• TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Western United States to 56 Sea Zone
            1 artillery moved from Western United States to 56 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
            1 infantry moved from 59 Sea Zone to Iwo Jima
            1 artillery moved from 59 Sea Zone to Iwo Jima
            1 fighter moved from Western United States to 59 Sea Zone
            1 bomber moved from Alaska to Iwo Jima
            1 transport moved from 59 Sea Zone to 56 Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 infantry placed in Western United States
            1 carrier placed in 56 Sea Zone
            1 fighter placed in 56 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Research Technology - Russians
    
        Combat Move - Russians
            11 infantry moved from Sinkiang to Anhwei
            2 armour moved from Sinkiang to Anhwei
    
        Combat - Russians
            Battle in Anhwei
                Russians attack with 2 armour and 11 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour and 11 infantry in Anhwei, round 2 : 2/13 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwei
                Russians win, taking Anhwei from Japanese with 2 armour and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : -0.83
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 7 armour and 4 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            1 artillery and 4 infantry moved from Kazakh S.S.R. to Persia
            12 armour moved from Kazakh S.S.R. to Persia
            4 infantry moved from Caucasus to Persia
            1 armour moved from Kazakh S.S.R. to Trans-Jordan
                  Germans take Trans-Jordan from British
            4 armour moved from Russia to Persia
            1 artillery moved from Russia to Archangel
                  Germans take Archangel from Russians
            2 artilleries moved from Russia to Kazakh S.S.R.
            2 infantry moved from Southern Europe to Germany
            4 fighters moved from Southern Europe to Germany
            5 bombers moved from France to Persia
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 aaGun moved from Southern Europe to Germany
            4 infantry moved from Germany to France
            1 infantry moved from Germany to France
            1 infantry moved from Germany to France
            3 artilleries moved from Southern Europe to Germany
            1 artillery moved from Germany to France
    
        Place Units - Germans
            4 armour placed in Caucasus
            3 armour and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 1 artillery, 1 battleship and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Norway
                  British take Norway from Germans
            1 infantry moved from 6 Sea Zone to Northwestern Europe
                  British take Northwestern Europe from Germans
            4 fighters moved from India to Libya
            1 infantry moved from Algeria to Libya
            1 artillery and 1 infantry moved from Egypt to Libya
            1 armour and 5 infantry moved from India to Burma
            1 fighter moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 armour, 1 fighter and 5 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter and 5 infantry in Burma, round 2 : 2/7 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to Anhwei
    
        Place Units - British
            1 artillery and 3 infantry placed in United Kingdom
            British undo move 1.
            1 artillery and 3 infantry placed in United Kingdom
            1 battleship placed in 6 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    British : 0.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            2 battleships, 2 carriers, 2 destroyers, 2 fighters and 1 transport moved from 36 Sea Zone to 60 Sea Zone
            1 infantry moved from Western Australia to 46 Sea Zone
            1 armour moved from Western Australia to 46 Sea Zone
            1 armour, 1 infantry and 2 transports moved from 46 Sea Zone to 40 Sea Zone
            1 armour moved from 40 Sea Zone to New Zealand
            1 infantry moved from 40 Sea Zone to New Zealand
            1 artillery moved from Western Australia to Eastern Australia
                  Japanese take Eastern Australia from British
            5 fighters moved from Japan to 60 Sea Zone
            1 infantry moved from Kwangtung to Kiangsu
            2 artilleries moved from Yunnan to Kwangtung
            2 infantry moved from Yunnan to Kwangtung
    
        Combat - Japanese
            Battle in New Zealand
                Japanese attack with 1 armour and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in New Zealand, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Zealand
                    Japanese roll dice for 1 armour in New Zealand, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in New Zealand
                Japanese win, taking New Zealand from British with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 60 Sea Zone to Kwangtung
            1 fighter moved from 60 Sea Zone to Kwangtung
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 1 fighter placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 destroyer and 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour moved from Iwo Jima to 59 Sea Zone
            1 armour and 1 transport moved from 59 Sea Zone to 53 Sea Zone
            1 armour moved from 53 Sea Zone to Hawaiian Islands
            3 battleships, 2 carriers, 1 cruiser, 3 destroyers and 4 fighters moved from 59 Sea Zone to 60 Sea Zone
            1 bomber moved from Iwo Jima to 60 Sea Zone
            1 bomber moved from Western United States to 60 Sea Zone
            1 fighter moved from 56 Sea Zone to 60 Sea Zone
            1 fighter moved from India to 60 Sea Zone
    
        Combat - Americans
            Battle in 60 Sea Zone
                Americans attack with 3 battleships, 2 bombers, 2 carriers, 1 cruiser, 3 destroyers and 6 fighters
                Japanese defend with 2 battleships, 3 carriers, 4 destroyers, 6 fighters and 1 transport
                    Americans roll dice for 3 battleships, 2 bombers, 2 carriers, 1 cruiser, 3 destroyers and 6 fighters in 60 Sea Zone, round 2 : 8/17 hits, 8.17 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Japanese roll dice for 2 battleships, 3 carriers, 4 destroyers, 6 fighters and 1 transport in 60 Sea Zone, round 2 : 8/15 hits, 7.67 expected hits
                Units damaged: 3 battleships owned by the Americans
                    3 destroyers owned by the Americans, 2 carriers owned by the Japanese, 4 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 60 Sea Zone
                    Americans roll dice for 3 battleships, 2 bombers, 2 carriers, 1 cruiser and 4 fighters in 60 Sea Zone, round 3 : 6/12 hits, 6.17 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 6 fighters and 1 transport in 60 Sea Zone, round 3 : 6/9 hits, 5.67 expected hits
                    5 fighters owned by the Japanese, 1 carrier owned by the Japanese, 2 carriers owned by the Americans and 4 fighters owned by the Americans lost in 60 Sea Zone
                    Americans roll dice for 3 battleships, 2 bombers and 1 cruiser in 60 Sea Zone, round 4 : 2/6 hits, 3.83 expected hits
                    Japanese roll dice for 2 battleships, 1 fighter and 1 transport in 60 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits
                    1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Japanese lost in 60 Sea Zone
                    Americans roll dice for 3 battleships and 2 bombers in 60 Sea Zone, round 5 : 2/5 hits, 3.33 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 60 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 60 Sea Zone
                Americans win with 3 battleships and 1 bomber remaining. Battle score for attacker is 45
                Casualties for Americans: 1 bomber, 2 carriers, 1 cruiser, 3 destroyers and 6 fighters
                Casualties for Japanese: 2 battleships, 3 carriers, 4 destroyers, 6 fighters and 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 60 Sea Zone to Iwo Jima
            2 infantry moved from Western United States to 56 Sea Zone
            2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
            2 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 carrier moved from 56 Sea Zone to 53 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Western United States
            1 destroyer placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 41 PUs
            3 units repaired.
    

    Combat Hit Differential Summary :

    Americans : -3.50
    Japanese : -0.00
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 5 fighters and 2 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - Germans
            6 infantry moved from Persia to India
            6 armour moved from Persia to India
            1 artillery and 1 infantry moved from Persia to Trans-Jordan
            10 armour moved from Persia to Egypt
            1 armour moved from Trans-Jordan to Egypt
            5 bombers moved from Persia to Northwestern Europe
            1 infantry moved from France to Northwestern Europe
            1 infantry moved from Germany to Northwestern Europe
            1 artillery moved from Archangel to Karelia S.S.R.
            3 armour moved from Germany to Karelia S.S.R.
            4 fighters moved from Germany to Karelia S.S.R.
            2 fighters moved from France to Karelia S.S.R.
            1 infantry moved from Novosibirsk to Sinkiang
                  Germans take Sinkiang from Americans
            2 artilleries moved from Kazakh S.S.R. to Sinkiang
            1 infantry moved from Persia to India
            4 armour moved from Caucasus to Karelia S.S.R.
    
        Combat - Germans
            Battle in India
                Germans attack with 6 armour and 7 infantry
                British defend with 1 aaGun and 1 factory
                    1 aaGun owned by the British lost in India
                Germans win, taking India from British with 6 armour and 7 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
            Battle in Egypt
                Germans attack with 11 armour
                British defend with 1 infantry
                    Germans roll dice for 11 armour in Egypt, round 2 : 3/11 hits, 5.50 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Egypt
                Germans win, taking Egypt from British with 11 armour remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Northwestern Europe
                Germans attack with 5 bombers and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 5 bombers and 2 infantry in Northwestern Europe, round 2 : 4/7 hits, 3.67 expected hits
                    British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
                Germans win, taking Northwestern Europe from British with 5 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            5 bombers moved from Northwestern Europe to Germany
    
        Place Units - Germans
            2 infantry placed in Karelia S.S.R.
            5 fighters placed in Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.17
    British : 0.33
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 2 carriers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports moved from 6 Sea Zone to 8 Sea Zone
            4 fighters moved from Libya to 8 Sea Zone
            1 fighter moved from Anhwei to Kiangsu
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            2 carriers and 1 transport placed in 8 Sea Zone
    
        Turn Complete - British
            British collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 7 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            3 infantry moved from Kwangtung to Anhwei
            1 armour moved from Kwangtung to Anhwei
            3 artilleries moved from Kwangtung to Anhwei
            1 artillery moved from French Indo-China Thailand to Malaya
            1 armour moved from New Zealand to 40 Sea Zone
            1 armour and 1 transport moved from 40 Sea Zone to 21 Sea Zone
            1 transport moved from 40 Sea Zone to 46 Sea Zone
            1 infantry moved from Vologda to Evenki National Okrug
            2 fighters moved from Kwangtung to Japan
    
        Combat - Japanese
            Battle in Anhwei
                Japanese attack with 1 armour, 3 artilleries and 3 infantry
                Russians defend with 1 fighter and 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Anhwei, round 2 : 4/7 hits, 2.50 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in Anhwei, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 fighter owned by the Russians lost in Anhwei
                Japanese win, taking Anhwei from Americans with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 fighter and 1 infantry
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            7 submarines placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Japanese : 1.50
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 battleships moved from 60 Sea Zone to 59 Sea Zone
    
        Non Combat Move - Americans
            2 fighters moved from Western United States to 59 Sea Zone
            1 carrier moved from 53 Sea Zone to 59 Sea Zone
            1 fighter moved from Western United States to 56 Sea Zone
            1 destroyer moved from 56 Sea Zone to 59 Sea Zone
            1 armour moved from Hawaiian Islands to 53 Sea Zone
            1 infantry moved from Hawaiian Islands to 53 Sea Zone
            1 infantry moved from Hawaiian Islands to 53 Sea Zone
            1 armour, 2 infantry and 2 transports moved from 53 Sea Zone to 59 Sea Zone
            1 armour moved from 59 Sea Zone to Iwo Jima
            2 infantry moved from 59 Sea Zone to Iwo Jima
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 56 Sea Zone
            1 fighter placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Research Technology - Russians
    
        Combat Move - Russians
            2 submarines moved from 6 Sea Zone to 5 Sea Zone
            1 bomber moved from United Kingdom to Alaska
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans buy 1 aaGun and 5 bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Trans-Jordan to Egypt
            1 armour moved from Egypt to Libya
            3 armour moved from Egypt to Libya
            2 armour moved from Egypt to Libya
            1 armour moved from Egypt to French Equatorial Africa
                  Germans take Anglo-Egyptian Sudan from British
                  Germans take French Equatorial Africa from British
            1 armour moved from Egypt to Italian East Africa
                  Germans take Italian East Africa from British
            1 armour moved from Egypt to Rhodesia
                  Germans take Rhodesia from British
            1 armour moved from Egypt to Belgian Congo
                  Germans take Belgian Congo from British
            1 armour moved from Egypt to Libya
            2 artilleries and 1 infantry moved from Sinkiang to Kazakh S.S.R.
    
        Combat - Germans
            Battle in Libya
                Germans attack with 7 armour
                British defend with 1 artillery and 2 infantry
                    Germans roll dice for 7 armour in Libya, round 2 : 5/7 hits, 3.50 expected hits
                    British roll dice for 1 artillery and 2 infantry in Libya, round 2 : 1/3 hits, 1.00 expected hits
                    1 armour owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Libya
                Germans win, taking Libya from British with 6 armour remaining. Battle score for attacker is 4
                Casualties for Germans: 1 armour
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            8 infantry moved from France to Germany
            3 artilleries moved from France to Germany
            1 aaGun moved from France to Germany
            3 fighters moved from France to Germany
            1 infantry moved from France to Germany
            1 infantry moved from Northwestern Europe to Germany
            6 fighters moved from Karelia S.S.R. to Germany
            2 infantry moved from Karelia S.S.R. to Belorussia
            7 armour moved from Karelia S.S.R. to Belorussia
            1 artillery moved from Karelia S.S.R. to Belorussia
    
        Place Units - Germans
            1 aaGun placed in India
            5 bombers placed in Germany
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    British : 0.00
    

    Savegame


  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Purchase Units - British
            British buy nothing; Remaining resources: 26 PUs; 
    
        Combat Move - British
            2 artilleries and 4 infantry moved from United Kingdom to 8 Sea Zone
            2 artilleries, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters, 4 infantry and 3 transports moved from 8 Sea Zone to 3 Sea Zone
            1 infantry moved from Norway to Finland
                  British take Finland from Germans
            2 artilleries, 8 fighters and 4 infantry moved from 3 Sea Zone to Finland
            8 fighters moved from Finland to 3 Sea Zone
            1 armour and 5 infantry moved from Burma to Yunnan
            1 fighter moved from Kiangsu to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 1 armour, 1 fighter and 5 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter and 5 infantry in Yunnan, round 2 : 2/7 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Yunnan to Kiangsu
    
        Turn Complete - British
            British collect 22 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    British : 0.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            7 submarines moved from 60 Sea Zone to 59 Sea Zone
            2 fighters moved from Japan to 59 Sea Zone
            2 bombers moved from Japan to 59 Sea Zone
            1 armour, 3 artilleries and 2 infantry moved from Anhwei to Manchuria
            1 infantry moved from French Indo-China Thailand to Burma
                  Japanese take Burma from British
            1 artillery moved from Malaya to French Indo-China Thailand
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
            1 infantry moved from Szechwan to Anhwei
            1 transport moved from 46 Sea Zone to 37 Sea Zone
            2 infantry moved from East Indies to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 armour and 1 transport moved from 21 Sea Zone to 22 Sea Zone
            1 armour moved from 22 Sea Zone to Brazil
                  Japanese take Brazil from Americans
    
        Combat - Japanese
            Battle in 59 Sea Zone
                Japanese attack with 2 bombers, 2 fighters and 7 submarines
                Americans defend with 3 battleships, 1 carrier, 1 destroyer, 2 fighters and 2 transports
                    Japanese roll dice for 7 submarines in 59 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 2 bombers and 2 fighters in 59 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                Units damaged: 2 battleships owned by the Americans
                    Americans roll dice for 3 battleships, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 59 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
                    3 submarines owned by the Japanese lost in 59 Sea Zone
                    Japanese roll dice for 4 submarines in 59 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 bombers and 2 fighters in 59 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
                    Americans roll dice for 3 battleships, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 59 Sea Zone, round 3 : 3/7 hits, 4.00 expected hits
                    1 destroyer owned by the Americans, 1 carrier owned by the Americans, 3 submarines owned by the Japanese, 2 fighters owned by the Americans and 2 battleships owned by the Americans lost in 59 Sea Zone
                    Japanese roll dice for 1 submarine in 59 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 battleship owned by the Americans lost in 59 Sea Zone
                    Japanese roll dice for 2 bombers and 2 fighters in 59 Sea Zone, round 4 : 3/4 hits, 2.33 expected hits
                    2 transports owned by the Americans lost in 59 Sea Zone
                Japanese win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 80
                Casualties for Japanese: 6 submarines
                Casualties for Americans: 3 battleships, 1 carrier, 1 destroyer, 2 fighters and 2 transports
    
        Non Combat Move - Japanese
            2 bombers moved from 59 Sea Zone to Japan
            2 fighters moved from 59 Sea Zone to Japan
    
        Place Units - Japanese
            4 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Americans : -2.00
    Japanese : 2.00
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 cruiser and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 56 Sea Zone to Eastern United States
            1 infantry moved from Alaska to Western Canada
    
        Combat - Americans
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 battleship, 1 cruiser and 1 transport placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8
    
        Research Technology - Russians
    
        Non Combat Move - Russians
            1 bomber moved from Alaska to Kiangsu
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8
    
        Purchase Units - Germans
            Germans buy nothing; Remaining resources: 69 PUs; 
    
        Combat Move - Germans
            1 armour moved from Rhodesia to Union of South Africa
                  Germans take Union of South Africa from British
            1 armour moved from Libya to Morocco
                  Germans take Algeria from British
                  Germans take Morocco from British
            5 armour moved from Libya to Trans-Jordan
            1 artillery and 1 infantry moved from Egypt to Libya
            1 armour moved from French Equatorial Africa to French West Africa
                  Germans take French West Africa from British
            1 armour moved from Belgian Congo to Egypt
            1 armour moved from Italian East Africa to Egypt
            2 artilleries and 1 infantry moved from Kazakh S.S.R. to Russia
            6 armour moved from India to Caucasus
            7 armour moved from Belorussia to Finland
            10 bombers and 14 fighters moved from Germany to Finland
            7 infantry moved from Germany to Baltic States
            1 artillery and 2 infantry moved from Belorussia to Baltic States
            3 artilleries moved from Germany to Baltic States
            1 artillery moved from Germany to Baltic States
    
        Combat - Germans
            Battle in Finland
                Germans attack with 7 armour, 10 bombers and 14 fighters
                British defend with 2 artilleries and 5 infantry
                    Germans roll dice for 7 armour, 10 bombers and 14 fighters in Finland, round 2 : 19/31 hits, 17.17 expected hits
                    British roll dice for 2 artilleries and 5 infantry in Finland, round 2 : 2/7 hits, 2.33 expected hits
                    2 armour owned by the Germans, 2 artilleries owned by the British and 5 infantry owned by the British lost in Finland
                Germans win, taking Finland from British with 5 armour, 10 bombers and 14 fighters remaining. Battle score for attacker is 11
                Casualties for Germans: 2 armour
                Casualties for British: 2 artilleries and 5 infantry
    
        Non Combat Move - Germans
            10 bombers moved from Finland to Germany
            7 fighters moved from Finland to Germany
            7 fighters moved from Finland to Baltic States
    
        Turn Complete - Germans
            Germans collect 72 PUs; end with 141 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 1 carrier, 1 cruiser and 2 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters and 3 transports moved from 3 Sea Zone to 8 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Northwestern Europe
                  British take Northwestern Europe from Germans
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to France
                  British take France from Germans
            1 fighter moved from Kiangsu to 36 Sea Zone
            1 armour and 5 infantry moved from Yunnan to Kwangtung
    
        Combat - British
            Battle in 36 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 36 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Kwangtung
                British attack with 1 armour and 5 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 5 infantry in Kwangtung, round 2 : 4/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from 36 Sea Zone to Kiangsu
    
        Place Units - British
            1 carrier, 1 cruiser and 2 fighters placed in 8 Sea Zone
    
        Turn Complete - British
            British collect 25 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    British : 2.67
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 carriers and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
            1 infantry moved from Anhwei to Manchuria
            1 infantry moved from Burma to French Indo-China Thailand
            4 fighters moved from Japan to 62 Sea Zone
            2 fighters moved from Japan to Manchuria
            1 armour moved from Brazil to 22 Sea Zone
            1 armour and 1 transport moved from 22 Sea Zone to 11 Sea Zone
            1 armour moved from 11 Sea Zone to Central United States
                  Japanese take Central United States from Americans
    
        Combat - Japanese
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            2 carriers and 2 transports placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 3
  • 1
  • 110
  • 135
  • 43
  • 180
  • 149
  • 347
Axis & Allies Boardgaming Custom Painted Miniatures

23

Online

17.0k

Users

39.3k

Topics

1.7m

Posts