Battlestarpimptastica - Barbaloca Axis Vs ErinmoreS



  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 11
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
            1 artillery moved from Okinawa to 19 Sea Zone
            2 artilleries and 2 infantry moved from 19 Sea Zone to Jehol
            1 armour moved from New Zealand to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 armour and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to Jehol
    
        Place Units - ANZAC
            2 infantry placed in Queensland
            1 fighter placed in Queensland
            1 fighter placed in New South Wales
            ANZAC undo move 1.
            1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 23 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour moved from Russia to Novosibirsk
            2 armour moved from Russia to Kazakhstan
            1 armour moved from Bryansk to Rostov
            2 armour moved from Bryansk to Volgograd
            3 armour moved from Novgorod to Bryansk
            1 tactical_bomber moved from Samara to Novosibirsk
            2 tactical_bombers moved from Samara to Kansu
            1 bomber moved from Ukraine to Kazakhstan
            1 bomber moved from Ukraine to Kazakhstan
            1 bomber moved from Ukraine to Kazakhstan
            1 bomber moved from Ukraine to Volgograd
            1 fighter moved from Ukraine to Volgograd
            1 fighter moved from Ukraine to Volgograd
            2 fighters moved from Ukraine to Rostov
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from France to Southern France
            1 armour moved from France to Southern France
    
        Purchase Units - Germans
            Germans buy 7 armour, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 2 armour, 1 bomber and 2 fighters
                British defend with 1 armour, 1 artillery and 1 factory_minor
                    Germans roll dice for 2 armour, 1 bomber and 2 fighters in Volgograd, round 2 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 armour and 1 artillery in Volgograd, round 2 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the British and 1 armour owned by the British lost in Volgograd
                Germans win, taking Volgograd from British with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10
                Casualties for British: 1 armour and 1 artillery
            Battle in Kansu
                Germans attack with 2 tactical_bombers
                Chinese defend with 1 infantry; Russians defend with 1 infantry
                    Germans roll dice for 2 tactical_bombers in Kansu, round 2 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Kansu
                    Germans roll dice for 2 tactical_bombers in Kansu, round 3 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Germans win with 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Novosibirsk
                Germans attack with 1 armour and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 tactical_bomber in Novosibirsk, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 armour and 2 fighters
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 2 fighters in Rostov, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Rostov
                Germans win, taking Rostov from British with 1 armour and 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Kazakhstan
                Germans attack with 2 armour and 3 bombers
                British defend with 1 armour and 1 artillery
                    Germans roll dice for 2 armour and 3 bombers in Kazakhstan, round 2 : 3/5 hits, 3.00 expected hits
                    British roll dice for 1 armour and 1 artillery in Kazakhstan, round 2 : 2/2 hits, 0.83 expected hits
                    2 armour owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Kazakhstan
                Germans win with 3 bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 2 armour
                Casualties for British: 1 armour and 1 artillery
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Kansu to Yenisey
            1 tactical_bomber moved from Novosibirsk to Yenisey
            2 fighters moved from Volgograd to Russia
            3 bombers moved from Kazakhstan to Russia
            2 fighters moved from Rostov to Russia
            1 bomber moved from Volgograd to Russia
            1 fighter moved from France to Southern France
            1 armour moved from Holland Belgium to Normandy Bordeaux
    
        Place Units - Germans
            3 armour placed in Russia
            3 armour placed in Novgorod
            2 fighters placed in France
            1 armour and 2 fighters placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,4,3
            Germans collect 61 PUs (3 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.00
    Chinese : -1.00
    Russians : -0.33
    

    Savegame



  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 12
    
        Combat Move - Russians
            9 infantry and 1 tactical_bomber moved from Buyant-Uhaa to Amur
            1 infantry moved from Buryatia to Amur
    
        Combat - Russians
            Battle in Amur
                Russians attack with 10 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry and 1 mech_infantry
                    Russians roll dice for 10 infantry and 1 tactical_bomber in Amur, round 2 : 3/11 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Amur, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                Russians win, taking Amur from Japanese with 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Amur to Jehol
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : 0.83
    Japanese : 0.00
    

    Savegame



  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 12
    
        Combat Move - Japanese
            2 artilleries moved from Manchuria to Amur
            2 fighters moved from Manchuria to Amur
            4 infantry moved from Korea to Amur
            1 infantry moved from Manchuria to Amur
            4 infantry moved from Japan to 6 Sea Zone
            2 bombers moved from Japan to Amur
            1 fighter moved from 6 Sea Zone to Amur
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Amur
                Japanese attack with 2 artilleries, 2 bombers, 3 fighters and 5 infantry
                Russians defend with 9 infantry
                    Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 5 infantry in Amur, round 2 : 10/12 hits, 4.67 expected hits
                    Russians roll dice for 9 infantry in Amur, round 2 : 1/9 hits, 3.00 expected hits
                    1 infantry owned by the Japanese and 9 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 2 artilleries, 2 bombers, 3 fighters and 4 infantry remaining. Battle score for attacker is 24
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 9 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Amur to Manchuria
            2 bombers moved from Amur to Japan
            4 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 armour and 1 infantry placed in Manchuria
            1 fighter placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Russians : -2.00
    Japanese : 5.33
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 12
    
        Combat Move - Americans
            3 artilleries moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
            1 bomber moved from Malta to Southern Italy
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
            4 fighters moved from 91 Sea Zone to Southern France
            5 fighters moved from 95 Sea Zone to Southern France
            1 cruiser moved from 95 Sea Zone to 93 Sea Zone
            2 bombers moved from Malta to Southern Italy
            3 fighters moved from 95 Sea Zone to Southern France
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 1 artillery, 3 bombers and 1 infantry
                Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 artillery, 3 bombers and 1 infantry in Southern Italy, round 2 : 3/5 hits, 2.67 expected hits
                    Italians roll dice for 3 infantry in Southern Italy, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans, 1 bomber owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                Americans captures 20PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is -6
                Casualties for Americans: 1 bomber and 1 infantry
                Casualties for Italians: 3 infantry
            Battle in Southern France
                Americans attack with 2 artilleries, 12 fighters and 2 infantry
                Germans defend with 1 armour, 1 factory_minor, 6 fighters, 1 harbour, 3 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries, 12 fighters and 2 infantry in Southern France, round 2 : 7/16 hits, 7.33 expected hits
                    Germans roll dice for 1 armour, 6 fighters, 3 infantry and 1 mech_infantry in Southern France, round 2 : 8/11 hits, 5.83 expected hits
                    2 fighters owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Germans, 5 fighters owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                    Americans roll dice for 1 artillery and 7 fighters in Southern France, round 3 : 3/8 hits, 3.83 expected hits
                    Germans roll dice for 4 fighters in Southern France, round 3 : 3/4 hits, 2.67 expected hits
                    3 fighters owned by the Germans and 3 fighters owned by the Americans lost in Southern France
                    Americans roll dice for 1 artillery and 4 fighters in Southern France, round 4 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 fighter in Southern France, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is -21
                Casualties for Americans: 1 artillery, 9 fighters and 2 infantry
                Casualties for Germans: 1 armour, 6 fighters, 3 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            3 fighters moved from Southern France to 93 Sea Zone
            2 carriers moved from 95 Sea Zone to 93 Sea Zone
            2 bombers moved from Southern Italy to Malta
            2 transports moved from 95 Sea Zone to 92 Sea Zone
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 transport moved from 94 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            4 infantry moved from Central United States to 101 Sea Zone
            4 fighters and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
            3 artilleries, 4 fighters, 7 infantry, 1 tactical_bomber and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to 95 Sea Zone
            2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 carrier moved from 95 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            2 bombers and 6 infantry placed in Eastern United States
            1 carrier and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 80 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    
        Combat Move - Chinese
            4 artilleries, 1 fighter and 7 infantry moved from Jehol to Manchuria
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 4 artilleries, 1 fighter and 7 infantry
                Japanese defend with 1 armour, 1 factory_minor, 3 fighters and 11 infantry
                    Chinese roll dice for 4 artilleries, 1 fighter and 7 infantry in Manchuria, round 2 : 4/12 hits, 3.67 expected hits
                    Japanese roll dice for 1 armour, 3 fighters and 11 infantry in Manchuria, round 2 : 6/15 hits, 6.17 expected hits
                    4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Manchuria
                1 infantry owned by the Chinese and 4 artilleries owned by the Chinese retreated to Jehol
                Japanese win with 1 armour, 3 fighters and 7 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 6 infantry
                Casualties for Japanese: 4 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Manchuria to Jehol
            2 infantry moved from Kwangsi to Kwangtung
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
    
        Combat Move - British
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 mech_infantry moved from Caucasus to Rostov
            1 artillery and 2 mech_infantrys moved from Caucasus to Volgograd
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            2 fighters moved from Caucasus to Rostov
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            1 mech_infantry moved from Caucasus to Novosibirsk
            1 mech_infantry moved from Caucasus to Samara
                  British take Samara from Germans
            2 fighters moved from Caucasus to Novosibirsk
            2 fighters moved from Persia to Volgograd
            1 fighter moved from Persia to Rostov
    
        Purchase Units - British
            British buy 1 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 bombers; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Morocco
            Battle in Novosibirsk
                British attack with 2 fighters and 1 mech_infantry
                Germans defend with 1 armour
                    British roll dice for 2 fighters and 1 mech_infantry in Novosibirsk, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Novosibirsk
                British win, taking Morocco from Italians with 2 fighters remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Volgograd
                British attack with 1 artillery, 4 fighters, 2 mech_infantrys and 2 tactical_bombers
                Germans defend with 2 armour and 1 factory_minor
                    British roll dice for 1 artillery, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/9 hits, 4.17 expected hits
                    Germans roll dice for 2 armour in Volgograd, round 2 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the British and 2 armour owned by the Germans lost in Volgograd
                British win, taking Volgograd from Germans with 1 artillery, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 2 armour
            Battle in Rostov
                British attack with 1 artillery, 3 fighters and 1 mech_infantry
                Germans defend with 1 armour
                    British roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Rostov, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Rostov
                British win, taking Rostov from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            2 fighters moved from Caucasus to Southern Italy
            1 mech_infantry moved from Iraq to Egypt
            2 mech_infantrys moved from Iraq to Caucasus
            1 armour moved from Eastern Persia to Kazakhstan
            2 fighters moved from Novosibirsk to Kazakhstan
            2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
            2 fighters moved from Rostov to Caucasus
            2 fighters moved from Volgograd to Caucasus
            1 fighter moved from Rostov to Caucasus
            3 mech_infantrys moved from Yunnan to Sikang
            1 artillery and 3 infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Burma to Yunnan
            2 mech_infantrys moved from India to Eastern Persia
            2 fighters moved from India to Kazakhstan
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Iraq
            3 fighters placed in Persia
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            2 bombers placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
            Some Units in India change ownership: 2 bombers
    

    Combat Hit Differential Summary :

    Germans : 3.83
    Italians : 1.00
    British : 1.50
    Americans : -1.67
    Chinese : 0.33
    Japanese : -0.17
    

    Savegame



  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 12
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            4 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            3 infantry moved from Northern Italy to Southern Italy
    
        Combat - Italians
            Battle in Southern Italy
                Italians attack with 3 infantry
                British defend with 2 fighters; Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 3 infantry in Southern Italy, round 2 : 2/3 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery and 2 fighters in Southern Italy, round 2 : 1/3 hits, 1.67 expected hits
                    1 artillery owned by the Americans, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Southern Italy
                    Italians roll dice for 2 infantry in Southern Italy, round 3 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in Southern Italy, round 3 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 2 infantry in Southern Italy, round 4 : 1/2 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in Southern Italy, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the British and 1 infantry owned by the Italians lost in Southern Italy
                Italians win, taking Southern Italy from Americans with 1 infantry remaining. Battle score for attacker is 18
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 artillery
                Casualties for British: 2 fighters
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.83
    Americans : -1.00
    

    Savegame



  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 12
    
        Combat Move - ANZAC
            3 artilleries, 3 infantry and 1 tactical_bomber moved from Jehol to Manchuria
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 cruiser, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Manchuria
                ANZAC attack with 3 artilleries, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 armour, 1 factory_minor, 3 fighters and 7 infantry
                    ANZAC roll dice for 3 artilleries, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/7 hits, 2.50 expected hits
                    Japanese roll dice for 1 armour, 3 fighters and 7 infantry in Manchuria, round 2 : 5/11 hits, 4.83 expected hits
                    4 infantry owned by the Japanese, 3 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Manchuria
                1 artillery owned by the ANZAC retreated to Jehol
                Japanese win with 1 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is -5
                Casualties for ANZAC: 2 artilleries and 3 infantry
                Casualties for Japanese: 4 infantry
    
        Non Combat Move - ANZAC
            1 tactical_bomber moved from Manchuria to Jehol
            1 aaGun moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 aaGun, 1 fighter, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 transports moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 artilleries and 1 infantry placed in Queensland
            1 fighter placed in New South Wales
            1 cruiser placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 23 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.50
    Japanese : 0.17
    

    Savegame



  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Combat Move - Germans
            2 armour moved from Russia to Samara
            1 armour moved from Russia to Novosibirsk
            1 armour moved from Bryansk to Rostov
            2 armour moved from Novgorod to Bryansk
            2 bombers moved from Russia to Volgograd
            1 fighter moved from Russia to Volgograd
            1 fighter moved from Russia to Volgograd
            3 tactical_bombers moved from Yenisey to Samara
            2 bombers moved from Russia to Rostov
            1 fighter moved from Russia to Volgograd
            1 fighter moved from Russia to Rostov
            2 armour moved from Bryansk to Volgograd
            1 armour moved from Novgorod to Vologda
            1 armour moved from Western Germany to Normandy Bordeaux
            1 infantry moved from France to Northern Italy
            1 infantry moved from Normandy Bordeaux to Southern France
            1 mech_infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from France to Southern France
            2 fighters moved from Western Germany to Southern France
            3 fighters moved from Normandy Bordeaux to Southern France
            2 fighters moved from Holland Belgium to Southern France
    
        Purchase Units - Germans
            Germans buy 23 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 2 armour, 2 bombers and 3 fighters
                British defend with 1 artillery, 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 2 armour, 2 bombers and 3 fighters in Volgograd, round 2 : 5/7 hits, 3.83 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 artillery owned by the British lost in Volgograd
                Germans win, taking Volgograd from British with 1 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 armour
                Casualties for British: 1 artillery and 1 mech_infantry
            Battle in Rostov
                Germans attack with 1 armour, 2 bombers and 1 fighter
                British defend with 1 artillery
                    Germans roll dice for 1 armour, 2 bombers and 1 fighter in Rostov, round 2 : 1/4 hits, 2.33 expected hits
                    British roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Rostov
                Germans win, taking Rostov from British with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Samara
                Germans attack with 2 armour and 3 tactical_bombers
                British defend with 1 mech_infantry
                    Germans roll dice for 2 armour and 3 tactical_bombers in Samara, round 2 : 2/5 hits, 2.83 expected hits
                    British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Samara
                Germans win, taking Samara from British with 2 armour and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Southern France
                Germans attack with 9 fighters, 1 infantry and 1 mech_infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 9 fighters, 1 infantry and 1 mech_infantry in Southern France, round 2 : 6/11 hits, 4.83 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 9 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Germans
            1 fighter moved from Southern France to Germany
            1 fighter moved from Southern France to Western Germany
            1 fighter moved from Southern France to France
            3 fighters moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern France to Holland Belgium
            1 fighter moved from Southern France to Holland Belgium
            3 aaGuns moved from Belarus to Smolensk
            1 fighter moved from Southern France to Normandy Bordeaux
            3 tactical_bombers moved from Samara to Russia
            3 fighters moved from Volgograd to Russia
            2 bombers moved from Volgograd to Russia
            1 fighter moved from Rostov to Russia
            2 bombers moved from Rostov to Russia
    
        Place Units - Germans
            3 infantry placed in France
            10 infantry placed in Western Germany
            10 infantry placed in Germany
            3 mech_infantrys placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2,3,5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,1,5,6,5,5
            Germans collect 58 PUs (6 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : -0.33
    Americans : 0.67
    

    Savegame



  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 13
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Jehol to Yakut S.S.R.
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 13
    
        Combat Move - Japanese
            4 infantry moved from Korea to Manchuria
            1 artillery and 4 infantry moved from Amur to Manchuria
            1 artillery moved from Amur to Siberia
                  Japanese take Siberia from Russians
    
        Purchase Units - Japanese
            Japanese buy 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 20 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 13
    
        Combat Move - Americans
            2 artilleries moved from Gibraltar to 92 Sea Zone
            4 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            7 transports moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            2 transports moved from 93 Sea Zone to 91 Sea Zone
            1 bomber moved from Malta to Southern Italy
            1 bomber moved from Malta to Northern Italy
            2 fighters moved from 93 Sea Zone to Southern France
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 tactical_bomber moved from 92 Sea Zone to Southern Italy
            2 fighters moved from Gibraltar to Northern Italy
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Libya
            1 armour moved from Jehol to Amur
                  Americans take Amur from Japanese
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 8 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Libya
            Battle in Northern Italy
                Americans attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 infantry; Italians defend with 1 factory_major
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Libya from Italians, taking Northern Italy from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Southern France
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Southern Italy
                Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Southern Italy, round 2 : 3/5 hits, 2.50 expected hits
                    Italians roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern Italy
                Americans captures 18PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            4 transports moved from 91 Sea Zone to 102 Sea Zone
            6 infantry moved from Eastern United States to 101 Sea Zone
            1 carrier, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Southern France to 96 Sea Zone
            1 carrier moved from 95 Sea Zone to 96 Sea Zone
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 carrier moved from 93 Sea Zone to 95 Sea Zone
            1 fighter moved from 95 Sea Zone to Egypt
            1 tactical_bomber moved from Southern Italy to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 bomber moved from Southern Italy to Malta
            1 bomber moved from Northern Italy to Malta
            2 fighters moved from Northern Italy to 95 Sea Zone
            1 carrier moved from 93 Sea Zone to 95 Sea Zone
            1 carrier moved from 92 Sea Zone to 93 Sea Zone
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 fighter moved from 95 Sea Zone to 93 Sea Zone
            2 bombers moved from Eastern United States to Gibraltar
            4 transports moved from 102 Sea Zone to 101 Sea Zone
            1 artillery and 2 infantry moved from Anhwe to Jehol
            1 fighter moved from 33 Sea Zone to Jehol
            1 carrier and 1 fighter moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            4 artilleries and 3 infantry placed in Central United States
            8 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 84 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    
        Combat Move - Chinese
            6 artilleries, 1 fighter and 7 infantry moved from Jehol to Manchuria
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 6 artilleries, 1 fighter and 7 infantry
                Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 3 fighters and 11 infantry
                    Chinese roll dice for 6 artilleries, 1 fighter and 7 infantry in Manchuria, round 2 : 5/14 hits, 4.67 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 11 infantry in Manchuria, round 2 : 6/16 hits, 6.50 expected hits
                    5 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Manchuria
                    Chinese roll dice for 6 artilleries, 1 fighter and 1 infantry in Manchuria, round 3 : 2/8 hits, 2.83 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 6 infantry in Manchuria, round 3 : 7/11 hits, 4.83 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 6 artilleries owned by the Chinese lost in Manchuria
                 retreated to Manchuria
                Japanese win with 1 armour, 1 artillery, 3 fighters and 4 infantry remaining. Battle score for attacker is -24
                Casualties for Chinese: 6 artilleries and 7 infantry
                Casualties for Japanese: 7 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Manchuria to Jehol
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
    
        Combat Move - British
            1 artillery and 1 infantry moved from Morocco to Algeria
                  British take Algeria from Italians
            2 mech_infantrys moved from Sikang to Novosibirsk
            1 mech_infantry moved from Sikang to Samara
            1 armour moved from Kazakhstan to Samara
            1 artillery and 1 mech_infantry moved from Caucasus to Volgograd
            2 mech_infantrys moved from Caucasus to Rostov
            2 fighters moved from Kazakhstan to Novosibirsk
            2 fighters moved from Kazakhstan to Samara
            2 fighters moved from Caucasus to Volgograd
            2 fighters moved from Caucasus to Rostov
            3 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
            1 fighter moved from Persia to Volgograd
            1 fighter moved from Persia to Rostov
            1 bomber moved from India to Volgograd
            1 bomber moved from India to Rostov
    
        Purchase Units - British
            British buy 4 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Bryansk
                British attack with 3 fighters and 2 tactical_bombers
                Germans defend with 2 armour
                    British roll dice for 3 fighters and 2 tactical_bombers in Bryansk, round 2 : 4/5 hits, 2.83 expected hits
                    Italians roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Germans and 1 fighter owned by the British lost in Bryansk
                British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for British: 1 fighter
                Casualties for Germans: 2 armour
            Battle in Novosibirsk
                British attack with 2 fighters and 2 mech_infantrys
                Germans defend with 1 armour
                    British roll dice for 2 fighters and 2 mech_infantrys in Novosibirsk, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Novosibirsk
                British win, taking Novosibirsk from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Volgograd
                British attack with 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry
                Germans defend with 1 armour and 1 factory_minor
                    British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry in Volgograd, round 2 : 4/6 hits, 2.83 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                British win, taking Volgograd from Germans with 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Rostov
                British attack with 1 bomber, 3 fighters and 2 mech_infantrys
                Germans defend with 1 armour
                    British roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Rostov, round 2 : 1/6 hits, 2.50 expected hits
                    Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Rostov
                British win, taking Rostov from Germans with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Samara
                British attack with 1 armour, 2 fighters and 1 mech_infantry
                Germans defend with 2 armour
                    British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Samara, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 2 armour in Samara, round 2 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the British and 2 armour owned by the Germans lost in Samara
                British win, taking Samara from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 2 armour
    
        Non Combat Move - British
            1 bomber and 3 fighters moved from Volgograd to Caucasus
            2 fighters moved from Rostov to Caucasus
            1 bomber and 1 fighter moved from Rostov to Caucasus
            2 fighters moved from Samara to Caucasus
            2 fighters moved from Novosibirsk to Caucasus
            2 mech_infantrys moved from Eastern Persia to Northwest Persia
            1 armour and 2 mech_infantrys moved from Iraq to Caucasus
            1 fighter moved from Persia to Egypt
            1 infantry moved from Anhwe to Kiangsu
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
    
        Place Units - British
            3 armour placed in Iraq
            1 armour, 1 fighter and 1 tactical_bomber placed in Persia
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 fighters placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
            Some Units in India change ownership: 1 armour and 2 fighters
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Italians : -0.67
    British : 1.83
    Americans : 0.33
    Chinese : -0.50
    Japanese : 1.67
    

    Savegame



  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 13
    
        Combat Move - Italians
            4 infantry moved from Alexandria to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 4 infantry
                British defend with 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry; French defend with 1 infantry; Americans defend with 1 fighter
                    Italians roll dice for 4 infantry in Egypt, round 2 : 1/4 hits, 0.67 expected hits
                    British roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/6 hits, 2.67 expected hits
                    1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 2 infantry in Egypt, round 3 : 0/2 hits, 0.33 expected hits
                    British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Egypt, round 3 : 2/5 hits, 2.33 expected hits
                    2 infantry owned by the Italians lost in Egypt
                British win with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
                Casualties for Italians: 4 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : -1.00
    

    Savegame



  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 13
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Caroline Islands
            1 cruiser, 3 destroyers, 2 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 transport moved from 54 Sea Zone to 62 Sea Zone
            1 fighter moved from New South Wales to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 fighter placed in 54 Sea Zone
            1 fighter placed in Queensland
            1 infantry placed in New South Wales
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 23 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Vologda to Samara
            1 mech_infantry moved from Russia to Novosibirsk
            1 mech_infantry moved from Russia to Volgograd
            1 mech_infantry moved from Russia to Rostov
            2 bombers moved from Russia to Volgograd
            2 bombers moved from Russia to Rostov
            2 tactical_bombers moved from Russia to Novosibirsk
            1 tactical_bomber moved from Russia to Samara
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Rostov
            1 fighter moved from Russia to Volgograd
            1 fighter moved from Russia to Volgograd
            5 infantry moved from Western Germany to Northern Italy
            1 fighter moved from Western Germany to Northern Italy
            3 infantry moved from France to Southern France
            1 fighter moved from France to Southern France
            5 infantry moved from Western Germany to Denmark
            1 fighter moved from Germany to Northern Italy
            2 fighters moved from Holland Belgium to Southern France
            2 fighters moved from Normandy Bordeaux to Northern Italy
            2 fighters moved from Normandy Bordeaux to Southern France
            10 infantry moved from Germany to Western Germany
    
        Purchase Units - Germans
            Germans buy 26 infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 2 bombers, 1 fighter and 1 mech_infantry
                British defend with 2 mech_infantrys
                    Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Rostov, round 2 : 3/4 hits, 2.00 expected hits
                    British roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the British lost in Rostov
                Germans win, taking Rostov from British with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
            Battle in Volgograd
                Germans attack with 2 bombers, 2 fighters and 1 mech_infantry
                British defend with 1 artillery, 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 2 bombers, 2 fighters and 1 mech_infantry in Volgograd, round 2 : 0/5 hits, 2.50 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers, 2 fighters and 1 mech_infantry in Volgograd, round 3 : 3/5 hits, 2.50 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the British lost in Volgograd
                Germans win, taking Volgograd from British with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 artillery and 1 mech_infantry
            Battle in Samara
                Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                British defend with 1 armour
                    Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Germans and 1 armour owned by the British lost in Samara
                Germans win, taking Samara from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Germans: 1 fighter
                Casualties for British: 1 armour
            Battle in Novosibirsk
                Germans attack with 1 mech_infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Novosibirsk
                Germans win, taking Novosibirsk from British with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Northern Italy
                Germans attack with 4 fighters and 5 infantry
                Americans defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 4 fighters and 5 infantry in Northern Italy, round 2 : 2/9 hits, 2.83 expected hits
                    Americans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 4 fighters and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Southern France
                Germans attack with 5 fighters and 3 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 5 fighters and 3 infantry in Southern France, round 2 : 2/8 hits, 3.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 5 fighters and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            5 fighters moved from Southern France to Normandy Bordeaux
            4 fighters moved from Northern Italy to Holland Belgium
            3 aaGuns moved from Smolensk to Russia
            2 bombers moved from Volgograd to Tambov
            1 fighter moved from Rostov to Tambov
            2 bombers moved from Rostov to Tambov
            1 tactical_bomber moved from Samara to Tambov
            2 tactical_bombers moved from Novosibirsk to Tambov
            2 fighters moved from Volgograd to Russia
    
        Place Units - Germans
            3 infantry placed in Russia
            10 infantry placed in Germany
            10 infantry placed in Western Germany
            3 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3,2,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,3,3
            Germans collect 62 PUs (6 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    British : -1.83
    Americans : -0.33
    

    Savegame



  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 14
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 14
    
        Combat Move - Japanese
            1 infantry moved from Korea to Manchuria
            1 artillery moved from Siberia to Amur
            2 bombers moved from Japan to Amur
            3 fighters moved from Manchuria to Amur
            2 fighters moved from 6 Sea Zone to Amur
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Amur
                Japanese attack with 1 artillery, 2 bombers and 5 fighters
                Americans defend with 1 armour
                    Japanese roll dice for 1 artillery, 2 bombers and 5 fighters in Amur, round 2 : 6/8 hits, 4.17 expected hits
                    Americans roll dice for 1 armour in Amur, round 2 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Amur
                Japanese win with 2 bombers and 5 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery
                Casualties for Americans: 1 armour
    
        Non Combat Move - Japanese
            2 bombers moved from Amur to Manchuria
            5 fighters moved from Amur to Manchuria
    
        Place Units - Japanese
            1 armour, 1 fighter and 1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 19 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.50
    Japanese : 1.83
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 14
    
        Combat Move - Americans
            2 infantry moved from Libya to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Northern Italy
            2 bombers moved from Malta to Northern Italy
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Yugoslavia
            1 fighter moved from 93 Sea Zone to Southern France
            1 fighter moved from 95 Sea Zone to Southern France
            2 bombers moved from Gibraltar to Southern France
            2 infantry moved from 93 Sea Zone to Southern France
    
        Purchase Units - Americans
            Americans buy 3 armour, 5 artilleries, 1 bomber, 2 fighters, 5 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Greece
            Battle in Yugoslavia
            Battle in Northern Italy
                Americans attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 4 infantry
                    Americans roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 5/8 hits, 3.50 expected hits
                    Germans roll dice for 4 infantry in Northern Italy, round 2 : 3/4 hits, 1.33 expected hits
                    4 infantry owned by the Germans and 3 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Greece from Italians, taking Yugoslavia from Germans, taking Northern Italy from Germans with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 3 infantry
                Casualties for Germans: 4 infantry
            Battle in Southern France
                Americans attack with 2 bombers, 2 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Southern France, round 2 : 4/6 hits, 2.67 expected hits
                    Germans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Americans
            2 bombers and 2 fighters moved from Southern France to Southern Italy
            2 fighters moved from 91 Sea Zone to 93 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            5 transports moved from 91 Sea Zone to 102 Sea Zone
            4 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            5 transports moved from 102 Sea Zone to 101 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 carrier, 1 destroyer and 2 fighters moved from 96 Sea Zone to 97 Sea Zone
            2 bombers moved from Northern Italy to Southern Italy
            4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 92 Sea Zone to 89 Sea Zone
            1 carrier moved from 95 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from Northern Italy to 93 Sea Zone
            1 carrier and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
    
        Place Units - Americans
            3 armour placed in Southern Italy
            1 bomber and 2 fighters placed in Eastern United States
            5 artilleries and 5 infantry placed in Central United States
            3 submarines placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Place Units - Chinese
            5 artilleries and 2 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
    
        Combat Move - British
            1 armour moved from Caucasus to Novosibirsk
            1 mech_infantry moved from Caucasus to Samara
            1 mech_infantry moved from Caucasus to Volgograd
            1 mech_infantry moved from Northwest Persia to Rostov
            1 mech_infantry moved from Northwest Persia to Volgograd
            1 fighter and 1 tactical_bomber moved from Persia to Rostov
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            1 fighter and 1 tactical_bomber moved from Caucasus to Samara
            1 bomber and 1 fighter moved from Caucasus to Novosibirsk
            1 bomber and 1 fighter moved from Caucasus to Volgograd
            1 fighter moved from Caucasus to Rostov
            1 fighter moved from Caucasus to Volgograd
            1 fighter moved from Caucasus to Samara
            1 fighter moved from Caucasus to Novosibirsk
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            1 artillery and 1 infantry moved from Algeria to Tunisia
                  British take Tunisia from Italians
            1 fighter moved from Caucasus to Novosibirsk
            1 fighter moved from Caucasus to Samara
            1 fighter moved from Caucasus to Volgograd
            1 fighter moved from Caucasus to Rostov
    
        Purchase Units - British
            British buy 4 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Novosibirsk
                British attack with 1 armour, 1 bomber and 3 fighters
                Germans defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 bomber and 3 fighters in Novosibirsk, round 2 : 3/5 hits, 2.67 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                British win, taking Novosibirsk from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                British attack with 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    British roll dice for 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits, 3.67 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Volgograd
                British win, taking Volgograd from Germans with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Rostov
                British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Samara
                British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Samara
                British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 bomber moved from Novosibirsk to Jehol
            3 fighters moved from Novosibirsk to Caucasus
            3 fighters and 1 tactical_bomber moved from Samara to Caucasus
            1 bomber, 4 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
            3 fighters and 1 tactical_bomber moved from Rostov to Caucasus
            1 armour moved from Persia to Caucasus
            3 armour moved from Iraq to Caucasus
            1 armour and 2 fighters moved from India to Eastern Persia
            2 fighters moved from Eastern Persia to Caucasus
            1 fighter moved from Egypt to Caucasus
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Persia
            2 armour placed in Iraq
            1 artillery placed in Egypt
            1 infantry placed in Iraq
            1 transport placed in 81 Sea Zone
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 bomber, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
            Some Units in India change ownership: 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 3.17
    British : -1.00
    Americans : 2.33
    

    Savegame



  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 14
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            ANZAC creates battle in territory 35 Sea Zone
    
        Non Combat Move - ANZAC
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            2 artilleries, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from Caroline Islands to Philippines
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            1 fighter moved from 35 Sea Zone to Philippines
    
        Place Units - ANZAC
            1 cruiser, 1 destroyer and 1 transport placed in 54 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 23 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            2 bombers moved from Tambov to Yakut S.S.R.
            1 bomber moved from Tambov to Yakut S.S.R.
            1 bomber moved from Tambov to Novosibirsk
            2 fighters moved from Russia to Novosibirsk
            1 fighter and 3 tactical_bombers moved from Tambov to Volgograd
            1 infantry moved from Russia to Tambov
            5 infantry moved from Western Germany to Denmark
            3 infantry moved from France to Southern France
            4 infantry moved from Western Germany to Holland Belgium
            11 infantry moved from Western Germany to Northern Italy
            4 fighters moved from Holland Belgium to Yugoslavia
            1 fighter moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
            10 infantry moved from Germany to Western Germany
            1 armour moved from Holland Belgium to Normandy Bordeaux
    
        Purchase Units - Germans
            Germans buy 6 armour, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 2 fighters and 11 infantry
                Americans defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 2 fighters and 11 infantry in Northern Italy, round 2 : 4/13 hits, 2.83 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 2 fighters and 11 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Southern France
                Germans attack with 3 fighters and 3 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 fighters and 3 infantry in Southern France, round 2 : 2/6 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Yugoslavia
                Germans attack with 4 fighters
                Americans defend with 2 infantry
                    Germans roll dice for 4 fighters in Yugoslavia, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Yugoslavia
                Germans win with 4 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Yakut S.S.R.
                Germans attack with 3 bombers
                Russians defend with 1 infantry and 1 tactical_bomber
                    Germans roll dice for 3 bombers in Yakut S.S.R., round 2 : 1/3 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                    Germans roll dice for 3 bombers in Yakut S.S.R., round 3 : 2/3 hits, 2.00 expected hits
                    Russians roll dice for 1 tactical_bomber in Yakut S.S.R., round 3 : 0/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Russians lost in Yakut S.S.R.
                Germans win with 3 bombers remaining. Battle score for attacker is 14
                Casualties for Russians: 1 infantry and 1 tactical_bomber
            Battle in Novosibirsk
                Germans attack with 1 bomber and 2 fighters
                British defend with 1 armour
                    Germans roll dice for 1 bomber and 2 fighters in Novosibirsk, round 2 : 3/3 hits, 1.67 expected hits
                    British roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Novosibirsk
                Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Volgograd
                Germans attack with 1 fighter and 3 tactical_bombers
                British defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 fighter and 3 tactical_bombers in Volgograd, round 2 : 1/4 hits, 2.17 expected hits
                    British roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Volgograd
                Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            3 bombers moved from Yakut S.S.R. to Yenisey
            1 bomber moved from Novosibirsk to Russia
            2 fighters moved from Novosibirsk to Russia
            3 tactical_bombers moved from Volgograd to Russia
            1 fighter moved from Volgograd to Russia
            1 aaGun moved from Ukraine to Bryansk
            2 fighters moved from Yugoslavia to Greater Southern Germany
            2 fighters moved from Yugoslavia to Greater Southern Germany
            3 fighters moved from Southern France to Normandy Bordeaux
            2 fighters moved from Northern Italy to Holland Belgium
    
        Place Units - Germans
            10 infantry placed in Western Germany
            3 armour placed in Russia
            3 armour placed in Novgorod
            3 infantry placed in France
            1 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5,6,2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,4,2,1,6,6,6,1,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,5,3
            Germans collect 53 PUs (10 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -0.83
    Americans : -0.33
    Russians : -1.33
    

    Savegame



  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 15
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 15
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 18 Sea Zone: 5 armour, 2 battleships, 6 carriers, 3 cruisers, 6 destroyers, 6 fighters, 5 infantry, 2 submarines, 6 tactical_bombers and 5 transports
            EDIT: Turning off Edit Mode
            1 artillery moved from Yenisey to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 mech_infantry moved from Manchuria to Amur
                  Japanese take Amur from Americans
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 armour, 1 fighter and 1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 15
    
        Combat Move - Americans
            1 infantry moved from Greece to Bulgaria
                  Americans take Bulgaria from Germans
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
            3 armour and 2 fighters moved from Southern Italy to Northern Italy
            2 bombers moved from Southern Italy to Germany
            2 bombers moved from Southern Italy to Western Germany
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
            2 artilleries moved from Gibraltar to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
            3 transports moved from 97 Sea Zone to 92 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 94 Sea Zone to 97 Sea Zone
            3 artilleries, 2 fighters and 3 infantry moved from 97 Sea Zone to Northern Italy
            1 cruiser moved from 93 Sea Zone to 97 Sea Zone
                  Americans take 97 Sea Zone from Italians
            3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern France
            2 fighters moved from 91 Sea Zone to Southern France
            2 fighters moved from Gibraltar to Northern Italy
            2 fighters moved from 91 Sea Zone to Southern France
    
        Purchase Units - Americans
            Americans buy 3 armour, 4 artilleries, 1 factory_minor, 2 fighters, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Americans creates battle in territory 35 Sea Zone
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Western Germany rolls: 6,8 and causes: 14 damage to unit: factory_major
                Bombing raid in Western Germany causes 14 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
            Battle in Norway
            Battle in Northern Italy
                Americans attack with 3 armour, 3 artilleries, 6 fighters and 3 infantry
                Germans defend with 1 factory_minor and 11 infantry
                    Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 3 armour, 3 artilleries, 6 fighters and 3 infantry in Northern Italy, round 2 : 7/15 hits, 6.50 expected hits
                    Germans roll dice for 11 infantry in Northern Italy, round 2 : 3/11 hits, 3.67 expected hits
                    8 infantry owned by the Germans and 3 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 armour, 3 artilleries and 6 fighters in Northern Italy, round 3 : 6/12 hits, 5.50 expected hits
                    Germans roll dice for 3 infantry in Northern Italy, round 3 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy
                Americans win, taking 35 Sea Zone from Japanese, taking Norway from Germans, taking Northern Italy from Germans with 3 armour, 2 artilleries and 6 fighters remaining. Battle score for attacker is 20
                Casualties for Americans: 1 artillery and 3 infantry
                Casualties for Germans: 11 infantry
            Battle in Southern France
                Americans attack with 7 fighters and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 7 fighters and 1 tactical_bomber in Southern France, round 2 : 5/8 hits, 4.17 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Southern France
                Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Southern France to Southern Italy
            3 fighters moved from Southern France to Southern Italy
            2 fighters moved from Southern France to 93 Sea Zone
            2 fighters moved from Southern France to 93 Sea Zone
            1 transport moved from 93 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 102 Sea Zone
            5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            5 artilleries, 5 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            3 transports moved from 102 Sea Zone to 101 Sea Zone
            1 bomber and 2 fighters moved from Eastern United States to Gibraltar
            5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
            2 transports moved from 95 Sea Zone to 91 Sea Zone
            1 bomber moved from Germany to Southern Italy
            2 bombers moved from Western Germany to Southern Italy
            2 fighters moved from Northern Italy to 97 Sea Zone
            2 fighters moved from Northern Italy to 91 Sea Zone
            2 fighters moved from Northern Italy to 95 Sea Zone
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier and 2 fighters moved from 35 Sea Zone to 19 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            3 armour placed in Southern Italy
            1 factory_minor placed in Greece
            4 artilleries and 4 infantry placed in Central United States
            2 fighters and 1 tactical_bomber placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Combat Move - Chinese
            7 artilleries, 1 fighter and 8 infantry moved from Jehol to Manchuria
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 7 artilleries, 1 fighter and 8 infantry
                Japanese defend with 3 armour, 1 artillery, 2 bombers, 1 factory_minor, 7 fighters, 5 infantry and 1 mech_infantry
                    Chinese roll dice for 7 artilleries, 1 fighter and 8 infantry in Manchuria, round 2 : 7/16 hits, 5.33 expected hits
                    Japanese roll dice for 3 armour, 1 artillery, 2 bombers, 7 fighters, 5 infantry and 1 mech_infantry in Manchuria, round 2 : 12/19 hits, 8.83 expected hits
                    5 infantry owned by the Japanese, 2 bombers owned by the Japanese, 8 infantry owned by the Chinese and 4 artilleries owned by the Chinese lost in Manchuria
                3 artilleries owned by the Chinese retreated to Jehol
                Japanese win with 3 armour, 1 artillery, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Chinese: 4 artilleries and 8 infantry
                Casualties for Japanese: 2 bombers and 5 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Manchuria to Jehol
    
        Place Units - Chinese
            5 artilleries and 2 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
    
        Combat Move - British
            1 armour moved from Caucasus to Bryansk
                  British take Rostov from Germans
            1 armour moved from Caucasus to Tambov
            1 armour moved from Caucasus to Samara
            1 armour moved from Caucasus to Ukraine
                  British take Ukraine from Italians
            1 bomber moved from Caucasus to Tambov
            3 fighters moved from Caucasus to Tambov
            3 fighters and 1 tactical_bomber moved from Caucasus to Samara
            1 fighter and 1 tactical_bomber moved from Caucasus to Tambov
            1 fighter and 1 tactical_bomber moved from Caucasus to Samara
            3 fighters moved from Caucasus to Samara
            3 fighters moved from Caucasus to Tambov
            1 fighter moved from Caucasus to Samara
            1 fighter moved from Caucasus to Tambov
            1 bomber moved from Jehol to 6 Sea Zone
    
        Purchase Units - British
            British buy 3 armour and 6 mech_infantrys; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 armour; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Bryansk
                British attack with 1 armour
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Bryansk
                British win, taking Bryansk from Italians with 1 armour remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in 6 Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 carrier, 2 destroyers, 4 submarines and 2 transports
                4 submarines owned by the Japanese Submerged
                    British roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier, 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 bomber in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 carrier, 2 destroyers and 2 transports in 6 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the British lost in 6 Sea Zone
                Japanese win with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is -4
                Casualties for British: 1 bomber
                Casualties for Japanese: 1 destroyer
            Battle in Tambov
                British attack with 1 armour, 1 bomber, 8 fighters and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 1 bomber, 8 fighters and 1 tactical_bomber in Tambov, round 2 : 6/11 hits, 5.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the British lost in Tambov
                British win, taking Tambov from Germans with 1 armour, 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter
                Casualties for Germans: 1 infantry
            Battle in Samara
                British attack with 1 armour, 8 fighters and 2 tactical_bombers
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 8 fighters and 2 tactical_bombers in Samara, round 2 : 8/11 hits, 5.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                British win, taking Samara from Germans with 1 armour, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            8 fighters and 2 tactical_bombers moved from Samara to Volgograd
            1 bomber, 7 fighters and 1 tactical_bomber moved from Tambov to Volgograd
            2 armour and 1 mech_infantry moved from Persia to Caucasus
            2 armour moved from Iraq to Caucasus
            1 armour moved from Eastern Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 bomber moved from India to Volgograd
            1 infantry moved from India to Burma
            1 armour and 1 mech_infantry moved from India to Eastern Persia
    
        Place Units - British
            3 armour placed in Volgograd
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 47 PUs; end with 50 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs
    
        Place Units - UK_Pacific
            4 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
            Some Units in India change ownership: 4 armour
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : 3.00
    AA fire in Western Germany : : -0.33
    Americans : 2.33
    Chinese : 1.67
    Japanese : 2.17
    AA fire in Germany : : 0.67
    

    Savegame



  • TripleA Manual Gamesave Post: ANZAC round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 15
    
        Combat Move - ANZAC
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            2 fighters moved from Philippines to 35 Sea Zone
            2 artilleries, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
                  ANZAC take 19 Sea Zone from Japanese
            1 artillery moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Japan
            1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Japan
            2 fighters moved from 19 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Jehol to 6 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 15
    
        Combat Move - ANZAC
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            2 fighters moved from Philippines to 35 Sea Zone
            2 artilleries, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
                  ANZAC take 19 Sea Zone from Japanese
            1 artillery moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Japan
            1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Japan
            2 fighters moved from 19 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Jehol to 6 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits.  Rolls: 6,6,6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 2 hits.  Rolls: 1,4,1
            Battle in Marianas
            Battle in 6 Sea Zone
                ANZAC attack with 1 cruiser, 3 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                Japanese defend with 1 carrier, 1 destroyer, 4 submarines and 2 transports
                    ANZAC roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 cruiser, 3 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 4/9 hits, 4.17 expected hits
                    Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    4 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 6 Sea Zone
                    ANZAC roll dice for 1 cruiser, 3 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 4/9 hits, 4.17 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer and 2 transports in 6 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    2 transports owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                ANZAC win, taking Marianas from Japanese, taking 6 Sea Zone from Japanese with 1 cruiser, 3 destroyers, 4 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 50
                Casualties for ANZAC: 2 submarines
                Casualties for Japanese: 1 carrier, 1 destroyer, 4 submarines and 2 transports
            Battle in Korea
            Battle in Japan
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
                    3 aaGuns owned by the Japanese lost in Japan
                ANZAC captures 21PUs while taking Japanese capital
                ANZAC converts factory_major into different units
                ANZAC win, taking Korea from Japanese, taking Japan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 15
                Casualties for Japanese: 3 aaGuns
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
            1 fighter moved from 6 Sea Zone to Jehol
            2 fighters moved from 6 Sea Zone to 19 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 22 Sea Zone
            1 infantry moved from New South Wales to Queensland
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 transport placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 34 PUs; end with 55 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 60 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 65 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : 0.00
    

    Savegame



  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
    
        Combat Move - Germans
            3 armour moved from Novgorod to Finland
            1 infantry moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from British
            1 armour moved from Russia to Bryansk
            1 armour moved from Russia to Tambov
            1 armour moved from Russia to Samara
            2 armour moved from Holland Belgium to Spain
            3 armour moved from Normandy Bordeaux to Spain
            1 mech_infantry moved from Normandy Bordeaux to Spain
            1 artillery moved from Normandy Bordeaux to Spain
            3 fighters moved from Normandy Bordeaux to Spain
            2 fighters moved from Holland Belgium to Spain
            6 infantry moved from Holland Belgium to Normandy Bordeaux
            15 infantry moved from Western Germany to Northern Italy
            1 mech_infantry moved from Germany to Yugoslavia
            2 fighters moved from Greater Southern Germany to Yugoslavia
            1 fighter moved from Greater Southern Germany to Yugoslavia
            1 fighter moved from Greater Southern Germany to Northern Italy
            5 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Germany to Greater Southern Germany
            1 bomber moved from Russia to Norway
            3 fighters moved from Russia to Finland
            1 tactical_bomber moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Samara
            3 infantry moved from France to Southern France
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_major, 14x factory_major; Remaining resources: 48 PUs; 
            Germans buy 16 infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 1 fighter and 15 infantry
                Americans defend with 3 armour, 2 artilleries and 1 factory_minor
                    Germans roll dice for 1 fighter and 15 infantry in Northern Italy, round 2 : 4/16 hits, 3.00 expected hits
                    Americans roll dice for 3 armour and 2 artilleries in Northern Italy, round 2 : 2/5 hits, 2.17 expected hits
                    2 infantry owned by the Germans, 2 armour owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy
                    Germans roll dice for 1 fighter and 13 infantry in Northern Italy, round 3 : 4/14 hits, 2.67 expected hits
                    Americans roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 1 fighter and 13 infantry remaining. Battle score for attacker is 20
                Casualties for Germans: 2 infantry
                Casualties for Americans: 3 armour and 2 artilleries
            Battle in Yugoslavia
                Germans attack with 3 fighters and 1 mech_infantry
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 fighters and 1 mech_infantry in Yugoslavia, round 2 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Yugoslavia
                Germans win, taking Yugoslavia from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Bryansk
                Germans attack with 1 armour and 1 tactical_bomber
                British defend with 1 armour
                    Germans roll dice for 1 armour and 1 tactical_bomber in Bryansk, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour and 1 tactical_bomber in Bryansk, round 3 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Bryansk
                Germans win, taking Bryansk from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Norway
                Germans attack with 1 bomber
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber in Norway, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 bomber owned by the Germans and 1 infantry owned by the Americans lost in Norway
                Americans win with 1 artillery remaining. Battle score for attacker is -9
                Casualties for Germans: 1 bomber
                Casualties for Americans: 1 infantry
            Battle in Tambov
                Germans attack with 1 armour and 1 tactical_bomber
                British defend with 1 armour
                    Germans roll dice for 1 armour and 1 tactical_bomber in Tambov, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 armour owned by the British lost in Tambov
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 armour
                Casualties for British: 1 armour
            Battle in Samara
                Germans attack with 1 armour and 1 tactical_bomber
                British defend with 1 armour
                    Germans roll dice for 1 armour and 1 tactical_bomber in Samara, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 armour owned by the British lost in Samara
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 armour
                Casualties for British: 1 armour
            Battle in Spain
                Germans attack with 5 armour, 1 artillery, 5 fighters and 1 mech_infantry
                Neutral_True defend with 6 infantry
                    Germans roll dice for 5 armour, 1 artillery, 5 fighters and 1 mech_infantry in Spain, round 2 : 7/12 hits, 5.67 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits
                    6 infantry owned by the Neutral_True lost in Spain
                Germans win, taking Spain from Neutral_True with 5 armour, 1 artillery, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 18
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Germans
            5 fighters moved from Spain to Southern France
            1 fighter moved from Northern Italy to Southern France
            3 fighters moved from Yugoslavia to Southern France
            1 tactical_bomber moved from Samara to Russia
            1 tactical_bomber moved from Tambov to Russia
            1 tactical_bomber moved from Bryansk to Russia
    
        Place Units - Germans
            3 infantry placed in Russia
            3 infantry placed in Novgorod
            3 infantry placed in France
            7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,6,1,6,5,5,3,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,1,2,5
            Germans collect 52 PUs (9 lost to blockades); end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.67
    British : 0.00
    Americans : -1.00
    Neutral_True : -2.00
    

    Savegame


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