in a way I hadn’t appreciated.

    Also, I really didn’t want to leave the UK so open, but with the added 10 IPCs for Russia. SeaLion was always non-optimal, but I would guess not even really an option considering how large the Russians could become.



  • TripleA Move Summary: Italians round 1

    TripleA Move Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 cruiser and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
            2 fighters moved from Southern Italy to 95 Sea Zone
            1 bomber moved from Northern Italy to 95 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from Southern Italy to 99 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 3 infantry moved from 99 Sea Zone to Greece
            1 armour and 2 infantry moved from Albania to Greece
            1 infantry moved from Northern Italy to Yugoslavia
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 artillery and 2 infantry moved from Ethiopia to British Somaliland
                  Italians take British Somaliland from British
            1 infantry moved from Italian Somaliland to British Somaliland
    

    Savegame



  • @surfer said in L20 PTV-first game! Surfer(L) vs. AndrewAAGamer(X):

    Also, I really didn’t want to leave the UK so open, but with the added 10 IPCs for Russia. SeaLion was always non-optimal, but I would guess not even really an option considering how large the Russians could become.

    Yeah - this is the first time I have ever built a carrier on G1. However I think taking Moscow is going to be next to impossible so I am hunkering down to protect my sea lanes instead.



  • Scramble from CV in SZ 94 for SZ 95 battle?



  • To me, it looks like they built this as a long term money game instead of a VC game.


  • 2020

    Yes scramble but kill ftr last


  • 2020

    Are you noticing the game responds slowly? I have had mulitple Java Heap Error crashes. I see that time to time in other games but only if the game has been up for many days.



  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 cruiser and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
            2 fighters moved from Southern Italy to 95 Sea Zone
            1 bomber moved from Northern Italy to 95 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from Southern Italy to 99 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 3 infantry moved from 99 Sea Zone to Greece
            1 armour and 2 infantry moved from Albania to Greece
            1 infantry moved from Northern Italy to Yugoslavia
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 artillery and 2 infantry moved from Ethiopia to British Somaliland
                  Italians take British Somaliland from British
            1 infantry moved from Italian Somaliland to British Somaliland
    
        Combat - Italians
            French scrambles 1 units out of 94 Sea Zone to defend against the attack in 95 Sea Zone
            Battle in 95 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
                British defend with 1 fighter; French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 95 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    1 destroyer owned by the French, 1 cruiser owned by the French, 1 cruiser owned by the Italians, 1 fighter owned by the Italians, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 cruiser, 1 fighter and 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
                Casualties for British: 1 fighter
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.50 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
            Battle in Yugoslavia
                Italians attack with 1 armour, 1 artillery and 2 infantry
                Neutral_Allies defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Allies: 1 infantry
            Battle in Greece
                Italians attack with 1 armour, 1 artillery and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 5 infantry in Greece, round 2 : 2/7 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 artillery and 4 infantry in Greece, round 3 : 1/6 hits, 1.67 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 bomber moved from 99 Sea Zone to Southern Italy
            3 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 artillery and 3 infantry moved from Tobruk to Libya
            1 aaGun moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    French : 2.17
    Neutral_Allies : 0.00
    

    Savegame


  • 2020

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 cruiser moved from 65 Sea Zone to 55 Sea Zone
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            2 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to New Guinea
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 cruiser moved from 65 Sea Zone to 55 Sea Zone
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            2 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to New Guinea
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
            1 infantry moved from Algeria to Morocco
    
        Non Combat Move - French
            1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French West Africa to Nigeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Southern France
                  Germans take Southern France from French
            2 fighters and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 tactical_bomber moved from 115 Sea Zone to Normandy Bordeaux
            2 bombers moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
                French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 artilleries, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Normandy Bordeaux, round 2 : 7/14 hits, 6.83 expected hits
                    French roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.33 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the French and 2 artilleries owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 2 bombers, 3 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 2 artilleries and 1 infantry
                Casualties for French: 2 artilleries and 2 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 fighter moved from Normandy Bordeaux to 115 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 115 Sea Zone
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 fighter and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 aaGun moved from France to Normandy Bordeaux
            2 bombers moved from Normandy Bordeaux to Western Germany
            1 aaGun and 1 infantry moved from Western Germany to Holland Belgium
            6 armour and 3 mech_infantrys moved from France to Germany
            5 infantry moved from Bulgaria to Romania
            2 armour moved from Romania to Poland
            2 artilleries and 2 infantry moved from Germany to Poland
            3 infantry moved from Slovakia Hungary to Poland
            1 artillery moved from Slovakia Hungary to Poland
            2 artilleries moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Romania
            3 infantry moved from Slovakia Hungary to Poland
            3 infantry moved from Slovakia Hungary to Romania
            1 aaGun moved from Slovakia Hungary to Romania
            1 aaGun moved from Slovakia Hungary to Poland
            1 submarine moved from 114 Sea Zone to 122 Sea Zone
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 destroyer and 1 submarine placed in 115 Sea Zone
            2 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    French : 1.67
    

    Savegame


  • 2020

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 artillery and 1 infantry moved from Bryansk to Kursk
            1 armour and 1 mech_infantry moved from Kursk to Ukraine
            2 infantry moved from Northern Caucasus to Rostov
            7 infantry moved from Sakha to Buryatia
            1 infantry moved from Sakha to Buryatia
            2 aaGuns and 4 infantry moved from Sakha to Siberia
            2 infantry moved from Archangel to Leningrad
            2 aaGuns and 1 infantry moved from Russia to Bryansk
            3 infantry moved from Southern Belarus to Bryansk
            5 infantry moved from Leningrad to Northern Belarus
            1 armour and 1 mech_infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Leningrad
            1 artillery and 1 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Stalingrad
            3 infantry placed in Urals
            Russians undo move 4.
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            3 marines moved from Japan to 7 Sea Zone
            1 battleship, 2 cruisers and 3 marines moved from 7 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 38 Sea Zone
            2 infantry moved from Siam to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            2 infantry moved from Caroline Islands to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            2 infantry moved from Caroline Islands to 35 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            2 infantry moved from Kiangsi to Hunan
            1 infantry moved from Jehol to Chahar
            1 armour moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 battleship moved from 37 Sea Zone to 35 Sea Zone
            1 marine moved from Kwangsi to 37 Sea Zone
            2 artilleries moved from Kiangsi to Hunan
            1 artillery and 2 infantry moved from Anhwe to Shansi
            1 infantry moved from Anhwe to Shansi
            1 mech_infantry moved from Shansi to Anhwe
            1 infantry moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to 7 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            1 carrier and 3 transports placed in 7 Sea Zone
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            3 marines moved from Japan to 7 Sea Zone
            1 battleship, 2 cruisers and 3 marines moved from 7 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 38 Sea Zone
            2 infantry moved from Siam to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            2 infantry moved from Caroline Islands to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            2 infantry moved from Caroline Islands to 35 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            2 infantry moved from Kiangsi to Hunan
            1 infantry moved from Jehol to Chahar
            1 armour moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 battleship moved from 37 Sea Zone to 35 Sea Zone
            1 marine moved from Kwangsi to 37 Sea Zone
            2 artilleries moved from Kiangsi to Hunan
            1 artillery and 2 infantry moved from Anhwe to Shansi
            1 infantry moved from Anhwe to Shansi
            1 mech_infantry moved from Shansi to Anhwe
            1 infantry moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to 7 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            1 carrier and 3 transports placed in 7 Sea Zone
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


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