Initial test. First time tries.
Battlestarpimptastica - Barbaloca Axis Vs ErinmoreS
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3 Combat Move - Japanese 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 infantry moved from Siam to Shan State 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 1 fighter moved from 36 Sea Zone to 45 Sea Zone 2 fighters moved from Kwangsi to Shan State 2 tactical_bombers moved from Kwangsi to Shan State 1 armour moved from Kwangsi to Kwangtung 1 armour moved from Kiangsu to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Suiyuyan to Hopei 1 infantry moved from Kweichow to Hopei 1 artillery moved from Kweichow to Hopei 2 bombers moved from Kwangsi to Hopei 1 artillery moved from Kweichow to Yunnan 2 infantry moved from Kweichow to Yunnan 5 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Shan State 1 fighter moved from 36 Sea Zone to Shan State 1 tactical_bomber moved from 36 Sea Zone to Shan State 1 fighter moved from 36 Sea Zone to Shan State Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Borneo Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Hopei Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Hopei, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/10 hits, 4.67 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Shan State Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 2 : 6/9 hits, 4.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 36 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 infantry, 2 submarines and 2 transports British defend with 1 destroyer Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 5 fighters moved from Yunnan to Kweichow 2 tactical_bombers moved from Yunnan to Kweichow 1 tactical_bomber moved from Kwangtung to Kweichow 1 fighter moved from Kwangtung to Kweichow 2 bombers moved from Hopei to Kweichow 1 artillery moved from Kweichow to Szechwan 1 fighter moved from Shan State to 36 Sea Zone 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 fighter moved from Shan State to 36 Sea Zone 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 1 fighter moved from 45 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Shan State to Kweichow 1 fighter moved from Shan State to Kweichow 2 tactical_bombers moved from Shan State to Kweichow Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 3 infantry placed in Manchuria 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 43 PUs; end with 44 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs
Combat Hit Differential Summary :
British : -0.33 Chinese : -0.67 UK_Pacific : -1.00 Japanese : 1.17
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3 Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 infantry and 2 transports EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 transports EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry EDIT: Turning off Edit Mode Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Non Combat Move - Americans 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 cruiser and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 infantry moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Western United States 1 battleship and 1 fighter moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States Americans undo move 1. 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 fighter moved from Kansu to Shensi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 4 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Combat Move - British 2 infantry moved from Persia to Iraq 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 armour moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Tobruk to Alexandria 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery moved from Kenya to 72 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 artillery and 4 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Burma to Shan State 1 armour moved from India to Shan State 1 tactical_bomber moved from Burma to Shan State 2 fighters moved from India to Yunnan Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 28 PUs; British buy 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British Battle in Shan State British attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 1 artillery, 2 fighters and 4 infantry Japanese defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 2 fighters and 4 infantry in Yunnan, round 2 : 2/7 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Yunnan British roll dice for 1 artillery, 2 fighters and 4 infantry in Yunnan, round 3 : 2/7 hits, 2.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 1 infantry Battle in Iraq British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 5/7 hits, 2.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 bomber moved from Iraq to India 1 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Tanganyika Territory to Kenya 3 armour moved from Union of South Africa to Belgian Congo 1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma 1 tactical_bomber moved from Shan State to India 2 fighters moved from Yunnan to India Place Units - British 1 destroyer placed in 109 Sea Zone 2 mech_infantrys placed in Union of South Africa 1 factory_minor placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 1.50 Chinese : -1.83 Neutral_Axis : 0.00 Japanese : 1.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3 Combat Move - Italians 1 mech_infantry moved from Algeria to Morocco Italians take Morocco from French 1 armour moved from Greece to Romania 2 fighters moved from Tunisia to Gibraltar 1 fighter moved from Libya to Gibraltar 1 bomber moved from Sicily to Southern Italy 1 fighter moved from Sicily to Southern Italy Purchase Units - Italians Italians buy 1 airfield and 1 armour; Remaining resources: 0 PUs; Combat - Italians Non Combat Move - Italians Place Units - Italians 1 airfield placed in Gibraltar 1 armour placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3 Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 43 Sea Zone Purchase Units - ANZAC ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 3 infantry moved from Romania to Eastern Poland 1 tactical_bomber moved from Romania to Ukraine 1 bomber moved from Greece to Eastern Poland 4 infantry moved from Finland to Karelia 1 fighter moved from Poland to Eastern Poland 2 artilleries and 10 infantry moved from Poland to Baltic States 2 armour moved from Western Germany to Poland 1 infantry moved from Baltic States to Belarus 2 bombers moved from Greece to Belarus 5 armour, 3 artilleries, 8 infantry and 6 mech_infantrys moved from Baltic States to Novgorod Germans take Novgorod from Russians 2 armour moved from Poland to Novgorod 7 armour moved from Germany to Baltic States 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 91 Sea Zone 2 submarines moved from 103 Sea Zone to 91 Sea Zone 2 tactical_bombers moved from Sicily to Germany 1 bomber moved from Germany to Ukraine 1 fighter moved from Germany to Belarus 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod Purchase Units - Germans Germans buy 2 armour and 10 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Germans creates battle in territory Ukraine Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Belarus Germans attack with 2 bombers, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Belarus, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 bomber, 1 fighter and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Eastern Poland, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Ukraine to Romania 1 tactical_bomber moved from Ukraine to Romania 1 bomber moved from Eastern Poland to Poland 1 fighter moved from Eastern Poland to Poland 2 bombers moved from Belarus to Poland 1 fighter moved from Belarus to Baltic States Place Units - Germans 10 mech_infantrys placed in Germany 2 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 47 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 0.33 AA fire in Ukraine : : -0.17 Russians : -0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Combat Move - Russians 1 infantry moved from Archangel to Belarus 1 artillery moved from Smolensk to Belarus 1 armour moved from Bryansk to Eastern Poland 2 fighters moved from Smolensk to Eastern Poland 1 bomber moved from Russia to Eastern Poland Purchase Units - Russians Russians repair damage of 5x factory_minor; Remaining resources: 35 PUs; Russians buy 1 armour, 2 artilleries, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat - Russians Battle in Belarus Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 armour, 1 bomber and 2 fighters Germans defend with 3 infantry Russians roll dice for 1 armour, 1 bomber and 2 fighters in Eastern Poland, round 2 : 4/4 hits, 2.17 expected hits Germans roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - Russians 1 bomber moved from Eastern Poland to Russia 2 fighters moved from Eastern Poland to Ukraine 1 artillery and 4 infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Russia to Ukraine 2 armour and 3 mech_infantrys moved from Northwest Persia to Rostov 6 infantry moved from Timguska to Novosibirsk 1 aaGun moved from Archangel to Smolensk 3 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 1 armour and 2 artilleries placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : 3.17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 6 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kweichow to 35 Sea Zone 1 fighter moved from Kweichow to 35 Sea Zone 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 2 battleships, 3 carriers, 2 cruisers and 4 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Kweichow to Yunnan 2 fighters moved from Kweichow to Yunnan 2 bombers moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 2 infantry moved from Kwangsi to Yunnan 5 fighters moved from Kweichow to Yunnan 2 tactical_bombers moved from Kweichow to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Kiangsu to Kiangsi 2 armour moved from Kwangtung to Kwangsi 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone retreated to 43 Sea Zone ANZAC win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Philippines Japanese attack with 1 fighter, 6 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Philippines, round 2 : 1/8 hits, 2.17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 7 fighters, 2 infantry and 4 tactical_bombers British defend with 1 artillery and 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 8/16 hits, 8.33 expected hits Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 3 infantry Battle in Malaya Non Combat Move - Japanese 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 artillery moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 2 bombers, 7 fighters and 4 tactical_bombers moved from Yunnan to Kweichow 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 3 infantry placed in Kiangsu 3 infantry placed in Manchuria 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6 Japanese collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
ANZAC : 0.17 Americans : -0.67 Chinese : -0.33 Japanese : -3.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Purchase Units - Americans Americans buy 1 bomber, 2 carriers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Borneo Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 16 Sea Zone to Midway 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 armour and 1 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Central United States to Western United States 1 bomber moved from Eastern United States to Midway 2 bombers moved from Eastern United States to United Kingdom 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 46 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States 1 bomber and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 1 fighter and 3 infantry moved from Kansu to Tsinghai Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Combat Move - British 1 armour and 1 mech_infantry moved from Burma to Malaya 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to French Indo China 1 artillery moved from Shan State to French Indo China 1 artillery and 3 infantry moved from Burma to Yunnan 1 tactical_bomber moved from India to French Indo China 1 bomber moved from India to Kwangtung 1 fighter moved from India to Malaya 1 fighter moved from India to Yunnan 1 armour moved from Alexandria to Libya British take Libya from Italians Purchase Units - British British buy 1 armour, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Kwangtung AA fire in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Kwangtung causes 5 damage total. Battle in Yunnan British attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan British roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 3 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 4 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Malaya British attack with 1 armour, 1 fighter and 1 mech_infantry Japanese defend with 1 harbour and 1 infantry British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Malaya, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya British win, taking Malaya from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in French Indo China British attack with 1 armour, 1 artillery and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 artillery Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Malaya to Burma 1 tactical_bomber moved from French Indo China to Burma 1 bomber moved from Kwangtung to Burma 1 fighter moved from Yunnan to Burma 1 armour and 1 mech_infantry moved from India to Burma 1 artillery and 1 infantry moved from India to Burma 1 artillery moved from Iraq to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 infantry moved from Iraq to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan 3 armour moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 109 Sea Zone to 110 Sea Zone Place Units - British 1 factory_minor placed in Iraq 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from 83 Sea Zone: 1 transport EDIT: Adding units owned by British to 70 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1 UK_Pacific collect 16 PUs (1 lost to blockades); end with 16 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0.17 British : -2.17 Americans : -0.33 Chinese : -1.00 Japanese : 0.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Combat Move - Italians 1 mech_infantry moved from Morocco to Tunisia 1 bomber and 1 fighter moved from Southern Italy to Eastern Poland 1 armour moved from Romania to Eastern Poland 1 armour moved from Northern Italy to Slovakia Hungary Purchase Units - Italians Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Eastern Poland Italians attack with 1 armour, 1 bomber and 1 fighter Russians defend with 1 armour Italians roll dice for 1 armour, 1 bomber and 1 fighter in Eastern Poland, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Italians 1 fighter moved from Eastern Poland to Slovakia Hungary 1 bomber moved from Eastern Poland to Slovakia Hungary Place Units - Italians 1 mech_infantry placed in Northern Italy 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.33 Russians : -0.50
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Combat Move - ANZAC 1 fighter moved from Queensland to 37 Sea Zone Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Malaya 1 cruiser moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter placed in Queensland 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 7 armour, 3 artilleries, 13 infantry and 6 mech_infantrys moved from Novgorod to Archangel 2 infantry moved from Baltic States to Belarus 1 fighter moved from Baltic States to Belarus 1 fighter moved from Poland to Belarus 7 armour moved from Baltic States to Archangel 2 artilleries and 8 infantry moved from Baltic States to Novgorod 1 armour moved from Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Poland to Novgorod 2 tactical_bombers moved from Germany to Belarus 1 bomber moved from Poland to Belarus 2 bombers moved from Poland to Belarus 10 mech_infantrys moved from Germany to Baltic States 2 armour moved from Western Germany to Poland 1 tactical_bomber moved from Romania to Archangel 1 bomber moved from Romania to Archangel 4 infantry moved from Karelia to Novgorod 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Denmark to Western Germany Purchase Units - Germans Germans buy 1 armour, 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Archangel Germans attack with 14 armour, 3 artilleries, 1 bomber, 13 infantry, 6 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 14 armour, 3 artilleries, 1 bomber, 13 infantry, 6 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 9/38 hits, 13.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 14 armour, 3 artilleries, 1 bomber, 13 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 5/9 hits, 4.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 3 bombers moved from Belarus to Novgorod 2 fighters moved from Belarus to Novgorod 2 tactical_bombers moved from Belarus to Novgorod 1 bomber moved from Archangel to Novgorod 1 tactical_bomber moved from Archangel to Novgorod Place Units - Germans 3 infantry placed in Normandy Bordeaux 1 armour, 1 fighter and 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6,3,6 Germans collect 49 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -3.67 Russians : -1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Combat Move - Russians 1 artillery and 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Ukraine to Bessarabia 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Ukraine to Western Ukraine 1 artillery and 2 infantry moved from Smolensk to Belarus 1 bomber moved from Russia to Belarus Purchase Units - Russians Russians buy 2 armour, 3 artilleries, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Bessarabia Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 artillery and 1 fighter in Bessarabia, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery, 1 bomber and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Belarus, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 armour Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 bomber moved from Belarus to Russia 1 fighter moved from Bessarabia to Russia 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Novosibirsk to Vologda 4 infantry moved from Novosibirsk to Samara 2 aaGuns moved from Smolensk to Russia 2 armour moved from Smolensk to Ukraine 2 armour and 2 mech_infantrys moved from Rostov to Ukraine 1 mech_infantry moved from Rostov to Ukraine 1 artillery moved from Bryansk to Ukraine 2 aaGuns and 18 infantry moved from Bryansk to Russia 17 infantry moved from Smolensk to Russia Place Units - Russians 1 submarine placed in 100 Sea Zone 2 artilleries placed in Ukraine 2 armour, 1 artillery, 1 fighter and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.83 Russians : 1.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 4 infantry moved from Philippines to 35 Sea Zone 4 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 armour moved from Kwangsi to French Indo China 2 bombers moved from Kweichow to Malaya 1 fighter moved from Kweichow to 37 Sea Zone 1 tactical_bomber moved from Kweichow to 37 Sea Zone 1 tactical_bomber moved from Kweichow to 6 Sea Zone 1 fighter moved from Kweichow to 6 Sea Zone 1 artillery moved from Jehol to Chahar 2 infantry moved from Jehol to Chahar 4 infantry moved from Manchuria to Jehol 1 artillery moved from Hopei to Chahar 1 tactical_bomber moved from Kweichow to Shensi 1 tactical_bomber moved from Kweichow to Chahar 1 fighter moved from Kweichow to Shensi 1 fighter moved from Kweichow to Chahar 1 infantry moved from Sikang to Shensi 1 artillery moved from Kweichow to Shensi 1 artillery moved from Szechwan to Yunnan 1 artillery moved from Kweichow to Yunnan 1 artillery moved from Kwangsi to Yunnan 3 fighters moved from Kweichow to Yunnan 1 infantry moved from Kiangsi to Kwangsi 3 infantry moved from Kiangsu to Kiangsi 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 45 PUs; 6 SuicideAttackTokens; Japanese buy 2 artilleries, 1 carrier and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser Battle in Chahar Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/6 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 3 artilleries and 3 fighters British defend with 1 artillery and 2 infantry Japanese roll dice for 3 artilleries and 3 fighters in Yunnan, round 2 : 4/6 hits, 2.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 3/3 hits, 1.00 expected hits 1 fighter owned by the Japanese, 2 artilleries owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is -8 Casualties for Japanese: 2 artilleries and 1 fighter Casualties for British: 1 artillery and 2 infantry Battle in French Indo China Japanese attack with 2 armour and 2 infantry British defend with 1 armour Japanese roll dice for 2 armour and 2 infantry in French Indo China, round 2 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in Malaya Japanese attack with 2 bombers and 4 infantry British defend with 1 armour; ANZAC defend with 1 fighter; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers and 4 infantry in Malaya, round 2 : 2/6 hits, 2.00 expected hits UK_Pacific roll dice for 1 armour and 1 fighter in Malaya, round 2 : 2/2 hits, 1.17 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 armour owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for British: 1 armour Casualties for ANZAC: 1 fighter Battle in Shensi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber could not land in 36 Sea Zone and were removed 2 fighters moved from Yunnan to Kwangsi 1 fighter moved from 43 Sea Zone to Kwangsi 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 2 bombers moved from Malaya to Kwangsi 1 tactical_bomber moved from 44 Sea Zone to Kwangsi 1 tactical_bomber moved from Shensi to Kwangsi 1 fighter moved from Shensi to Kwangsi 1 tactical_bomber moved from Chahar to Jehol 1 fighter moved from Chahar to Jehol Place Units - Japanese 2 artilleries and 1 infantry placed in Kwangtung 3 infantry placed in Kiangsu 3 infantry placed in Manchuria 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 Chinese : 1.33 UK_Pacific : 1.33 Japanese : 2.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 4 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 3,3 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in 37 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 2 transports Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone 2 transports owned by the Japanese lost in 37 Sea Zone Americans roll dice for 1 submarine in 37 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Americans win, taking 37 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Japanese: 1 destroyer and 2 transports Non Combat Move - Americans 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 carrier and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 46 Sea Zone to 42 Sea Zone 1 bomber moved from Midway to Queensland 1 carrier, 1 cruiser and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Midway to Hawaiian Islands 1 armour and 1 artillery moved from Midway to 25 Sea Zone 2 infantry moved from Midway to 25 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry, 1 mech_infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 2 bombers moved from Western Germany to United Kingdom Place Units - Americans 4 submarines and 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery and 3 infantry placed in Central United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese 1 fighter and 2 infantry moved from Kansu to Shensi 2 infantry moved from Tsinghai to Shensi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 4 : 3/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Combat Move - British 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 armour and 1 mech_infantry moved from Burma to French Indo China 1 bomber and 1 tactical_bomber moved from Burma to French Indo China 1 artillery and 2 infantry moved from Burma to Yunnan 1 fighter moved from Burma to French Indo China 1 fighter moved from Burma to Malaya 1 battleship moved from 54 Sea Zone to 37 Sea Zone Purchase Units - British British buy 2 armour, 1 artillery, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in 36 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone British win, taking 36 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Yunnan British attack with 1 artillery and 2 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in French Indo China British attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 armour and 1 infantry British roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 2 armour and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in French Indo China British roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in French Indo China, round 3 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 armour in French Indo China, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 armour and 1 infantry Battle in Malaya British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 harbour and 2 infantry British roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Malaya British roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya British win, taking Malaya from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 fighter moved from Malaya to Burma 1 bomber moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 armour and 1 mech_infantry moved from India to Burma 1 tactical_bomber moved from Eastern Persia to Burma 1 fighter moved from Eastern Persia to Russia 1 transport moved from 70 Sea Zone to 71 Sea Zone 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour and 1 mech_infantry moved from Egypt to Tobruk 1 armour moved from Libya to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 tactical_bomber moved from Egypt to Tobruk 2 infantry moved from Trans-Jordan to Iraq 2 armour moved from Egypt to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan Place Units - British 1 armour, 1 artillery and 1 fighter placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in India change ownership: 2 mech_infantrys Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
British : -4.00 AA fire in Western Germany : : -0.33 Americans : -1.33 Chinese : 0.50 Japanese : -2.83
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Combat Move - Italians 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 armour moved from Eastern Poland to Belarus 1 armour moved from Slovakia Hungary to Belarus 1 bomber and 1 fighter moved from Slovakia Hungary to Belarus 2 fighters moved from Southern Italy to Bessarabia 1 mech_infantry moved from Tunisia to Libya Italians take Libya from British Purchase Units - Italians Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Bessarabia Italians attack with 2 fighters Russians defend with 1 artillery Italians roll dice for 2 fighters in Bessarabia, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bessarabia Italians win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Belarus Italians attack with 2 armour, 1 bomber and 1 fighter Russians defend with 1 artillery and 1 infantry Italians roll dice for 2 armour, 1 bomber and 1 fighter in Belarus, round 2 : 3/4 hits, 2.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Belarus to Slovakia Hungary 1 bomber moved from Belarus to Slovakia Hungary 2 fighters moved from Bessarabia to Eastern Poland Place Units - Italians 1 mech_infantry placed in Northern Italy 2 fighters placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0.83 Russians : -1.00
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs; Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 1 fighter moved from Queensland to 54 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 10 mech_infantrys moved from Baltic States to Bessarabia Germans take Bessarabia from Russians 2 armour moved from Poland to Bessarabia 1 fighter moved from Germany to Bessarabia 1 fighter moved from Novgorod to Bessarabia 6 mech_infantrys moved from Germany to Eastern Poland 4 bombers moved from Novgorod to Russia 3 tactical_bombers moved from Novgorod to Russia 1 fighter moved from Novgorod to Russia 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys moved from Novgorod to Belarus 14 armour moved from Archangel to Belarus 3 artilleries moved from Archangel to Belarus 6 mech_infantrys moved from Archangel to Belarus 2 infantry moved from Archangel to Belarus 1 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 5 infantry moved from Archangel to Belarus Purchase Units - Germans Germans repair damage of 6x factory_major; Remaining resources: 54 PUs; Germans buy 4 armour, 1 battleship and 1 fighter; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 8 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/4 hits, 0.67 expected hits AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 6,7,4,4 and causes: 20 damage to unit: factory_major Bombing raid in Russia rolls: 1,3,3 and causes: 6 damage to unit: airfield Bombing raid in Russia causes 26 damage total. Damaged units is as follows: factory_major = 20, airfield = 6 Cleaning up after air battles Non Combat Move - Germans 3 aaGuns moved from Poland to Eastern Poland 1 aaGun moved from Germany to Poland 2 aaGuns moved from Western Germany to Germany 4 bombers moved from Russia to Belarus 3 tactical_bombers moved from Russia to Belarus 1 fighter moved from Russia to Belarus 2 fighters moved from Bessarabia to Eastern Poland Place Units - Germans 3 armour placed in Novgorod 1 armour and 1 fighter placed in Germany 1 battleship placed in 93 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3,3,2 Germans collect 46 PUs (3 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -1.17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Russians 4 artilleries moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Bessarabia 2 mech_infantrys moved from Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia 2 mech_infantrys moved from Ukraine to Bessarabia 2 armour moved from Ukraine to Bessarabia 1 bomber moved from Russia to Bessarabia 2 infantry moved from Smolensk to Archangel 2 infantry moved from Vologda to Archangel 1 armour moved from Russia to Archangel 2 fighters moved from Russia to Archangel 1 armour, 1 fighter and 1 mech_infantry moved from Russia to Nenetsia Purchase Units - Russians Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat - Russians Battle in Bessarabia Russians attack with 2 armour, 5 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys Germans defend with 2 armour and 10 mech_infantrys Russians roll dice for 2 armour, 5 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys in Bessarabia, round 2 : 5/14 hits, 5.17 expected hits Germans roll dice for 2 armour and 10 mech_infantrys in Bessarabia, round 2 : 5/12 hits, 4.33 expected hits 3 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Bessarabia Russians roll dice for 2 armour, 5 artilleries, 1 bomber and 1 mech_infantry in Bessarabia, round 3 : 5/9 hits, 3.67 expected hits Germans roll dice for 2 armour and 5 mech_infantrys in Bessarabia, round 3 : 3/7 hits, 2.67 expected hits 1 mech_infantry owned by the Russians, 2 artilleries owned by the Russians and 5 mech_infantrys owned by the Germans lost in Bessarabia Russians roll dice for 2 armour, 3 artilleries and 1 bomber in Bessarabia, round 4 : 4/6 hits, 2.67 expected hits Germans roll dice for 2 armour in Bessarabia, round 4 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 18 Casualties for Russians: 3 artilleries, 2 infantry and 4 mech_infantrys Casualties for Germans: 2 armour and 10 mech_infantrys Battle in Nenetsia Russians attack with 1 armour, 1 fighter and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Nenetsia, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Nenetsia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Nenetsia Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Nenetsia, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Nenetsia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia Russians win, taking Nenetsia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Russians: 1 mech_infantry Battle in Archangel Russians attack with 1 armour, 2 fighters and 4 infantry Germans defend with 4 infantry Russians roll dice for 1 armour, 2 fighters and 4 infantry in Archangel, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 4 infantry in Archangel, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel Russians roll dice for 1 armour, 2 fighters and 1 infantry in Archangel, round 3 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 4 infantry Casualties for Germans: 4 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Russia 1 infantry moved from Russia to Bryansk 4 infantry moved from Samara to Russia 1 fighter moved from Nenetsia to Russia 3 armour moved from Ukraine to Russia 1 bomber moved from Bessarabia to Russia Place Units - Russians 1 armour and 2 mech_infantrys placed in Ukraine 2 armour and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 3.33 Russians : 4.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 artilleries and 1 infantry moved from Chahar to Hopei 1 fighter and 1 tactical_bomber moved from Jehol to Hopei 4 infantry moved from Jehol to Anhwe 3 infantry moved from Kiangsi to Hunan 3 infantry moved from Kiangsu to Anhwe 2 artilleries moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 2 bombers moved from Kwangsi to Hopei 1 fighter moved from Kwangsi to 35 Sea Zone 2 tactical_bombers moved from Kwangsi to 35 Sea Zone 3 fighters moved from Kwangsi to 35 Sea Zone Purchase Units - Japanese Japanese buy 2 artilleries, 2 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 35 Sea Zone Japanese attack with 4 fighters and 2 tactical_bombers ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hopei Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/7 hits, 3.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi 2 bombers moved from Hopei to Kwangsi 1 fighter moved from Hopei to Anhwe 1 tactical_bomber moved from Hopei to Anhwe Place Units - Japanese 2 transports placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan 3 mech_infantrys placed in Kwangtung 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3 Japanese collect 34 PUs (1 lost to blockades); end with 34 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -0.33 Japanese : -1.50
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Americans 1 bomber moved from Queensland to Manchuria 3 bombers moved from United Kingdom to Western Germany Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in Manchuria AA fire in Manchuria : 0/1 hits, 0.17 expected hits Bombing raid in Manchuria rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Manchuria causes 3 damage total. Strategic bombing raid in Western Germany AA fire in Western Germany : 0/3 hits, 0.50 expected hits Bombing raid in Western Germany rolls: 5,4,7 and causes: 16 damage to unit: factory_major Bombing raid in Western Germany causes 16 damage total. Non Combat Move - Americans 3 bombers moved from Western Germany to United Kingdom 1 bomber moved from Eastern United States to United Kingdom 1 artillery moved from Central United States to 101 Sea Zone 3 fighters moved from Eastern United States to 101 Sea Zone 1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to Central America 1 battleship, 1 carrier and 1 fighter moved from 54 Sea Zone to 37 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 4 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 1 mech_infantry, 2 submarines and 4 transports moved from 26 Sea Zone to 54 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 3 infantry moved from Central United States to Eastern United States 1 bomber moved from Manchuria to Amur Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 2 fighters placed in Eastern United States Americans undo move 2. 1 fighter placed in Eastern United States 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang 2 infantry moved from Tsinghai to Sikang Place Units - Chinese 1 artillery and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Combat Move - British 1 armour, 2 mech_infantrys and 1 tactical_bomber moved from Tobruk to Libya 1 artillery and 2 infantry moved from Yunnan to Hunan 1 tactical_bomber moved from Burma to Hunan 1 armour moved from French Indo China to Hunan Purchase Units - British British repair damage of 3x airfield; Remaining resources: 31 PUs; British buy 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Hunan British attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber Japanese defend with 3 infantry British roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 3 infantry in Hunan, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the British lost in Hunan British win, taking Hunan from Japanese with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 3 infantry Battle in Libya British attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 mech_infantry British roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Libya, round 2 : 0/4 hits, 1.50 expected hits Italians roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Libya British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Libya, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Libya, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Libya British win, taking Libya from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for British: 2 mech_infantrys Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 fighter moved from Iraq to Volgograd 4 armour, 1 artillery and 2 infantry moved from Iraq to Northwest Persia 4 armour moved from Northwest Persia to Caucasus 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from Libya to Tobruk 1 tactical_bomber moved from Hunan to Burma 1 tactical_bomber moved from Burma to Sikang 1 armour and 1 mech_infantry moved from Burma to Szechwan 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from Burma to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from India to Malaya 2 mech_infantrys moved from India to Burma Place Units - British 2 fighters and 1 mech_infantry placed in Iraq 1 artillery and 1 infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
British : 0.17 Italians : 1.33 AA fire in Western Germany : : -0.50 Chinese : -0.67 AA fire in Manchuria : : -0.17 Japanese : 1.33