Pejon 88 (X) vs. Wizmark (Allies +20), BM3, 2nd game

  • 2023 '22

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Manchuria to Amur
                  Japanese take Amur from Russians
            2 infantry moved from French Indo China to 36 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
            1 submarine moved from 60 Sea Zone to 42 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Hunan to Yunnan
            1 bomber moved from Anhwe to Yunnan
            1 bomber moved from Kiangsu to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Yunnan
                Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Java
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,50 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            2 infantry moved from Shantung to 19 Sea Zone
            2 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 marine moved from Manchuria to 19 Sea Zone
            1 battleship, 6 infantry, 1 marine and 3 transports moved from 19 Sea Zone to 36 Sea Zone
            6 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 fighter moved from Kiangsu to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 2 tactical_bombers moved from Jehol to 36 Sea Zone
            2 bombers and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Jehol to French Indo China
            3 fighters moved from Japan to French Indo China
            1 fighter moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 36 Sea Zone
            3 infantry placed in Shantung
            3 infantry placed in Kiangsu
            1 fighter placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Amur: 1 artillery
            EDIT: Changing ownership of Amur from Japanese to Russians
            EDIT: Adding units owned by Japanese to Jehol: 1 artillery
            EDIT: Changing ownership of Ulaanbaatar from Russians to Mongolians
            EDIT: Changing ownership of Buyant-Uhaa from Russians to Mongolians
            EDIT: Changing ownership of Central Mongolia from Russians to Mongolians
            EDIT: Changing ownership of Dzavhan from Russians to Mongolians
            EDIT: Changing ownership of Tsagaan Olom from Russians to Mongolians
            EDIT: Changing ownership of Olgiy from Russians to Mongolians
            EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
            EDIT: Adding units owned by Mongolians to Buyant-Uhaa: 2 infantry
            EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
            EDIT: Adding units owned by Mongolians to Ulaanbaatar: 1 marine
            EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
            EDIT: Adding units owned by Mongolians to Dzavhan: 1 infantry
            EDIT: Removing units owned by Russians from Olgiy: 2 infantry
            EDIT: Adding units owned by Mongolians to Olgiy: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
            Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Chinese : -0,33
    Japanese : 1,67
    

    Savegame

  • 2023 '22

    @Pejon_88 No changes in the manual post. Only had to check that my old AAA worked. Just installed 2.0, but is only applicable for new games.

  • '20 '19

    @Pejon_88 yeah one of those funny mongolian rules that cause japan a headache! :grin: :grin:

  • '20 '19

    @Pejon_88 Not sure about this move…but need to keep japan off balance…

  • '20 '19

    @wizmark so scramble sz6?

  • '20 '19

    TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 artillery moved from 92 Sea Zone to Algeria
            1 bomber and 2 fighters moved from Gibraltar to Algeria
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 destroyer and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
    

    Savegame

  • 2023 '22

    @wizmark No thank you!

  • '20 '19

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 artillery moved from 92 Sea Zone to Algeria
            1 bomber and 2 fighters moved from Gibraltar to Algeria
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 destroyer and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
    
        Combat - Americans
            Battle in Korea
            Battle in Algeria
                Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Algeria, round 2 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Algeria
                    Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Algeria, round 3 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Algeria
                Americans win, taking Korea from Japanese, taking Algeria from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Algeria to Gibraltar
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            2 fighters moved from 6 Sea Zone to 17 Sea Zone
            1 carrier, 1 fighter, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 marine moved from Central United States to 101 Sea Zone
            1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            2 carriers moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Algeria to 92 Sea Zone
            2 fighters moved from Eastern United States to 92 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Central United States
            1 submarine and 2 transports placed in 101 Sea Zone
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : -1.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 artillery moved from 92 Sea Zone to Algeria
            1 bomber and 2 fighters moved from Gibraltar to Algeria
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 destroyer and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
    
        Combat - Americans
            Battle in Korea
            Battle in Algeria
                Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Algeria, round 2 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Algeria
                    Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Algeria, round 3 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Algeria
                Americans win, taking Korea from Japanese, taking Algeria from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Algeria to Gibraltar
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            2 fighters moved from 6 Sea Zone to 17 Sea Zone
            1 carrier, 1 fighter, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 marine moved from Central United States to 101 Sea Zone
            1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            2 carriers moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Algeria to 92 Sea Zone
            2 fighters moved from Eastern United States to 92 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Central United States
            1 submarine and 2 transports placed in 101 Sea Zone
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 41 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 39 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 39 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 79 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - British
            Battle in Sumatra
    
        Non Combat Move - British
            3 aaGuns, 1 armour, 1 artillery, 4 infantry and 6 mech_infantrys moved from Shan State to Burma
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
            2 mech_infantrys moved from Persia to West India
            1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
            1 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Persia to Northwest Persia
            1 artillery moved from Persia to 80 Sea Zone
            1 artillery and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery moved from 81 Sea Zone to Egypt
            1 fighter moved from Egypt to Gibraltar
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 fighters and 1 tactical_bomber moved from India to Ethiopia
            1 fighter moved from Persia to Egypt
            1 artillery moved from Persia to Eastern Persia
            1 fighter moved from Egypt to Gibraltar
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone
    
        Place Units - British
            2 armour and 1 fighter placed in Egypt
            1 fighter and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 marine placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 2 infantry and 1 marine
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : -1.33
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Southern Italy to Algeria
            1 infantry moved from Tunisia to Algeria
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                Americans defend with 1 artillery
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Algeria
                Italians win, taking Algeria from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            1 fighter moved from Algeria to 95 Sea Zone
            1 bomber moved from Algeria to Southern Italy
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 submarines and 3 transports moved from 97 Sea Zone to 95 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            3 mech_infantrys moved from Rostov to Caucasus
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Americans : -0,33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 fighter moved from Shan State to Burma
            1 infantry moved from Shan State to Burma
            3 fighters moved from Shan State to India
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
            1 aaGun, 3 artilleries and 2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 fighter moved from Shan State to Burma
            1 infantry moved from Shan State to Burma
            3 fighters moved from Shan State to India
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
            1 aaGun, 3 artilleries and 2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 6 infantry, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Caucasus to Kazakhstan
            5 armour and 9 mech_infantrys moved from Caucasus to Northwest Persia
            1 bomber and 1 fighter moved from Rostov to Kazakhstan
            1 tactical_bomber moved from Ukraine to Kazakhstan
            1 fighter moved from Ukraine to Volgograd
            2 infantry moved from Rostov to Volgograd
            1 tactical_bomber moved from Novgorod to Volgograd
            1 bomber moved from Southern Italy to Northwest Persia
            1 bomber moved from Southern Italy to Volgograd
            1 infantry moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
    
        Combat - Germans
            Battle in Northwest Persia
                Germans attack with 5 armour, 1 bomber and 9 mech_infantrys
                British defend with 4 infantry
                    Germans roll dice for 5 armour, 1 bomber and 9 mech_infantrys in Northwest Persia, round 2 : 8/15 hits, 4,67 expected hits
                    British roll dice for 4 infantry in Northwest Persia, round 2 : 3/4 hits, 1,33 expected hits
                    3 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 5 armour, 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 3 mech_infantrys
                Casualties for British: 4 infantry
            Battle in Volgograd
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/5 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            6 mech_infantrys moved from Ukraine to Caucasus
            3 artilleries and 2 infantry moved from Ukraine to Rostov
            2 mech_infantrys moved from Western Ukraine to Rostov
            1 infantry moved from Western Ukraine to Ukraine
            8 mech_infantrys moved from Eastern Poland to Ukraine
            10 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Belarus to Rostov
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 destroyer and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
            1 tactical_bomber moved from Volgograd to Rostov
            1 fighter moved from Volgograd to Rostov
            1 bomber moved from Kazakhstan to Eastern Poland
            1 bomber moved from Volgograd to Ukraine
            1 bomber moved from Northwest Persia to Rostov
            2 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 infantry placed in Western Germany
            1 artillery and 1 infantry placed in France
            2 artilleries and 1 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 tactical_bomber placed in Western Germany
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : 5,17
    British : 1,67
    Russians : -0,67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            3 infantry moved from Samara to Volgograd
            1 fighter moved from Samara to Volgograd
            1 tactical_bomber moved from Russia to Rostov
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Samara to Tambov
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Smolensk
            1 artillery and 1 infantry moved from Vologda to Archangel
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            3 infantry moved from Samara to Volgograd
            1 fighter moved from Samara to Volgograd
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Samara to Tambov
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Smolensk
            1 artillery and 1 infantry moved from Vologda to Archangel
            1 tactical_bomber moved from Russia to Volgograd
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            3 infantry moved from Samara to Volgograd
            1 fighter moved from Samara to Volgograd
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Samara to Tambov
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Smolensk
            1 artillery and 1 infantry moved from Vologda to Archangel
            1 tactical_bomber moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                 retreated to Tambov
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with no units remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Tambov to Russia
            1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Volgograd to Samara
            9 infantry moved from Russia to Samara
            2 armour, 5 infantry and 4 mech_infantrys moved from Vologda to Russia
            1 submarine moved from 92 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            1 artillery, 7 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -0.67
    

    Savegame

  • '20 '19

    @Pejon_88 stupid engine sent the tac to rostov instead of volgograd, obviously i didnt want to suicide so restarted the round…sorry about that.

    Dice went your way for the majority of the combats though :cry:

  • 2023 '22

    @wizmark No promblem at all. As long as no dice are thrown, you can change anything you want. Also, you don’t need to post movements before every battle, not in our games at least, unless you really want to :)

  • 2023 '22

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Editing Political Relationship for Mongolians and Chinese from Friendly_Neutral to Strict_Neutral
            EDIT: Editing Political Relationship for Mongolians and UK_Pacific from Friendly_Neutral to Strict_Neutral
            EDIT: Editing Political Relationship for Mongolians and Dutch from Friendly_Neutral to Strict_Neutral
            EDIT: Editing Political Relationship for Mongolians and French from Friendly_Neutral to Strict_Neutral
            EDIT: Editing Political Relationship for Mongolians and Russians from Friendly_Neutral to Strict_Neutral
            EDIT: Editing Political Relationship for Mongolians and Neutral_Allies from Friendly_Neutral to Strict_Neutral
            EDIT: Editing Political Relationship for Mongolians and British from Friendly_Neutral to Strict_Neutral
            EDIT: Editing Political Relationship for Mongolians and Americans from Friendly_Neutral to Strict_Neutral
            EDIT: Editing Political Relationship for Mongolians and ANZAC from Friendly_Neutral to Strict_Neutral
                EDIT: Japanese takes Shan State from UK_Pacific
            EDIT: 2 infantry moved from Java to 42 Sea Zone
            EDIT: 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            EDIT: 1 marine moved from French Indo China to 36 Sea Zone
            EDIT: 1 battleship and 1 marine moved from 36 Sea Zone to 41 Sea Zone
            EDIT: 2 infantry moved from 41 Sea Zone to Sumatra
            EDIT: 1 marine moved from 41 Sea Zone to Sumatra
            EDIT: 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
            EDIT: 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            EDIT: 1 fighter moved from French Indo China to 44 Sea Zone
            EDIT: 2 infantry moved from French Indo China to 36 Sea Zone
            EDIT: 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            EDIT: 2 infantry moved from 44 Sea Zone to Celebes
            EDIT: 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            EDIT: 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
            EDIT: 1 fighter moved from French Indo China to 20 Sea Zone
            EDIT: 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            EDIT: 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            EDIT: 2 bombers moved from French Indo China to 6 Sea Zone
            EDIT: 1 fighter moved from Japan to 6 Sea Zone
            EDIT: 1 infantry moved from French Indo China to Shan State
            EDIT: 2 infantry moved from French Indo China to Siam
            EDIT: 1 fighter and 1 tactical_bomber moved from French Indo China to Siam
            EDIT: 2 infantry moved from French Indo China to 36 Sea Zone
            EDIT: 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            EDIT: 2 infantry moved from 37 Sea Zone to Malaya
            EDIT: 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
    
        Combat - Japanese
            EDIT: Battle in 44 Sea Zone
                EDIT: Japanese attack with 1 fighter and 1 transport
                EDIT: ANZAC defend with 1 transport
                EDIT: 1 transport owned by the ANZAC lost in 44 Sea Zone
                EDIT: Japanese win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 7
            EDIT: Battle in 41 Sea Zone
                EDIT: Japanese attack with 1 battleship and 1 transport
                EDIT: British defend with 1 transport
                EDIT: 1 transport owned by the British lost in 41 Sea Zone
                EDIT: Japanese takes 41 Sea Zone from Neutral
                EDIT: Japanese win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 7
            EDIT: Battle in Sumatra
                EDIT: Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                EDIT: British defend with 2 infantry
                    EDIT: 2/5 hits, 1,83 expected hits
                    EDIT: 1/2 hits, 0,67 expected hits
                EDIT: 2 infantry owned by the British lost in Sumatra
                EDIT: Japanese takes Sumatra from UK_Pacific
                EDIT: Japanese win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
            Battle in Celebes
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1,50 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 3 : 1/4 hits, 1,50 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Malaya
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 0/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 3 : 0/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
                1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
            Battle in Siam
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Siam, round 2 : 0/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Siam, round 3 : 2/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 6 Sea Zone
                Japanese attack with 2 bombers and 1 fighter
                Americans defend with 1 destroyer, 2 submarines and 1 transport
                2 submarines owned by the Americans Submerged
                    Japanese roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Sumatra: 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 carrier moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            2 bombers moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 20 Sea Zone to Japan
            1 fighter moved from 20 Sea Zone to 6 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Celebes to 35 Sea Zone
            1 fighter moved from Celebes to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 artillery moved from Jehol to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Japan
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            3 infantry moved from Shantung to Jehol
            2 infantry moved from Kiangsu to Anhwe
            1 armour moved from Anhwe to Hunan
            1 infantry moved from Yunnan to Hunan
            1 fighter and 1 tactical_bomber moved from Siam to Hunan
    
        Place Units - Japanese
            2 carriers, 2 destroyers and 1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,5
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1,33
    Americans : 0,67
    UK_Pacific : 1,67
    EDIT: : 0,50
    Japanese : -4,67
    

    Savegame

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