L20 #3 trulpen (X) vs aequitas-et-veritas (A) PtV



  • Very exciting test here of the new map! I’m clueless about game balance. We’ll simply see, @aequitas-et-veritas. 🙂



  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 14:10:55
    Savegame



  • i (we) want comments while U play. Give us Ur thoughts 🙂



  • @Amon-Sul said in L20 #3 trulpen (X) vs aequitas-et-veritas (A) PtV:

    i (we) want comments while U play. Give us Ur thoughts 🙂

    Haha, can’t do that, sorry! It’s a league game. Can’t show off all splendid ideas before they’re executed. 😉

    But perhaps there can be some afterthoughtly analysis now and then. 🙂



  • Sorry if I’m slow, but am just trying to understand this map and all the changed premises.


  • 2019 2018 2017 '16

    @trulpen take your time.
    If you rush, things will go under.
    So no rushing on you from my side if it takes a while to your next move.
    We will pick up speed anyway…🤣



  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 submarine moved from 106 Sea Zone to 113 Sea Zone
            1 submarine moved from 120 Sea Zone to 109 Sea Zone
            1 submarine moved from 121 Sea Zone to 114 Sea Zone
            1 submarine moved from 127 Sea Zone to 114 Sea Zone
            1 battleship moved from 116 Sea Zone to 114 Sea Zone
            1 fighter moved from Norway to 114 Sea Zone
            1 tactical_bomber moved from Germany to 114 Sea Zone
            1 fighter moved from Holland Belgium to 113 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
            1 fighter moved from Poland to Yugoslavia
            3 armour moved from Austria to France
            1 artillery and 3 infantry moved from Western Germany to France
            2 artilleries and 6 infantry moved from Austria to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 mech_infantry moved from Western Germany to France
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            2 armour and 2 artilleries moved from Holland Belgium to France
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            3 infantry moved from Holland Belgium to France
            1 mech_infantry moved from Western Germany to France
            2 mech_infantrys moved from Austria to France
            1 bomber moved from Germany to 113 Sea Zone
            1 bomber moved from Germany to 113 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame



  • Lets try this. Scramble z110/111?

    If z111, then prefered OOL?



  • @trulpenplay will be following this game with interest 🙂


  • 2019 2018 2017 '16

    @trulpen what sz exactly you are referring to??😂


  • 2019 2018 2017 '16

    @trulpen I’ll take my chances with the SCO Ftr, please.
    I think it is sz 114 if I remember correctly.



  • @aequitas-et-veritas said in L20 #3 trulpen (X) vs aequitas-et-veritas (A) PtV:

    @trulpen I’ll take my chances with the SCO Ftr, please.
    I think it is sz 114 if I remember correctly.

    Lol, you’re right. New sea zone nomenclatures. I was just going on habit there.



  • Well, you know what I meant. 😉



  • Wait. I missed that there’s land scramble. Oh, this is messy. Will you scramble from Paris to Normandie?



  • This is crazy. 😁

    I’d like to change my purchase. Instead of 3 inf and a mech, I’d like a mIC and save 2 IPC.


  • 2019 2018 2017 '16

    @trulpen granted, but then you have to wait untill I am home ( 2-3 hours prox. ) to confirm all of my scramble options, he, he.



  • No rush, I’ll wait for you.


  • 2019 2018 2017 '16

    Ok here is my decission:

    Please scramble sz 114.
    Please scramble to Normandy (may land in S.Fra).


  • 2019 2018 2017 '16

    For our Interest to keep it in mind:

    NOTE: Path to Victory is designed to be played with “can scramble to land” turned on for both Airbases and Carriers. This option, however, may only be used for battles where the defending player has at least one unit in the defending territory–i.e., a scramble cannot be used to defend an empty land territory. The TripleA engine does correctly enforce this rule. However, at present, the engine still prompts players to scramble to undefended territories if the attack is amphibious. This prompt should be ignored since the engine will ultimately not recognize such a scramble, even if it is selected.


  • 2019 2018 2017 '16

    @trulpen I would recommend to take it easy, since we are not quiet comfortable with this new assesment of gameplay. So we might double check more frequently on things. If it happens that we oversaw something like with this scramble option in your case on G1, I am open for redoing a combat move untill we are more comfortable with it.
    What do you say?


  • 2019 2018 2017 '16

    @aequitas-et-veritas said in L20 #3 trulpen (X) vs aequitas-et-veritas (A) PtV:

    @trulpen I would recommend to take it easy, since we are not quiet comfortable with this new assesment of gameplay. So we might double check more frequently on things. If it happens that we oversaw something like with this scramble option in your case on G1, I am open for redoing a combat move untill we are more comfortable with it.
    What do you say?

    Before we roll the dice of course😜



  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 submarine moved from 106 Sea Zone to 113 Sea Zone
            1 submarine moved from 120 Sea Zone to 109 Sea Zone
            1 submarine moved from 121 Sea Zone to 114 Sea Zone
            1 submarine moved from 127 Sea Zone to 114 Sea Zone
            1 battleship moved from 116 Sea Zone to 114 Sea Zone
            1 fighter moved from Norway to 114 Sea Zone
            1 tactical_bomber moved from Germany to 114 Sea Zone
            1 fighter moved from Holland Belgium to 113 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
            1 fighter moved from Poland to Yugoslavia
            3 armour moved from Austria to France
            1 artillery and 3 infantry moved from Western Germany to France
            2 artilleries and 6 infantry moved from Austria to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 mech_infantry moved from Western Germany to France
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            2 armour and 2 artilleries moved from Holland Belgium to France
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            3 infantry moved from Holland Belgium to France
            1 mech_infantry moved from Western Germany to France
            2 mech_infantrys moved from Austria to France
            1 bomber moved from Germany to 113 Sea Zone
            1 bomber moved from Germany to 113 Sea Zone
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone
            French scrambles 1 units out of France to defend against the attack in Normandy Bordeaux
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/15 hits, 4,50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 3 : 6/14 hits, 4,33 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
                French defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1,50 expected hits
                    French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,33 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/3 hits, 1,33 expected hits
                    French roll dice for 1 fighter in Normandy Bordeaux, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery, 1 fighter and 1 infantry
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in 113 Sea Zone
                Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/8 hits, 4,50 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone
                Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Germans: 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British and 1 cruiser owned by the British lost in 114 Sea Zone
                1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 115 Sea Zone
                British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 19
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in France
                Germans attack with 5 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
                    Germans roll dice for 5 armour, 3 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 7/18 hits, 6,33 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 4/10 hits, 3,67 expected hits
                    1 aaGun owned by the French, 4 infantry owned by the Germans and 6 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 3/14 hits, 5,50 expected hits
                    French roll dice for 2 armour and 2 artilleries in France, round 3 : 1/4 hits, 1,67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in France, round 4 : 4/13 hits, 5,17 expected hits
                    French roll dice for 1 armour in France, round 4 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 25
                Casualties for Germans: 6 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Moving scrambled unit from 114 Sea Zone back to originating territory: Scotland
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
            4 infantry moved from Poland to Slovakia Hungary
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
            1 bomber moved from 113 Sea Zone to Western Germany
            1 transport moved from 117 Sea Zone to 115 Sea Zone
            1 aaGun moved from Western Germany to 115 Sea Zone
            1 infantry moved from Denmark to 115 Sea Zone
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 aaGun and 1 infantry moved from 115 Sea Zone to Norway
            1 cruiser moved from 117 Sea Zone to 115 Sea Zone
            1 infantry moved from Denmark to Western Germany
            1 aaGun moved from Western Germany to Holland Belgium
            1 fighter and 2 tactical_bombers moved from 113 Sea Zone to Holland Belgium
            2 fighters moved from 113 Sea Zone to Western Germany
            1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
            1 bomber moved from 113 Sea Zone to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Yugoslavia to Southern Italy
            1 aaGun moved from Western Germany to Holland Belgium
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
    
        Place Units - Germans
            1 carrier placed in 115 Sea Zone
            3 infantry and 1 mech_infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 3 infantry and 1 mech_infantry
            EDIT: Changing PUs for Germans from 19 to 21
            EDIT: Adding units owned by Germans to Romania: 1 factory_minor
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,00
    British : -0,50
    French : -0,83
    Neutral_Allies : -1,00
    

    Savegame



  • @aequitas-et-veritas said in L20 #3 trulpen (X) vs aequitas-et-veritas (A) PtV:

    @trulpen I would recommend to take it easy, since we are not quiet comfortable with this new assesment of gameplay. So we might double check more frequently on things. If it happens that we oversaw something like with this scramble option in your case on G1, I am open for redoing a combat move untill we are more comfortable with it.
    What do you say?

    I agree fully. I considered asking, but then thought that France loses on scrambling to Normandie. If it had gone bad, I’d just retreat to Holland, with the idea of softening it for Italy. Think the fig was more needed in Paris, but it’s hard to say.



  • Now Germany got a kind of killer opening here. I think. 😁


  • 2019 2018 2017 '16

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Archangel to Leningrad
            2 infantry moved from Karelia to Archangel
            3 infantry moved from Vyborg to Leningrad
            3 infantry moved from Baltic States to Northern Belarus
            1 cruiser moved from 118 Sea Zone to 117 Sea Zone
            2 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Leningrad
            1 armour and 1 mech_infantry moved from Russia to Northern Belarus
            1 aaGun, 1 artillery and 1 infantry moved from Russia to Bryansk
            2 infantry moved from Southern Caucasus to Northern Caucasus
            2 aaGuns and 6 infantry moved from Sakha to Siberia
            3 infantry moved from Amur to Siberia
            3 infantry moved from Buryatia to Sakha
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Leningrad
            3 infantry placed in Siberia
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


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