Path To Victory Adam514 (Axis) vs axis-dominion (Allies)


  • never mind, it’s good

  • '19 '17

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 mech_infantry moved from Bessarabia to Ukraine
            3 fighters moved from Eastern Poland to Ukraine
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 97 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Ukraine
                Italians attack with 3 fighters and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 fighters and 1 mech_infantry in Ukraine, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Tobruk from British to Italians
            EDIT: Turning off Edit Mode
            Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
            3 fighters moved from Ukraine to Romania
            1 infantry moved from Yugoslavia to Romania
            1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Southern France to Northern Italy
            1 artillery and 3 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 armour moved from Libya to Tobruk
            1 armour moved from Tobruk to Libya
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,4,3,2,2
            Italians collect 3 PUs (9 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Caroline Islands to New Zealand
            2 artilleries and 2 infantry moved from Caroline Islands to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 64 Sea Zone
            2 artilleries and 2 infantry moved from 64 Sea Zone to New South Wales
            1 submarine moved from 35 Sea Zone to 65 Sea Zone
            1 fighter moved from New South Wales to New Zealand
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 64 Sea Zone
            1 marine moved from 64 Sea Zone to New South Wales
            1 submarine moved from 27 Sea Zone to 65 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 113 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            2 fighters moved from Smolensk to Ukraine
            1 tactical_bomber moved from Leningrad to Ukraine
            1 fighter moved from Southern Italy to Ukraine
            1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
            1 fighter moved from Western Germany to Ukraine
            1 aaGun, 2 artilleries and 5 infantry moved from Southern France to Northern Italy
            1 infantry moved from Western Germany to Denmark
            1 infantry moved from Southern Belarus to Smolensk
            1 infantry moved from Eastern Poland to Southern Belarus
            3 infantry moved from Novgorod to Smolensk
            1 aaGun moved from Novgorod to Yaroslavl
            1 artillery and 2 infantry moved from Leningrad to Novgorod
            1 infantry moved from Eastern Poland to Southern Belarus
            1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Slovakia Hungary to Eastern Poland
            2 infantry moved from Slovakia Hungary to Romania
            1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 115 Sea Zone to 116 Sea Zone
            1 infantry moved from Western Germany to 116 Sea Zone
            1 infantry moved from Germany to 116 Sea Zone
            2 infantry moved from 116 Sea Zone to Norway
            1 infantry moved from Karelia to Archangel
            2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
            1 bomber, 1 fighter and 1 tactical_bomber moved from Leningrad to Western Germany
            1 artillery and 1 infantry moved from Finland to Norway
            1 tactical_bomber moved from Southern Italy to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Leningrad
            1 artillery and 2 infantry placed in France
            1 fighter and 2 infantry placed in Western Germany
            2 armour, 2 infantry and 2 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Ukraine: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Germans undo move 4.
            1 armour, 2 infantry and 1 mech_infantry placed in Germany
            1 armour and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,5,1,2
            Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 airfield, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            3 armour, 2 infantry and 3 mech_infantrys moved from Kursk to Rostov
            1 aaGun and 2 infantry moved from Tula to Kursk
            3 artilleries moved from Tula to Russia
            3 infantry moved from Russia to Tula
            1 aaGun moved from Russia to Tula
            2 armour moved from Russia to Tula
            1 mech_infantry moved from Russia to Tula
            2 tactical_bombers moved from Russia to Rostov
    
        Place Units - Russians
            1 airfield placed in Rostov
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 10 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter, 2 infantry and 1 tactical_bomber moved from Burma to Eastern India
            1 fighter and 1 tactical_bomber moved from French Indo China to Eastern India
            2 infantry moved from Paulau to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Caroline Islands
            2 infantry moved from Paulau to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to Dutch New Guinea
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Dutch New Guinea
            1 destroyer moved from 36 Sea Zone to 22 Sea Zone
            4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 22 Sea Zone
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Szechwan to Tsinghai
                  Japanese take Tsinghai from Chinese
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in Dutch New Guinea
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 3/6 hits, 2.67 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Caroline Islands from Americans, taking Dutch New Guinea from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Eastern India
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern India, round 2 : 2/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Eastern India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Eastern India
                Japanese destroys 9PUs while taking UK_Pacific capital
                Japanese win, taking Eastern India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Eastern India to French Indo China
            1 fighter and 1 tactical_bomber moved from Eastern India to Burma
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Kwangsi to Kweichow
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Hunan to Kiangsi
            1 infantry moved from Kiangsi to Anhwe
            1 aaGun moved from Kiangsi to Anhwe
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Jehol to Chahar
            1 aaGun, 3 artilleries and 7 infantry moved from Jehol to Shansi
            1 artillery and 4 infantry moved from Southern Manchuria to Jehol
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from Kyushu to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Jehol
            2 marines moved from Paulau to 36 Sea Zone
            2 battleships and 2 marines moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
            2 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Shan State
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Paulau to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
            4 fighters and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 38 Sea Zone
            5 carriers, 3 cruisers, 2 destroyers and 5 submarines moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 23 Sea Zone to 35 Sea Zone
            1 submarine moved from 7 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
            1 bomber moved from Davao to French Indo China
            1 tactical_bomber moved from Japan to French Indo China
            1 transport moved from 36 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from Guam to 22 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
    
        Place Units - Japanese
            1 submarine placed in 7 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Southern Manchuria
            4 infantry and 1 tactical_bomber placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Jehol: 2 infantry
            EDIT: Adding units owned by Japanese to Japan: 2 infantry
            EDIT: Turning off Edit Mode
            Japanese undo move 2.
            1 destroyer and 1 submarine placed in 6 Sea Zone
            Japanese undo move 2.
            1 carrier placed in 37 Sea Zone
            2 infantry placed in French Indo China
            1 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 transports
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Americans : -0.17
    UK_Pacific : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 armour, 2 artilleries, 3 infantry and 1 marine moved from Wake Island to 32 Sea Zone
            1 destroyer moved from 32 Sea Zone to 47 Sea Zone
            1 destroyer moved from 32 Sea Zone to 50 Sea Zone
            1 destroyer moved from 65 Sea Zone to 56 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 3 infantry, 1 marine, 1 submarine and 3 transports moved from 32 Sea Zone to 55 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 1 marine moved from 55 Sea Zone to New Guinea
            1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 aaGun and 1 infantry moved from 55 Sea Zone to New Guinea
            1 fighter moved from New Zealand to 55 Sea Zone
            4 fighters moved from Wake Island to 55 Sea Zone
            3 fighters and 4 tactical_bombers moved from Wake Island to New Guinea
            1 aaGun and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 aaGun and 1 infantry moved from 55 Sea Zone to New Guinea
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            2 fighters and 1 tactical_bomber moved from Greece to Rostov
            1 infantry moved from Albania to Greece
            1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone
            1 aaGun, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 113 Sea Zone to 94 Sea Zone
            1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria
            2 bombers moved from Greece to Rostov
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 fighters placed in Greece
            1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Honan
            2 infantry moved from Hopei to Szechwan
            1 infantry moved from Hopei to Szechwan
            1 fighter moved from Kansu to Honan
            15 infantry moved from Hopei to Tsinghai
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 15 infantry in Tsinghai, round 2 : 4/15 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Honan to Eastern Sinkiang
    
        Place Units - Chinese
            1 infantry placed in Eastern Sinkiang
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 bombers, 1 destroyer, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from Western India to Eastern India
            1 bomber moved from Southern Persia to Eastern India
    
        Combat - British
            Battle in Eastern India
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Eastern India, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Eastern India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern India
                British win, taking Eastern India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Eastern India to Southern Persia
            1 transport moved from 81 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from Iraq to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to Baluchistan
            1 mech_infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
            1 mech_infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
            1 infantry moved from Iraq to 82 Sea Zone
            1 infantry and 1 mech_infantry moved from 82 Sea Zone to Baluchistan
            1 fighter moved from Russia to Iraq
            1 fighter moved from 94 Sea Zone to Greece
            1 artillery moved from Albania to Greece
            1 infantry moved from Bulgaria to Greece
            3 infantry moved from Albania to Greece
            2 transports moved from 101 Sea Zone to 100 Sea Zone
            4 infantry moved from Egypt to 100 Sea Zone
            4 infantry and 2 transports moved from 100 Sea Zone to 101 Sea Zone
            4 infantry moved from 101 Sea Zone to Greece
            1 armour moved from United Kingdom to 113 Sea Zone
            1 infantry moved from United Kingdom to 113 Sea Zone
            1 infantry moved from Scotland to United Kingdom
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 94 Sea Zone
            1 armour and 1 infantry moved from 94 Sea Zone to Algeria
            1 destroyer moved from 93 Sea Zone to 109 Sea Zone
            1 destroyer moved from 113 Sea Zone to 93 Sea Zone
            1 submarine moved from 113 Sea Zone to 108 Sea Zone
            1 submarine moved from 113 Sea Zone to 93 Sea Zone
            2 cruisers moved from 113 Sea Zone to 94 Sea Zone
            1 fighter moved from United Kingdom to 94 Sea Zone
            1 cruiser moved from 81 Sea Zone to 82 Sea Zone
            3 fighters moved from Tula to Rostov
            1 infantry moved from Northeast Persia to Southern Persia
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Rostov: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Americans to Tula: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 tactical_bomber placed in Iraq
            1 destroyer and 1 submarine placed in 82 Sea Zone
            2 bombers and 1 infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 94 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 40 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    British : 1.17
    Chinese : 1.67
    Japanese : -0.67
    

    Savegame


  • can a plane on the same carrier that already had the other plane scramble to one sea zone, also scramble to a different sea zone? i.e., 2 planes on the same carrier scrambling to two different sea zones? if so, then I may want to change my noncom slightly

  • '19 '17

    @axis-dominion Yeah it’s not on an individual carrier basis, you can scramble up to as many planes as the number of carriers per round regardless of where the planes actually are.


  • Ok sounds good, thanks. Good to go then

  • '19 '17

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Albania
                  Italians take Albania from Americans
            1 infantry moved from Yugoslavia to Bulgaria
                  Italians take Bulgaria from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Smolensk to Southern Belarus
            1 mech_infantry moved from Ukraine to Bessarabia
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 fighter moved from Smolensk to Bessarabia
            1 mech_infantry moved from Northern Italy to Romania
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            3 fighters moved from Romania to Southern Italy
            1 infantry moved from Northern Italy to Yugoslavia
            1 fighter moved from Smolensk to Southern Belarus
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,3,4,1
            Italians collect 8 PUs (6 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 airfield; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from New Zealand to Dutch New Guinea
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Combat - ANZAC
    

    Combat Hit Differential Summary :

    Savegame


  • it’s asking whether to scramble from the carrier to defend DNG. my understanding is that the carrier scrambling is for sea battles, not land. since you are offline and I can’t confirm with you now, I will just assume this is a bug and select no scramble. if in case you tell me it’s correct, it’s not a bug, then I would prefer to not do the battle after all (regardless of the dice results I’m about to roll now).


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 airfield; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from New Zealand to Dutch New Guinea
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 3 fighters and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 3 fighters and 1 infantry in Dutch New Guinea, round 2 : 3/4 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                ANZAC win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Dutch New Guinea to New Guinea
            1 fighter moved from New South Wales to New Guinea
            2 submarines moved from 65 Sea Zone to 55 Sea Zone
            1 marine moved from New South Wales to 64 Sea Zone
            1 cruiser and 1 marine moved from 64 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to New Guinea
            2 artilleries and 2 infantry moved from New South Wales to 64 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 55 Sea Zone
            2 artilleries and 2 infantry moved from 55 Sea Zone to New Guinea
            2 aaGuns, 1 artillery and 8 infantry moved from New South Wales to Queensland
            1 fighter moved from Greece to Russia
    
        Place Units - ANZAC
            1 airfield placed in New Guinea
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            2 infantry moved from 94 Sea Zone to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Japanese : 0.33
    

    Savegame

  • '19 '17

    @axis-dominion said in Path To Victory Adam514 (Axis) vs axis-dominion (Allies):

    it’s asking whether to scramble from the carrier to defend DNG. my understanding is that the carrier scrambling is for sea battles, not land. since you are offline and I can’t confirm with you now, I will just assume this is a bug and select no scramble. if in case you tell me it’s correct, it’s not a bug, then I would prefer to not do the battle after all (regardless of the dice results I’m about to roll now).

    Scrambling is everywhere, including land, for carriers and airbases. Only thing you can’t scramble to is an empty land battle.


  • @Adam514 said in Path To Victory Adam514 (Axis) vs axis-dominion (Allies):

    @axis-dominion said in Path To Victory Adam514 (Axis) vs axis-dominion (Allies):

    it’s asking whether to scramble from the carrier to defend DNG. my understanding is that the carrier scrambling is for sea battles, not land. since you are offline and I can’t confirm with you now, I will just assume this is a bug and select no scramble. if in case you tell me it’s correct, it’s not a bug, then I would prefer to not do the battle after all (regardless of the dice results I’m about to roll now).

    Scrambling is everywhere, including land, for carriers and airbases. Only thing you can’t scramble to is an empty land battle.

    ok thanks. just edit out the battle during G then


  • @axis-dominion said in Path To Victory Adam514 (Axis) vs axis-dominion (Allies):

    @Adam514 said in Path To Victory Adam514 (Axis) vs axis-dominion (Allies):

    @axis-dominion said in Path To Victory Adam514 (Axis) vs axis-dominion (Allies):

    it’s asking whether to scramble from the carrier to defend DNG. my understanding is that the carrier scrambling is for sea battles, not land. since you are offline and I can’t confirm with you now, I will just assume this is a bug and select no scramble. if in case you tell me it’s correct, it’s not a bug, then I would prefer to not do the battle after all (regardless of the dice results I’m about to roll now).

    Scrambling is everywhere, including land, for carriers and airbases. Only thing you can’t scramble to is an empty land battle.

    ok thanks. just edit out the battle during G then

    the notes were misleading then, as it only mentions scrambling to sea

  • '19 '17

    @axis-dominion said in Path To Victory Adam514 (Axis) vs axis-dominion (Allies):

    @axis-dominion said in Path To Victory Adam514 (Axis) vs axis-dominion (Allies):

    @Adam514 said in Path To Victory Adam514 (Axis) vs axis-dominion (Allies):

    @axis-dominion said in Path To Victory Adam514 (Axis) vs axis-dominion (Allies):

    it’s asking whether to scramble from the carrier to defend DNG. my understanding is that the carrier scrambling is for sea battles, not land. since you are offline and I can’t confirm with you now, I will just assume this is a bug and select no scramble. if in case you tell me it’s correct, it’s not a bug, then I would prefer to not do the battle after all (regardless of the dice results I’m about to roll now).

    Scrambling is everywhere, including land, for carriers and airbases. Only thing you can’t scramble to is an empty land battle.

    ok thanks. just edit out the battle during G then

    the notes were misleading then, as it only mentions scrambling to sea

    Yeah notes are being worked on.

  • '19 '17

    TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Ukraine to Kursk
            17 armour, 5 artilleries, 29 infantry and 22 mech_infantrys moved from Smolensk to Bryansk
            2 infantry moved from Southern Belarus to Bryansk
            1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            5 fighters and 3 tactical_bombers moved from Ukraine to Kursk
            1 armour moved from Ukraine to Kursk
            1 bomber moved from Western Germany to Kursk
    

    Savegame

  • '19 '17

    @axis-dominion Scramble Kursk/Bryansk?

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