20L BM3 ArtofWar1947 (Axis) vs. Adam514 (Allies+15) G2


  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry and 2 mech_infantrys moved from Karelia to Novgorod
            1 bomber moved from Norway to Novgorod
            1 bomber moved from Southern Italy to Novgorod
            3 infantry moved from Germany to Poland
            1 infantry moved from Yugoslavia to Romania
            1 infantry moved from Slovakia Hungary to Romania
            1 tactical_bomber moved from Slovakia Hungary to Romania
            1 tactical_bomber moved from Western Germany to Poland
            1 tactical_bomber moved from Norway to Poland
            2 fighters moved from Western Germany to Poland
            2 fighters moved from Germany to Poland
            2 fighters moved from Germany to Romania
            1 fighter moved from Germany to Poland
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 bombers, 1 infantry and 2 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Romania
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 4/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                Germans win, taking Romania from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Poland
                Germans attack with 5 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Poland, round 2 : 6/10 hits, 4.33 expected hits
                    Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Norway to Karelia
            1 bomber moved from Novgorod to Norway
            1 bomber moved from Novgorod to Karelia
            2 infantry moved from Germany to Slovakia Hungary
            3 mech_infantrys moved from Western Germany to Slovakia Hungary
            2 fighters and 1 tactical_bomber moved from Romania to Slovakia Hungary
            2 fighters moved from Poland to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Poland to Norway
            2 infantry moved from France to Western Germany
            1 fighter and 1 tactical_bomber moved from Poland to Western Germany
            1 fighter moved from Poland to Germany
    
        Place Units - Germans
            1 infantry and 2 mech_infantrys placed in Norway
            5 infantry placed in Germany
            3 infantry and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,4,2,6,4,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
            Germans collect 40 PUs (8 lost to blockades); end with 40 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.83
    Russians : 1.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Russians
            Russians buy 4 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Belarus to Novgorod
            2 infantry moved from Bessarabia to Romania
            2 infantry moved from Eastern Poland to Poland
            1 fighter moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            1 fighter and 1 tactical_bomber moved from Belarus to Poland
            1 fighter moved from Russia to Romania
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Romania
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Romania to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
            1 fighter moved from Novgorod to Russia
            1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
            4 armour and 5 mech_infantrys moved from Belarus to Eastern Poland
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Eastern Poland to Belarus
            3 infantry moved from Russia to Bryansk
            2 armour and 4 mech_infantrys moved from Russia to Belarus
            3 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Bessarabia to Eastern Poland
            1 mech_infantry moved from Ukraine to Eastern Poland
            1 mech_infantry moved from Volgograd to Ukraine
    
        Place Units - Russians
            3 infantry placed in Ukraine
            4 armour, 3 infantry and 3 mech_infantrys placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Kiangsi to Anhwe
                  Japanese take Anhwe from Chinese
            2 infantry moved from Jehol to Shantung
            9 mech_infantrys moved from Kiangsi to Kweichow
            1 infantry moved from Hunan to Kweichow
            2 infantry moved from Yunnan to Kweichow
            1 infantry moved from Szechwan to Kweichow
            3 fighters moved from India to Kweichow
            4 bombers moved from Malaya to Kweichow
            1 tactical_bomber moved from Jehol to Kweichow
            1 fighter moved from French Indo China to 44 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
            3 fighters moved from 6 Sea Zone to 25 Sea Zone
            3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Shantung
            4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Kweichow
                Japanese attack with 4 bombers, 3 fighters, 4 infantry, 9 mech_infantrys and 1 tactical_bomber
                Chinese defend with 16 infantry
                    Japanese roll dice for 4 bombers, 3 fighters, 4 infantry, 9 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 10/21 hits, 7.00 expected hits
                    Chinese roll dice for 16 infantry in Kweichow, round 2 : 4/16 hits, 5.33 expected hits
                    4 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 4 bombers, 3 fighters, 9 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 : 5/17 hits, 6.33 expected hits
                    Chinese roll dice for 6 infantry in Kweichow, round 3 : 1/6 hits, 2.00 expected hits
                    1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 4 bombers, 3 fighters, 8 mech_infantrys and 1 tactical_bomber in Kweichow, round 4 : 5/16 hits, 6.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 4 bombers, 3 fighters, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 32
                Casualties for Japanese: 4 infantry and 1 mech_infantry
                Casualties for Chinese: 16 infantry
            Battle in Kiangsu
                Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 4/8 hits, 3.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Shantung, round 2 : 1/7 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            3 fighters and 2 tactical_bombers moved from Shantung to 6 Sea Zone
            4 fighters and 2 tactical_bombers moved from Kiangsu to 6 Sea Zone
            4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from 44 Sea Zone to Philippines
            9 artilleries, 27 infantry and 2 mech_infantrys moved from India to Burma
            1 mech_infantry moved from French Indo China to Szechwan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Shan State to Burma
            3 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsi to Anhwe
            3 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Chahar to Suiyuyan
            2 infantry moved from Jehol to Chahar
            4 bombers moved from Kweichow to French Indo China
            3 fighters moved from Kweichow to French Indo China
            1 tactical_bomber moved from Kweichow to French Indo China
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            2 artilleries placed in Japan
            3 mech_infantrys placed in Kwangtung
            2 armour and 1 mech_infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
            Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -2.33
    Japanese : -1.33
    

    Savegame

  • '19 '17

    TripleA Move Summary: Americans round 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            11 fighters moved from 33 Sea Zone to Philippines
            1 tactical_bomber moved from 33 Sea Zone to Philippines
            3 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 7 infantry moved from Tunisia to Libya
            2 artilleries moved from Morocco to 91 Sea Zone
            2 artilleries and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from 96 Sea Zone to Libya
            2 cruisers moved from 91 Sea Zone to 96 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Libya
            1 bomber moved from Shensi to Szechwan
    

    Savegame

  • '19 '17

    @ArtofWar1947 Scramble sz35?


  • @Adam514
    No scramble.

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            11 fighters moved from 33 Sea Zone to Philippines
            1 tactical_bomber moved from 33 Sea Zone to Philippines
            3 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 7 infantry moved from Tunisia to Libya
            2 artilleries moved from Morocco to 91 Sea Zone
            2 artilleries and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from 96 Sea Zone to Libya
            2 cruisers moved from 91 Sea Zone to 96 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Libya
            1 bomber moved from Shensi to Szechwan
    
        Combat - Americans
            Battle in Philippines
                Americans attack with 2 artilleries, 11 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 fighter, 1 harbour and 8 infantry
                    Americans roll dice for 2 artilleries, 11 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 5/16 hits, 7.50 expected hits
                    Japanese roll dice for 1 fighter and 8 infantry in Philippines, round 2 : 7/9 hits, 3.33 expected hits
                    5 infantry owned by the Japanese, 4 fighters owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
                    Americans roll dice for 1 artillery, 7 fighters and 1 tactical_bomber in Philippines, round 3 : 4/9 hits, 4.50 expected hits
                    Japanese roll dice for 1 fighter and 3 infantry in Philippines, round 3 : 2/4 hits, 1.67 expected hits
                    3 infantry owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -36
                Casualties for Americans: 1 artillery, 6 fighters and 2 infantry
                Casualties for Japanese: 1 fighter and 8 infantry
            Battle in Szechwan
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Libya
                Americans attack with 3 artilleries and 11 infantry
                Italians defend with 2 aaGuns, 6 infantry and 1 mech_infantry
                    Americans roll dice for 2 cruisers in Libya, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 3 artilleries and 11 infantry in Libya, round 2 : 4/14 hits, 3.33 expected hits
                    Italians roll dice for 2 aaGuns, 6 infantry and 1 mech_infantry in Libya, round 2 : 3/7 hits, 2.33 expected hits
                    2 aaGuns owned by the Italians, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Libya
                    Americans roll dice for 3 artilleries and 8 infantry in Libya, round 3 : 2/11 hits, 2.83 expected hits
                    Italians roll dice for 4 infantry and 1 mech_infantry in Libya, round 3 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Libya
                    Americans roll dice for 3 artilleries and 6 infantry in Libya, round 4 : 2/9 hits, 2.50 expected hits
                    Italians roll dice for 2 infantry and 1 mech_infantry in Libya, round 4 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Libya
                    Americans roll dice for 3 artilleries and 4 infantry in Libya, round 5 : 2/7 hits, 2.17 expected hits
                    Italians roll dice for 1 mech_infantry in Libya, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 11
                Casualties for Americans: 7 infantry
                Casualties for Italians: 2 aaGuns, 6 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Szechwan to Kansu
            5 fighters moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 battleship, 9 carriers, 1 cruiser, 8 destroyers, 1 fighter and 12 submarines moved from 33 Sea Zone to 35 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 30 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Gibraltar to 96 Sea Zone
            1 carrier moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            3 fighters and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Szechwan
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Tsinghai from Japanese, taking Szechwan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Hopei to Suiyuyan
            3 infantry moved from Shensi to Suiyuyan
            2 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from West India to India
                  UK_Pacific take India from Japanese
            1 mech_infantry moved from Tunisia to Tobruk
                  British take Tobruk from Italians
    
        Combat - British
    
        Non Combat Move - British
            7 armour, 8 artilleries, 10 infantry and 27 mech_infantrys moved from West India to India
            3 mech_infantrys moved from Eastern Persia to India
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 artillery and 5 infantry moved from Eastern Persia to West India
            3 armour moved from Persia to West India
            1 armour moved from Iraq to Eastern Persia
            1 artillery and 1 infantry moved from Persia to Eastern Persia
            1 artillery and 2 infantry moved from Iraq to Persia
            2 fighters and 1 tactical_bomber moved from Persia to West India
            1 tactical_bomber moved from Persia to West India
            1 carrier and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from 80 Sea Zone to Egypt
            1 marine moved from Egypt to 98 Sea Zone
            1 cruiser and 1 marine moved from 98 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Gibraltar
            1 armour moved from Tunisia to Tobruk
            2 infantry moved from Tunisia to Algeria
            1 fighter moved from Persia to Egypt
            1 fighter moved from Persia to Egypt
            6 artilleries and 8 infantry moved from Egypt to Trans-Jordan
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
    
        Place Units - British
            2 submarines placed in 98 Sea Zone
            2 fighters placed in United Kingdom
            1 artillery and 2 infantry placed in Persia
            2 infantry placed in Iraq
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    Americans : -3.00
    Chinese : 0.33
    Japanese : 2.50
    

    Savegame


  • TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Yugoslavia to Romania
            2 fighters moved from Slovakia Hungary to Romania
    
        Combat - Italians
            Battle in Romania
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Romania, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Romania
                Italians win, taking Romania from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Romania to Slovakia Hungary
            1 armour moved from Bulgaria to Slovakia Hungary
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,4,1,1,5,1
            Italians collect 5 PUs (4 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    Russians : -0.67
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            ANZAC creates battle in territory 35 Sea Zone
            Battle in Java
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
            1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            3 fighters moved from Caroline Islands to Philippines
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Karelia to Novgorod
            1 bomber moved from Karelia to Novgorod
            1 bomber moved from Norway to Novgorod
            2 infantry moved from Germany to Poland
            1 fighter moved from Germany to Poland
            1 fighter and 1 tactical_bomber moved from Western Germany to Poland
            1 fighter moved from Norway to Poland
            3 fighters moved from Slovakia Hungary to Poland
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Novgorod, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Poland
                Germans attack with 6 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/9 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Poland to Norway
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Southern Italy
            2 mech_infantrys moved from Western Germany to Southern Italy
            2 mech_infantrys moved from Western Germany to Slovakia Hungary
            3 infantry moved from Germany to Slovakia Hungary
            1 fighter moved from Poland to Germany
            1 fighter and 1 tactical_bomber moved from Poland to Western Germany
            3 fighters moved from Poland to Slovakia Hungary
            2 mech_infantrys moved from Norway to Karelia
            1 infantry moved from Norway to Finland
            2 bombers moved from Novgorod to Western Germany
    
        Place Units - Germans
            1 infantry and 2 mech_infantrys placed in Norway
            2 artilleries and 3 infantry placed in Germany
            1 armour and 4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,4,2,2,5,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
            Germans collect 42 PUs (6 lost to blockades); end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 bomber
            EDIT: Adding units owned by Germans to Slovakia Hungary: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : -0.67
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 2 armour, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Belarus to Novgorod
            1 fighter moved from Russia to Novgorod
            1 tactical_bomber moved from Eastern Poland to Novgorod
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
            2 infantry moved from Bessarabia to Romania
            2 fighters moved from Eastern Poland to Poland
            2 infantry moved from Eastern Poland to Poland
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Romania
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Romania
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Romania, round 4 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Romania, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Romania
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Poland
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Poland, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                 retreated to Poland
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Poland to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            1 mech_infantry moved from Ukraine to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            2 armour and 4 mech_infantrys moved from Belarus to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
            3 infantry moved from Bryansk to Belarus
            4 armour and 3 mech_infantrys moved from Russia to Belarus
            3 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Volgograd to Ukraine
    
        Place Units - Russians
            3 infantry placed in Ukraine
            2 armour, 3 infantry and 5 mech_infantrys placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -1.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 bomber moved from French Indo China to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to 19 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            5 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
            6 fighters and 3 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in 19 Sea Zone
                Japanese attack with 6 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 6 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
                    ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 6 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 6 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 3/9 hits, 5.00 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone
                Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            3 infantry moved from Shan State to Burma
            2 infantry moved from Yunnan to Burma
            1 armour and 2 mech_infantrys moved from Malaya to Burma
            2 armour and 1 mech_infantry moved from French Indo China to Burma
            6 mech_infantrys moved from Kweichow to Burma
            3 fighters moved from French Indo China to Burma
            2 infantry moved from Hunan to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            3 mech_infantrys moved from Kwangtung to Yunnan
            3 fighters moved from 19 Sea Zone to French Indo China
            3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
            6 fighters and 3 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            2 artilleries, 2 battleships, 9 carriers, 1 cruiser, 10 destroyers, 2 infantry, 1 marine, 6 submarines and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 infantry moved from Kwangsi to French Indo China
            2 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone
            1 infantry moved from Shantung to Anhwe
            1 aaGun moved from Jehol to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 bomber moved from 42 Sea Zone to French Indo China
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 22 Sea Zone: 2 infantry and 1 transport
            EDIT: Adding units owned by Japanese to Marianas: 2 infantry
            EDIT: Changing ownership of Marianas from Americans to Japanese
            EDIT: Adding units owned by Japanese to 22 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 fighter and 1 infantry placed in Japan
            3 mech_infantrys placed in Kwangtung
            1 carrier and 1 transport placed in 36 Sea Zone
            1 artillery placed in French Indo China
            1 armour and 2 mech_infantrys placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
            Japanese collect 39 PUs (11 lost to blockades); end with 39 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -2.67
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 2 fighters, 4 infantry, 2 marines, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 22 Sea Zone
            1 artillery moved from 22 Sea Zone to Marianas
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            4 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam
            4 fighters moved from 35 Sea Zone to Marianas
            1 fighter moved from Hawaiian Islands to 22 Sea Zone
    
        Combat - Americans
            Battle in 22 Sea Zone
                Americans attack with 1 fighter and 2 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 22 Sea Zone
                Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Guam
                Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Guam, round 2 : 3/7 hits, 3.33 expected hits
                    Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Marianas
                Americans attack with 2 artilleries, 4 fighters and 1 infantry
                Japanese defend with 1 harbour and 2 infantry
                    Americans roll dice for 2 artilleries, 4 fighters and 1 infantry in Marianas, round 2 : 3/7 hits, 3.00 expected hits
                    Japanese roll dice for 2 infantry in Marianas, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Marianas
                Americans win, taking Marianas from Japanese with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Guam to 22 Sea Zone
            1 tactical_bomber moved from Guam to 22 Sea Zone
            4 fighters moved from Marianas to 22 Sea Zone
            1 battleship, 9 carriers, 1 cruiser, 8 destroyers, 1 fighter and 12 submarines moved from 35 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            2 submarines moved from 26 Sea Zone to 22 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 22 Sea Zone
            1 fighter moved from Hawaiian Islands to 22 Sea Zone
            1 submarine moved from 54 Sea Zone to 22 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            3 fighters moved from Western United States to Midway
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 transports moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Libya to Tobruk
            3 artilleries and 3 infantry moved from Libya to Tunisia
            1 aaGun moved from Tunisia to Algeria
            1 mech_infantry moved from Morocco to Tunisia
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            2 fighters moved from 96 Sea Zone to Gibraltar
            2 fighters moved from United Kingdom to Gibraltar
            1 bomber moved from Kansu to India
    
        Place Units - Americans
            4 transports placed in 101 Sea Zone
            2 artilleries, 4 infantry and 2 marines placed in Central United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Kansu to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                1 infantry owned by the Chinese retreated to Suiyuyan
                Japanese win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
            6 infantry moved from Suiyuyan to Shensi
            3 infantry moved from Kansu to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
    
        Combat - British
            British creates battle in territory 41 Sea Zone
            British creates battle in territory 35 Sea Zone
    
        Non Combat Move - British
            1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 aaGun moved from 98 Sea Zone to Trans-Jordan
            3 armour, 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers moved from West India to India
            1 armour, 1 artillery and 1 infantry moved from Eastern Persia to West India
            1 armour moved from West India to India
            2 artilleries and 4 infantry moved from Persia to Eastern Persia
            2 infantry moved from Iraq to Persia
            6 artilleries and 8 infantry moved from Trans-Jordan to Iraq
            1 carrier moved from 81 Sea Zone to 98 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 93 Sea Zone
            3 fighters moved from United Kingdom to Gibraltar
            1 battleship moved from 35 Sea Zone to 22 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
    
        Place Units - British
            1 destroyer placed in 80 Sea Zone
            3 infantry placed in Persia
            2 infantry placed in Iraq
            1 mech_infantry placed in Egypt
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -0.83
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Bulgaria to Romania
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,1,1,1,5,3,2,6
            Italians collect 1 PU (8 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from Philippines to 22 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 22 Sea Zone
            1 cruiser and 1 destroyer moved from 35 Sea Zone to 22 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone
            1 submarine moved from 43 Sea Zone to 45 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 39 Sea Zone: 1 destroyer
            EDIT: Adding units owned by French to 37 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Karelia to Novgorod
            1 bomber moved from Slovakia Hungary to Novgorod
            1 bomber moved from Western Germany to Novgorod
            1 mech_infantry moved from Karelia to Novgorod
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 bombers and 3 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Novgorod, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Novgorod, round 3 : 4/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Novgorod to Norway
            1 bomber moved from Novgorod to Slovakia Hungary
            1 infantry moved from Finland to Karelia
            2 mech_infantrys moved from Norway to Karelia
            1 infantry moved from Norway to Finland
            2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Western Germany to Southern Italy
            1 armour and 3 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 infantry moved from Norway to Finland
    
        Place Units - Germans
            1 infantry and 2 mech_infantrys placed in Norway
            2 artilleries and 3 infantry placed in Germany
            6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,4,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,1,2,4,2,6,6,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
            Germans collect 39 PUs (9 lost to blockades); end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Russians : 1.00
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians buy 1 armour, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
            2 infantry moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
            2 infantry moved from Bessarabia to Romania
            2 fighters moved from Eastern Poland to Poland
            2 infantry moved from Eastern Poland to Poland
    
        Combat - Russians
            Battle in Poland
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Romania
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Romania
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Novgorod
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
            2 fighters moved from Poland to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            1 mech_infantry moved from Ukraine to Eastern Poland
            1 mech_infantry moved from Volgograd to Ukraine
            1 infantry moved from Belarus to Eastern Poland
            4 armour and 3 mech_infantrys moved from Belarus to Eastern Poland
            3 infantry moved from Bryansk to Belarus
            2 armour and 5 mech_infantrys moved from Russia to Belarus
            3 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 armour, 4 infantry and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 36 Sea Zone to 21 Sea Zone
            3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone
            2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 bombers moved from French Indo China to Java
            2 bombers moved from French Indo China to Celebes
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 fighters moved from Burma to 37 Sea Zone
            1 fighter moved from Burma to 37 Sea Zone
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 2 artilleries
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 3/4 hits, 2.00 expected hits
                    ANZAC roll dice for 2 artilleries in Java, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 8
                Casualties for ANZAC: 2 artilleries
            Battle in Celebes
                Japanese attack with 2 artilleries, 2 bombers and 2 infantry
                ANZAC defend with 1 armour, 1 artillery and 1 infantry
                    Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Celebes, round 2 : 4/6 hits, 2.67 expected hits
                    ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Celebes, round 2 : 0/3 hits, 1.17 expected hits
                    1 armour owned by the ANZAC, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 armour, 1 artillery and 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 3 fighters and 1 submarine
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Japanese
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            2 battleships, 10 carriers, 1 cruiser, 10 destroyers, 8 fighters, 1 marine, 5 submarines and 6 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            2 fighters moved from French Indo China to 6 Sea Zone
            1 fighter moved from 37 Sea Zone to Burma
            4 infantry and 3 mech_infantrys moved from Yunnan to Burma
            1 mech_infantry moved from Kwangtung to French Indo China
            2 infantry moved from Hunan to Yunnan
            1 artillery and 4 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Kweichow to Burma
            2 bombers moved from Celebes to Borneo
            2 bombers moved from Java to Malaya
            1 fighter moved from 37 Sea Zone to Borneo
            1 fighter moved from 37 Sea Zone to Malaya
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Kweichow to French Indo China
            1 marine moved from 6 Sea Zone to Japan
            1 mech_infantry moved from Kwangtung to French Indo China
            1 mech_infantry moved from Kwangtung to Hunan
            1 armour and 1 mech_infantry moved from Malaya to Burma
    
        Place Units - Japanese
            1 artillery, 2 fighters and 1 infantry placed in Japan
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French : -0.33
    ANZAC : -1.83
    Japanese : 3.00
    

    Savegame

  • '19 '17

    @ArtofWar1947 Buying inf and art with the 7 leftover from US.

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 4 submarines and 2 transports; Remaining resources: 7 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 artilleries and 1 infantry moved from Marianas to 22 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 22 Sea Zone to 42 Sea Zone
            2 artilleries and 1 infantry moved from 42 Sea Zone to Java
            1 battleship and 1 cruiser moved from 22 Sea Zone to 42 Sea Zone
            1 fighter moved from 22 Sea Zone to 44 Sea Zone
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            4 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
            1 bomber moved from India to Java
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 44 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 35 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Java
                Americans attack with 3 artilleries, 1 bomber and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 3 artilleries, 1 bomber and 2 infantry in Java, round 2 : 1/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Java to Dutch New Guinea
            4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
            6 fighters moved from 22 Sea Zone to Philippines
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Midway to 54 Sea Zone
            1 fighter moved from Midway to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 22 Sea Zone to 44 Sea Zone
            9 carriers, 8 destroyers, 4 fighters and 14 submarines moved from 22 Sea Zone to 42 Sea Zone
            1 aaGun moved from Algeria to Morocco
            2 artilleries, 4 infantry and 2 marines moved from Central United States to 101 Sea Zone
            2 artilleries, 4 infantry, 2 marines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries, 4 infantry and 2 marines moved from 91 Sea Zone to Morocco
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Tunisia to Morocco
            1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 transports moved from 98 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from Tunisia to 94 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Tobruk to Alexandria
            5 fighters moved from Gibraltar to United Kingdom
    
        Place Units - Americans
            2 fighters placed in Western United States
            2 destroyers, 4 submarines and 2 transports placed in 10 Sea Zone
            Americans undo move 2.
            Americans undo move 1.
            1 armour, 1 artillery and 2 infantry placed in Central United States
            2 destroyers and 4 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 transports placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry
            EDIT: Changing PUs for Americans from 7 to 0
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 15 infantry moved from Shensi to Hopei
            1 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 16 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 16 infantry in Hopei, round 2 : 3/17 hits, 3.17 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
            Chinese undo move 1.
            1 infantry placed in Kansu
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from West India to India
            2 artilleries and 4 infantry moved from Eastern Persia to West India
            5 infantry moved from Persia to Eastern Persia
            6 artilleries and 10 infantry moved from Iraq to Persia
            1 aaGun and 1 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 carrier and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            2 infantry moved from Algeria to Morocco
            1 bomber moved from Egypt to India
            3 fighters moved from Egypt to Gibraltar
            1 battleship moved from 22 Sea Zone to 42 Sea Zone
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            3 fighters and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Americans : -0.83
    Chinese : -0.17
    Japanese : -0.67
    

    Savegame

Suggested Topics

  • 8
  • 126
  • 118
  • 58
  • 65
  • 39
  • 74
  • 271
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.0k

Users

39.3k

Topics

1.7m

Posts