Initial test. First time tries.
Battlestarpimptastica - Barbaloca Axis Vs ErinmoreS
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Italians 1 mech_infantry moved from Slovakia Hungary to Bessarabia 2 armour moved from Belarus to Bessarabia 2 fighters moved from Eastern Poland to Bessarabia 1 fighter moved from Slovakia Hungary to Bessarabia 1 bomber moved from Slovakia Hungary to Ukraine 1 mech_infantry moved from Northern Italy to Romania 2 fighters moved from Northern Italy to Bessarabia 2 infantry moved from Southern Italy to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy Purchase Units - Italians Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs; Combat - Italians Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Bessarabia Italians attack with 2 armour, 5 fighters and 1 mech_infantry Russians defend with 2 armour and 2 artilleries Italians roll dice for 2 armour, 5 fighters and 1 mech_infantry in Bessarabia, round 2 : 5/8 hits, 3.67 expected hits Russians roll dice for 2 armour and 2 artilleries in Bessarabia, round 2 : 1/4 hits, 1.67 expected hits 1 mech_infantry owned by the Italians, 2 armour owned by the Russians and 2 artilleries owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 2 armour and 5 fighters remaining. Battle score for attacker is 16 Casualties for Italians: 1 mech_infantry Casualties for Russians: 2 armour and 2 artilleries Non Combat Move - Italians 5 fighters moved from Bessarabia to Romania 1 bomber moved from Ukraine to Romania Place Units - Italians 1 armour placed in Northern Italy 1 fighter placed in Southern Italy 1 fighter placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 1.33 AA fire in Ukraine : : -0.17 Russians : -0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat - ANZAC Battle in Paulau Island ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island ANZAC win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 tactical_bomber placed in 54 Sea Zone 1 artillery placed in Queensland 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 37 Sea Zone to 34 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 1 destroyer moved from 91 Sea Zone to 87 Sea Zone 1 cruiser moved from 91 Sea Zone to 88 Sea Zone 1 battleship moved from 93 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 5 mech_infantrys moved from Eastern Poland to Ukraine 2 infantry moved from Belarus to Bryansk 1 armour moved from Novgorod to Archangel 2 armour moved from Novgorod to Smolensk Germans take Smolensk from Russians 2 bombers moved from Belarus to Nenetsia 1 bomber moved from Belarus to Archangel 1 bomber moved from Belarus to Ukraine 1 tactical_bomber moved from Belarus to Ukraine 1 tactical_bomber moved from Belarus to Nenetsia 1 tactical_bomber moved from Belarus to Archangel 1 fighter moved from Belarus to Bryansk 1 fighter moved from Eastern Poland to Ukraine 1 fighter moved from Eastern Poland to Bryansk 16 armour, 5 artilleries, 17 infantry and 8 mech_infantrys moved from Belarus to Smolensk 1 armour moved from Germany to Romania 1 fighter moved from Germany to Belarus Purchase Units - Germans Germans buy 4 armour, 1 carrier and 2 destroyers; Remaining resources: 0 PUs; Combat - Germans Battle in Bryansk Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour, 1 factory_minor and 2 mech_infantrys Germans roll dice for 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 1/7 hits, 2.50 expected hits Russians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 armour and 2 mech_infantrys Battle in Archangel Germans attack with 1 armour, 1 bomber and 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Archangel, round 2 : 3/3 hits, 1.83 expected hits Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Nenetsia Germans attack with 2 bombers and 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 2 bombers and 1 tactical_bomber in Nenetsia, round 2 : 1/3 hits, 1.83 expected hits Russians roll dice for 1 armour in Nenetsia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Nenetsia Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Germans 2 bombers moved from Nenetsia to Belarus 1 bomber moved from Archangel to Belarus 1 tactical_bomber moved from Nenetsia to Belarus 1 tactical_bomber moved from Archangel to Belarus 3 aaGuns moved from Eastern Poland to Belarus 1 aaGun moved from Poland to Eastern Poland 2 aaGuns moved from Germany to Western Germany 1 tactical_bomber moved from Ukraine to Belarus 1 bomber moved from Ukraine to Belarus 1 fighter moved from Ukraine to Belarus 2 fighters moved from Bryansk to Belarus 1 infantry moved from Normandy Bordeaux to Southern France Place Units - Germans 1 carrier and 2 destroyers placed in 93 Sea Zone 3 armour placed in Novgorod 1 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1,4,4 Germans collect 54 PUs (1 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -1.17 Russians : -1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Russians 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 2 armour and 1 mech_infantry moved from Volgograd to Ukraine 1 bomber moved from Russia to Novgorod 1 fighter moved from Russia to Bryansk 2 fighters moved from Russia to Ukraine Purchase Units - Russians Russians repair damage of 15x factory_major; Remaining resources: 17 PUs; Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 2 armour, 2 fighters and 1 mech_infantry Germans defend with 1 factory_minor and 3 mech_infantrys Russians roll dice for 2 armour, 2 fighters and 1 mech_infantry in Ukraine, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Russians roll dice for 2 armour and 2 fighters in Ukraine, round 3 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2 Casualties for Russians: 1 armour and 1 mech_infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - Russians 2 fighters moved from Ukraine to Russia 1 fighter moved from Bryansk to Russia 1 bomber moved from Novgorod to Russia 1 tactical_bomber moved from Egypt to Northwest Persia Place Units - Russians 3 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -0.50 AA fire in Novgorod : : -0.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Japanese 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from UK_Pacific 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Hopei to Suiyuyan 1 artillery moved from Hopei to Suiyuyan 1 artillery moved from Hopei to Kweichow 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Hunan 2 infantry moved from Anhwe to Hunan 1 tactical_bomber moved from Anhwe to Suiyuyan 1 fighter moved from Anhwe to Suiyuyan 1 fighter moved from Kwangsi to Hunan 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Kweichow 1 tactical_bomber moved from Kwangsi to Kweichow 1 destroyer moved from 25 Sea Zone to 13 Sea Zone 2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 4 fighters, 2 infantry, 4 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Kwangsi to Philippines 1 bomber moved from Kwangsi to Philippines 2 infantry moved from 35 Sea Zone to Philippines 2 artilleries moved from 35 Sea Zone to Philippines Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 31 PUs; 6 SuicideAttackTokens; Japanese buy 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Kweichow Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber British defend with 1 armour and 1 artillery Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Hunan, round 2 : 3/6 hits, 1.83 expected hits Chinese roll dice for 1 armour and 1 artillery in Hunan, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 artillery Battle in Suiyuyan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 2 artilleries, 2 bombers and 2 infantry Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 2 bombers moved from Philippines to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter moved from Kweichow to Kwangsi 1 tactical_bomber moved from Kweichow to Kwangsi 1 mech_infantry moved from Kiangsu to Hunan 3 mech_infantrys moved from Kwangtung to Hunan 2 infantry moved from Anhwe to Hopei 1 fighter moved from Suiyuyan to Hopei 1 tactical_bomber moved from Suiyuyan to Hopei Place Units - Japanese 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 infantry and 1 mech_infantry placed in Manchuria Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans : -0.67 Chinese : 0.50 Japanese : 1.17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Americans 1 submarine moved from 101 Sea Zone to 88 Sea Zone 1 fighter moved from Eastern United States to 88 Sea Zone 1 fighter moved from 101 Sea Zone to 88 Sea Zone 1 submarine moved from 101 Sea Zone to 87 Sea Zone 1 fighter and 1 tactical_bomber moved from 86 Sea Zone to 87 Sea Zone 1 fighter moved from 86 Sea Zone to 87 Sea Zone 1 fighter moved from 86 Sea Zone to 88 Sea Zone 1 bomber moved from United Kingdom to France 1 bomber moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Southern France 1 bomber moved from United Kingdom to Western Germany 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 armour, 2 artilleries, 1 cruiser, 4 infantry, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 33 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 4 damage total. Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Western Germany causes 5 damage total. Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Battle in Caroline Islands Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/8 hits, 2.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 88 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 cruiser Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 88 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Germans roll dice for 1 cruiser in 88 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 88 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Germans: 1 cruiser Battle in 87 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 87 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 destroyer in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 87 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 87 Sea Zone to 86 Sea Zone 3 fighters moved from 88 Sea Zone to 86 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 86 Sea Zone 1 tactical_bomber moved from 86 Sea Zone to Brazil 1 fighter moved from Eastern United States to 86 Sea Zone 1 transport moved from 64 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Central America to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States 1 fighter moved from Hawaiian Islands to 33 Sea Zone 2 carriers and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 54 Sea Zone to 33 Sea Zone 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from France to United Kingdom 1 bomber moved from Southern France to United Kingdom Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 tactical_bomber placed in 101 Sea Zone 2 artilleries, 1 fighter and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Combat Move - Chinese 1 artillery and 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Sikang to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Combat Move - British 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from Malaya to Hunan 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Burma to Hunan 1 armour and 1 mech_infantry moved from Szechwan to Hunan 1 tactical_bomber moved from Sikang to Hunan 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 armour moved from Libya to Algeria British take Tunisia from Italians British take Algeria from Italians 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece Purchase Units - British British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Greece Battle in Hunan British attack with 1 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers Japanese defend with 4 infantry and 4 mech_infantrys British roll dice for 1 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 5/9 hits, 4.00 expected hits Japanese roll dice for 4 infantry and 4 mech_infantrys in Hunan, round 2 : 3/8 hits, 2.67 expected hits 4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 mech_infantrys owned by the British lost in Hunan British roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Hunan, round 3 : 5/6 hits, 3.50 expected hits Japanese roll dice for 3 mech_infantrys in Hunan, round 3 : 1/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Japanese and 1 armour owned by the British lost in Hunan British win, taking Greece from Italians with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 3 mech_infantrys Casualties for Japanese: 4 infantry and 4 mech_infantrys Battle in French Indo China British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 cruiser in French Indo China, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber, 2 fighters and 2 tactical_bombers moved from Hunan to Yunnan 1 armour and 2 mech_infantrys moved from India to Yunnan 2 aaGuns moved from Burma to Yunnan 1 aaGun moved from Burma to Yunnan 1 battleship and 1 destroyer moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from Malaya to Shan State 1 infantry moved from India to Burma 1 fighter moved from Volgograd to Russia 4 armour moved from Caucasus to Volgograd 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 1 armour and 2 mech_infantrys moved from Iraq to Caucasus 2 fighters moved from Iraq to Volgograd 1 mech_infantry moved from Iraq to Caucasus 1 tactical_bomber moved from Tobruk to Iraq 1 armour moved from Tobruk to Egypt 1 artillery and 1 infantry moved from Iraq to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq Place Units - British 2 mech_infantrys placed in Egypt 1 armour and 2 fighters placed in Iraq Turn Complete - British British collect 38 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 1.17 British : 3.00 AA fire in France : : -0.17 AA fire in Western Germany : : -0.17 Americans : 1.33 AA fire in Southern France : : -0.17 AA fire in Normandy Bordeaux : : -0.17 Chinese : 0.83 Japanese : -1.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Italians 3 fighters moved from Gibraltar to Algeria 1 fighter moved from Northern Italy to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 armour moved from Northern Italy to Romania 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Romania to Greece 2 armour moved from Bessarabia to Ukraine 1 bomber moved from Romania to Greece 2 fighters moved from Romania to Greece 1 fighter moved from Romania to Ukraine 1 fighter moved from Romania to Ukraine 1 fighter moved from Romania to 99 Sea Zone 2 infantry moved from Southern Italy to Northern Italy Purchase Units - Italians Italians buy 1 fighter and 2 transports; Remaining resources: 1 PUs; Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Greece Italians attack with 1 bomber, 2 fighters and 1 mech_infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Greece, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Ukraine Italians attack with 2 armour and 2 fighters Russians defend with 1 armour and 1 factory_minor Italians roll dice for 2 armour and 2 fighters in Ukraine, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Algeria Italians attack with 3 fighters British defend with 1 armour Italians roll dice for 3 fighters in Algeria, round 2 : 3/3 hits, 1.50 expected hits British roll dice for 1 armour in Algeria, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians and 1 armour owned by the British lost in Algeria Italians win with 2 fighters remaining. Battle score for attacker is -4 Casualties for Italians: 1 fighter Casualties for British: 1 armour Non Combat Move - Italians 2 fighters moved from Algeria to Gibraltar 1 fighter moved from 99 Sea Zone to Bessarabia 1 bomber and 2 fighters moved from Greece to Bessarabia 2 fighters moved from Ukraine to Bessarabia Place Units - Italians 2 transports placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 2.67 British : -0.17 Russians : -0.50
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - ANZAC 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Okinawa Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 1 PUs; Combat - ANZAC Battle in Okinawa Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 destroyer and 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Hawaiian Islands to Caroline Islands 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Tobruk to Libya Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 22 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Research Technology - Germans Combat Move - Germans 1 carrier, 2 destroyers and 2 fighters moved from 93 Sea Zone to 91 Sea Zone 1 armour moved from Holland Belgium to Germany 1 armour moved from Germany to Romania 1 armour moved from Romania to Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 3 armour moved from Novgorod to Bryansk 1 armour moved from Archangel to Russia 18 armour, 5 artilleries, 17 infantry and 8 mech_infantrys moved from Smolensk to Russia 4 bombers, 4 fighters and 3 tactical_bombers moved from Belarus to Russia Purchase Units - Germans Germans repair damage of 16x factory_major, 6x factory_minor, 6x factory_minor, 5x airfield, 4x factory_minor, 4x factory_minor; Remaining resources: 23 PUs; Germans buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Germans Battle in Bryansk Germans attack with 3 armour Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 armour in Bryansk, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk Germans roll dice for 2 armour in Bryansk, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour Casualties for Russians: 1 artillery and 1 infantry Battle in Russia Germans attack with 19 armour, 5 artilleries, 4 bombers, 4 fighters, 17 infantry, 8 mech_infantrys and 3 tactical_bombers British defend with 2 fighters; Russians defend with 4 aaGuns, 1 airfield, 3 armour, 1 bomber, 1 factory_major, 3 fighters, 44 infantry and 2 mech_infantrys AA fire in Russia : 2/11 hits, 1.83 expected hits 2 fighters owned by the Germans lost in Russia Germans roll dice for 19 armour, 5 artilleries, 4 bombers, 2 fighters, 17 infantry, 8 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 19/58 hits, 21.83 expected hits Russians roll dice for 4 aaGuns, 3 armour, 1 bomber, 5 fighters, 44 infantry and 2 mech_infantrys in Russia, round 2 : 20/55 hits, 20.33 expected hits 14 infantry owned by the Russians, 1 bomber owned by the Russians, 17 infantry owned by the Germans, 4 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 19 armour, 5 artilleries, 4 bombers, 2 fighters, 5 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 21/38 hits, 18.50 expected hits Russians roll dice for 3 armour, 5 fighters, 30 infantry and 2 mech_infantrys in Russia, round 3 : 10/40 hits, 15.50 expected hits 21 infantry owned by the Russians, 5 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 19 armour, 4 bombers, 2 fighters and 3 tactical_bombers in Russia, round 4 : 20/28 hits, 15.17 expected hits Russians roll dice for 3 armour, 5 fighters, 9 infantry and 2 mech_infantrys in Russia, round 4 : 10/19 hits, 8.50 expected hits 2 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 3 fighters owned by the Russians, 3 armour owned by the Russians, 10 armour owned by the Germans and 2 fighters owned by the British lost in Russia Germans captures 27PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 9 armour, 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 10 armour, 5 artilleries, 2 fighters, 17 infantry and 8 mech_infantrys Casualties for Russians: 4 aaGuns, 3 armour, 1 bomber, 3 fighters, 44 infantry and 2 mech_infantrys Casualties for British: 2 fighters Non Combat Move - Germans 2 fighters moved from Russia to Ukraine 3 tactical_bombers moved from Russia to Ukraine 4 bombers moved from Russia to Ukraine Place Units - Germans 3 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5,2,3 Germans collect 53 PUs (3 lost to blockades); end with 81 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : 4.00 AA fire in Russia : : 0.17 Russians : -4.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Combat Move - Japanese 1 artillery moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 2 artilleries, 2 bombers, 4 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 3 mech_infantrys moved from Kiangsu to Kwangtung 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone Purchase Units - Japanese Japanese buy 1 fighter and 9 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 20 Sea Zone Japanese attack with 2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 2 infantry and 2 transports ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 2 transports in 20 Sea Zone, round 2 : 5/9 hits, 4.00 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win with 2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 2 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 fighter in 21 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 36 Sea Zone Japanese attack with 3 tactical_bombers British defend with 1 cruiser and 1 transport Japanese roll dice for 3 tactical_bombers in 36 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the British and 1 cruiser owned by the British lost in 36 Sea Zone Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 transport Battle in 34 Sea Zone Japanese attack with 2 fighters French defend with 1 destroyer Japanese roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 34 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 3 artilleries, 2 bombers, 5 fighters, 3 mech_infantrys and 3 tactical_bombers British defend with 3 aaGuns, 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers; Chinese defend with 1 artillery and 1 infantry AA fire in Yunnan : 2/9 hits, 1.50 expected hits 2 tactical_bombers owned by the Japanese lost in Yunnan Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 6/14 hits, 6.50 expected hits Chinese roll dice for 3 aaGuns, 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 5/10 hits, 4.33 expected hits 2 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 3 aaGuns owned by the British, 1 bomber owned by the British and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 5 fighters and 1 tactical_bomber in Yunnan, round 3 : 4/9 hits, 4.83 expected hits Chinese roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 1/7 hits, 3.50 expected hits 1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 1 artillery owned by the Chinese and 1 armour owned by the British lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers and 5 fighters in Yunnan, round 4 : 3/8 hits, 4.17 expected hits Chinese roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 4 : 3/3 hits, 1.83 expected hits 2 fighters owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in Yunnan Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 3 artilleries, 2 fighters, 3 mech_infantrys and 3 tactical_bombers Casualties for British: 3 aaGuns, 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 2 bombers moved from Yunnan to Hunan 3 fighters moved from Yunnan to Kwangtung 2 bombers moved from Hunan to Kwangtung 3 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 2 fighters moved from 34 Sea Zone to 20 Sea Zone 1 fighter moved from 21 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 20 Sea Zone 1 fighter moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 artilleries moved from 20 Sea Zone to Kwangtung Place Units - Japanese 1 fighter and 9 infantry placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
British : -0.50 French : -0.33 ANZAC : -0.33 Americans : -0.67 AA fire in Yunnan : : 0.50 Chinese : -0.67 Japanese : 0.00
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Combat Move - Americans 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Amur to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 cruiser, 2 destroyers, 8 fighters and 3 submarines moved from 86 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Brazil to 91 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Brazil to 86 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 4 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Gibraltar 1 bomber moved from United Kingdom to Novgorod 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Combat Move - Americans 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Amur to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 cruiser, 2 destroyers, 8 fighters and 3 submarines moved from 86 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Brazil to 91 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Brazil to 86 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 4 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Gibraltar 1 bomber moved from United Kingdom to Novgorod 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Novgorod causes 3 damage total. Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in Kiangsu Battle in Philippines Battle in Shantung Battle in Korea Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Korea, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Americans win, taking Kiangsu from Japanese, taking Philippines from Japanese, taking Shantung from Japanese, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 91 Sea Zone Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 10 fighters, 4 submarines, 2 tactical_bombers and 5 transports Germans defend with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Italians defend with 2 fighters Americans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 10 fighters, 2 tactical_bombers and 5 transports in 91 Sea Zone, round 2 : 14/17 hits, 8.17 expected hits Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 6/9 hits, 4.50 expected hits Units damaged: 1 carrier owned by the Americans 1 battleship owned by the Germans, 2 destroyers owned by the Germans, 4 submarines owned by the Americans, 3 submarines owned by the Germans, 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 2 carriers owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the Italians lost in 91 Sea Zone 1 transport owned by the Germans lost in 91 Sea Zone Americans win with 1 carrier, 1 cruiser, 3 destroyers, 10 fighters, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 102 Casualties for Americans: 1 destroyer and 4 submarines Casualties for Germans: 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport Casualties for Italians: 2 fighters Battle in Gibraltar Americans attack with 4 artilleries, 1 bomber and 6 infantry Italians defend with 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 1 infantry Americans roll dice for 4 artilleries, 1 bomber and 6 infantry in Gibraltar, round 2 : 3/11 hits, 3.67 expected hits Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/5 hits, 2.50 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Gibraltar Americans roll dice for 4 artilleries, 1 bomber and 4 infantry in Gibraltar, round 3 : 4/9 hits, 3.33 expected hits Italians roll dice for 2 fighters in Gibraltar, round 3 : 2/2 hits, 1.33 expected hits 2 infantry owned by the Americans and 2 fighters owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 4 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 21 Casualties for Americans: 4 infantry Casualties for Italians: 1 armour, 1 artillery, 2 fighters and 1 infantry Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 4 carriers moved from 86 Sea Zone to 91 Sea Zone 3 fighters moved from 91 Sea Zone to French West Africa 1 fighter moved from 91 Sea Zone to French West Africa 1 bomber moved from Novgorod to Vyborg 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Gibraltar to French West Africa 1 bomber moved from 6 Sea Zone to Amur 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 carrier and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 artilleries, 2 fighters and 2 infantry placed in Eastern United States Americans undo move 2. 2 artilleries and 2 fighters placed in Eastern United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Combat Move - Chinese 3 infantry moved from Szechwan to Shensi 3 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery placed in Yunnan 1 artillery and 1 infantry placed in Shantung 1 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Combat Move - British 1 infantry moved from French Indo China to Kwangsi Chinese take Kwangsi from Japanese 1 mech_infantry moved from Caucasus to Bryansk 1 armour moved from Volgograd to Bryansk 1 armour moved from Volgograd to Bryansk 1 mech_infantry moved from Caucasus to Bryansk Purchase Units - British British buy 1 armour, 2 artilleries, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 tactical_bomber; Remaining resources: 0 PUs; Combat - British Battle in Bryansk British attack with 2 armour and 2 mech_infantrys Germans defend with 2 armour British roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 armour in Bryansk, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Bryansk British win, taking Bryansk from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Non Combat Move - British 2 armour and 2 fighters moved from Volgograd to Caucasus 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Iraq to Egypt 1 armour and 2 mech_infantrys moved from Iraq to Caucasus 1 tactical_bomber moved from Iraq to Caucasus 1 fighter moved from Iraq to Egypt 1 armour and 2 mech_infantrys moved from India to Eastern Persia 1 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to Yunnan 1 artillery moved from French Indo China to Yunnan 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from India to Burma 1 battleship and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from United Kingdom to Gibraltar Place Units - British 2 artilleries placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt 1 factory_minor placed in Persia 1 mech_infantry placed in Iraq Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 1 armour and 1 tactical_bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 armour and 1 tactical_bomber
Combat Hit Differential Summary :
Germans : 0.00 Italians : 0.17 British : 0.67 AA fire in Western Germany : : -0.17 Americans : 6.17 AA fire in Normandy Bordeaux : : -0.17 Chinese : -0.33 Japanese : 0.33 AA fire in Novgorod : : -0.17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Combat Move - Italians 1 armour moved from Ukraine to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Bryansk 1 armour moved from Ukraine to Bryansk 5 fighters moved from Bessarabia to Bryansk 1 armour moved from Romania to Ukraine 1 bomber moved from Bessarabia to Bryansk 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 infantry moved from 94 Sea Zone to Algeria 1 mech_infantry moved from Greece to Yugoslavia 2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Algeria Battle in Tunisia Battle in Bryansk Italians attack with 2 armour, 1 bomber and 5 fighters British defend with 2 armour and 2 mech_infantrys Italians roll dice for 2 armour, 1 bomber and 5 fighters in Bryansk, round 2 : 5/8 hits, 4.17 expected hits British roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 2 : 1/4 hits, 1.67 expected hits 2 mech_infantrys owned by the British, 2 armour owned by the British and 1 armour owned by the Italians lost in Bryansk Italians win, taking Algeria from British, taking Tunisia from British, taking Bryansk from British with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 armour Casualties for British: 2 armour and 2 mech_infantrys Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 5 fighters moved from Bryansk to Ukraine 1 bomber moved from Bryansk to Ukraine Place Units - Italians 3 infantry placed in Southern Italy 1 fighter and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : -0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Combat Move - ANZAC 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 17 Sea Zone to Iwo Jima 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol Purchase Units - ANZAC ANZAC buy 1 bomber, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Jehol Battle in Iwo Jima ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 0/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 3 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Jehol from Japanese, taking Iwo Jima from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 tactical_bomber moved from Iwo Jima to Korea 1 fighter moved from Iwo Jima to 17 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 bomber placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 23 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Caucasus Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.67 Japanese : -0.67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 armour moved from Russia to Urals Germans take Vologda from Russians Germans take Urals from Russians 1 armour moved from Russia to Novosibirsk Germans take Samara from Russians Germans take Novosibirsk from Russians 7 armour moved from Russia to Volgograd Germans take Tambov from Russians Germans take Volgograd from Russians 1 armour moved from Romania to Ukraine 1 armour moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Rostov 1 infantry moved from Southern France to Normandy Bordeaux 1 mech_infantry moved from Germany to Holland Belgium 2 armour moved from Germany to Denmark 2 armour moved from Germany to Holland Belgium Purchase Units - Germans Germans repair damage of 4x factory_major, 5x factory_minor, 3x factory_minor, 6x factory_minor, 6x airfield; Remaining resources: 72 PUs; Germans buy 1 destroyer, 6 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Germans Non Combat Move - Germans 2 aaGuns moved from Belarus to Novgorod 1 aaGun moved from Belarus to Novgorod 1 aaGun moved from Eastern Poland to Bessarabia 1 aaGun moved from Western Germany to France 2 fighters moved from Ukraine to Russia Place Units - Germans 1 destroyer placed in 93 Sea Zone 2 fighters placed in Novgorod 2 fighters placed in Western Germany 2 fighters placed in France 1 mech_infantry placed in Normandy Bordeaux Germans undo move 2. 1 fighter placed in Novgorod 1 fighter placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5,2,6 Germans collect 59 PUs (3 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Korea 4 infantry moved from Amur to Korea Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Combat Move - Japanese 1 artillery moved from Kansu to Timguska Japanese take Timguska from Russians 1 fighter moved from Japan to 6 Sea Zone 1 bomber moved from Kwangtung to 19 Sea Zone 1 bomber moved from Kwangtung to 35 Sea Zone 2 artilleries moved from Kwangtung to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 3 fighters moved from Kwangtung to 20 Sea Zone 2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 infantry, 4 tactical_bombers and 2 transports moved from 20 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 artilleries moved from 33 Sea Zone to Caroline Islands Purchase Units - Japanese Japanese buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Combat Move - Japanese 1 artillery moved from Kansu to Timguska Japanese take Timguska from Russians 1 fighter moved from Japan to 6 Sea Zone 1 bomber moved from Kwangtung to 19 Sea Zone 1 bomber moved from Kwangtung to 35 Sea Zone 2 artilleries moved from Kwangtung to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 3 fighters moved from Kwangtung to 20 Sea Zone 2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 infantry, 4 tactical_bombers and 2 transports moved from 20 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 artilleries moved from 33 Sea Zone to Caroline Islands Purchase Units - Japanese Japanese buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 19 Sea Zone Japanese attack with 1 bomber Americans defend with 2 transports; ANZAC defend with 1 transport 1 transport owned by the ANZAC and 2 transports owned by the Americans lost in 19 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Americans: 2 transports Casualties for ANZAC: 1 transport Battle in 33 Sea Zone Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 7 fighters, 4 tactical_bombers and 2 transports British defend with 1 battleship and 1 destroyer; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 fighters and 3 submarines; ANZAC defend with 1 destroyer, 5 fighters and 1 submarine Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 7 fighters, 4 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 11/20 hits, 10.17 expected hits Units damaged: 3 carriers owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans Americans roll dice for 4 submarines in 33 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 9 fighters in 33 Sea Zone, round 2 : 9/18 hits, 10.00 expected hits Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese 3 submarines owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 7 fighters, 4 tactical_bombers and 2 transports in 33 Sea Zone, round 3 : 9/20 hits, 10.17 expected hits Americans roll dice for 2 battleships, 3 carriers, 2 cruisers and 9 fighters in 33 Sea Zone, round 3 : 10/16 hits, 9.33 expected hits 2 cruisers owned by the Americans, 5 carriers owned by the Japanese, 5 destroyers owned by the Japanese, 3 carriers owned by the Americans and 4 fighters owned by the Americans lost in 33 Sea Zone Japanese roll dice for 2 battleships, 2 cruisers, 7 fighters, 4 tactical_bombers and 2 transports in 33 Sea Zone, round 4 : 5/15 hits, 8.50 expected hits Americans roll dice for 2 battleships and 5 fighters in 33 Sea Zone, round 4 : 4/7 hits, 4.67 expected hits 4 fighters owned by the Japanese and 5 fighters owned by the ANZAC lost in 33 Sea Zone Japanese roll dice for 2 battleships, 2 cruisers, 3 fighters, 4 tactical_bombers and 2 transports in 33 Sea Zone, round 5 : 5/11 hits, 6.33 expected hits Americans roll dice for 2 battleships in 33 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese, 1 battleship owned by the British, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 33 Sea Zone Japanese win with 2 battleships, 1 cruiser, 3 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 43 Casualties for Japanese: 6 carriers, 1 cruiser, 5 destroyers, 4 fighters and 1 tactical_bomber Casualties for ANZAC: 1 destroyer, 5 fighters and 1 submarine Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 4 fighters and 3 submarines Casualties for British: 1 battleship and 1 destroyer Battle in Caroline Islands Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 airfield, 1 harbour and 1 tactical_bomber Japanese roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 tactical_bomber in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 tactical_bomber Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 3 fighters and 3 tactical_bombers could not land in 33 Sea Zone and were removed 1 bomber moved from 35 Sea Zone to Japan 1 bomber moved from 19 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 3 fighters placed in Manchuria 3 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans : -1.50 Japanese : -4.50
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 unit repaired. 4 transports moved from 91 Sea Zone to 92 Sea Zone 3 artilleries moved from Gibraltar to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 4 artilleries, 2 infantry and 4 transports moved from 92 Sea Zone to 94 Sea Zone 4 artilleries, 2 infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 1 cruiser moved from 94 Sea Zone to 95 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 95 Sea Zone 4 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Southern France 1 artillery moved from Shantung to Anhwe Chinese take Anhwe from Japanese 1 armour moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese 1 armour moved from Kiangsi to Hunan Chinese take Hunan from Japanese 1 bomber moved from Amur to Japan
Combat Hit Differential Summary :