L20 Gamerman01 (L) vs AetV (w/o Iwo NO)


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Egypt
            1 infantry moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Syria
    
        Combat - Italians
            Battle in Syria
    
        Non Combat Move - Italians
            1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 armour and 1 mech_infantry moved from Romania to Western Ukraine
            1 armour moved from Northern Italy to Romania
            2 infantry moved from Bulgaria to Romania
            1 infantry moved from Northern Italy to Southern France
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            1 factory_minor placed in Egypt
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • That map and changed rules look great. This might be my last game of balanced mod??! Iā€™d be interested in playing you on PTV if you want, after this one.


  • Thanks for playing Italy right away, nice to keep the flow going, I appreciate that.


  • @gamerman01 said in L20 Gamerman01 (L) vs AetV (w/o Iwo NO):

    That map and changed rules look great. This might be my last game of balanced mod??! Iā€™d be interested in playing you on PTV if you want, after this one.

    We can do that, but be warned it is overwhelming!


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 marine and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Kenya to Anglo Egyptian Sudan
    
        Combat - ANZAC
            Battle in Anglo Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from Burma to India
            3 fighters moved from Java to India
            1 cruiser moved from 52 Sea Zone to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 fighter moved from New South Wales to 33 Sea Zone
            1 aaGun and 2 infantry moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 infantry and 1 marine placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 60 Sea Zone to 75 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0.33
    ANZAC : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major; Remaining resources: 50 PUs; 
            Germans buy 1 artillery, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Norway to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Belarus
            2 bombers moved from Southern Italy to Belarus
            1 bomber moved from Southern Italy to Baltic States
            1 tactical_bomber moved from Eastern Poland to Baltic States
            2 fighters moved from Eastern Poland to Novgorod
            1 marine moved from Western Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 armour moved from Germany to 113 Sea Zone
            1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 marine moved from 115 Sea Zone to Novgorod
            1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from France to Holland Belgium
            1 mech_infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            1 bomber moved from Egypt to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 armour, 2 fighters, 1 infantry and 1 marine
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 2 fighters and 1 marine remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Ukraine
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Belarus to Western Ukraine
            1 bomber moved from Baltic States to Western Ukraine
            1 aaGun, 6 armour, 4 artilleries, 5 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
            4 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from Baltic States to Western Ukraine
            2 fighters moved from Novgorod to Poland
            2 fighters moved from Holland Belgium to Western Germany
            1 fighter moved from Western Germany to Germany
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 submarine moved from 119 Sea Zone to 125 Sea Zone
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Greece to Bulgaria
            1 mech_infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Western Germany to Poland
            1 bomber moved from Ukraine to Western Ukraine
            1 fighter and 3 tactical_bombers moved from Egypt to Southern Italy
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            5 mech_infantrys placed in Western Germany
            5 mech_infantrys placed in Germany
            Germans undo move 1.
            1 artillery and 1 infantry placed in France
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Americans : 0,67
    Russians : 1,67
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Caucasus to Belarus
            2 fighters and 1 tactical_bomber moved from Russia to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Belarus to Russia
            1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
            10 infantry moved from Russia to Bryansk
            3 infantry moved from Volgograd to Tambov
            1 mech_infantry moved from Caucasus to Bryansk
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            6 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            9 infantry and 1 mech_infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 marine moved from Malaya to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery and 1 marine moved from 43 Sea Zone to Borneo
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Borneo
            2 bombers moved from French Indo China to Philippines
            2 battleships moved from 37 Sea Zone to 35 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in Sumatra
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win, taking Sumatra from Dutch with 2 battleships and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Celebes
            Battle in Borneo
                Japanese attack with 1 artillery, 3 fighters, 1 marine and 3 tactical_bombers
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 marine and 3 tactical_bombers in Borneo, round 2 : 1/8 hits, 4,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Borneo
                Japanese win, taking Celebes from Dutch, taking Borneo from UK_Pacific with 1 artillery, 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Philippines
                Japanese attack with 2 bombers and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 0/4 hits, 1,67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 3 : 3/4 hits, 1,67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Burma from UK_Pacific to Japanese
            EDIT: Turning off Edit Mode
            3 carriers and 2 transports moved from 37 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from Borneo to 35 Sea Zone
            2 artilleries moved from Malaya to Shan State
            1 armour moved from Malaya to Shan State
            2 infantry moved from French Indo China to Shan State
            1 tactical_bomber moved from French Indo China to 43 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to Shan State
            1 tactical_bomber moved from French Indo China to Shan State
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Anhwe to Hunan
            1 artillery moved from Hunan to Yunnan
            1 tactical_bomber moved from Shan State to Yunnan
            1 mech_infantry moved from Manchuria to Chahar
            2 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Szechwan to Yunnan
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            2 bombers moved from Philippines to French Indo China
            1 fighter moved from Manchuria to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 43 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Malaya
            3 infantry placed in French Indo China
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,33
    UK_Pacific : -0,33
    Japanese : -3,50
    

    Savegame


  • @gamerman01 I thought I brought in the extra Tac to kill the TT so I edit it, also I edit the walk in into Burma. Hope that is both Ok with you.


  • Yes, both perfectly fine, thanks for asking!


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Caroline Islands to 43 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 bomber moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from India to 41 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Holland Belgium
                Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 transport moved from 110 Sea Zone to 88 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 armour moved from Tunisia to Morocco
            1 bomber moved from Holland Belgium to Malta
            1 fighter moved from Holland Belgium to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            2 fighters moved from Eastern United States to Gibraltar
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 artillery moved from Southeast Mexico to 89 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Central United States to Southeast Mexico
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to Queensland
            1 fighter moved from Caroline Islands to Queensland
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            2 fighters moved from Western United States to Wake Island
            1 aaGun moved from British Columbia to Western United States
            1 mech_infantry moved from British Columbia to Central United States
            1 fighter moved from 41 Sea Zone to India
            1 bomber moved from 43 Sea Zone to Northern Territory
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 bomber and 1 infantry placed in Western United States
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 fighter moved from United Kingdom to 125 Sea Zone
            1 battleship, 1 cruiser and 3 destroyers moved from 92 Sea Zone to 98 Sea Zone
            1 bomber moved from Caucasus to 98 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            2 infantry moved from India to Burma
            2 fighters moved from Gibraltar to 98 Sea Zone
            1 fighter moved from Caucasus to Syria
            1 infantry moved from Iraq to Syria
    
        Combat - British
            Battle in Burma
                British attack with 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry in Burma, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Syria
                British attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Syria, round 4 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Syria, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 125 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 submarine; Russians loiter and taunt
                Germans defend with 1 submarine
                    British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 98 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 cruiser, 3 destroyers and 3 fighters
                Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser, 3 destroyers and 3 fighters in 98 Sea Zone, round 2 : 3/9 hits, 4.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 98 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Italians, 2 destroyers owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 3 fighters in 98 Sea Zone, round 3 : 1/7 hits, 3.67 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 3 fighters in 98 Sea Zone, round 4 : 1/7 hits, 3.67 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 98 Sea Zone, round 4 : 3/3 hits, 1.67 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 fighter owned by the British lost in 98 Sea Zone
                    British roll dice for 1 battleship, 1 bomber and 2 fighters in 98 Sea Zone, round 5 : 3/4 hits, 2.33 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 98 Sea Zone, round 5 : 2/2 hits, 1.17 expected hits
                    1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians, 1 battleship owned by the British and 1 fighter owned by the British lost in 98 Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
                Casualties for British: 1 battleship, 1 cruiser, 3 destroyers and 2 fighters
                Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
    
        Non Combat Move - British
            1 fighter moved from Syria to Iraq
            1 fighter moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Caucasus to 96 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 fighter moved from 125 Sea Zone to Scotland
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry moved from Scotland to United Kingdom
            1 fighter moved from Caucasus to India
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
            2 infantry moved from Union of South Africa to Rhodesia
            1 bomber moved from 98 Sea Zone to Iraq
            1 armour and 1 mech_infantry moved from Persia to Iraq
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 armour moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Libya to Algeria
            1 aaGun moved from India to Burma
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            1 fighter placed in 110 Sea Zone
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : -6.50
    Italians : -0.33
    Americans : -0.33
    Chinese : 1.17
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
                  Italians take Ukraine from Russians
            1 armour moved from Romania to Ukraine
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Northern Italy to Romania
            2 infantry moved from Romania to Bessarabia
            1 infantry moved from Southern France to Northern Italy
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 infantry placed in Egypt
            1 destroyer and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 submarines; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 marine moved from New South Wales to Queensland
            1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun moved from Queensland to Northern Territory
            1 infantry moved from Queensland to Northern Territory
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            1 fighter moved from India to Eastern Persia
            1 fighter moved from India to Eastern Persia
            1 fighter moved from India to Eastern Persia
    
        Place Units - ANZAC
            1 armour placed in New South Wales
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 destroyer moved from 75 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Poland to Holland Belgium
            1 fighter moved from Western Germany to 96 Sea Zone
            1 mech_infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Baltic States to Belarus
            1 mech_infantry moved from Poland to Belarus
            1 tactical_bomber moved from Western Ukraine to Belarus
            4 bombers moved from Western Ukraine to 96 Sea Zone
            1 fighter moved from Egypt to 96 Sea Zone
            1 tactical_bomber moved from Egypt to 96 Sea Zone
            1 fighter and 3 tactical_bombers moved from Southern Italy to 96 Sea Zone
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 4 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 96 Sea Zone
                Germans attack with 4 bombers, 3 fighters and 4 tactical_bombers
                British defend with 2 fighters; Americans defend with 1 carrier and 1 destroyer
                    Germans roll dice for 4 bombers, 3 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 2/11 hits, 6,67 expected hits
    

    Combat Hit Differential Summary :

    Germans : -5,83
    Americans : 0,00
    Russians : -1,00
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Poland to Holland Belgium
            1 fighter moved from Western Germany to 96 Sea Zone
            1 mech_infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Baltic States to Belarus
            1 mech_infantry moved from Poland to Belarus
            1 tactical_bomber moved from Western Ukraine to Belarus
            4 bombers moved from Western Ukraine to 96 Sea Zone
            1 fighter moved from Egypt to 96 Sea Zone
            1 tactical_bomber moved from Egypt to 96 Sea Zone
            1 fighter and 3 tactical_bombers moved from Southern Italy to 96 Sea Zone
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 4 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 96 Sea Zone
                Germans attack with 4 bombers, 3 fighters and 4 tactical_bombers
                British defend with 2 fighters; Americans defend with 1 carrier and 1 destroyer
                    Germans roll dice for 4 bombers, 3 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 2/11 hits, 6,67 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
                    Germans roll dice for 4 bombers, 2 fighters and 3 tactical_bombers in 96 Sea Zone, round 3 : 3/9 hits, 5,50 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                    1 destroyer owned by the Americans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 96 Sea Zone
                Germans win with 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 2 fighters and 2 tactical_bombers
                Casualties for Americans: 1 carrier and 1 destroyer
                Casualties for British: 2 fighters
    
        Non Combat Move - Germans
            1 fighter moved from 96 Sea Zone to Southern Italy
            2 tactical_bombers moved from 96 Sea Zone to Egypt
            4 bombers moved from 96 Sea Zone to Southern Italy
            1 mech_infantry moved from Romania to Ukraine
            4 mech_infantrys moved from Eastern Poland to Ukraine
            3 aaGuns, 10 armour, 7 artilleries, 13 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine
            1 tactical_bomber moved from Belarus to Ukraine
            1 fighter moved from Germany to Ukraine
            5 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Vyborg to Novgorod
            1 armour moved from Novgorod to Eastern Poland
            4 mech_infantrys moved from Western Germany to Poland
            2 fighters moved from Holland Belgium to Western Germany
            1 infantry moved from France to Northern Italy
            1 infantry moved from Greece to 97 Sea Zone
            1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Bulgaria to Greece
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in France
            Germans undo move 1.
            2 artilleries and 1 infantry placed in France
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            1 armour and 2 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Western Germany
            3 armour and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,5,1,5
            Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : -8,33
    Americans : 0,33
    Russians : -1,00
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Poland to Holland Belgium
            1 fighter moved from Western Germany to 96 Sea Zone
            1 mech_infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Baltic States to Belarus
            1 mech_infantry moved from Poland to Belarus
            1 tactical_bomber moved from Western Ukraine to Belarus
            4 bombers moved from Western Ukraine to 96 Sea Zone
            1 fighter moved from Egypt to 96 Sea Zone
            1 tactical_bomber moved from Egypt to 96 Sea Zone
            1 fighter and 3 tactical_bombers moved from Southern Italy to 96 Sea Zone
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 4 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 96 Sea Zone
                Germans attack with 4 bombers, 3 fighters and 4 tactical_bombers
                British defend with 2 fighters; Americans defend with 1 carrier and 1 destroyer
                    Germans roll dice for 4 bombers, 3 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 2/11 hits, 6.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
    

    Combat Hit Differential Summary :

    Germans : -5.83
    Americans : -1.00
    Russians : -1.00
    

    Savegame


  • What a miserable roll that was, but with only 1 hit in return, it hardly mattered!


  • Take the carrier next, though highly unlikely anything survives another roundā€¦


  • @gamerman01 stand by


  • A very successful air strike! Luftwaffe pretty much still intact! Well played

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