@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Battlestarpimptastica - Barbaloca Axis Vs ErinmoreS
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 12 Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 4 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 3 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in Southern Italy Italians attack with 3 infantry British defend with 2 fighters; Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 3 infantry in Southern Italy, round 2 : 2/3 hits, 0.50 expected hits Americans roll dice for 1 artillery and 2 fighters in Southern Italy, round 2 : 1/3 hits, 1.67 expected hits 1 artillery owned by the Americans, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Southern Italy Italians roll dice for 2 infantry in Southern Italy, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 fighter in Southern Italy, round 3 : 0/1 hits, 0.67 expected hits Italians roll dice for 2 infantry in Southern Italy, round 4 : 1/2 hits, 0.33 expected hits Americans roll dice for 1 fighter in Southern Italy, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the British and 1 infantry owned by the Italians lost in Southern Italy Italians win, taking Southern Italy from Americans with 1 infantry remaining. Battle score for attacker is 18 Casualties for Italians: 2 infantry Casualties for Americans: 1 artillery Casualties for British: 2 fighters Non Combat Move - Italians Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 1.83 Americans : -1.00
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 12 Combat Move - ANZAC 3 artilleries, 3 infantry and 1 tactical_bomber moved from Jehol to Manchuria Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 cruiser, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat - ANZAC Battle in Manchuria ANZAC attack with 3 artilleries, 3 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 factory_minor, 3 fighters and 7 infantry ANZAC roll dice for 3 artilleries, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/7 hits, 2.50 expected hits Japanese roll dice for 1 armour, 3 fighters and 7 infantry in Manchuria, round 2 : 5/11 hits, 4.83 expected hits 4 infantry owned by the Japanese, 3 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Manchuria 1 artillery owned by the ANZAC retreated to Jehol Japanese win with 1 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is -5 Casualties for ANZAC: 2 artilleries and 3 infantry Casualties for Japanese: 4 infantry Non Combat Move - ANZAC 1 tactical_bomber moved from Manchuria to Jehol 1 aaGun moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 aaGun, 1 fighter, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 transports moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 artilleries and 1 infantry placed in Queensland 1 fighter placed in New South Wales 1 cruiser placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 23 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.50 Japanese : 0.17
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 13 Research Technology - Germans Combat Move - Germans 2 armour moved from Russia to Samara 1 armour moved from Russia to Novosibirsk 1 armour moved from Bryansk to Rostov 2 armour moved from Novgorod to Bryansk 2 bombers moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 3 tactical_bombers moved from Yenisey to Samara 2 bombers moved from Russia to Rostov 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Rostov 2 armour moved from Bryansk to Volgograd 1 armour moved from Novgorod to Vologda 1 armour moved from Western Germany to Normandy Bordeaux 1 infantry moved from France to Northern Italy 1 infantry moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from France to Southern France 2 fighters moved from Western Germany to Southern France 3 fighters moved from Normandy Bordeaux to Southern France 2 fighters moved from Holland Belgium to Southern France Purchase Units - Germans Germans buy 23 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Volgograd Germans attack with 2 armour, 2 bombers and 3 fighters British defend with 1 artillery, 1 factory_minor and 1 mech_infantry Germans roll dice for 2 armour, 2 bombers and 3 fighters in Volgograd, round 2 : 5/7 hits, 3.83 expected hits British roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 artillery owned by the British lost in Volgograd Germans win, taking Volgograd from British with 1 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 armour Casualties for British: 1 artillery and 1 mech_infantry Battle in Rostov Germans attack with 1 armour, 2 bombers and 1 fighter British defend with 1 artillery Germans roll dice for 1 armour, 2 bombers and 1 fighter in Rostov, round 2 : 1/4 hits, 2.33 expected hits British roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Rostov Germans win, taking Rostov from British with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Samara Germans attack with 2 armour and 3 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 2 armour and 3 tactical_bombers in Samara, round 2 : 2/5 hits, 2.83 expected hits British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Samara Germans win, taking Samara from British with 2 armour and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Southern France Germans attack with 9 fighters, 1 infantry and 1 mech_infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 9 fighters, 1 infantry and 1 mech_infantry in Southern France, round 2 : 6/11 hits, 4.83 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 9 fighters and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Germans 1 fighter moved from Southern France to Germany 1 fighter moved from Southern France to Western Germany 1 fighter moved from Southern France to France 3 fighters moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Holland Belgium 1 fighter moved from Southern France to Holland Belgium 3 aaGuns moved from Belarus to Smolensk 1 fighter moved from Southern France to Normandy Bordeaux 3 tactical_bombers moved from Samara to Russia 3 fighters moved from Volgograd to Russia 2 bombers moved from Volgograd to Russia 1 fighter moved from Rostov to Russia 2 bombers moved from Rostov to Russia Place Units - Germans 3 infantry placed in France 10 infantry placed in Western Germany 10 infantry placed in Germany 3 mech_infantrys placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2,3,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,1,5,6,5,5 Germans collect 58 PUs (6 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : -0.33 Americans : 0.67
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 13 Combat Move - Russians Non Combat Move - Russians 1 tactical_bomber moved from Jehol to Yakut S.S.R. Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 13 Combat Move - Japanese 4 infantry moved from Korea to Manchuria 1 artillery and 4 infantry moved from Amur to Manchuria 1 artillery moved from Amur to Siberia Japanese take Siberia from Russians Purchase Units - Japanese Japanese buy 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Non Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 13 Combat Move - Americans 2 artilleries moved from Gibraltar to 92 Sea Zone 4 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 7 transports moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 2 transports moved from 93 Sea Zone to 91 Sea Zone 1 bomber moved from Malta to Southern Italy 1 bomber moved from Malta to Northern Italy 2 fighters moved from 93 Sea Zone to Southern France 1 fighter moved from 93 Sea Zone to Southern Italy 1 tactical_bomber moved from 92 Sea Zone to Southern Italy 2 fighters moved from Gibraltar to Northern Italy 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Libya 1 armour moved from Jehol to Amur Americans take Amur from Japanese Purchase Units - Americans Americans buy 4 artilleries, 8 fighters and 3 infantry; Remaining resources: 0 PUs; Combat - Americans Battle in Libya Battle in Northern Italy Americans attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 infantry; Italians defend with 1 factory_major Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Italy Americans converts factory_major into different units Americans win, taking Libya from Italians, taking Northern Italy from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Southern Italy Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Southern Italy, round 2 : 3/5 hits, 2.50 expected hits Italians roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern Italy Americans captures 18PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 4 transports moved from 91 Sea Zone to 102 Sea Zone 6 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Southern France to 96 Sea Zone 1 carrier moved from 95 Sea Zone to 96 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 carrier moved from 93 Sea Zone to 95 Sea Zone 1 fighter moved from 95 Sea Zone to Egypt 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 1 fighter moved from Southern Italy to 95 Sea Zone 1 bomber moved from Southern Italy to Malta 1 bomber moved from Northern Italy to Malta 2 fighters moved from Northern Italy to 95 Sea Zone 1 carrier moved from 93 Sea Zone to 95 Sea Zone 1 carrier moved from 92 Sea Zone to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 fighter moved from 95 Sea Zone to 93 Sea Zone 2 bombers moved from Eastern United States to Gibraltar 4 transports moved from 102 Sea Zone to 101 Sea Zone 1 artillery and 2 infantry moved from Anhwe to Jehol 1 fighter moved from 33 Sea Zone to Jehol 1 carrier and 1 fighter moved from 33 Sea Zone to 54 Sea Zone Place Units - Americans 4 artilleries and 3 infantry placed in Central United States 8 fighters placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs Combat Move - Chinese 6 artilleries, 1 fighter and 7 infantry moved from Jehol to Manchuria Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Manchuria Chinese attack with 6 artilleries, 1 fighter and 7 infantry Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 3 fighters and 11 infantry Chinese roll dice for 6 artilleries, 1 fighter and 7 infantry in Manchuria, round 2 : 5/14 hits, 4.67 expected hits Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 11 infantry in Manchuria, round 2 : 6/16 hits, 6.50 expected hits 5 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Manchuria Chinese roll dice for 6 artilleries, 1 fighter and 1 infantry in Manchuria, round 3 : 2/8 hits, 2.83 expected hits Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 6 infantry in Manchuria, round 3 : 7/11 hits, 4.83 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 6 artilleries owned by the Chinese lost in Manchuria retreated to Manchuria Japanese win with 1 armour, 1 artillery, 3 fighters and 4 infantry remaining. Battle score for attacker is -24 Casualties for Chinese: 6 artilleries and 7 infantry Casualties for Japanese: 7 infantry Non Combat Move - Chinese 1 fighter moved from Manchuria to Jehol Place Units - Chinese 2 artilleries and 6 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs Combat Move - British 1 artillery and 1 infantry moved from Morocco to Algeria British take Algeria from Italians 2 mech_infantrys moved from Sikang to Novosibirsk 1 mech_infantry moved from Sikang to Samara 1 armour moved from Kazakhstan to Samara 1 artillery and 1 mech_infantry moved from Caucasus to Volgograd 2 mech_infantrys moved from Caucasus to Rostov 2 fighters moved from Kazakhstan to Novosibirsk 2 fighters moved from Kazakhstan to Samara 2 fighters moved from Caucasus to Volgograd 2 fighters moved from Caucasus to Rostov 3 fighters and 2 tactical_bombers moved from Caucasus to Bryansk 1 fighter moved from Persia to Volgograd 1 fighter moved from Persia to Rostov 1 bomber moved from India to Volgograd 1 bomber moved from India to Rostov Purchase Units - British British buy 4 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 0 PUs; Combat - British Battle in Bryansk British attack with 3 fighters and 2 tactical_bombers Germans defend with 2 armour British roll dice for 3 fighters and 2 tactical_bombers in Bryansk, round 2 : 4/5 hits, 2.83 expected hits Italians roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 fighter owned by the British lost in Bryansk British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for British: 1 fighter Casualties for Germans: 2 armour Battle in Novosibirsk British attack with 2 fighters and 2 mech_infantrys Germans defend with 1 armour British roll dice for 2 fighters and 2 mech_infantrys in Novosibirsk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Novosibirsk British win, taking Novosibirsk from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour Battle in Volgograd British attack with 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry Germans defend with 1 armour and 1 factory_minor British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry in Volgograd, round 2 : 4/6 hits, 2.83 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Rostov British attack with 1 bomber, 3 fighters and 2 mech_infantrys Germans defend with 1 armour British roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Rostov, round 2 : 1/6 hits, 2.50 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Rostov British win, taking Rostov from Germans with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Samara British attack with 1 armour, 2 fighters and 1 mech_infantry Germans defend with 2 armour British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Samara, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 armour in Samara, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the British and 2 armour owned by the Germans lost in Samara British win, taking Samara from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 mech_infantry Casualties for Germans: 2 armour Non Combat Move - British 1 bomber and 3 fighters moved from Volgograd to Caucasus 2 fighters moved from Rostov to Caucasus 1 bomber and 1 fighter moved from Rostov to Caucasus 2 fighters moved from Samara to Caucasus 2 fighters moved from Novosibirsk to Caucasus 2 mech_infantrys moved from Eastern Persia to Northwest Persia 1 armour and 2 mech_infantrys moved from Iraq to Caucasus 1 fighter moved from Persia to Egypt 1 infantry moved from Anhwe to Kiangsu 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus Place Units - British 3 armour placed in Iraq 1 armour, 1 fighter and 1 tactical_bomber placed in Persia Turn Complete - British British collect 42 PUs; end with 42 PUs Place Units - UK_Pacific 1 armour and 2 fighters placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Some Units in India change ownership: 1 armour and 2 fighters
Combat Hit Differential Summary :
Germans : -0.83 Italians : -0.67 British : 1.83 Americans : 0.33 Chinese : -0.50 Japanese : 1.67
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 13 Combat Move - Italians 4 infantry moved from Alexandria to Egypt Combat - Italians Battle in Egypt Italians attack with 4 infantry British defend with 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry; French defend with 1 infantry; Americans defend with 1 fighter Italians roll dice for 4 infantry in Egypt, round 2 : 1/4 hits, 0.67 expected hits British roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/6 hits, 2.67 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt Italians roll dice for 2 infantry in Egypt, round 3 : 0/2 hits, 0.33 expected hits British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Egypt, round 3 : 2/5 hits, 2.33 expected hits 2 infantry owned by the Italians lost in Egypt British win with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Italians: 4 infantry Casualties for British: 1 infantry Non Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
Italians : 0.00 British : -1.00
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 13 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Caroline Islands 1 cruiser, 3 destroyers, 2 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 fighter placed in 54 Sea Zone 1 fighter placed in Queensland 1 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 23 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Combat Move - French 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 14 Research Technology - Germans Combat Move - Germans 1 armour moved from Vologda to Samara 1 mech_infantry moved from Russia to Novosibirsk 1 mech_infantry moved from Russia to Volgograd 1 mech_infantry moved from Russia to Rostov 2 bombers moved from Russia to Volgograd 2 bombers moved from Russia to Rostov 2 tactical_bombers moved from Russia to Novosibirsk 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 5 infantry moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Northern Italy 3 infantry moved from France to Southern France 1 fighter moved from France to Southern France 5 infantry moved from Western Germany to Denmark 1 fighter moved from Germany to Northern Italy 2 fighters moved from Holland Belgium to Southern France 2 fighters moved from Normandy Bordeaux to Northern Italy 2 fighters moved from Normandy Bordeaux to Southern France 10 infantry moved from Germany to Western Germany Purchase Units - Germans Germans buy 26 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Rostov Germans attack with 2 bombers, 1 fighter and 1 mech_infantry British defend with 2 mech_infantrys Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Rostov, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Rostov Germans win, taking Rostov from British with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in Volgograd Germans attack with 2 bombers, 2 fighters and 1 mech_infantry British defend with 1 artillery, 1 factory_minor and 1 mech_infantry Germans roll dice for 2 bombers, 2 fighters and 1 mech_infantry in Volgograd, round 2 : 0/5 hits, 2.50 expected hits British roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 bombers, 2 fighters and 1 mech_infantry in Volgograd, round 3 : 3/5 hits, 2.50 expected hits British roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Volgograd Germans win, taking Volgograd from British with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for British: 1 artillery and 1 mech_infantry Battle in Samara Germans attack with 1 armour, 1 fighter and 1 tactical_bomber British defend with 1 armour Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans and 1 armour owned by the British lost in Samara Germans win, taking Samara from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Germans: 1 fighter Casualties for British: 1 armour Battle in Novosibirsk Germans attack with 1 mech_infantry and 2 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Novosibirsk Germans win, taking Novosibirsk from British with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Northern Italy Germans attack with 4 fighters and 5 infantry Americans defend with 1 factory_minor and 2 infantry Germans roll dice for 4 fighters and 5 infantry in Northern Italy, round 2 : 2/9 hits, 2.83 expected hits Americans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 4 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Southern France Germans attack with 5 fighters and 3 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 5 fighters and 3 infantry in Southern France, round 2 : 2/8 hits, 3.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 5 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 5 fighters moved from Southern France to Normandy Bordeaux 4 fighters moved from Northern Italy to Holland Belgium 3 aaGuns moved from Smolensk to Russia 2 bombers moved from Volgograd to Tambov 1 fighter moved from Rostov to Tambov 2 bombers moved from Rostov to Tambov 1 tactical_bomber moved from Samara to Tambov 2 tactical_bombers moved from Novosibirsk to Tambov 2 fighters moved from Volgograd to Russia Place Units - Germans 3 infantry placed in Russia 10 infantry placed in Germany 10 infantry placed in Western Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3,2,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,3,3 Germans collect 62 PUs (6 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -2.67 British : -1.83 Americans : -0.33
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 14 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 14 Combat Move - Japanese 1 infantry moved from Korea to Manchuria 1 artillery moved from Siberia to Amur 2 bombers moved from Japan to Amur 3 fighters moved from Manchuria to Amur 2 fighters moved from 6 Sea Zone to Amur Purchase Units - Japanese Japanese buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Amur Japanese attack with 1 artillery, 2 bombers and 5 fighters Americans defend with 1 armour Japanese roll dice for 1 artillery, 2 bombers and 5 fighters in Amur, round 2 : 6/8 hits, 4.17 expected hits Americans roll dice for 1 armour in Amur, round 2 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Amur Japanese win with 2 bombers and 5 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for Americans: 1 armour Non Combat Move - Japanese 2 bombers moved from Amur to Manchuria 5 fighters moved from Amur to Manchuria Place Units - Japanese 1 armour, 1 fighter and 1 mech_infantry placed in Manchuria Turn Complete - Japanese Japanese collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans : 0.50 Japanese : 1.83
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 14 Combat Move - Americans 2 infantry moved from Libya to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Northern Italy 2 bombers moved from Malta to Northern Italy 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Yugoslavia 1 fighter moved from 93 Sea Zone to Southern France 1 fighter moved from 95 Sea Zone to Southern France 2 bombers moved from Gibraltar to Southern France 2 infantry moved from 93 Sea Zone to Southern France Purchase Units - Americans Americans buy 3 armour, 5 artilleries, 1 bomber, 2 fighters, 5 infantry and 4 submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Greece Battle in Yugoslavia Battle in Northern Italy Americans attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 4 infantry Americans roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 5/8 hits, 3.50 expected hits Germans roll dice for 4 infantry in Northern Italy, round 2 : 3/4 hits, 1.33 expected hits 4 infantry owned by the Germans and 3 infantry owned by the Americans lost in Northern Italy Americans win, taking Greece from Italians, taking Yugoslavia from Germans, taking Northern Italy from Germans with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 3 infantry Casualties for Germans: 4 infantry Battle in Southern France Americans attack with 2 bombers, 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Southern France, round 2 : 4/6 hits, 2.67 expected hits Germans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 2 bombers and 2 fighters moved from Southern France to Southern Italy 2 fighters moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 5 transports moved from 91 Sea Zone to 102 Sea Zone 4 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 102 Sea Zone to 101 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 carrier, 1 destroyer and 2 fighters moved from 96 Sea Zone to 97 Sea Zone 2 bombers moved from Northern Italy to Southern Italy 4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 carrier moved from 95 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Italy to 93 Sea Zone 1 carrier and 2 fighters moved from 54 Sea Zone to 35 Sea Zone Place Units - Americans 3 armour placed in Southern Italy 1 bomber and 2 fighters placed in Eastern United States 5 artilleries and 5 infantry placed in Central United States 3 submarines placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; Place Units - Chinese 5 artilleries and 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs Combat Move - British 1 armour moved from Caucasus to Novosibirsk 1 mech_infantry moved from Caucasus to Samara 1 mech_infantry moved from Caucasus to Volgograd 1 mech_infantry moved from Northwest Persia to Rostov 1 mech_infantry moved from Northwest Persia to Volgograd 1 fighter and 1 tactical_bomber moved from Persia to Rostov 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 1 fighter and 1 tactical_bomber moved from Caucasus to Samara 1 bomber and 1 fighter moved from Caucasus to Novosibirsk 1 bomber and 1 fighter moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Rostov 1 fighter moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Samara 1 fighter moved from Caucasus to Novosibirsk 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 artillery and 1 infantry moved from Algeria to Tunisia British take Tunisia from Italians 1 fighter moved from Caucasus to Novosibirsk 1 fighter moved from Caucasus to Samara 1 fighter moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Rostov Purchase Units - British British buy 4 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British Battle in Novosibirsk British attack with 1 armour, 1 bomber and 3 fighters Germans defend with 1 mech_infantry British roll dice for 1 armour, 1 bomber and 3 fighters in Novosibirsk, round 2 : 3/5 hits, 2.67 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novosibirsk British win, taking Novosibirsk from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Volgograd British attack with 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits, 3.67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Rostov British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Rostov British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Samara British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Samara British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour Non Combat Move - British 1 bomber moved from Novosibirsk to Jehol 3 fighters moved from Novosibirsk to Caucasus 3 fighters and 1 tactical_bomber moved from Samara to Caucasus 1 bomber, 4 fighters and 1 tactical_bomber moved from Volgograd to Caucasus 3 fighters and 1 tactical_bomber moved from Rostov to Caucasus 1 armour moved from Persia to Caucasus 3 armour moved from Iraq to Caucasus 1 armour and 2 fighters moved from India to Eastern Persia 2 fighters moved from Eastern Persia to Caucasus 1 fighter moved from Egypt to Caucasus Place Units - British 2 armour and 1 mech_infantry placed in Persia 2 armour placed in Iraq 1 artillery placed in Egypt 1 infantry placed in Iraq 1 transport placed in 81 Sea Zone Turn Complete - British British collect 40 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs Place Units - UK_Pacific 1 armour, 1 bomber, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Some Units in India change ownership: 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 3.17 British : -1.00 Americans : 2.33
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 14 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Non Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 2 artilleries, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from Caroline Islands to Philippines 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 fighter moved from 35 Sea Zone to Philippines Place Units - ANZAC 1 cruiser, 1 destroyer and 1 transport placed in 54 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 23 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 15 Research Technology - Germans Combat Move - Germans 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 2 bombers moved from Tambov to Yakut S.S.R. 1 bomber moved from Tambov to Yakut S.S.R. 1 bomber moved from Tambov to Novosibirsk 2 fighters moved from Russia to Novosibirsk 1 fighter and 3 tactical_bombers moved from Tambov to Volgograd 1 infantry moved from Russia to Tambov 5 infantry moved from Western Germany to Denmark 3 infantry moved from France to Southern France 4 infantry moved from Western Germany to Holland Belgium 11 infantry moved from Western Germany to Northern Italy 4 fighters moved from Holland Belgium to Yugoslavia 1 fighter moved from Normandy Bordeaux to Northern Italy 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Northern Italy 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 10 infantry moved from Germany to Western Germany 1 armour moved from Holland Belgium to Normandy Bordeaux Purchase Units - Germans Germans buy 6 armour, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Northern Italy Germans attack with 2 fighters and 11 infantry Americans defend with 1 artillery and 1 factory_minor Germans roll dice for 2 fighters and 11 infantry in Northern Italy, round 2 : 4/13 hits, 2.83 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 2 fighters and 11 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Southern France Germans attack with 3 fighters and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters and 3 infantry in Southern France, round 2 : 2/6 hits, 2.00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Yugoslavia Germans attack with 4 fighters Americans defend with 2 infantry Germans roll dice for 4 fighters in Yugoslavia, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Yugoslavia Germans win with 4 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Yakut S.S.R. Germans attack with 3 bombers Russians defend with 1 infantry and 1 tactical_bomber Germans roll dice for 3 bombers in Yakut S.S.R., round 2 : 1/3 hits, 2.00 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Germans roll dice for 3 bombers in Yakut S.S.R., round 3 : 2/3 hits, 2.00 expected hits Russians roll dice for 1 tactical_bomber in Yakut S.S.R., round 3 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Russians lost in Yakut S.S.R. Germans win with 3 bombers remaining. Battle score for attacker is 14 Casualties for Russians: 1 infantry and 1 tactical_bomber Battle in Novosibirsk Germans attack with 1 bomber and 2 fighters British defend with 1 armour Germans roll dice for 1 bomber and 2 fighters in Novosibirsk, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Novosibirsk Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Volgograd Germans attack with 1 fighter and 3 tactical_bombers British defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 fighter and 3 tactical_bombers in Volgograd, round 2 : 1/4 hits, 2.17 expected hits British roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Volgograd Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 3 bombers moved from Yakut S.S.R. to Yenisey 1 bomber moved from Novosibirsk to Russia 2 fighters moved from Novosibirsk to Russia 3 tactical_bombers moved from Volgograd to Russia 1 fighter moved from Volgograd to Russia 1 aaGun moved from Ukraine to Bryansk 2 fighters moved from Yugoslavia to Greater Southern Germany 2 fighters moved from Yugoslavia to Greater Southern Germany 3 fighters moved from Southern France to Normandy Bordeaux 2 fighters moved from Northern Italy to Holland Belgium Place Units - Germans 10 infantry placed in Western Germany 3 armour placed in Russia 3 armour placed in Novgorod 3 infantry placed in France 1 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5,6,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,4,2,1,6,6,6,1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,5,3 Germans collect 53 PUs (10 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : -0.83 Americans : -0.33 Russians : -1.33
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 15 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 15 Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 18 Sea Zone: 5 armour, 2 battleships, 6 carriers, 3 cruisers, 6 destroyers, 6 fighters, 5 infantry, 2 submarines, 6 tactical_bombers and 5 transports EDIT: Turning off Edit Mode 1 artillery moved from Yenisey to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 mech_infantry moved from Manchuria to Amur Japanese take Amur from Americans Purchase Units - Japanese Japanese buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 1 armour, 1 fighter and 1 mech_infantry placed in Manchuria Turn Complete - Japanese Japanese collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 15 Combat Move - Americans 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 infantry moved from Greece to Albania Americans take Albania from Italians 3 armour and 2 fighters moved from Southern Italy to Northern Italy 2 bombers moved from Southern Italy to Germany 2 bombers moved from Southern Italy to Western Germany 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 2 artilleries moved from Gibraltar to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone 3 transports moved from 97 Sea Zone to 92 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 94 Sea Zone to 97 Sea Zone 3 artilleries, 2 fighters and 3 infantry moved from 97 Sea Zone to Northern Italy 1 cruiser moved from 93 Sea Zone to 97 Sea Zone Americans take 97 Sea Zone from Italians 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern France 2 fighters moved from 91 Sea Zone to Southern France 2 fighters moved from Gibraltar to Northern Italy 2 fighters moved from 91 Sea Zone to Southern France Purchase Units - Americans Americans buy 3 armour, 4 artilleries, 1 factory_minor, 2 fighters, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat - Americans Americans creates battle in territory 35 Sea Zone Strategic bombing raid in Western Germany AA fire in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 6,8 and causes: 14 damage to unit: factory_major Bombing raid in Western Germany causes 14 damage total. Strategic bombing raid in Germany AA fire in Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in Norway Battle in Northern Italy Americans attack with 3 armour, 3 artilleries, 6 fighters and 3 infantry Germans defend with 1 factory_minor and 11 infantry Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 3 armour, 3 artilleries, 6 fighters and 3 infantry in Northern Italy, round 2 : 7/15 hits, 6.50 expected hits Germans roll dice for 11 infantry in Northern Italy, round 2 : 3/11 hits, 3.67 expected hits 8 infantry owned by the Germans and 3 infantry owned by the Americans lost in Northern Italy Americans roll dice for 3 armour, 3 artilleries and 6 fighters in Northern Italy, round 3 : 6/12 hits, 5.50 expected hits Germans roll dice for 3 infantry in Northern Italy, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy Americans win, taking 35 Sea Zone from Japanese, taking Norway from Germans, taking Northern Italy from Germans with 3 armour, 2 artilleries and 6 fighters remaining. Battle score for attacker is 20 Casualties for Americans: 1 artillery and 3 infantry Casualties for Germans: 11 infantry Battle in Southern France Americans attack with 7 fighters and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 7 fighters and 1 tactical_bomber in Southern France, round 2 : 5/8 hits, 4.17 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Southern France Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 tactical_bomber moved from Southern France to Southern Italy 3 fighters moved from Southern France to Southern Italy 2 fighters moved from Southern France to 93 Sea Zone 2 fighters moved from Southern France to 93 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 102 Sea Zone 5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 5 artilleries, 5 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 bomber and 2 fighters moved from Eastern United States to Gibraltar 5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 95 Sea Zone to 91 Sea Zone 1 bomber moved from Germany to Southern Italy 2 bombers moved from Western Germany to Southern Italy 2 fighters moved from Northern Italy to 97 Sea Zone 2 fighters moved from Northern Italy to 91 Sea Zone 2 fighters moved from Northern Italy to 95 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 2 fighters moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 3 armour placed in Southern Italy 1 factory_minor placed in Greece 4 artilleries and 4 infantry placed in Central United States 2 fighters and 1 tactical_bomber placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Combat Move - Chinese 7 artilleries, 1 fighter and 8 infantry moved from Jehol to Manchuria Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Manchuria Chinese attack with 7 artilleries, 1 fighter and 8 infantry Japanese defend with 3 armour, 1 artillery, 2 bombers, 1 factory_minor, 7 fighters, 5 infantry and 1 mech_infantry Chinese roll dice for 7 artilleries, 1 fighter and 8 infantry in Manchuria, round 2 : 7/16 hits, 5.33 expected hits Japanese roll dice for 3 armour, 1 artillery, 2 bombers, 7 fighters, 5 infantry and 1 mech_infantry in Manchuria, round 2 : 12/19 hits, 8.83 expected hits 5 infantry owned by the Japanese, 2 bombers owned by the Japanese, 8 infantry owned by the Chinese and 4 artilleries owned by the Chinese lost in Manchuria 3 artilleries owned by the Chinese retreated to Jehol Japanese win with 3 armour, 1 artillery, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Chinese: 4 artilleries and 8 infantry Casualties for Japanese: 2 bombers and 5 infantry Non Combat Move - Chinese 1 fighter moved from Manchuria to Jehol Place Units - Chinese 5 artilleries and 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs Combat Move - British 1 armour moved from Caucasus to Bryansk British take Rostov from Germans 1 armour moved from Caucasus to Tambov 1 armour moved from Caucasus to Samara 1 armour moved from Caucasus to Ukraine British take Ukraine from Italians 1 bomber moved from Caucasus to Tambov 3 fighters moved from Caucasus to Tambov 3 fighters and 1 tactical_bomber moved from Caucasus to Samara 1 fighter and 1 tactical_bomber moved from Caucasus to Tambov 1 fighter and 1 tactical_bomber moved from Caucasus to Samara 3 fighters moved from Caucasus to Samara 3 fighters moved from Caucasus to Tambov 1 fighter moved from Caucasus to Samara 1 fighter moved from Caucasus to Tambov 1 bomber moved from Jehol to 6 Sea Zone Purchase Units - British British buy 3 armour and 6 mech_infantrys; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 armour; Remaining resources: 1 PUs; Combat - British Battle in Bryansk British attack with 1 armour Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Bryansk British win, taking Bryansk from Italians with 1 armour remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in 6 Sea Zone British attack with 1 bomber Japanese defend with 1 carrier, 2 destroyers, 4 submarines and 2 transports 4 submarines owned by the Japanese Submerged British roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 bomber in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 carrier, 2 destroyers and 2 transports in 6 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the British lost in 6 Sea Zone Japanese win with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is -4 Casualties for British: 1 bomber Casualties for Japanese: 1 destroyer Battle in Tambov British attack with 1 armour, 1 bomber, 8 fighters and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 armour, 1 bomber, 8 fighters and 1 tactical_bomber in Tambov, round 2 : 6/11 hits, 5.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 fighter owned by the British lost in Tambov British win, taking Tambov from Germans with 1 armour, 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for British: 1 fighter Casualties for Germans: 1 infantry Battle in Samara British attack with 1 armour, 8 fighters and 2 tactical_bombers Germans defend with 1 infantry British roll dice for 1 armour, 8 fighters and 2 tactical_bombers in Samara, round 2 : 8/11 hits, 5.83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara British win, taking Samara from Germans with 1 armour, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 8 fighters and 2 tactical_bombers moved from Samara to Volgograd 1 bomber, 7 fighters and 1 tactical_bomber moved from Tambov to Volgograd 2 armour and 1 mech_infantry moved from Persia to Caucasus 2 armour moved from Iraq to Caucasus 1 armour moved from Eastern Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia 1 artillery and 1 infantry moved from Tunisia to Libya 1 bomber moved from India to Volgograd 1 infantry moved from India to Burma 1 armour and 1 mech_infantry moved from India to Eastern Persia Place Units - British 3 armour placed in Volgograd 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Persia Turn Complete - British British collect 47 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs Place Units - UK_Pacific 4 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs Some Units in India change ownership: 4 armour
Combat Hit Differential Summary :
Germans : -1.00 British : 3.00 AA fire in Western Germany : : -0.33 Americans : 2.33 Chinese : 1.67 Japanese : 2.17 AA fire in Germany : : 0.67
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TripleA Manual Gamesave Post: ANZAC round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 15 Combat Move - ANZAC 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 2 artilleries, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 35 Sea Zone to 6 Sea Zone ANZAC take 20 Sea Zone from Japanese ANZAC take 19 Sea Zone from Japanese 1 artillery moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Japan 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Japan 2 fighters moved from 19 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 15 Combat Move - ANZAC 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 2 artilleries, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 35 Sea Zone to 6 Sea Zone ANZAC take 20 Sea Zone from Japanese ANZAC take 19 Sea Zone from Japanese 1 artillery moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Japan 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Japan 2 fighters moved from 19 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas Purchase Units - ANZAC ANZAC buy 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat - ANZAC Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits. Rolls: 6,6,6 Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 2 hits. Rolls: 1,4,1 Battle in Marianas Battle in 6 Sea Zone ANZAC attack with 1 cruiser, 3 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports Japanese defend with 1 carrier, 1 destroyer, 4 submarines and 2 transports ANZAC roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 cruiser, 3 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 4/9 hits, 4.17 expected hits Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 carrier, 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 4 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 6 Sea Zone ANZAC roll dice for 1 cruiser, 3 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 4/9 hits, 4.17 expected hits Japanese roll dice for 1 carrier, 1 destroyer and 2 transports in 6 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 2 transports owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone ANZAC win, taking Marianas from Japanese, taking 6 Sea Zone from Japanese with 1 cruiser, 3 destroyers, 4 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 50 Casualties for ANZAC: 2 submarines Casualties for Japanese: 1 carrier, 1 destroyer, 4 submarines and 2 transports Battle in Korea Battle in Japan ANZAC attack with 1 artillery and 1 infantry Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour 3 aaGuns owned by the Japanese lost in Japan ANZAC captures 21PUs while taking Japanese capital ANZAC converts factory_major into different units ANZAC win, taking Korea from Japanese, taking Japan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 3 aaGuns Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 fighter moved from 6 Sea Zone to Jehol 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 22 Sea Zone 1 infantry moved from New South Wales to Queensland 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Place Units - ANZAC 1 fighter placed in Queensland 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 34 PUs; end with 55 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 60 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 65 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.00 Japanese : 0.00
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 16 Research Technology - Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With TrueNeutrals Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Combat Move - Germans 3 armour moved from Novgorod to Finland 1 infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from British 1 armour moved from Russia to Bryansk 1 armour moved from Russia to Tambov 1 armour moved from Russia to Samara 2 armour moved from Holland Belgium to Spain 3 armour moved from Normandy Bordeaux to Spain 1 mech_infantry moved from Normandy Bordeaux to Spain 1 artillery moved from Normandy Bordeaux to Spain 3 fighters moved from Normandy Bordeaux to Spain 2 fighters moved from Holland Belgium to Spain 6 infantry moved from Holland Belgium to Normandy Bordeaux 15 infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Germany to Yugoslavia 2 fighters moved from Greater Southern Germany to Yugoslavia 1 fighter moved from Greater Southern Germany to Yugoslavia 1 fighter moved from Greater Southern Germany to Northern Italy 5 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Germany to Greater Southern Germany 1 bomber moved from Russia to Norway 3 fighters moved from Russia to Finland 1 tactical_bomber moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Tambov 1 tactical_bomber moved from Russia to Samara 3 infantry moved from France to Southern France Purchase Units - Germans Germans repair damage of 6x factory_major, 14x factory_major; Remaining resources: 48 PUs; Germans buy 16 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Northern Italy Germans attack with 1 fighter and 15 infantry Americans defend with 3 armour, 2 artilleries and 1 factory_minor Germans roll dice for 1 fighter and 15 infantry in Northern Italy, round 2 : 4/16 hits, 3.00 expected hits Americans roll dice for 3 armour and 2 artilleries in Northern Italy, round 2 : 2/5 hits, 2.17 expected hits 2 infantry owned by the Germans, 2 armour owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy Germans roll dice for 1 fighter and 13 infantry in Northern Italy, round 3 : 4/14 hits, 2.67 expected hits Americans roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 fighter and 13 infantry remaining. Battle score for attacker is 20 Casualties for Germans: 2 infantry Casualties for Americans: 3 armour and 2 artilleries Battle in Yugoslavia Germans attack with 3 fighters and 1 mech_infantry British defend with 1 artillery and 1 infantry Germans roll dice for 3 fighters and 1 mech_infantry in Yugoslavia, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Bryansk Germans attack with 1 armour and 1 tactical_bomber British defend with 1 armour Germans roll dice for 1 armour and 1 tactical_bomber in Bryansk, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour and 1 tactical_bomber in Bryansk, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Bryansk Germans win, taking Bryansk from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Norway Germans attack with 1 bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber in Norway, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 infantry owned by the Americans lost in Norway Americans win with 1 artillery remaining. Battle score for attacker is -9 Casualties for Germans: 1 bomber Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 1 armour and 1 tactical_bomber British defend with 1 armour Germans roll dice for 1 armour and 1 tactical_bomber in Tambov, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Tambov Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for British: 1 armour Battle in Samara Germans attack with 1 armour and 1 tactical_bomber British defend with 1 armour Germans roll dice for 1 armour and 1 tactical_bomber in Samara, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Samara Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for British: 1 armour Battle in Spain Germans attack with 5 armour, 1 artillery, 5 fighters and 1 mech_infantry Neutral_True defend with 6 infantry Germans roll dice for 5 armour, 1 artillery, 5 fighters and 1 mech_infantry in Spain, round 2 : 7/12 hits, 5.67 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits 6 infantry owned by the Neutral_True lost in Spain Germans win, taking Spain from Neutral_True with 5 armour, 1 artillery, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 18 Casualties for Neutral_True: 6 infantry Non Combat Move - Germans 5 fighters moved from Spain to Southern France 1 fighter moved from Northern Italy to Southern France 3 fighters moved from Yugoslavia to Southern France 1 tactical_bomber moved from Samara to Russia 1 tactical_bomber moved from Tambov to Russia 1 tactical_bomber moved from Bryansk to Russia Place Units - Germans 3 infantry placed in Russia 3 infantry placed in Novgorod 3 infantry placed in France 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,6,1,6,5,5,3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,1,2,5 Germans collect 52 PUs (9 lost to blockades); end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 4.67 British : 0.00 Americans : -1.00 Neutral_True : -2.00