L20 AndrewAAGamer (Axis) vs majikforce (Allies +35) Global 1940 2nd Ed OOB


  • '16

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Western United States to Central United States
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
            3 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
            2 infantry moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 96 Sea Zone to 93 Sea Zone
            1 bomber moved from Malta to 93 Sea Zone
            1 armour moved from Egypt to Iraq
            1 bomber moved from Egypt to Iraq
            2 fighters moved from 98 Sea Zone to Iraq
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 cruiser moved from 76 Sea Zone to 80 Sea Zone
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Iraq, round 2 : 4/8 hits, 3.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
            Battle in 93 Sea Zone
                British attack with 1 bomber and 1 submarine
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the British lost in 93 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            1 bomber moved from 93 Sea Zone to Malta
            1 infantry moved from Alexandria to Egypt
            2 tactical_bombers moved from Malta to Egypt
            1 bomber moved from Iraq to Egypt
            1 carrier moved from 98 Sea Zone to 81 Sea Zone
            2 fighters moved from Iraq to 81 Sea Zone
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Ethiopia to 76 Sea Zone
            1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 destroyer moved from 37 Sea Zone to 38 Sea Zone
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 infantry moved from British Guiana to Brazil
                  British take Brazil from Neutral_Allies
    
        Place Units - British
            1 carrier, 1 destroyer and 1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
            British collect 32 PUs (3 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            1 artillery and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery and 5 infantry
    

    Combat Hit Differential Summary :

    British : 1.33
    Italians : 0.67
    Chinese : -1.17
    Neutral_Axis : -1.00
    Japanese : 0.00
    

    Savegame



  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
            1 fighter moved from Southern Italy to Greece
            2 artilleries and 2 infantry moved from Albania to Greece
            1 armour moved from Albania to Greece
            1 armour moved from Albania to Yugoslavia
            1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Greece
                Italians attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Greece, round 2 : 2/6 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_Allies, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 artillery and 1 fighter in Greece, round 3 : 2/3 hits, 1.33 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 artillery owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 2 artilleries and 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Yugoslavia
                Italians attack with 1 armour, 1 artillery and 4 infantry
                Neutral_Allies defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery and 4 infantry in Yugoslavia, round 2 : 2/6 hits, 1.67 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_Allies: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Greece to Southern Italy
            2 infantry moved from Northern Italy to France
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
            1 fighter moved from 98 Sea Zone to Libya
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 aaGun moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
            Italians collect 12 PUs (2 lost to blockades); end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : -0.67
    Neutral_Allies : 1.33
    

    Savegame


  • '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Sumatra to India
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 destroyer moved from 54 Sea Zone to 49 Sea Zone
            1 cruiser moved from 54 Sea Zone to 46 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            2 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    
        Combat Move - French
            1 infantry moved from Algeria to Tunisia
                  French take Tunisia from Italians
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Morocco to Southern France
    
        Combat - French
            Battle in Southern France
                French attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    French roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the French lost in Southern France
                French win, taking Southern France from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 11
                Casualties for French: 1 infantry
                Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
    
        Non Combat Move - French
            1 fighter moved from Southern France to Normandy Bordeaux
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : -0.17
    French : 1.83
    

    Savegame



  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 armour moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from France to Southern France
            2 fighters moved from Gibraltar to Southern France
            1 bomber moved from Gibraltar to Normandy Bordeaux
            1 bomber moved from Southern Italy to Normandy Bordeaux
            1 fighter and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
    
        Combat - Germans
            Battle in Southern France
                Germans attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 1/5 hits, 2.33 expected hits
                    French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
            Battle in Normandy Bordeaux
                Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers
                French defend with 1 factory_minor, 1 fighter and 1 harbour
                    Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 4/8 hits, 4.17 expected hits
                    French roll dice for 1 fighter in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Germans win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 fighter
    
        Non Combat Move - Germans
            2 bombers, 1 fighter and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
            2 fighters moved from Southern France to France
            1 armour, 3 artilleries and 8 infantry moved from Poland to Eastern Poland
            1 aaGun, 5 artilleries and 28 infantry moved from Romania to Bessarabia
            7 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Romania to Eastern Poland
            4 mech_infantrys moved from Western Germany to Poland
            2 aaGuns moved from France to Western Germany
            1 armour moved from France to Germany
            1 cruiser moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 119 Sea Zone to 125 Sea Zone
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            3 armour and 7 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    French : 0.00
    

    Savegame


  • '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Germans
            1 submarine moved from 125 Sea Zone to 126 Sea Zone
    
        Combat - Russians
            Battle in 126 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 126 Sea Zone
                    Russians roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Russians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - Russians
            2 infantry moved from Novgorod to Archangel
            2 aaGuns moved from Belarus to Bryansk
            7 infantry moved from Belarus to Bryansk
            2 artilleries moved from Western Ukraine to Bryansk
            2 aaGuns and 15 infantry moved from Western Ukraine to Bryansk
            6 infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Northwest Persia to Persia
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Amur to Sakha
    
        Place Units - Russians
            10 infantry placed in Russia
            1 infantry and 1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Russians : -0.33
    

    Savegame



  • Hey @majikforce. You are not allowed to blitz your Russian Mech through Northwest Persia. Per the Notes: (PE) You are not allowed to blitz or move any units through Friendly Neutrals, including the same turn they are captured, unless they have been previously attacked.

    I assume you still want to move in and stop there?



  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 battleship moved from 33 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 armour moved from Yunnan to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to Malaya
            1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 5 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 mech_infantry moved from Hunan to Szechwan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 artillery moved from Hopei to Suiyuyan
            2 artilleries and 4 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            2 infantry moved from Chahar to Suiyuyan
            2 fighters and 1 tactical_bomber moved from Manchuria to Suiyuyan
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from 33 Sea Zone to Philippines
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 cruiser moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 38 Sea Zone
            1 destroyer moved from 36 Sea Zone to 38 Sea Zone
            1 battleship moved from 37 Sea Zone to 38 Sea Zone
            1 cruiser moved from 37 Sea Zone to 38 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            2 bombers moved from Kwangsi to Malaya
            1 fighter moved from 37 Sea Zone to Sumatra
            1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 fighter moved from Kwangsi to Malaya
            1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
            2 infantry moved from 42 Sea Zone to Java
            2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from Kwangsi to Kwangtung
    
        Combat - Japanese
            Battle in Borneo
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking Borneo from UK_Pacific, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in French Indo China
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking French Indo China from French, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 38 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser and 2 destroyers
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 cruiser and 2 destroyers in 38 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the British lost in 38 Sea Zone
                Japanese win with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Malaya
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 3 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 5/7 hits, 3.67 expected hits
                    UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 3 infantry
            Battle in Sumatra
                Japanese attack with 1 fighter and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Sumatra, round 2 : 0/3 hits, 0.83 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Sumatra, round 3 : 1/3 hits, 0.83 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 2 fighters and 3 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Philippines, round 2 : 3/6 hits, 2.00 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/6 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 3/6 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Java
                Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Java, round 2 : 1/6 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 3 : 1/5 hits, 1.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Kweichow
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Suiyuyan to Chahar
            1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
            1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from Sumatra to 37 Sea Zone
            2 fighters moved from Philippines to 35 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 tactical_bomber moved from Malaya to Hunan
            2 fighters moved from Kwangtung to Hunan
            1 tactical_bomber moved from Kwangtung to Hunan
            2 bombers moved from Malaya to Hunan
            1 tactical_bomber moved from Kwangtung to Anhwe
            1 tactical_bomber moved from Kwangtung to Anhwe
    
        Place Units - Japanese
            1 factory_minor placed in Manchuria
            2 fighters and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    ANZAC : -0.67
    Americans : -0.67
    Chinese : 0.33
    UK_Pacific : 0.33
    Japanese : 1.67
    

    Savegame


  • '16

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Persia: 1 mech_infantry
            EDIT: Adding units owned by Russians to Northwest Persia: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Americans buy 1 bomber, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 4 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to Gibraltar
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/5 hits, 1.67 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/5 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Gibraltar to Morocco
            1 infantry moved from Central United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters moved from Hawaiian Islands to 33 Sea Zone
            2 bombers moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 submarine placed in 101 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 2 artilleries and 4 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 2 : 3/7 hits, 1.50 expected hits
                    Japanese roll dice for 2 artilleries and 4 infantry in Shensi, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Shensi, round 3 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Shensi, round 4 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 5 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Shensi, round 5 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 6 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 artilleries in Shensi, round 6 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 7 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 7 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 2 artilleries and 4 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters moved from United Kingdom to 125 Sea Zone
            1 bomber moved from Malta to Northern Italy
            1 bomber moved from Egypt to Italian Somaliland
            2 tactical_bombers moved from Egypt to Italian Somaliland
            1 fighter moved from India to 41 Sea Zone
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Northern Italy causes 3 damage total. 
            Battle in 125 Sea Zone
                British attack with 3 fighters
                Germans defend with 1 cruiser and 1 submarine
                1 submarine owned by the Germans Submerged
                    British roll dice for 3 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 cruiser in 125 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans lost in 125 Sea Zone
                British win, taking 106 Sea Zone from Germans with 3 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
            Battle in Italian Somaliland
                British attack with 1 bomber and 2 tactical_bombers
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 2 tactical_bombers in Italian Somaliland, round 2 : 0/3 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the British lost in Italian Somaliland
                    British roll dice for 1 bomber and 1 tactical_bomber in Italian Somaliland, round 3 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 tactical_bomber in Italian Somaliland, round 4 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Italian Somaliland
                British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for British: 1 tactical_bomber
                Casualties for Italians: 1 infantry
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - British
            1 fighter moved from 41 Sea Zone to India
            1 tactical_bomber moved from Italian Somaliland to Ethiopia
            1 bomber moved from Italian Somaliland to Egypt
            1 infantry moved from Persia to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 mech_infantry moved from Persia to West India
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            2 transports moved from 80 Sea Zone to 76 Sea Zone
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 artillery and 2 transports moved from 76 Sea Zone to 81 Sea Zone
            1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            1 artillery moved from 81 Sea Zone to Egypt
            1 artillery moved from Iraq to Persia
            3 infantry moved from Iraq to Persia
            1 armour moved from Iraq to Persia
            1 bomber moved from Northern Italy to Malta
            1 mech_infantry moved from Eire to United Kingdom
            3 fighters moved from 125 Sea Zone to Scotland
            4 infantry moved from United Kingdom to Scotland
            5 aaGuns moved from United Kingdom to Scotland
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 transport placed in 106 Sea Zone
            1 infantry placed in United Kingdom
            1 fighter placed in Union of South Africa
            British undo move 3.
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from Brazil: 4 infantry
            EDIT: Adding units owned by British to British Guiana: 4 infantry
            EDIT: Removing units owned by British from 91 Sea Zone: 2 armour, 2 infantry and 1 transport
            EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Morocco: 1 armour and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Italians : -1.00
    British : -2.50
    Americans : -1.83
    Chinese : 0.00
    AA fire in Northern Italy : : -0.17
    Japanese : -1.00
    

    Savegame


  • '16

    @AndrewAAGamer said in L20 AndrewAAGamer (Axis) vs majikforce (Allies +35) Global 1940 2nd Ed OOB:

    Hey @majikforce. You are not allowed to blitz your Russian Mech through Northwest Persia. Per the Notes: (PE) You are not allowed to blitz or move any units through Friendly Neutrals, including the same turn they are captured, unless they have been previously attacked.

    I assume you still want to move in and stop there?

    Good catch. I know that’s not a legal move. My laptop has been acting super slow lately and I am getting a lot of lag with my mouse pad. Makes it hard to play sometimes with dragging and clicking. Made some edits. Forgot to move my Brazil troops and it wouldn’t let me unload the troops from the UK trn to Morocco. How about them Chinese? They must have bio weapons or something…



  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour moved from Yugoslavia to Bessarabia
            1 armour moved from Greece to Romania
            1 infantry moved from Yugoslavia to Northern Italy
            1 aaGun moved from Yugoslavia to Northern Italy
            1 artillery and 3 infantry moved from Yugoslavia to Bulgaria
            1 fighter moved from Libya to Southern Italy
    
        Place Units - Italians
            1 fighter and 2 mech_infantrys placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 destroyer moved from 49 Sea Zone to 55 Sea Zone
            1 cruiser moved from 46 Sea Zone to 33 Sea Zone
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 destroyer moved from 79 Sea Zone to 41 Sea Zone
    
        Combat - French
            Battle in 41 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 submarine
                    French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 41 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for French: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - French
            1 infantry moved from Iraq to Persia
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French : 0.67
    Japanese : 0.83
    

    Savegame



  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            2 mech_infantrys moved from Germany to Baltic States
            2 infantry moved from Eastern Poland to Belarus
            5 artilleries and 28 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            3 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 bombers moved from Western Germany to Belarus
            2 fighters and 5 tactical_bombers moved from Western Germany to Baltic States
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Karelia to Novgorod
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 2 fighters, 2 mech_infantrys and 5 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 5 tactical_bombers in Baltic States, round 2 : 4/9 hits, 4.17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Finland to Vyborg
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            10 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
            1 aaGun moved from Eastern Poland to Western Ukraine
            4 mech_infantrys moved from Poland to Bessarabia
            1 aaGun moved from Bessarabia to Ukraine
            4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            2 fighters and 5 tactical_bombers moved from Baltic States to Slovakia Hungary
            2 fighters moved from France to Slovakia Hungary
            2 bombers moved from Belarus to Slovakia Hungary
            1 mech_infantry moved from Western Germany to Poland
            1 mech_infantry moved from Southern France to Western Germany
    
        Place Units - Germans
            4 armour and 6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : 1.33
    

    Savegame


  • '16

    @AndrewAAGamer Going away for a couple of days. Won’t be able to post until Sunday or later.


  • '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Belarus
            2 infantry moved from Archangel to Novgorod
            2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
            3 infantry moved from Bryansk to Western Ukraine
            3 artilleries moved from Bryansk to Western Ukraine
            3 infantry moved from Bryansk to Western Ukraine
            2 armour moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Western Ukraine
                Russians attack with 2 armour, 3 artilleries and 7 infantry
                Germans defend with 1 aaGun, 3 artilleries and 6 infantry
                    Russians roll dice for 2 armour, 3 artilleries and 7 infantry in Western Ukraine, round 2 : 3/12 hits, 3.67 expected hits
                    Germans roll dice for 1 aaGun, 3 artilleries and 6 infantry in Western Ukraine, round 2 : 3/9 hits, 3.00 expected hits
                    3 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 2 armour, 3 artilleries and 4 infantry in Western Ukraine, round 3 : 2/9 hits, 3.17 expected hits
                    Germans roll dice for 3 artilleries and 4 infantry in Western Ukraine, round 3 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 2 armour, 3 artilleries and 2 infantry in Western Ukraine, round 4 : 4/7 hits, 2.67 expected hits
                    Germans roll dice for 3 artilleries and 2 infantry in Western Ukraine, round 4 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 2 armour and 3 artilleries in Western Ukraine, round 5 : 0/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 armour and 3 artilleries in Western Ukraine, round 6 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 armour and 3 artilleries remaining. Battle score for attacker is 14
                Casualties for Russians: 7 infantry
                Casualties for Germans: 1 aaGun, 3 artilleries and 6 infantry
            Battle in Belarus
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 mech_infantry moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Northwest Persia to Persia
            1 infantry moved from Volgograd to Caucasus
            2 mech_infantrys moved from Bryansk to Caucasus
            1 aaGun moved from Bryansk to Rostov
            3 infantry moved from Bryansk to Rostov
            2 aaGuns moved from Bryansk to Russia
            30 infantry moved from Bryansk to Russia
            2 fighters and 1 tactical_bomber moved from Novgorod to Vologda
            3 infantry moved from Timguska to Kansu
            3 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Sakha to Buryatia
            1 infantry moved from Bryansk to Russia
            1 submarine moved from 126 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            9 infantry and 1 mech_infantry placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -2.17
    

    Savegame



  • TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kweichow to Shensi
            1 artillery and 1 infantry moved from Suiyuyan to Kansu
            2 fighters and 2 tactical_bombers moved from Hunan to Kansu
            2 fighters and 2 tactical_bombers moved from Anhwe to Kansu
            1 fighter and 1 tactical_bomber moved from Chahar to Kansu
            1 tactical_bomber moved from Anhwe to Kansu
            1 fighter moved from Chahar to Kansu
            1 tactical_bomber moved from Anhwe to Shensi
            1 bomber moved from Hunan to Shensi
            1 bomber moved from Hunan to Shensi
            2 fighters moved from 37 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            2 fighters moved from 35 Sea Zone to 55 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in Celebes
            Battle in 55 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win, taking Celebes from Dutch with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Shensi
                Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kansu
                Japanese attack with 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers
                Chinese defend with 1 fighter and 2 infantry; Russians defend with 3 infantry
                    Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers in Kansu, round 2 : 9/14 hits, 7.67 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 : 3/6 hits, 2.33 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 3 infantry owned by the Russians, 1 artillery owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win with 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                Casualties for Chinese: 1 fighter and 2 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Kansu to Hopei
            3 fighters and 5 tactical_bombers moved from Kansu to Suiyuyan
            1 tactical_bomber moved from Shensi to Hopei
            2 bombers moved from Shensi to French Indo China
            1 armour moved from Malaya to French Indo China
            2 infantry moved from Kwangtung to Kwangsi
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            3 infantry moved from Java to 42 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to Philippines
            3 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Borneo to 43 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 battleship, 1 cruiser and 2 destroyers moved from 38 Sea Zone to 37 Sea Zone
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 artillery and 2 infantry placed in Manchuria
            2 fighters and 3 infantry placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Chinese : 0.33
    Japanese : 2.00
    

    Savegame



  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from Philippines: 2 infantry
            EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from Philippines: 2 infantry
            EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
            EDIT: Turning off Edit Mode
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Queensland to 44 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Java
            Battle in Holland Belgium
            Battle in 44 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking Java from Japanese, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from Morocco to United Kingdom
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 armour moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from 44 Sea Zone to Northern Territory
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to 54 Sea Zone
            1 bomber moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
            1 carrier and 1 submarine placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Malta to Northern Italy
            1 mech_infantry moved from India to Yunnan
                  Chinese take Yunnan from Japanese
            1 mech_infantry moved from India to Shan State
                  UK_Pacific take Shan State from Japanese
            2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
            1 bomber moved from Egypt to Ukraine
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Northern Italy causes 3 damage total. 
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in 37 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 cruiser and 2 destroyers
                    British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser and 2 destroyers in 37 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    2 destroyers owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
                 retreated to 37 Sea Zone
                Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 6
                Casualties for British: 1 fighter
                Casualties for Japanese: 2 destroyers
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
            3 aaGuns, 1 artillery and 21 infantry moved from India to Burma
            1 mech_infantry moved from West India to Burma
            1 infantry moved from Eastern Persia to West India
            1 bomber moved from Ukraine to Russia
            1 bomber moved from Northern Italy to Malta
            3 fighters moved from Scotland to Gibraltar
            1 transport moved from 91 Sea Zone to 109 Sea Zone
            2 infantry moved from Scotland to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Scotland to United Kingdom
            5 aaGuns moved from Scotland to United Kingdom
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Morocco to Algeria
            1 armour moved from Morocco to Algeria
            2 fighters moved from 81 Sea Zone to Persia
            1 artillery and 4 infantry moved from Persia to Northwest Persia
            1 armour moved from Persia to Turkmenistan
            2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
            1 tactical_bomber moved from Ethiopia to 80 Sea Zone
            1 fighter moved from Union of South Africa to 80 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Persia
            1 airfield placed in Gibraltar
            1 artillery and 1 infantry placed in Egypt
            1 submarine placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : 0.33
    AA fire in Northern Italy : : -0.17
    AA fire in Ukraine : : -0.17
    Japanese : -0.83
    

    Savegame



  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from France to Normandy Bordeaux
            1 bomber and 3 fighters moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber, 3 fighters and 2 infantry
                British defend with 2 infantry; French defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.50 expected hits
                    French roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Americans, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 bomber and 3 fighters in Normandy Bordeaux, round 3 : 3/4 hits, 2.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Americans, 1 fighter owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -3
                Casualties for Italians: 1 fighter and 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Normandy Bordeaux to France
            1 bomber moved from Normandy Bordeaux to Southern Italy
            3 infantry moved from Northern Italy to France
            1 armour moved from Romania to Ukraine
            1 armour moved from Bessarabia to Ukraine
            2 mech_infantrys moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
            Italians collect 7 PUs (6 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    French : 1.00
    

    Savegame


  • '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to 37 Sea Zone
            1 fighter moved from India to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 battleship and 1 cruiser
                    ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 fighter owned by the ANZAC, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 22
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 battleship and 1 cruiser
    
        Non Combat Move - ANZAC
            1 fighter moved from 37 Sea Zone to Shan State
            1 fighter moved from 37 Sea Zone to Burma
            1 cruiser moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            2 aaGuns, 1 artillery and 4 infantry moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Northern Territory: 1 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Persia to Eastern Persia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Japanese : -0.17
    

    Savegame



  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs; 
            Germans buy 3 artilleries, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Holland Belgium
            3 infantry moved from Ukraine to Western Ukraine
            1 mech_infantry moved from Poland to Novgorod
            1 mech_infantry moved from Baltic States to Novgorod
            1 infantry moved from Vyborg to Novgorod
            2 bombers moved from Slovakia Hungary to Novgorod
            4 artilleries and 21 infantry moved from Ukraine to Rostov
            2 mech_infantrys moved from Eastern Poland to Belarus
            2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Belarus
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Holland Belgium
            1 mech_infantry moved from Western Germany to Holland Belgium
            2 armour moved from Ukraine to Western Ukraine
            1 artillery and 1 infantry moved from Ukraine to Western Ukraine
            3 mech_infantrys moved from Bessarabia to Western Ukraine
            1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
            1 armour moved from Ukraine to Western Ukraine
            1 mech_infantry moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Ukraine to Western Ukraine
            1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
            3 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Ukraine to Western Ukraine
            1 mech_infantry moved from Ukraine to Western Ukraine
            6 armour and 7 mech_infantrys moved from Ukraine to Rostov
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Belarus
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 4/6 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Novgorod
                Germans attack with 1 armour, 2 bombers, 1 infantry and 4 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 armour, 2 bombers, 1 infantry and 4 mech_infantrys in Novgorod, round 2 : 2/8 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 6 armour, 4 artilleries, 21 infantry and 7 mech_infantrys
                Russians defend with 1 aaGun and 3 infantry
                    Germans roll dice for 6 armour, 4 artilleries, 21 infantry and 7 mech_infantrys in Rostov, round 2 : 12/38 hits, 9.67 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 6 armour, 4 artilleries, 21 infantry and 7 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Russians: 1 aaGun and 3 infantry
            Battle in Western Ukraine
                Germans attack with 7 armour, 1 artillery, 4 infantry, 7 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 armour and 3 artilleries
                    Germans roll dice for 7 armour, 1 artillery, 4 infantry, 7 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 4/20 hits, 6.50 expected hits
                    Russians roll dice for 2 armour and 3 artilleries in Western Ukraine, round 2 : 2/5 hits, 2.00 expected hits
                    1 armour owned by the Russians, 3 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 7 armour, 1 artillery, 2 infantry, 7 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 5/18 hits, 6.17 expected hits
                    Russians roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 7 armour, 1 artillery, 1 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 armour and 3 artilleries
            Battle in Holland Belgium
                Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 2 : 5/7 hits, 2.83 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Belarus to Ukraine
            2 bombers moved from Novgorod to Germany
            2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Western Ukraine to Ukraine
            4 armour and 4 mech_infantrys moved from Western Germany to Poland
            1 aaGun moved from Western Germany to Holland Belgium
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            6 mech_infantrys placed in Germany
            6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
            Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Americans : -0.67
    Russians : 1.17
    

    Savegame


  • '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 8 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
    
        Non Combat Move - Russians
            2 aaGuns, 48 infantry and 1 mech_infantry moved from Russia to Tambov
            2 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Vologda to Tambov
            1 mech_infantry moved from Persia to 80 Sea Zone
            1 mech_infantry moved from Northwest Persia to Trans-Jordan
            1 mech_infantry moved from Volgograd to Tambov
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            2 mech_infantrys moved from Caucasus to Tsinghai
            3 infantry moved from Novosibirsk to Tsinghai
            1 infantry moved from Caucasus to Kazakhstan
    
        Place Units - Russians
            8 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Shensi to Tsinghai
            5 tactical_bombers moved from Suiyuyan to Tsinghai
            3 fighters moved from Suiyuyan to Tsinghai
            2 fighters moved from Hopei to Tsinghai
            1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            1 armour moved from French Indo China to 36 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from Philippines to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Hopei to Shan State
            1 fighter moved from 35 Sea Zone to Shan State
            1 tactical_bomber moved from Hopei to Yunnan
            1 fighter moved from Philippines to Yunnan
            1 fighter moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to Shan State
            1 bomber moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Tsinghai
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 3 : 4/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 6 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
                Americans defend with 1 transport; ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine
                Casualties for Americans: 1 transport
            Battle in Shan State
                Japanese attack with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry; ANZAC defend with 1 fighter
                    Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the British and 1 fighter owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 fighter
                Casualties for British: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Tsinghai
                Japanese attack with 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers
                Russians defend with 3 infantry and 2 mech_infantrys
                    Japanese roll dice for 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers in Tsinghai, round 2 : 5/12 hits, 6.67 expected hits
                    Chinese roll dice for 3 infantry and 2 mech_infantrys in Tsinghai, round 2 : 1/5 hits, 1.67 expected hits
                    2 mech_infantrys owned by the Russians, 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Tsinghai
                Japanese win with 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 3 infantry and 2 mech_infantrys
            Battle in Java
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Java
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 3 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            5 fighters and 5 tactical_bombers moved from Tsinghai to Kweichow
            1 bomber moved from Tsinghai to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 fighter moved from Yunnan to French Indo China
            3 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            1 bomber moved from Shan State to French Indo China
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            4 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from 6 Sea Zone to Japan
            1 battleship, 3 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
            2 transports moved from 35 Sea Zone to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 infantry placed in French Indo China
            1 carrier and 1 destroyer placed in 36 Sea Zone
            2 armour and 1 infantry placed in Manchuria
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
            Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Americans : -1.17
    Chinese : -1.00
    UK_Pacific : -1.00
    Japanese : -3.33
    

    Savegame


  • '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Northern Territory to 42 Sea Zone
            2 bombers moved from Queensland to 42 Sea Zone
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 bomber moved from United Kingdom to 125 Sea Zone
            2 fighters moved from 110 Sea Zone to 125 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Battle in 42 Sea Zone
                Americans attack with 3 bombers, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 2 transports
                    Americans roll dice for 3 bombers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 7/9 hits, 5.17 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    2 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 3 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 destroyer and 2 transports
            Battle in 125 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters; Russians loiter and taunt
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 125 Sea Zone to United Kingdom
            2 fighters moved from 125 Sea Zone to 110 Sea Zone
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            3 bombers moved from 42 Sea Zone to India
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            2 aaGuns moved from Western United States to British Columbia
            2 mech_infantrys moved from Western United States to British Columbia
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            3 fighters placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Sikang to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Russia to Novgorod
            1 bomber moved from Malta to Southern Italy
            1 fighter moved from Burma to Shan State
            1 artillery and 2 infantry moved from Burma to Shan State
            1 tactical_bomber moved from Burma to Yunnan
            3 infantry moved from Burma to Yunnan
    
        Combat - British
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 5 damage total. 
            Battle in Yunnan
                British attack with 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 3 infantry and 1 tactical_bomber in Yunnan, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Yunnan
                    British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 7 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Shan State
                British attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 3 : 3/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to Burma
            1 tactical_bomber moved from Yunnan to Burma
            2 infantry moved from India to Burma
            1 infantry moved from West India to India
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Southern Italy to Malta
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 bomber moved from Novgorod to Russia
            3 infantry moved from Northwest Persia to Caucasus
            1 armour moved from Turkmenistan to Caucasus
            2 artilleries and 2 infantry moved from Persia to Northwest Persia
            1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
    
        Place Units - British
            1 fighter placed in 110 Sea Zone
            3 mech_infantrys placed in Egypt
            1 artillery and 2 infantry placed in Persia
            1 artillery and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -1.50
    Americans : 1.83
    AA fire in Southern Italy : : -0.17
    Japanese : -1.67
    AA fire in Novgorod : : -0.17
    

    Savegame



  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 fighters moved from France to 125 Sea Zone
            1 bomber moved from Southern Italy to 125 Sea Zone
    
        Combat - Italians
            Battle in 125 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                Americans defend with 1 destroyer; Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
                    Italians roll dice for 1 bomber and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 125 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from 125 Sea Zone to Western Germany
            1 bomber moved from 125 Sea Zone to Western Germany
            3 infantry moved from France to Western Germany
            3 infantry moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Yugoslavia to Eastern Poland
    
        Place Units - Italians
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,3
            Italians collect 7 PUs (6 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Russians : -0.33
    

    Savegame


  • '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from Northern Territory to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 fighter moved from Burma to India
            2 infantry moved from Egypt to Alexandria
            2 aaGuns, 1 artillery and 2 infantry moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Eastern Persia to West India
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


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