Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Path To Victory Adam514 (Axis) vs axis-dominion (Allies)
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 fighter EDIT: Adding units owned by British to Eastern India: 1 fighter EDIT: Turning off Edit Mode 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Malta 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Northern Italy to Yugoslavia 2 fighters moved from Southern Italy to Yugoslavia Combat - Italians Battle in Malta Battle in Yugoslavia Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry Neutral_Allies defend with 3 infantry Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Yugoslavia, round 2 : 4/7 hits, 2.83 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia Italians win, taking Malta from British, taking Yugoslavia from Neutral_Allies with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 3 infantry Non Combat Move - Italians 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy 1 bomber and 2 fighters moved from Yugoslavia to Southern Italy 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 100 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan 1 armour moved from Albania to Romania 1 armour moved from Northern Italy to 99 Sea Zone 2 infantry moved from Albania to Bulgaria 1 infantry moved from Southern Italy to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from Libya to Tobruk 1 armour and 1 infantry moved from 98 Sea Zone to Tobruk Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4 Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 1.17 Neutral_Allies : 1.00
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a naval base on Aleutian Islands! Now i’ve seen everything.
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ah good move there with Italy… I just now noticed that AB in Malta. somehow I missed it… how sneaky lol
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@axis-dominion Malta is a strategic zone now.
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@Adam514 said in Path To Victory Adam514 (Axis) vs axis-dominion (Allies):
@axis-dominion Malta is a strategic zone now.
yah I can see that now… I thought I did take a good look at the map and was noticing little changes here and there with both territories/zones as well as unit placements, but this one somehow I just missed. it’s almost like my brain just expected an AB there and thought it was normal, but not sure why. I mean, it does feel more natural to have one there, if that makes sense. in fact it’d feel normal for Gibraltar to have one too, but maybe that’s cuz one is almost always placed there.
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Queensland to Shan State 1 infantry moved from Malaya to Shan State 1 fighter moved from New Zealand to Queensland 1 infantry moved from Queensland to Northern Australia 1 fighter moved from New Zealand to Queensland 1 cruiser moved from 65 Sea Zone to 63 Sea Zone 1 destroyer moved from 64 Sea Zone to 58 Sea Zone 1 aaGun moved from New South Wales to Queensland 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 submarine placed in 64 Sea Zone Turning on Edit Mode EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry EDIT: Changing PUs for ANZAC from 4 to 1 EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Politics - French Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 74 Sea Zone to 83 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
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ah wait, you can’t even NSW from Caro can you? in that case, hold on
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Queensland to Shan State 1 infantry moved from Malaya to Shan State 1 fighter moved from New Zealand to Queensland 1 infantry moved from Queensland to Northern Australia 1 fighter moved from New Zealand to Queensland 1 cruiser moved from 65 Sea Zone to 63 Sea Zone 1 destroyer moved from 64 Sea Zone to 58 Sea Zone 1 aaGun moved from New South Wales to Queensland 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 submarine placed in 64 Sea Zone Turning on Edit Mode EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry EDIT: Changing PUs for ANZAC from 4 to 1 EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Politics - French Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 74 Sea Zone to 83 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Morocco to Algeria Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun and 1 artillery EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun and 1 artillery EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry EDIT: Changing PUs for ANZAC from 11 to 14 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@regularkid said in Path To Victory Adam514 (Axis) vs axis-dominion (Allies):
a naval base on Aleutian Islands! Now i’ve seen everything.
maximize play testing opportunities :)
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@regularkid said in Path To Victory Adam514 (Axis) vs axis-dominion (Allies):
a naval base on Aleutian Islands! Now i’ve seen everything.
but with his aggressive naval and air posture, I didn’t feel I had a lot of good options here. other option was to just keep my navy parked at home I guess, or try to block with several DDs
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@axis-dominion You could have gone to sz28 and still use the Hawaii bases.
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@Adam514 said in Path To Victory Adam514 (Axis) vs axis-dominion (Allies):
@axis-dominion You could have gone to sz28 and still use the Hawaii bases.
that’s an interesting option, but seems less aggressive. I think I’d like to see how this more aggressive posture plays out
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I am feeling very bold with this new map and the new possibilities :)
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Forgot Karelia, will roll 4 inf vs 1 inf with the in game dice roller.
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@Adam514 said in Path To Victory Adam514 (Axis) vs axis-dominion (Allies):
Forgot Karelia, will roll 4 inf vs 1 inf with the in game dice roller.
sure, do you know about the dice bot? so you could roll dice like this:
[dice 3d6]
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3d6: 1, 5, 4
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Germans take Eastern Poland from Russians 4 infantry moved from Bulgaria to Greece 1 armour moved from Bulgaria to Greece 1 fighter moved from Southern Italy to Greece 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 2 bombers and 1 fighter moved from Western Germany to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Germans Battle in Greece Germans attack with 1 armour, 1 fighter and 4 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 1 armour, 1 fighter and 4 infantry in Greece, round 2 : 0/6 hits, 1.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Greece Germans roll dice for 1 armour, 1 fighter and 2 infantry in Greece, round 3 : 1/4 hits, 1.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 3/4 hits, 1.33 expected hits 1 infantry owned by the Neutral_Allies, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Greece retreated to Greece Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -15 Casualties for Germans: 1 armour and 4 infantry Casualties for Neutral_Allies: 1 infantry Battle in 113 Sea Zone Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 113 Sea Zone Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Finland: 1 infantry EDIT: Turning off Edit Mode 1 aaGun, 3 artilleries and 17 infantry moved from Poland to Eastern Poland 1 infantry moved from Romania to Bessarabia 1 infantry moved from Germany to Poland 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 aaGun moved from Western Germany to 116 Sea Zone 1 aaGun moved from 116 Sea Zone to Norway 1 fighter moved from Greece to Alexandria 2 fighters and 2 tactical_bombers moved from Northern Italy to Malta 1 tactical_bomber moved from Western Germany to Malta 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany 4 armour moved from France to Germany 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 cruiser moved from 115 Sea Zone to 116 Sea Zone 1 submarine moved from 109 Sea Zone to 126 Sea Zone 1 mech_infantry moved from Germany to Romania 2 artilleries and 7 infantry moved from Romania to Eastern Poland 1 armour and 2 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from 113 Sea Zone to Western Germany Place Units - Germans 1 fighter placed in Western Germany 1 destroyer placed in 116 Sea Zone 2 armour, 1 infantry and 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,6 Germans collect 40 PUs; end with 40 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -1.33 British : -0.33 Neutral_Allies : 2.33
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@axis-dominion Cool thanks. I missed and you hit so I retreated.
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don’t mess with the spartans ;)
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 2 Purchase Units - Russians Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Northern Caucasus to Rostov 1 artillery and 8 infantry moved from Western Ukraine to Ukraine 1 aaGun, 1 artillery and 8 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Archangel to Leningrad 1 artillery moved from Leningrad to Novgorod 4 infantry moved from Leningrad to Novgorod 1 infantry moved from Vyborg to Leningrad 1 infantry moved from Karelia to Vyborg 1 aaGun moved from Bryansk to Kursk 1 armour and 1 mech_infantry moved from Russia to Kursk 1 tactical_bomber moved from Leningrad to Ukraine 2 artilleries moved from Ukraine to Kursk 1 armour and 1 mech_infantry moved from Northern Belarus to Bryansk 3 infantry moved from Yakut S.S.R. to Buryatia 2 aaGuns and 13 infantry moved from Siberia to Amur 1 submarine moved from 128 Sea Zone to 126 Sea Zone Place Units - Russians 3 infantry placed in Leningrad 3 infantry placed in Ukraine Russians undo move 2. 3 artilleries placed in Ukraine Russians undo move 2. 3 infantry placed in Ukraine 7 artilleries placed in Russia Turn Complete - Russians Russians collect 45 PUs; end with 45 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :