Initial test. First time tries.
Killing Time (and Nazis)
-
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - British British buy 1 artillery, 1 battleship and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Norway British take Norway from Germans 1 infantry moved from 6 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 4 fighters moved from India to Libya 1 infantry moved from Algeria to Libya 1 artillery and 1 infantry moved from Egypt to Libya 1 armour and 5 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in Burma British attack with 1 armour, 1 fighter and 5 infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 fighter and 5 infantry in Burma, round 2 : 2/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to Anhwei Place Units - British 1 artillery and 3 infantry placed in United Kingdom British undo move 1. 1 artillery and 3 infantry placed in United Kingdom 1 battleship placed in 6 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
British : 0.17 Japanese : -0.33
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 1 PUs; Combat Move - Japanese 2 battleships, 2 carriers, 2 destroyers, 2 fighters and 1 transport moved from 36 Sea Zone to 60 Sea Zone 1 infantry moved from Western Australia to 46 Sea Zone 1 armour moved from Western Australia to 46 Sea Zone 1 armour, 1 infantry and 2 transports moved from 46 Sea Zone to 40 Sea Zone 1 armour moved from 40 Sea Zone to New Zealand 1 infantry moved from 40 Sea Zone to New Zealand 1 artillery moved from Western Australia to Eastern Australia Japanese take Eastern Australia from British 5 fighters moved from Japan to 60 Sea Zone 1 infantry moved from Kwangtung to Kiangsu 2 artilleries moved from Yunnan to Kwangtung 2 infantry moved from Yunnan to Kwangtung Combat - Japanese Battle in New Zealand Japanese attack with 1 armour and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in New Zealand, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Zealand Japanese roll dice for 1 armour in New Zealand, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in New Zealand Japanese win, taking New Zealand from British with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from 60 Sea Zone to Kwangtung 1 fighter moved from 60 Sea Zone to Kwangtung Place Units - Japanese 1 carrier, 2 destroyers and 1 fighter placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 42 PUs
Combat Hit Differential Summary :
British : 0.33 Japanese : -0.17
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - Americans Americans buy 1 destroyer and 3 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Iwo Jima to 59 Sea Zone 1 armour and 1 transport moved from 59 Sea Zone to 53 Sea Zone 1 armour moved from 53 Sea Zone to Hawaiian Islands 3 battleships, 2 carriers, 1 cruiser, 3 destroyers and 4 fighters moved from 59 Sea Zone to 60 Sea Zone 1 bomber moved from Iwo Jima to 60 Sea Zone 1 bomber moved from Western United States to 60 Sea Zone 1 fighter moved from 56 Sea Zone to 60 Sea Zone 1 fighter moved from India to 60 Sea Zone Combat - Americans Battle in 60 Sea Zone Americans attack with 3 battleships, 2 bombers, 2 carriers, 1 cruiser, 3 destroyers and 6 fighters Japanese defend with 2 battleships, 3 carriers, 4 destroyers, 6 fighters and 1 transport Americans roll dice for 3 battleships, 2 bombers, 2 carriers, 1 cruiser, 3 destroyers and 6 fighters in 60 Sea Zone, round 2 : 8/17 hits, 8.17 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 2 battleships, 3 carriers, 4 destroyers, 6 fighters and 1 transport in 60 Sea Zone, round 2 : 8/15 hits, 7.67 expected hits Units damaged: 3 battleships owned by the Americans 3 destroyers owned by the Americans, 2 carriers owned by the Japanese, 4 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 60 Sea Zone Americans roll dice for 3 battleships, 2 bombers, 2 carriers, 1 cruiser and 4 fighters in 60 Sea Zone, round 3 : 6/12 hits, 6.17 expected hits Japanese roll dice for 2 battleships, 1 carrier, 6 fighters and 1 transport in 60 Sea Zone, round 3 : 6/9 hits, 5.67 expected hits 5 fighters owned by the Japanese, 1 carrier owned by the Japanese, 2 carriers owned by the Americans and 4 fighters owned by the Americans lost in 60 Sea Zone Americans roll dice for 3 battleships, 2 bombers and 1 cruiser in 60 Sea Zone, round 4 : 2/6 hits, 3.83 expected hits Japanese roll dice for 2 battleships, 1 fighter and 1 transport in 60 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Japanese lost in 60 Sea Zone Americans roll dice for 3 battleships and 2 bombers in 60 Sea Zone, round 5 : 2/5 hits, 3.33 expected hits Japanese roll dice for 1 battleship and 1 transport in 60 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 60 Sea Zone Americans win with 3 battleships and 1 bomber remaining. Battle score for attacker is 45 Casualties for Americans: 1 bomber, 2 carriers, 1 cruiser, 3 destroyers and 6 fighters Casualties for Japanese: 2 battleships, 3 carriers, 4 destroyers, 6 fighters and 1 transport Non Combat Move - Americans 1 bomber moved from 60 Sea Zone to Iwo Jima 2 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 2 infantry moved from 53 Sea Zone to Hawaiian Islands 1 carrier moved from 56 Sea Zone to 53 Sea Zone Place Units - Americans 3 fighters placed in Western United States 1 destroyer placed in 56 Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 41 PUs 3 units repaired.
Combat Hit Differential Summary :
Americans : -3.50 Japanese : -0.00
-
TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - Germans
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - Germans Germans buy 5 fighters and 2 infantry; Remaining resources: 5 PUs; Combat Move - Germans 6 infantry moved from Persia to India 6 armour moved from Persia to India 1 artillery and 1 infantry moved from Persia to Trans-Jordan 10 armour moved from Persia to Egypt 1 armour moved from Trans-Jordan to Egypt 5 bombers moved from Persia to Northwestern Europe 1 infantry moved from France to Northwestern Europe 1 infantry moved from Germany to Northwestern Europe 1 artillery moved from Archangel to Karelia S.S.R. 3 armour moved from Germany to Karelia S.S.R. 4 fighters moved from Germany to Karelia S.S.R. 2 fighters moved from France to Karelia S.S.R. 1 infantry moved from Novosibirsk to Sinkiang Germans take Sinkiang from Americans 2 artilleries moved from Kazakh S.S.R. to Sinkiang 1 infantry moved from Persia to India 4 armour moved from Caucasus to Karelia S.S.R. Combat - Germans Battle in India Germans attack with 6 armour and 7 infantry British defend with 1 aaGun and 1 factory 1 aaGun owned by the British lost in India Germans win, taking India from British with 6 armour and 7 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in Egypt Germans attack with 11 armour British defend with 1 infantry Germans roll dice for 11 armour in Egypt, round 2 : 3/11 hits, 5.50 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 11 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Northwestern Europe Germans attack with 5 bombers and 2 infantry British defend with 1 infantry Germans roll dice for 5 bombers and 2 infantry in Northwestern Europe, round 2 : 4/7 hits, 3.67 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 5 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 5 bombers moved from Northwestern Europe to Germany Place Units - Germans 2 infantry placed in Karelia S.S.R. 5 fighters placed in Germany Turn Complete - Germans Germans collect 62 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -2.17 British : 0.33
-
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - British British buy 2 carriers and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports moved from 6 Sea Zone to 8 Sea Zone 4 fighters moved from Libya to 8 Sea Zone 1 fighter moved from Anhwei to Kiangsu Combat - British Non Combat Move - British Place Units - British 2 carriers and 1 transport placed in 8 Sea Zone Turn Complete - British British collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - Japanese Japanese buy 7 submarines; Remaining resources: 0 PUs; Combat Move - Japanese 3 infantry moved from Kwangtung to Anhwei 1 armour moved from Kwangtung to Anhwei 3 artilleries moved from Kwangtung to Anhwei 1 artillery moved from French Indo-China Thailand to Malaya 1 armour moved from New Zealand to 40 Sea Zone 1 armour and 1 transport moved from 40 Sea Zone to 21 Sea Zone 1 transport moved from 40 Sea Zone to 46 Sea Zone 1 infantry moved from Vologda to Evenki National Okrug 2 fighters moved from Kwangtung to Japan Combat - Japanese Battle in Anhwei Japanese attack with 1 armour, 3 artilleries and 3 infantry Russians defend with 1 fighter and 1 infantry Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Anhwei, round 2 : 4/7 hits, 2.50 expected hits Americans roll dice for 1 fighter and 1 infantry in Anhwei, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 fighter owned by the Russians lost in Anhwei Japanese win, taking Anhwei from Americans with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Russians: 1 fighter and 1 infantry Non Combat Move - Japanese Place Units - Japanese 7 submarines placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans : 0.00 Japanese : 1.50
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 1 PUs; Combat Move - Americans 3 battleships moved from 60 Sea Zone to 59 Sea Zone Non Combat Move - Americans 2 fighters moved from Western United States to 59 Sea Zone 1 carrier moved from 53 Sea Zone to 59 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone 1 destroyer moved from 56 Sea Zone to 59 Sea Zone 1 armour moved from Hawaiian Islands to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 armour, 2 infantry and 2 transports moved from 53 Sea Zone to 59 Sea Zone 1 armour moved from 59 Sea Zone to Iwo Jima 2 infantry moved from 59 Sea Zone to Iwo Jima Place Units - Americans 1 carrier and 2 destroyers placed in 56 Sea Zone 1 fighter placed in 56 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Research Technology - Russians Combat Move - Russians 2 submarines moved from 6 Sea Zone to 5 Sea Zone 1 bomber moved from United Kingdom to Alaska Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - Germans Germans buy 1 aaGun and 5 bombers; Remaining resources: 2 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 armour moved from Egypt to Libya 3 armour moved from Egypt to Libya 2 armour moved from Egypt to Libya 1 armour moved from Egypt to French Equatorial Africa Germans take Anglo-Egyptian Sudan from British Germans take French Equatorial Africa from British 1 armour moved from Egypt to Italian East Africa Germans take Italian East Africa from British 1 armour moved from Egypt to Rhodesia Germans take Rhodesia from British 1 armour moved from Egypt to Belgian Congo Germans take Belgian Congo from British 1 armour moved from Egypt to Libya 2 artilleries and 1 infantry moved from Sinkiang to Kazakh S.S.R. Combat - Germans Battle in Libya Germans attack with 7 armour British defend with 1 artillery and 2 infantry Germans roll dice for 7 armour in Libya, round 2 : 5/7 hits, 3.50 expected hits British roll dice for 1 artillery and 2 infantry in Libya, round 2 : 1/3 hits, 1.00 expected hits 1 armour owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Libya Germans win, taking Libya from British with 6 armour remaining. Battle score for attacker is 4 Casualties for Germans: 1 armour Casualties for British: 1 artillery and 2 infantry Non Combat Move - Germans 8 infantry moved from France to Germany 3 artilleries moved from France to Germany 1 aaGun moved from France to Germany 3 fighters moved from France to Germany 1 infantry moved from France to Germany 1 infantry moved from Northwestern Europe to Germany 6 fighters moved from Karelia S.S.R. to Germany 2 infantry moved from Karelia S.S.R. to Belorussia 7 armour moved from Karelia S.S.R. to Belorussia 1 artillery moved from Karelia S.S.R. to Belorussia Place Units - Germans 1 aaGun placed in India 5 bombers placed in Germany Turn Complete - Germans Germans collect 67 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 1.50 British : 0.00
-
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - British British buy nothing; Remaining resources: 26 PUs; Combat Move - British 2 artilleries and 4 infantry moved from United Kingdom to 8 Sea Zone 2 artilleries, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters, 4 infantry and 3 transports moved from 8 Sea Zone to 3 Sea Zone 1 infantry moved from Norway to Finland British take Finland from Germans 2 artilleries, 8 fighters and 4 infantry moved from 3 Sea Zone to Finland 8 fighters moved from Finland to 3 Sea Zone 1 armour and 5 infantry moved from Burma to Yunnan 1 fighter moved from Kiangsu to Yunnan Combat - British Battle in Yunnan British attack with 1 armour, 1 fighter and 5 infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 fighter and 5 infantry in Yunnan, round 2 : 2/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to Kiangsu Turn Complete - British British collect 22 PUs; end with 48 PUs
Combat Hit Differential Summary :
British : 0.17 Japanese : -0.33
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 fighters; Remaining resources: 0 PUs; Combat Move - Japanese 7 submarines moved from 60 Sea Zone to 59 Sea Zone 2 fighters moved from Japan to 59 Sea Zone 2 bombers moved from Japan to 59 Sea Zone 1 armour, 3 artilleries and 2 infantry moved from Anhwei to Manchuria 1 infantry moved from French Indo-China Thailand to Burma Japanese take Burma from British 1 artillery moved from Malaya to French Indo-China Thailand 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Szechwan to Anhwei 1 transport moved from 46 Sea Zone to 37 Sea Zone 2 infantry moved from East Indies to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 armour and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 armour moved from 22 Sea Zone to Brazil Japanese take Brazil from Americans Combat - Japanese Battle in 59 Sea Zone Japanese attack with 2 bombers, 2 fighters and 7 submarines Americans defend with 3 battleships, 1 carrier, 1 destroyer, 2 fighters and 2 transports Japanese roll dice for 7 submarines in 59 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 bombers and 2 fighters in 59 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Units damaged: 2 battleships owned by the Americans Americans roll dice for 3 battleships, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 59 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits 3 submarines owned by the Japanese lost in 59 Sea Zone Japanese roll dice for 4 submarines in 59 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 bombers and 2 fighters in 59 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits Americans roll dice for 3 battleships, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 59 Sea Zone, round 3 : 3/7 hits, 4.00 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 3 submarines owned by the Japanese, 2 fighters owned by the Americans and 2 battleships owned by the Americans lost in 59 Sea Zone Japanese roll dice for 1 submarine in 59 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Americans lost in 59 Sea Zone Japanese roll dice for 2 bombers and 2 fighters in 59 Sea Zone, round 4 : 3/4 hits, 2.33 expected hits 2 transports owned by the Americans lost in 59 Sea Zone Japanese win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 80 Casualties for Japanese: 6 submarines Casualties for Americans: 3 battleships, 1 carrier, 1 destroyer, 2 fighters and 2 transports Non Combat Move - Japanese 2 bombers moved from 59 Sea Zone to Japan 2 fighters moved from 59 Sea Zone to Japan Place Units - Japanese 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans : -2.00 Japanese : 2.00
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 56 Sea Zone to Eastern United States 1 infantry moved from Alaska to Western Canada Combat - Americans Non Combat Move - Americans Place Units - Americans 1 battleship, 1 cruiser and 1 transport placed in 56 Sea Zone Turn Complete - Americans Americans collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Research Technology - Russians Non Combat Move - Russians 1 bomber moved from Alaska to Kiangsu Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Germans Germans buy nothing; Remaining resources: 69 PUs; Combat Move - Germans 1 armour moved from Rhodesia to Union of South Africa Germans take Union of South Africa from British 1 armour moved from Libya to Morocco Germans take Algeria from British Germans take Morocco from British 5 armour moved from Libya to Trans-Jordan 1 artillery and 1 infantry moved from Egypt to Libya 1 armour moved from French Equatorial Africa to French West Africa Germans take French West Africa from British 1 armour moved from Belgian Congo to Egypt 1 armour moved from Italian East Africa to Egypt 2 artilleries and 1 infantry moved from Kazakh S.S.R. to Russia 6 armour moved from India to Caucasus 7 armour moved from Belorussia to Finland 10 bombers and 14 fighters moved from Germany to Finland 7 infantry moved from Germany to Baltic States 1 artillery and 2 infantry moved from Belorussia to Baltic States 3 artilleries moved from Germany to Baltic States 1 artillery moved from Germany to Baltic States Combat - Germans Battle in Finland Germans attack with 7 armour, 10 bombers and 14 fighters British defend with 2 artilleries and 5 infantry Germans roll dice for 7 armour, 10 bombers and 14 fighters in Finland, round 2 : 19/31 hits, 17.17 expected hits British roll dice for 2 artilleries and 5 infantry in Finland, round 2 : 2/7 hits, 2.33 expected hits 2 armour owned by the Germans, 2 artilleries owned by the British and 5 infantry owned by the British lost in Finland Germans win, taking Finland from British with 5 armour, 10 bombers and 14 fighters remaining. Battle score for attacker is 11 Casualties for Germans: 2 armour Casualties for British: 2 artilleries and 5 infantry Non Combat Move - Germans 10 bombers moved from Finland to Germany 7 fighters moved from Finland to Germany 7 fighters moved from Finland to Baltic States Turn Complete - Germans Germans collect 72 PUs; end with 141 PUs
Combat Hit Differential Summary :
Germans : 1.83 British : -0.33
-
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - British British buy 1 carrier, 1 cruiser and 2 fighters; Remaining resources: 2 PUs; Combat Move - British 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters and 3 transports moved from 3 Sea Zone to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 1 infantry moved from United Kingdom to 8 Sea Zone 1 infantry moved from 8 Sea Zone to France British take France from Germans 1 fighter moved from Kiangsu to 36 Sea Zone 1 armour and 5 infantry moved from Yunnan to Kwangtung Combat - British Battle in 36 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Kwangtung British attack with 1 armour and 5 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 5 infantry in Kwangtung, round 2 : 4/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung British win, taking Kwangtung from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from 36 Sea Zone to Kiangsu Place Units - British 1 carrier, 1 cruiser and 2 fighters placed in 8 Sea Zone Turn Complete - British British collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
British : 2.67 Japanese : 0.67
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers and 2 transports; Remaining resources: 1 PUs; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 1 infantry moved from Anhwei to Manchuria 1 infantry moved from Burma to French Indo-China Thailand 4 fighters moved from Japan to 62 Sea Zone 2 fighters moved from Japan to Manchuria 1 armour moved from Brazil to 22 Sea Zone 1 armour and 1 transport moved from 22 Sea Zone to 11 Sea Zone 1 armour moved from 11 Sea Zone to Central United States Japanese take Central United States from Americans Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 2 carriers and 2 transports placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 47 PUs; end with 48 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans 2 fighters moved from Eastern United States to Central United States Combat - Americans Battle in Central United States Americans attack with 2 fighters Japanese defend with 1 armour Americans roll dice for 2 fighters in Central United States, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 armour in Central United States, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Central United States Americans win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Americans 2 fighters moved from Central United States to 56 Sea Zone 1 infantry moved from Western Canada to Western United States Place Units - Americans 1 carrier, 1 fighter and 1 transport placed in 56 Sea Zone Turn Complete - Americans Americans collect 30 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans : 0.00 Japanese : -0.50
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Research Technology - Russians Combat Move - Russians 2 submarines moved from 5 Sea Zone to 8 Sea Zone 1 bomber moved from Kiangsu to Japan Combat - Russians Strategic bombing raid in Japan AA fire in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Japan causes 6 damage total. Non Combat Move - Russians 1 bomber moved from Japan to Kiangsu Turn Complete - Russians
Combat Hit Differential Summary :
AA fire in Japan : : -0.17
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Purchase Units - Germans Germans buy 2 battleships, 6 carriers and 2 destroyers; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Germany to Northwestern Europe 2 infantry moved from Germany to France 6 fighters moved from Germany to France 1 fighter moved from Germany to Northwestern Europe 3 fighters moved from Baltic States to Northwestern Europe 1 armour moved from Finland to Norway Germans take Norway from British 4 armour moved from Finland to Baltic States 9 infantry moved from Baltic States to Karelia S.S.R. 5 artilleries moved from Baltic States to Germany 3 bombers moved from Germany to United Kingdom 2 artilleries and 1 infantry moved from Russia to Archangel 6 armour moved from Caucasus to Karelia S.S.R. 5 armour moved from Trans-Jordan to Caucasus 2 armour moved from Egypt to Persia 1 armour moved from Union of South Africa to Anglo-Egyptian Sudan 1 armour moved from French West Africa to Anglo-Egyptian Sudan 1 armour moved from Morocco to Libya 1 artillery and 1 infantry moved from Libya to Algeria 2 fighters moved from Baltic States to Northwestern Europe 1 fighter moved from Baltic States to France 1 fighter moved from Baltic States to Northwestern Europe Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/3 hits, 0.50 expected hits Bombing raid in United Kingdom rolls: 2,3,5 and causes: 10 damage to unit: factory Bombing raid in United Kingdom causes 10 damage total. Battle in Northwestern Europe Germans attack with 7 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 7 fighters and 2 infantry in Northwestern Europe, round 2 : 2/9 hits, 3.83 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 7 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in France Germans attack with 7 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 7 fighters and 2 infantry in France, round 2 : 3/9 hits, 3.83 expected hits British roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in France Germans win, taking France from British with 7 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 7 fighters moved from France to 5 Sea Zone 4 fighters moved from Northwestern Europe to 5 Sea Zone 1 fighter moved from Northwestern Europe to 5 Sea Zone 2 fighters moved from Northwestern Europe to Germany 3 bombers moved from United Kingdom to Germany Place Units - Germans 2 battleships, 6 carriers and 2 destroyers placed in 5 Sea Zone Turn Complete - Germans Germans collect 74 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -2.67 British : -0.67 AA fire in United Kingdom : : -0.50