Erinmores (Allies +14) vs jim010 (Axis) global OOB
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 fighter and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 unit repaired. 2 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 artillery moved from Central Mongolia to Suiyuyan 1 infantry moved from Central Mongolia to Suiyuyan 1 artillery moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kweichow to Yunnan 2 artilleries moved from Hunan to Yunnan 1 armour moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 armour moved from French Indo China to Yunnan 2 bombers moved from Kwangsi to Siam 3 artilleries, 7 fighters, 5 infantry and 6 tactical_bombers moved from Kwangsi to Yunnan 2 tactical_bombers moved from 36 Sea Zone to Yunnan 2 fighters moved from 36 Sea Zone to Yunnan 3 armour moved from Kwangtung to Yunnan 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Japanese Battle in Borneo Battle in Suiyuyan Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Borneo from UK_Pacific, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Siam Japanese attack with 2 bombers ANZAC defend with 1 fighter and 1 infantry Japanese roll dice for 2 bombers in Siam, round 2 : 2/2 hits, 1.33 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Siam, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 1 bomber owned by the Japanese lost in Siam Japanese win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 bomber Casualties for ANZAC: 1 fighter and 1 infantry Battle in Yunnan Japanese attack with 4 armour, 5 artilleries, 9 fighters, 6 infantry and 8 tactical_bombers British defend with 2 aaGuns, 1 armour, 2 artilleries, 1 fighter and 7 infantry; Chinese defend with 3 artilleries and 14 infantry AA fire in Yunnan : 0/6 hits, 1.00 expected hits Japanese roll dice for 4 armour, 5 artilleries, 9 fighters, 6 infantry and 8 tactical_bombers in Yunnan, round 2 : 12/32 hits, 15.33 expected hits Chinese roll dice for 2 aaGuns, 1 armour, 5 artilleries, 1 fighter and 21 infantry in Yunnan, round 2 : 9/28 hits, 9.83 expected hits 6 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 aaGuns owned by the British and 10 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 4 armour, 2 artilleries, 9 fighters and 8 tactical_bombers in Yunnan, round 3 : 8/23 hits, 12.50 expected hits Chinese roll dice for 1 armour, 5 artilleries, 1 fighter and 11 infantry in Yunnan, round 3 : 6/18 hits, 6.50 expected hits 1 tactical_bomber owned by the Japanese, 2 artilleries owned by the Japanese, 3 armour owned by the Japanese, 4 infantry owned by the Chinese and 4 infantry owned by the British lost in Yunnan Japanese roll dice for 1 armour, 9 fighters and 7 tactical_bombers in Yunnan, round 4 : 11/17 hits, 9.67 expected hits Chinese roll dice for 1 armour, 5 artilleries, 1 fighter and 3 infantry in Yunnan, round 4 : 2/10 hits, 3.83 expected hits 2 fighters owned by the Japanese, 2 artilleries owned by the British, 3 infantry owned by the British, 1 fighter owned by the British, 3 artilleries owned by the Chinese and 1 armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 3 armour, 5 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber Casualties for British: 2 aaGuns, 1 armour, 2 artilleries, 1 fighter and 7 infantry Casualties for Chinese: 3 artilleries and 14 infantry Non Combat Move - Japanese 1 artillery and 2 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 7 fighters and 7 tactical_bombers moved from Yunnan to Kwangsi 1 bomber moved from Siam to Kwangsi 2 battleships, 3 carriers, 2 cruisers and 4 destroyers moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Japan to 6 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 5 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from Amur to Sakha 1 aaGun moved from Jehol to Manchuria Place Units - Japanese 1 fighter and 4 submarines placed in 6 Sea Zone 1 airfield placed in Kwangsi Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 AA fire in Yunnan : : -1.00 Chinese : -3.50 Japanese : -4.50
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If you hit japan, put 1 kamikazi on each destroyer, cruiser and carrier. Use them all, but 1 each only.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 86 Sea Zone 1 tactical_bomber moved from 101 Sea Zone to 86 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from 101 Sea Zone to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery, 1 battleship, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 16 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Midway to 26 Sea Zone 2 bombers moved from Midway to Queensland 1 cruiser moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 bomber and 2 fighters placed in Eastern United States 1 carrier and 2 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : 0.50 Japanese : 0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma 1 infantry moved from Sikang to Szechwan Place Units - Chinese 2 infantry placed in Sikang 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -1.00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 86 Sea Zone 1 tactical_bomber moved from 101 Sea Zone to 86 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from 101 Sea Zone to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery, 1 battleship, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 16 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Midway to 26 Sea Zone 2 bombers moved from Midway to Queensland 1 cruiser moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 bomber and 2 fighters placed in Eastern United States 1 carrier and 2 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma 1 infantry moved from Sikang to Szechwan Place Units - Chinese 2 infantry placed in Sikang 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Gibraltar to 119 Sea Zone 1 destroyer moved from 106 Sea Zone to 119 Sea Zone Combat - British Battle in 119 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from 119 Sea Zone to Scotland 2 aaGuns moved from United Kingdom to Scotland 4 infantry moved from United Kingdom to Scotland 1 armour, 2 infantry and 3 mech_infantrys moved from India to Burma 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 bomber and 1 tactical_bomber moved from Eastern Persia to India 2 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 fighter moved from Egypt to Eastern Persia 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Egypt to Iraq 1 battleship moved from 54 Sea Zone to 42 Sea Zone Place Units - British 3 fighters placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.17 British : 0.17 Americans : 0.50 Chinese : -0.33 Japanese : -0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 bomber and 1 submarine; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour moved from Romania to Ukraine Italians take Bessarabia from Russians Italians take Ukraine from Russians 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk Italians take Tobruk from ANZAC 1 armour moved from Eastern Poland to Archangel Italians take Archangel from Russians Combat - Italians Non Combat Move - Italians 1 armour moved from Algeria to Libya 5 submarines moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from Northern Italy to Southern France 2 artilleries moved from Northern Italy to Southern France Place Units - Italians 1 submarine placed in 95 Sea Zone 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 airfield and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 aaGun moved from Queensland to 54 Sea Zone 1 aaGun and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Dutch New Guinea to New Guinea 1 battleship and 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 infantry moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 airfield placed in Java 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 airfield and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 aaGun moved from Queensland to 54 Sea Zone 1 aaGun and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Dutch New Guinea to New Guinea 1 battleship and 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 infantry moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 airfield placed in Java 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Combat - French Non Combat Move - French 1 cruiser moved from 101 Sea Zone to 106 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@jim010 Challenging. Have not seen the German Panzer Strategy before. Combined with an equally aggressive Japanese force. Has me studying the board between moves.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk 5 armour moved from Baltic States to Bryansk 1 bomber moved from Western Germany to Smolensk 1 bomber moved from Southern Italy to Smolensk 2 mech_infantrys moved from Belarus to Western Ukraine 1 armour moved from Belarus to Western Ukraine 24 armour, 4 artilleries, 23 infantry and 1 mech_infantry moved from Belarus to Bryansk 1 artillery and 7 infantry moved from Novgorod to Belarus 8 armour moved from Germany to Eastern Poland Combat - Germans Battle in Bryansk Germans attack with 29 armour, 4 artilleries, 23 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 29 armour, 4 artilleries, 23 infantry and 1 mech_infantry in Bryansk, round 2 : 19/57 hits, 20.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 29 armour, 4 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 armour and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 2 bombers and 1 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Western Germany to Southern Italy 2 bombers moved from Smolensk to Belarus 3 artilleries moved from France to Southern France Place Units - Germans 3 armour placed in Novgorod 3 fighters and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Germans collect 50 PUs (1 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.33
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I’m probably going to concede
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@jim010 WHAT !?!
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Don’t worry, I’ll play out the rounds until the decisive battle. But my odds of that battle are dropping out of my favour. And my pacific play is no good.
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@jim010 sounds like you are saying, “trying to win both sides.” That is very difficult in a well played match. imho, you can “win” on one side if Allies are forced to spend on both sides. Are you saying you think your Tank strat is doomed? Because provided you force Allies to spend in Pacific, it is a shit ton of armor. and I’ve had to back up more than I normally would.
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Oh I think that my German moves are solid. Italy needs work, and the Pacific is a disaster. I play Europe mostly. Rarely do I play global, which is proving to be quite different.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 3 fighters moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 5/7 hits, 3.00 expected hits Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Archangel Russians win, taking Archangel from Italians with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Italians: 1 armour Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Archangel to Russia 1 infantry moved from Samara to Novosibirsk 1 armour and 1 mech_infantry moved from Russia to Novosibirsk 1 infantry moved from Shensi to Szechwan 3 mech_infantrys moved from Volgograd to Russia 1 infantry moved from Samara to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.50 Russians : 2.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 2 infantry and 1 mech_infantry moved from Kweichow to Yunnan 6 infantry moved from Kwangsi to Yunnan 2 artilleries moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 bomber moved from Kwangsi to Philippines 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 fighter moved from Kwangsi to 37 Sea Zone 1 infantry moved from Sakha to Buryatia 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 fighter moved from Kwangsi to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 2 battleships moved from 6 Sea Zone to 35 Sea Zone 2 cruisers moved from 6 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 4 submarines moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 43 Sea Zone Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 1 transport owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Americans: 1 cruiser and 1 transport Battle in 37 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 37 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 2 destroyers, 4 submarines and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 battleships, 2 cruisers, 2 destroyers, 4 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Philippines Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is -9 Casualties for Japanese: 1 bomber and 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 3 artilleries, 8 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 1/12 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from 25 Sea Zone to 6 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangsi to 6 Sea Zone 4 transports moved from 36 Sea Zone to 6 Sea Zone 1 aaGun moved from Manchuria to Jehol 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone 2 fighters moved from 43 Sea Zone to 35 Sea Zone 2 fighters moved from 37 Sea Zone to Kwangsi 2 tactical_bombers moved from 37 Sea Zone to Kwangsi Place Units - Japanese 3 mech_infantrys placed in Kiangsu 3 fighters placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
ANZAC : 0.17 Americans : 0.33 Chinese : -0.33 Japanese : -1.67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to Southern France 1 bomber moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 43 Sea Zone 1 bomber and 1 fighter moved from Queensland to 43 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 5 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Battle in Morocco Battle in 43 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking Morocco from Italians, taking 43 Sea Zone from Japanese with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 25 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 bomber and 2 fighters moved from 43 Sea Zone to 42 Sea Zone 2 bombers, 2 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Eastern United States to Gibraltar 1 tactical_bomber moved from 86 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 carrier and 1 destroyer moved from 86 Sea Zone to 89 Sea Zone 1 armour moved from Western United States to Central United States Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 3 fighters placed in Eastern United States 3 infantry placed in Central United States 1 infantry placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 0.67 AA fire in Southern France : : 0.83 AA fire in Normandy Bordeaux : : -0.17 Japanese : -0.50
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Sikang to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to Southern France 1 bomber moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 43 Sea Zone 1 bomber and 1 fighter moved from Queensland to 43 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 5 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Battle in Morocco Battle in 43 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking Morocco from Italians, taking 43 Sea Zone from Japanese with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 25 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 bomber and 2 fighters moved from 43 Sea Zone to 42 Sea Zone 2 bombers, 2 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Eastern United States to Gibraltar 1 tactical_bomber moved from 86 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 carrier and 1 destroyer moved from 86 Sea Zone to 89 Sea Zone 1 armour moved from Western United States to Central United States Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 3 fighters placed in Eastern United States 3 infantry placed in Central United States 1 infantry placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Sikang to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour, 7 infantry and 2 mech_infantrys moved from Burma to Yunnan 1 bomber and 1 tactical_bomber moved from India to Yunnan 1 mech_infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 destroyer moved from 92 Sea Zone to 89 Sea Zone Combat - British Battle in Yunnan British attack with 1 armour, 1 bomber, 7 infantry, 4 mech_infantrys and 1 tactical_bomber Japanese defend with 3 artilleries, 8 infantry and 1 mech_infantry British roll dice for 1 armour, 1 bomber, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 5/14 hits, 3.67 expected hits Japanese roll dice for 3 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 7/12 hits, 4.00 expected hits 5 infantry owned by the Japanese and 7 infantry owned by the British lost in Yunnan British roll dice for 1 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits, 2.50 expected hits Japanese roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 3 : 1/7 hits, 2.33 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan British roll dice for 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 4 : 2/6 hits, 2.33 expected hits Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 4 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Yunnan British roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 5 : 1/4 hits, 2.00 expected hits Japanese roll dice for 3 artilleries in Yunnan, round 5 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in Yunnan British roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 6 : 1/4 hits, 2.00 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 6 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Yunnan British roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 7 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 7 infantry and 3 mech_infantrys Casualties for Japanese: 3 artilleries, 8 infantry and 1 mech_infantry Non Combat Move - British 1 bomber moved from Yunnan to Java 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 3 infantry moved from India to Burma 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Eastern Persia to Burma 1 fighter moved from Eastern Persia to Szechwan 2 armour and 1 mech_infantry moved from Eastern Persia to India 1 mech_infantry moved from Iraq to Eastern Persia 3 fighters moved from Persia to Szechwan 1 mech_infantry moved from Egypt to Iraq 1 destroyer moved from 119 Sea Zone to 108 Sea Zone 2 aaGuns and 4 infantry moved from Scotland to United Kingdom 1 fighter moved from Scotland to Gibraltar 1 fighter moved from Gibraltar to Egypt Place Units - British 1 submarine placed in 106 Sea Zone 1 artillery and 1 mech_infantry placed in Egypt 1 armour and 1 mech_infantry placed in Persia 1 fighter placed in United Kingdom 1 mech_infantry placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 1 armour, 1 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
British : -1.50 Americans : 0.67 AA fire in Southern France : : 0.83 AA fire in Normandy Bordeaux : : -0.17 Japanese : -0.50