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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 5 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan State
2 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from French Indo China to Yunnan
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Szechwan to Shensi
2 fighters moved from Kweichow to Shensi
2 bombers moved from Szechwan to Shensi
4 bombers moved from French Indo China to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 6 bombers, 2 fighters, 1 infantry and 1 mech_infantry
Russians defend with 3 infantry
Japanese roll dice for 6 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Shensi, round 2 : 4/10 hits, 5.33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 6 bombers, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Kweichow to Sikang
6 bombers moved from Shensi to French Indo China
2 fighters moved from Shensi to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 33 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun and 2 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 submarine moved from 17 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Sumatra to French Indo China
3 bombers moved from Japan to Caroline Islands
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Hunan to Kweichow
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
5 bombers placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : -0.33
Japanese : -3.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Non Combat Move - Americans
1 fighter moved from 26 Sea Zone to 10 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 armour, 5 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 5 artilleries, 3 carriers, 1 cruiser, 6 destroyers, 11 infantry, 1 marine, 1 mech_infantry, 9 submarines, 2 tactical_bombers and 9 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 5 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to 110 Sea Zone
2 fighters moved from Eastern United States to Morocco
3 fighters moved from 91 Sea Zone to Morocco
Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 8 artilleries, 6 infantry and 10 mech_infantrys moved from Iraq to Northwest Persia
2 armour and 3 mech_infantrys moved from Russia to Rostov
1 armour and 3 mech_infantrys moved from Vologda to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
7 fighters and 1 tactical_bomber moved from Iraq to Volgograd
Combat - British
Battle in 39 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Volgograd
British attack with 1 armour, 7 fighters, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 7 fighters, 5 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/14 hits, 5.50 expected hits
Germans roll dice for 3 armour, 3 infantry and 1 mech_infantry in Volgograd, round 2 : 4/7 hits, 2.83 expected hits
4 mech_infantrys owned by the British, 3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
British roll dice for 1 armour, 7 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 6/10 hits, 4.83 expected hits
Germans roll dice for 3 armour in Volgograd, round 3 : 1/3 hits, 1.50 expected hits
1 mech_infantry owned by the British and 3 armour owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 armour, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 5 mech_infantrys
Casualties for Germans: 3 armour, 3 infantry and 1 mech_infantry
Battle in Rostov
British attack with 2 armour and 3 mech_infantrys
Germans defend with 1 artillery; Italians defend with 1 aaGun, 1 bomber and 1 infantry
British roll dice for 2 armour and 3 mech_infantrys in Rostov, round 2 : 3/5 hits, 1.50 expected hits
Germans roll dice for 1 aaGun, 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
1 mech_infantry owned by the British, 1 aaGun owned by the Italians, 1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Rostov
British roll dice for 2 armour and 2 mech_infantrys in Rostov, round 3 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 20
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 aaGun, 1 bomber and 1 infantry
Casualties for Germans: 1 artillery
Battle in Northwest Persia
British attack with 2 armour, 8 artilleries, 6 infantry and 10 mech_infantrys
Italians defend with 3 infantry
British roll dice for 2 armour, 8 artilleries, 6 infantry and 10 mech_infantrys in Northwest Persia, round 2 : 6/26 hits, 7.67 expected hits
Italians roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Italians with 2 armour, 8 artilleries, 5 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantry
Non Combat Move - British
7 fighters and 1 tactical_bomber moved from Volgograd to Samara
1 armour moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 mech_infantry moved from Iraq to Northwest Persia
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Libya to Alexandria
3 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - British
1 infantry and 2 mech_infantrys placed in Iraq
3 infantry placed in Egypt
1 destroyer placed in 71 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.50
British : 1.17
Italians : 0.00
Chinese : -1.50
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tunisia to Tobruk
Italians take Libya from British
Italians take Tobruk from British
3 fighters moved from 92 Sea Zone to Algeria
1 infantry moved from Tunisia to Algeria
1 infantry moved from Tunisia to Algeria
1 tactical_bomber moved from Southern Italy to Algeria
1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 battleship and 2 cruisers moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Alexandria
3 armour and 3 mech_infantrys moved from Bryansk to Rostov
2 tactical_bombers moved from Southern Italy to Rostov
1 tactical_bomber moved from Gibraltar to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 4 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Algeria
Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 2/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 3 armour, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 armour and 2 mech_infantrys
Italians roll dice for 3 armour, 3 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 2/8 hits, 3.33 expected hits
Russians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.67 expected hits
2 mech_infantrys owned by the British and 1 mech_infantry owned by the Italians lost in Rostov
Italians roll dice for 3 armour, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 3 : 4/7 hits, 3.17 expected hits
Russians roll dice for 2 armour in Rostov, round 3 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Italians and 2 armour owned by the British lost in Rostov
Italians win, taking Rostov from Russians with 3 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Italians: 2 mech_infantrys
Casualties for British: 2 armour and 2 mech_infantrys
Battle in Alexandria
Italians attack with 1 artillery and 5 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Alexandria, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 submarine moved from 92 Sea Zone to 95 Sea Zone
2 carriers moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Rostov to Ukraine
3 fighters and 1 tactical_bomber moved from Algeria to Gibraltar
5 fighters moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Tunisia to Tobruk
Place Units - Italians
2 fighters placed in Southern Italy
1 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : -2.83
British : 0.33
Americans : -0.33
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 47 Sea Zone to 50 Sea Zone
Place Units - ANZAC
1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3,3,2
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bryansk to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Smolensk to Russia
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 bomber moved from Novgorod to Volgograd
1 bomber moved from Novgorod to Volgograd
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
5 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 5 infantry moved from 98 Sea Zone to Egypt
4 fighters and 4 tactical_bombers moved from Greece to Egypt
3 bombers moved from Western Germany to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
2 bombers moved from Western Germany to Egypt
Combat - Germans
Battle in Egypt
Germans attack with 1 artillery, 2 bombers, 4 fighters, 5 infantry and 4 tactical_bombers
British defend with 1 airfield, 1 factory_minor, 1 harbour and 8 infantry; ANZAC defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers, 4 fighters, 5 infantry and 4 tactical_bombers in Egypt, round 2 : 3/16 hits, 7.33 expected hits
British roll dice for 10 infantry in Egypt, round 2 : 5/10 hits, 3.33 expected hits
2 infantry owned by the ANZAC, 5 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
Germans roll dice for 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers in Egypt, round 3 : 8/11 hits, 6.33 expected hits
British roll dice for 7 infantry in Egypt, round 3 : 1/7 hits, 2.33 expected hits
1 fighter owned by the Germans and 7 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter and 5 infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 8 infantry
Battle in Volgograd
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 armour; Russians defend with 1 factory_minor
Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Russia
Germans attack with 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
Germans roll dice for 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Russia, round 2 : 5/8 hits, 3.67 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Russia, round 2 : 0/3 hits, 1.33 expected hits
1 infantry owned by the Russians, 1 fighter owned by the Russians and 1 artillery owned by the Russians lost in Russia
Germans destroys 16PUs while taking Russians capital
Germans win, taking Russia from Russians with 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Russians: 1 artillery, 1 fighter and 1 infantry
Non Combat Move - Germans
2 bombers moved from Egypt to Alexandria
2 carriers moved from 92 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Egypt to Alexandria
2 infantry moved from Novgorod to 115 Sea Zone
2 marines moved from Novgorod to 115 Sea Zone
1 aaGun moved from Novgorod to 115 Sea Zone
1 aaGun, 2 infantry and 2 marines moved from 115 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from Russia to Rostov
3 bombers moved from Russia to Bryansk
2 bombers moved from Volgograd to Rostov
1 artillery moved from Belarus to Bryansk
3 artilleries moved from Belarus to Bryansk
1 aaGun moved from Belarus to Novgorod
4 fighters and 2 tactical_bombers moved from Novgorod to Western Germany
1 infantry moved from Western Germany to France
2 mech_infantrys moved from Western Germany to Germany
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 126 Sea Zone
2 mech_infantrys moved from Bryansk to Ukraine
2 mech_infantrys moved from Bryansk to Ukraine
5 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
9 armour moved from Bryansk to Rostov
6 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
2 fighters moved from Western Germany to Gibraltar
2 fighters moved from Western Germany to Gibraltar
2 tactical_bombers moved from Greece to Gibraltar
3 tactical_bombers moved from Greece to Western Germany
2 mech_infantrys moved from Germany to Western Germany
4 mech_infantrys moved from Eastern Poland to Germany
Place Units - Germans
2 fighters placed in Western Germany
8 infantry placed in Western Germany
10 infantry placed in Germany
2 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -2.00
British : 0.33
Russians : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Samara to Vologda
1 bomber moved from Kansu to Vologda
1 infantry and 1 mech_infantry moved from Kansu to Shensi
1 bomber moved from Kansu to Shensi
1 mech_infantry moved from Kansu to Tsinghai
8 fighters and 3 tactical_bombers moved from Kansu to Tsinghai
1 infantry moved from Tambov to Rostov
3 armour, 17 artilleries, 41 infantry and 1 mech_infantry moved from Samara to Volgograd
Combat - Russians
Battle in Tsinghai
Russians attack with 8 fighters, 1 mech_infantry and 3 tactical_bombers
Japanese defend with 1 infantry
Russians roll dice for 8 fighters, 1 mech_infantry and 3 tactical_bombers in Tsinghai, round 2 : 5/12 hits, 6.17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 8 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Volgograd
Russians attack with 3 armour, 17 artilleries, 41 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 armour, 17 artilleries, 41 infantry and 1 mech_infantry in Volgograd, round 2 : 15/62 hits, 17.00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 armour, 17 artilleries, 40 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 infantry
Germans defend with 9 armour, 2 bombers, 1 fighter, 18 mech_infantrys and 1 tactical_bomber; Italians defend with 3 armour and 1 mech_infantry
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 12 armour, 2 bombers, 1 fighter, 19 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 11/35 hits, 13.83 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win with 12 armour, 2 bombers, 1 fighter, 19 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
8 fighters and 3 tactical_bombers moved from Tsinghai to Northwest Persia
4 aaGuns moved from Samara to Volgograd
1 bomber moved from Vologda to Northwest Persia
1 bomber moved from Shensi to Northwest Persia
Turn Complete - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Volgograd: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.33
Italians : -2.83
Russians : -3.17
Japanese : -1.00
@ArtofWar1947
Apparently the Russian infantry unit in Tambov got lost and wondered into a suicide mission in Rostov (instead of joining his comrades in attacking Volgograd).
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 5 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
5 bombers moved from Japan to Yenisey
5 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Szechwan to Shensi
1 mech_infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Hopei to Kansu
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Hunan to Shensi
3 mech_infantrys moved from Kweichow to Shensi
4 bombers moved from French Indo China to Kansu
2 bombers moved from French Indo China to Kansu
1 fighter and 1 tactical_bomber moved from French Indo China to Tsinghai
3 fighters moved from French Indo China to Shensi
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
10 fighters and 5 tactical_bombers moved from 33 Sea Zone to Marianas
Combat - Japanese
Battle in Yenisey
Japanese attack with 5 bombers and 5 infantry
Russians defend with 3 infantry
Japanese roll dice for 5 bombers and 5 infantry in Yenisey, round 2 : 5/10 hits, 4.17 expected hits
Russians roll dice for 3 infantry in Yenisey, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 5 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in Kansu
Japanese attack with 6 bombers and 2 mech_infantrys
Chinese defend with 1 fighter and 1 infantry; Russians defend with 1 aaGun
AA fire in Kansu : 1/3 hits, 0.50 expected hits
1 bomber owned by the Japanese lost in Kansu
Japanese roll dice for 5 bombers and 2 mech_infantrys in Kansu, round 2 : 4/7 hits, 3.67 expected hits
Chinese roll dice for 1 aaGun, 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese, 1 aaGun owned by the Russians, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 bomber and 1 mech_infantry
Casualties for Russians: 1 aaGun
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Tsinghai
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Marianas
Japanese attack with 1 artillery, 10 fighters, 1 infantry and 5 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 10 fighters, 1 infantry and 5 tactical_bombers in Marianas, round 2 : 9/17 hits, 9.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Marianas
Japanese win, taking Marianas from ANZAC with 1 artillery, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 3 fighters and 5 mech_infantrys
Russians defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 3 fighters and 5 mech_infantrys in Shensi, round 2 : 5/9 hits, 2.83 expected hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
10 fighters and 5 tactical_bombers moved from Marianas to 33 Sea Zone
1 mech_infantry moved from Szechwan to Kazakhstan
1 infantry moved from Szechwan to Sikang
5 bombers moved from Kansu to Yunnan
1 mech_infantry moved from Shan State to Yunnan
1 fighter moved from Japan to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Tsinghai to Sikang
3 mech_infantrys moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Chahar
5 bombers moved from Yenisey to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Yakut S.S.R. to Yenisey
1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Shensi to Hopei
2 fighters moved from Shensi to Yunnan
2 artilleries and 2 infantry moved from French Indo China to Shan State
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
Place Units - Japanese
5 bombers placed in Japan
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 71 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
AA fire in Kansu : : 0.50
Chinese : 1.00
Russians : 1.00
Japanese : 4.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 5 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 5 artilleries, 3 carriers, 1 cruiser, 6 destroyers, 1 fighter, 11 infantry, 1 marine, 1 mech_infantry, 7 submarines, 2 tactical_bombers and 9 transports moved from 110 Sea Zone to 112 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from Morocco to 112 Sea Zone
1 armour, 5 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 26 Sea Zone to 16 Sea Zone
11 fighters moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Morocco to Algeria
3 fighters moved from Morocco to Algeria
Combat - Americans
Battle in Soviet Far East
Battle in Norway
Battle in Algeria
Americans attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Algeria, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Soviet Far East from Japanese, taking Norway from Germans with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in 16 Sea Zone
Americans attack with 11 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 11 fighters in 16 Sea Zone, round 2 : 6/11 hits, 5.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 11 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Iwo Jima
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
11 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from 112 Sea Zone to United Kingdom
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
2 fighters moved from Morocco to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from Eastern United States to United Kingdom
3 fighters moved from Algeria to Morocco
Place Units - Americans
1 armour, 2 fighters and 3 infantry placed in Western United States
1 fighter placed in Eastern United States
2 destroyers and 2 transports placed in 10 Sea Zone
Americans undo move 1.
1 submarine placed in 10 Sea Zone
1 armour, 1 fighter and 3 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 2 fighters and 5 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Morocco to Algeria
British take Algeria from Italians
1 armour moved from Algeria to Morocco
1 destroyer moved from 39 Sea Zone to 74 Sea Zone
1 destroyer moved from 71 Sea Zone to 74 Sea Zone
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt
1 infantry and 1 marine moved from Iraq to 80 Sea Zone
1 infantry, 1 marine and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry and 1 marine moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Italians
Combat - British
Battle in 74 Sea Zone
British attack with 2 destroyers
Japanese defend with 1 submarine
British roll dice for 2 destroyers in 74 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 74 Sea Zone
British win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Egypt
British attack with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
2 mech_infantrys moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns, 2 fighters, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from Morocco to United Kingdom
3 fighters moved from United Kingdom to Norway
Place Units - British
3 mech_infantrys placed in Iraq
1 fighter and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,4,5,4,2,4,4,2,3,3
British collect 38 PUs (4 lost to blockades); end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.67
British : 1.83
Americans : -1.83
Chinese : -0.17
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 5 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 5 artilleries, 3 carriers, 1 cruiser, 6 destroyers, 1 fighter, 11 infantry, 1 marine, 1 mech_infantry, 7 submarines, 2 tactical_bombers and 9 transports moved from 110 Sea Zone to 112 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from Morocco to 112 Sea Zone
1 armour, 5 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 26 Sea Zone to 16 Sea Zone
11 fighters moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Morocco to Algeria
3 fighters moved from Morocco to Algeria
Combat - Americans
Battle in Soviet Far East
Battle in Norway
Battle in Algeria
Americans attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Algeria, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Soviet Far East from Japanese, taking Norway from Germans with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in 16 Sea Zone
Americans attack with 11 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 11 fighters in 16 Sea Zone, round 2 : 6/11 hits, 5.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 11 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Iwo Jima
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
11 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from 112 Sea Zone to United Kingdom
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
2 fighters moved from Morocco to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from Eastern United States to United Kingdom
3 fighters moved from Algeria to Morocco
Place Units - Americans
1 armour, 2 fighters and 3 infantry placed in Western United States
1 fighter placed in Eastern United States
2 destroyers and 2 transports placed in 10 Sea Zone
Americans undo move 1.
1 submarine placed in 10 Sea Zone
1 armour, 1 fighter and 3 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 2 fighters and 5 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Morocco to Algeria
British take Algeria from Italians
1 armour moved from Algeria to Morocco
1 destroyer moved from 39 Sea Zone to 74 Sea Zone
1 destroyer moved from 71 Sea Zone to 74 Sea Zone
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt
1 infantry and 1 marine moved from Iraq to 80 Sea Zone
1 infantry, 1 marine and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry and 1 marine moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Italians
Combat - British
Battle in 74 Sea Zone
British attack with 2 destroyers
Japanese defend with 1 submarine
British roll dice for 2 destroyers in 74 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 74 Sea Zone
British win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Egypt
British attack with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
2 mech_infantrys moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns, 2 fighters, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from Morocco to United Kingdom
3 fighters moved from United Kingdom to Norway
Place Units - British
3 mech_infantrys placed in Iraq
1 fighter and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,4,5,4,2,4,4,2,3,3
British collect 38 PUs (4 lost to blockades); end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 6 infantry
EDIT: Adding units owned by British to Scotland: 6 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.67
British : 1.83
Americans : -1.83
Chinese : -0.17
Japanese : 1.50
hey art, sorry for the long delay, I will try to pick up the pace here. I recently got a new laptop and only had the latest version of triplea installed, which all my other games are at, and so every time I wanted to launch and play this one, I ran into the backwards compatibility issue, then got lazy about installing the old version on the laptop. anyway that’s on me, I do have the old version still on my workstation here.
question for you: looks like you forgot to move your uk air in Russia. do you want to move it before I do italy?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 5 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 5 artilleries, 3 carriers, 1 cruiser, 6 destroyers, 1 fighter, 11 infantry, 1 marine, 1 mech_infantry, 7 submarines, 2 tactical_bombers and 9 transports moved from 110 Sea Zone to 112 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from Morocco to 112 Sea Zone
1 armour, 5 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 26 Sea Zone to 16 Sea Zone
11 fighters moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Morocco to Algeria
3 fighters moved from Morocco to Algeria
Combat - Americans
Battle in Soviet Far East
Battle in Norway
Battle in Algeria
Americans attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Algeria, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Soviet Far East from Japanese, taking Norway from Germans with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in 16 Sea Zone
Americans attack with 11 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 11 fighters in 16 Sea Zone, round 2 : 6/11 hits, 5.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 11 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Iwo Jima
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
11 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from 112 Sea Zone to United Kingdom
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
2 fighters moved from Morocco to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from Eastern United States to United Kingdom
3 fighters moved from Algeria to Morocco
Place Units - Americans
1 armour, 2 fighters and 3 infantry placed in Western United States
1 fighter placed in Eastern United States
2 destroyers and 2 transports placed in 10 Sea Zone
Americans undo move 1.
1 submarine placed in 10 Sea Zone
1 armour, 1 fighter and 3 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 2 fighters and 5 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Morocco to Algeria
British take Algeria from Italians
1 armour moved from Algeria to Morocco
1 destroyer moved from 39 Sea Zone to 74 Sea Zone
1 destroyer moved from 71 Sea Zone to 74 Sea Zone
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt
1 infantry and 1 marine moved from Iraq to 80 Sea Zone
1 infantry, 1 marine and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry and 1 marine moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Italians
Combat - British
Battle in 74 Sea Zone
British attack with 2 destroyers
Japanese defend with 1 submarine
British roll dice for 2 destroyers in 74 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 74 Sea Zone
British win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Egypt
British attack with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
2 mech_infantrys moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns, 2 fighters, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from Morocco to United Kingdom
3 fighters moved from United Kingdom to Norway
Place Units - British
3 mech_infantrys placed in Iraq
1 fighter and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,4,5,4,2,4,4,2,3,3
British collect 38 PUs (4 lost to blockades); end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 6 infantry
EDIT: Adding units owned by British to Scotland: 6 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Volgograd: 1 armour, 7 fighters and 1 tactical_bomber
EDIT: Removing units owned by British from Samara: 1 armour, 7 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.67
British : 1.83
Americans : -1.83
Chinese : -0.17
Japanese : 1.50
@ArtofWar1947
No rush. Have been busy with work and two other games. So I have not minded the slower pace.
Thanks for heads up on the UK units in Russia. They are now moved. I have the opposite of dementia; I create new memories by remembering things that I only intended to do. Better than dementia I suppose, but very dangerous when playing non-forgiving AA opponents.
Test summary from TripleA, engine version: 1.9, time: 6:59:47 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 bombers; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 5 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Tunisia to Algeria
Italians take Algeria from British
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Russia
1 mech_infantry moved from Rostov to Caucasus
2 tactical_bombers moved from Ukraine to Caucasus
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Egypt, round 2 : 3/10 hits, 2.33 expected hits
British roll dice for 1 infantry, 1 marine and 1 mech_infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 marine owned by the British and 1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for British: 1 infantry, 1 marine and 1 mech_infantry
Battle in Caucasus
Italians attack with 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Italians roll dice for 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 tactical_bombers moved from Caucasus to Rostov
1 submarine moved from 95 Sea Zone to 92 Sea Zone
4 fighters moved from Gibraltar to 98 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Holland Belgium to Western Germany
1 artillery moved from France to Northern Italy
1 fighter and 1 tactical_bomber moved from France to Western Germany
2 mech_infantrys moved from Northern Italy to Romania
3 fighters and 2 tactical_bombers moved from Gibraltar to Western Germany
Place Units - Italians
3 bombers placed in Southern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians : 2.33
British : -1.33
alright, i finally got around to installing the old version of triplea on my new laptop, so it’ll be more convenient for me to play at a more regular pace.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 50 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,5,1
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 50 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,5,1
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 22 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 22 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 3 destroyers and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Russia to Samara
Germans take Samara from Russians
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 bomber moved from Alexandria to 81 Sea Zone
1 bomber moved from Alexandria to Iraq
Combat - Germans
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Western Germany
2 marines moved from Finland to 115 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 marines, 1 submarine and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 marines moved from 113 Sea Zone to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 aaGun and 2 infantry moved from Finland to Vyborg
1 aaGun and 2 infantry moved from Novgorod to Vyborg
1 submarine moved from 126 Sea Zone to 127 Sea Zone
1 infantry moved from Russia to Tambov
27 artilleries moved from Bryansk to Rostov
1 aaGun, 2 armour and 4 mech_infantrys moved from Ukraine to Rostov
10 mech_infantrys moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
3 bombers moved from Bryansk to Western Germany
1 bomber moved from 81 Sea Zone to Southern Italy
4 fighters and 2 tactical_bombers moved from Gibraltar to Western Germany
6 fighters moved from Western Germany to 113 Sea Zone
2 bombers moved from Rostov to Western Germany
2 tactical_bombers moved from Alexandria to 98 Sea Zone
2 mech_infantrys moved from Tunisia to Tobruk
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Alexandria to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Rostov to 98 Sea Zone
1 bomber moved from Iraq to Egypt
Place Units - Germans
2 carriers, 3 destroyers and 5 submarines placed in 113 Sea Zone
1 submarine placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Egypt: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
AA fire in Iraq : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - Russians
3 armour, 17 artilleries, 41 infantry and 1 mech_infantry moved from Volgograd to Rostov
2 bombers, 8 fighters and 3 tactical_bombers moved from Northwest Persia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 3 armour, 17 artilleries, 2 bombers, 8 fighters, 41 infantry, 1 mech_infantry and 3 tactical_bombers
Germans defend with 2 aaGuns, 11 armour, 27 artilleries and 32 mech_infantrys; Italians defend with 2 armour and 2 tactical_bombers
AA fire in Rostov : 1/6 hits, 1.00 expected hits
1 fighter owned by the Russians lost in Rostov
Russians roll dice for 3 armour, 17 artilleries, 2 bombers, 7 fighters, 41 infantry, 1 mech_infantry and 3 tactical_bombers in Rostov, round 2 : 21/74 hits, 23.83 expected hits
Italians roll dice for 2 aaGuns, 13 armour, 27 artilleries, 32 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 17/74 hits, 27.17 expected hits
17 infantry owned by the Russians, 2 aaGuns owned by the Germans and 19 mech_infantrys owned by the Germans lost in Rostov
Russians roll dice for 3 armour, 17 artilleries, 2 bombers, 7 fighters, 24 infantry, 1 mech_infantry and 3 tactical_bombers in Rostov, round 3 : 20/57 hits, 21.00 expected hits
Italians roll dice for 13 armour, 27 artilleries, 13 mech_infantrys and 2 tactical_bombers in Rostov, round 3 : 22/55 hits, 20.83 expected hits
22 infantry owned by the Russians, 7 artilleries owned by the Germans and 13 mech_infantrys owned by the Germans lost in Rostov
Russians roll dice for 3 armour, 17 artilleries, 2 bombers, 7 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Rostov, round 4 : 10/35 hits, 15.00 expected hits
Italians roll dice for 13 armour, 20 artilleries and 2 tactical_bombers in Rostov, round 4 : 15/35 hits, 14.17 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 10 artilleries owned by the Germans and 12 artilleries owned by the Russians lost in Rostov
Russians roll dice for 3 armour, 5 artilleries, 2 bombers, 7 fighters and 3 tactical_bombers in Rostov, round 5 : 10/20 hits, 10.00 expected hits
Italians roll dice for 13 armour, 10 artilleries and 2 tactical_bombers in Rostov, round 5 : 12/25 hits, 10.83 expected hits
4 fighters owned by the Russians, 3 armour owned by the Russians, 10 artilleries owned by the Germans and 5 artilleries owned by the Russians lost in Rostov
retreated to Rostov
Italians win with 13 armour and 2 tactical_bombers remaining. Battle score for attacker is -17
Casualties for Russians: 3 armour, 17 artilleries, 5 fighters, 41 infantry and 1 mech_infantry
Casualties for Germans: 2 aaGuns, 27 artilleries and 32 mech_infantrys
Non Combat Move - Russians
2 bombers, 3 fighters and 3 tactical_bombers moved from Rostov to Northwest Persia
Turn Complete - Russians
Combat Hit Differential Summary :
AA fire in Rostov : : 0.00
Italians : -7.00
Russians : -8.83