Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Poland to Baltic States 3 fighters and 1 tactical_bomber moved from Germany to Baltic States 3 bombers moved from Western Germany to Baltic States 1 bomber and 3 fighters moved from Western Germany to Norway 2 infantry moved from France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from France to Normandy Bordeaux 4 tactical_bombers moved from Western Germany to Normandy Bordeaux Combat - Germans Air Battle in Norway Germans attacks with 4 units heading to Norway Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Norway Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Norway causes 4 damage total. Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 infantry and 5 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Baltic States Germans attack with 3 bombers, 3 fighters, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans win, taking Baltic States from Russians with 3 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Cleaning up after air battles Non Combat Move - Germans 4 armour and 4 mech_infantrys moved from Poland to Germany 2 aaGuns, 8 armour, 4 artilleries, 32 infantry and 8 mech_infantrys moved from Poland to Slovakia Hungary 1 infantry moved from Romania to Slovakia Hungary 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France 4 tactical_bombers moved from Normandy Bordeaux to Western Germany 3 fighters and 1 tactical_bomber moved from Baltic States to Germany 3 bombers moved from Baltic States to Western Germany 1 bomber and 3 fighters moved from Norway to Western Germany 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 battleship moved from 96 Sea Zone to 94 Sea Zone 2 carriers moved from 96 Sea Zone to 94 Sea Zone 2 destroyers moved from 96 Sea Zone to 94 Sea Zone 1 cruiser moved from 96 Sea Zone to 94 Sea Zone 1 transport moved from 96 Sea Zone to 94 Sea Zone Place Units - Germans 3 infantry placed in France 2 infantry placed in Germany 1 armour, 5 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,4,1,3,6,4 Germans collect 38 PUs (2 lost to blockades); end with 38 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 41 PUsL20 #5 trulpen (X) vs Amon-Sul (A+19) BM3
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i ll do that ncm on anzac turn if its legal
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 2 carriers, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Iwo Jima from Japanese to Americans EDIT: Turning off Edit Mode 2 submarines moved from 91 Sea Zone to 93 Sea Zone 2 submarines moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 carrier moved from 10 Sea Zone to 25 Sea Zone 3 fighters and 1 tactical_bomber moved from Western United States to 25 Sea Zone 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 24 Sea Zone 2 infantry and 1 transport moved from 24 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom Place Units - Americans 1 carrier placed in 110 Sea Zone 2 infantry placed in Normandy Bordeaux 1 bomber placed in Western United States 1 infantry placed in Central United States 3 transports placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 fighter and 2 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British British converts factory_major into different units 1 armour moved from Normandy Bordeaux to Northern Italy British take Northern Italy from Italians 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 mech_infantry moved from India to Shan State 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 1 bomber moved from India to Shan State Combat - British Battle in Szechwan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 mech_infantry in Shan State, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Shan State to India 1 fighter moved from Szechwan to Yunnan 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 submarines moved from 81 Sea Zone to 97 Sea Zone 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 2 artilleries and 1 infantry moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Normandy Bordeaux to Southern France 3 aaGuns and 3 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 119 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 battleship moved from 98 Sea Zone to 80 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 tactical_bomber moved from Egypt to Iraq 2 mech_infantrys moved from India to Yunnan Place Units - British 3 mech_infantrys placed in Egypt 1 transport placed in 110 Sea Zone 1 destroyer placed in 71 Sea Zone 1 factory_minor placed in Iraq Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 71 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,4,3,1,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : 0.83 Americans : -1.17 Chinese : 0.83 Japanese : 0.00
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i am not sure would i do some trany ncm with usa uk . depends on can i load more uk guys onto usa tranies.
if u wish u may proceed with italy, if its not ok , then we wait till we see the rule, i ll post final uk and u go with italy
cheers
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
i ll do that ncm on anzac turn if its legal
If you unloaded from them, it won’t be legal. Can’t load the same turn.
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
i ll do that ncm on anzac turn if its legal
If you unloaded from them, it won’t be legal. Can’t load the same turn.
yes i can unload from them, but i can not load new units to them the same uk turn
cheers
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What I said. :)
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gamerman confirmed it
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It’s for the best.
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uk si ok, u may proceed with italy
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 4 infantry moved from Bessarabia to Western Ukraine 3 mech_infantrys moved from Romania to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 2 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia Combat - Italians Battle in Northern Italy Italians attack with 1 fighter and 2 infantry British defend with 1 armour and 1 factory_minor Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Western Ukraine Italians attack with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys Russians defend with 1 artillery Italians roll dice for 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 3/9 hits, 2,17 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Tunisia Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 5/8 hits, 2,33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from Northern Italy to Southern Italy 1 artillery and 2 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun moved from Western Germany to Northern Italy Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,2,3,5,4,6,5,1,3,4 Italians collect 4 PUs (10 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : 3,67 British : -0,50 French : -0,33 Russians : -0,33
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the 2 french guys are on 2 uk tranies
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the map
germany onsada.tsvg
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Ok, will get right to it.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales 1 fighter moved from New South Wales to New Zealand 2 submarines moved from 63 Sea Zone to 26 Sea Zone 1 cruiser and 1 submarine moved from 62 Sea Zone to 63 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 destroyer, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 2 infantry moved from Ukraine to Rostov 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Bryansk 5 artilleries and 24 infantry moved from Ukraine to Bryansk 1 armour moved from Urals to Kazakhstan Germans take Novosibirsk from Russians Germans take Kazakhstan from Russians 1 bomber moved from Novgorod to Rostov 3 fighters moved from Western Germany to 125 Sea Zone Combat - Germans Battle in Bryansk Germans attack with 5 artilleries and 25 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 25 infantry in Bryansk, round 2 : 4/30 hits, 6,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 5 artilleries and 25 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 125 Sea Zone Germans attack with 1 destroyer and 3 fighters British defend with 1 submarine Germans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Rostov Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2,17 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 119 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 119 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from 119 Sea Zone to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 111 Sea Zone 3 fighters moved from 125 Sea Zone to Western Germany 2 infantry moved from Western Germany to Northern Italy 2 mech_infantrys moved from Eastern Poland to Bryansk 3 aaGuns, 2 armour and 7 mech_infantrys moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Rostov to Novgorod 1 bomber moved from Rostov to Southern Italy 6 armour moved from Vologda to Kazakhstan 5 mech_infantrys moved from Urals to Kazakhstan 1 infantry moved from Urals to Vologda 1 aaGun, 1 artillery and 4 infantry moved from Archangel to Belarus 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 11 mech_infantrys moved from Archangel to Bryansk Place Units - Germans 1 destroyer and 2 submarines placed in 112 Sea Zone 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 1 infantry placed in France Germans undo move 4. 1 artillery, 3 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,1,1,2,3,6,6,6,4,3 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 0,00 British : 0,50 Russians : -1,00
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its nice of u to posting my turn. thanks :)
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Gets more clear that way, especially for the massive audience, so I’m happy to help out.
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this is the map before combat
i ll try to change to other dice server to see if there are any changes
cheers
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internal dice roller maybe will do
the other one wont