Battlestarpimptastica - Barbaloca Axis Vs ErinmoreS


  • TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 16
    
        Politics - Russians
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 16
    
        Combat Move - Japanese
            1 mech_infantry moved from Amur to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 artillery moved from Yakut S.S.R. to Buryatia
                  Japanese take Buryatia from Russians
            1 mech_infantry moved from Manchuria to Sakha
                  Japanese take Sakha from Russians
            1 battleship moved from 18 Sea Zone to 6 Sea Zone
            1 battleship moved from 18 Sea Zone to 6 Sea Zone
            1 destroyer moved from 18 Sea Zone to 6 Sea Zone
            1 destroyer moved from 18 Sea Zone to 6 Sea Zone
            1 carrier moved from 18 Sea Zone to 6 Sea Zone
            1 carrier moved from 18 Sea Zone to 6 Sea Zone
            1 fighter moved from 18 Sea Zone to Japan
            1 tactical_bomber moved from 18 Sea Zone to Japan
            1 armour, 1 infantry and 1 transport moved from 18 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            1 armour moved from 6 Sea Zone to Japan
            1 armour, 1 infantry and 1 transport moved from 18 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            1 armour moved from 6 Sea Zone to Japan
            1 fighter moved from 18 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
            1 carrier moved from 18 Sea Zone to 19 Sea Zone
            1 destroyer moved from 18 Sea Zone to 19 Sea Zone
            1 submarine moved from 18 Sea Zone to 19 Sea Zone
            1 fighter moved from 18 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 18 Sea Zone to 19 Sea Zone
            1 carrier moved from 18 Sea Zone to 19 Sea Zone
            1 fighter moved from 18 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 18 Sea Zone to 19 Sea Zone
            1 cruiser moved from 18 Sea Zone to 19 Sea Zone
            1 cruiser moved from 18 Sea Zone to 22 Sea Zone
            1 cruiser moved from 18 Sea Zone to 22 Sea Zone
            1 carrier moved from 18 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 18 Sea Zone to 22 Sea Zone
            1 fighter moved from 18 Sea Zone to 22 Sea Zone
            1 destroyer moved from 18 Sea Zone to 22 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 18 Sea Zone to 6 Sea Zone
            1 armour moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Korea
            7 fighters moved from Manchuria to Korea
            1 carrier moved from 18 Sea Zone to 6 Sea Zone
            1 fighter moved from 18 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 18 Sea Zone to 19 Sea Zone
            1 destroyer moved from 18 Sea Zone to 6 Sea Zone
            1 destroyer moved from 18 Sea Zone to 19 Sea Zone
            1 submarine moved from 18 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                ANZAC defend with 1 cruiser, 3 destroyers and 2 transports
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 1/7 hits, 3.50 expected hits
                    ANZAC roll dice for 1 cruiser, 3 destroyers and 2 transports in 6 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 6 Sea Zone
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits
                    ANZAC roll dice for 1 cruiser, 2 destroyers and 2 transports in 6 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 2 destroyers owned by the ANZAC lost in 6 Sea Zone
                    1 transport owned by the ANZAC lost in 6 Sea Zone
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                Japanese win, taking 6 Sea Zone from ANZAC with 2 battleships, 3 carriers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 50
                Casualties for ANZAC: 1 cruiser, 3 destroyers and 2 transports
            Battle in Japan
                Japanese attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Japanese roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Japan, round 2 : 4/6 hits, 2.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Japan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Japan
                Japanese win, taking Japan from ANZAC with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 22 Sea Zone
                Japanese attack with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                    Japanese roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
                Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 carrier; ANZAC defend with 2 fighters
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
                    ANZAC roll dice for 2 fighters in 19 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    ANZAC roll dice for 1 carrier in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    2 fighters owned by the ANZAC and 1 carrier owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from ANZAC with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 36
                Casualties for Americans: 1 carrier
                Casualties for ANZAC: 2 fighters
            Battle in Korea
                Japanese attack with 1 armour, 7 fighters and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 7 fighters and 1 infantry in Korea, round 2 : 3/9 hits, 4.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Korea
                Japanese win, taking Korea from ANZAC with 1 armour, 7 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber could not land in Japan and were removed
            7 fighters moved from Korea to Manchuria
            2 armour, 2 infantry and 2 transports moved from 18 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            2 armour moved from 19 Sea Zone to Manchuria
            3 fighters moved from 19 Sea Zone to Manchuria
            3 tactical_bombers moved from 19 Sea Zone to Manchuria
            1 fighter moved from 6 Sea Zone to Manchuria
            1 tactical_bomber moved from 6 Sea Zone to Manchuria
    
        Turn Complete - Japanese
            Japanese collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 16
    
        Combat Move - Japanese
            1 mech_infantry moved from Manchuria to Amur
            3 armour moved from Manchuria to Amur
            7 fighters moved from Manchuria to Yakut S.S.R.
            1 artillery moved from Manchuria to Amur
    
        Combat - Japanese
    
        Non Combat Move - Japanese
    
        Turn Complete - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 16
    
        Politics - Americans
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 infantry moved from Bulgaria to Romania
                  Americans take Romania from Germans
            1 infantry moved from Albania to Yugoslavia
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
            3 transports moved from 97 Sea Zone to 94 Sea Zone
            3 armour moved from Southern Italy to Northern Italy
            3 artilleries moved from Gibraltar to 92 Sea Zone
            3 infantry moved from Gibraltar to 92 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 97 Sea Zone
            3 artilleries and 3 infantry moved from 97 Sea Zone to Northern Italy
            3 transports moved from 94 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            3 fighters moved from Southern Italy to Northern Italy
            2 bombers moved from Southern Italy to Germany
            1 bomber moved from Southern Italy to Western Germany
            1 bomber moved from Gibraltar to France
            1 fighter moved from 97 Sea Zone to Yugoslavia
            1 fighter moved from 97 Sea Zone to Northern Italy
            1 tactical_bomber moved from Southern Italy to Northern Italy
            2 fighters moved from 95 Sea Zone to Northern Italy
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
            4 fighters moved from 91 Sea Zone to Spain
            2 fighters moved from Gibraltar to Spain
            1 artillery and 2 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
            2 fighters moved from 93 Sea Zone to Spain
            2 fighters moved from 93 Sea Zone to Northern Italy
    
        Purchase Units - Americans
            Americans buy 6 armour, 7 artilleries, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Germany rolls: 7,7 and causes: 14 damage to unit: factory_major
                Bombing raid in Germany causes 14 damage total. 
            Battle in Spain
                Americans attack with 3 artilleries, 8 fighters and 3 infantry
                Germans defend with 5 armour, 1 artillery and 1 mech_infantry
                    Americans roll dice for 3 artilleries, 8 fighters and 3 infantry in Spain, round 2 : 7/14 hits, 6.00 expected hits
                    Germans roll dice for 5 armour, 1 artillery and 1 mech_infantry in Spain, round 2 : 4/7 hits, 3.17 expected hits
                    1 artillery owned by the Germans, 5 armour owned by the Germans, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Spain
                Americans win, taking Spain from Germans with 2 artilleries and 8 fighters remaining. Battle score for attacker is 25
                Casualties for Americans: 1 artillery and 3 infantry
                Casualties for Germans: 5 armour, 1 artillery and 1 mech_infantry
            Battle in Yugoslavia
                Americans attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Yugoslavia
                Americans win, taking Yugoslavia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Northern Italy
                Americans attack with 3 armour, 4 artilleries, 8 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 13 infantry
                    Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 3 armour, 4 artilleries, 8 fighters, 4 infantry and 1 tactical_bomber in Northern Italy, round 2 : 11/20 hits, 8.83 expected hits
                    Germans roll dice for 13 infantry in Northern Italy, round 2 : 4/13 hits, 4.33 expected hits
                    11 infantry owned by the Germans and 4 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 armour, 4 artilleries, 8 fighters and 1 tactical_bomber in Northern Italy, round 3 : 9/16 hits, 7.50 expected hits
                    Germans roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 3 armour, 3 artilleries, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
                Casualties for Americans: 1 artillery and 4 infantry
                Casualties for Germans: 13 infantry
            Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
    
        Non Combat Move - Americans
            1 fighter moved from Yugoslavia to 97 Sea Zone
            1 fighter moved from Egypt to 97 Sea Zone
            2 fighters moved from Northern Italy to 95 Sea Zone
            1 carrier and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            1 carrier moved from 93 Sea Zone to 92 Sea Zone
            4 fighters moved from Northern Italy to 92 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Spain to 91 Sea Zone
            2 fighters moved from Spain to 91 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                  Americans take Portugal from Neutral_True
            7 transports moved from 91 Sea Zone to 101 Sea Zone
            2 fighters moved from Spain to Gibraltar
            2 fighters moved from Spain to Southern Italy
            1 fighter moved from Spain to Gibraltar
            2 fighters and 1 tactical_bomber moved from Northern Italy to Southern Italy
            2 bombers moved from Germany to Southern Italy
            1 bomber moved from Western Germany to Southern Italy
            1 bomber moved from France to Southern Italy
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 carrier and 2 fighters moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from Jehol to Japan
    
        Place Units - Americans
            3 armour placed in Greece
            3 armour placed in Southern Italy
            7 artilleries and 3 infantry placed in Central United States
            4 infantry and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 77 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Chinese
            8 artilleries, 1 fighter and 2 infantry moved from Jehol to Manchuria
    
        Place Units - Chinese
            4 infantry placed in Manchuria
            2 artilleries and 2 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Politics - British
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Sweden from Neutral_True to Americans
            EDIT: Removing units owned by Neutral_True from Sweden: 6 infantry
            EDIT: Adding units owned by Americans to Sweden: 1 artillery and 6 infantry
            EDIT: Removing units owned by Americans from Norway: 1 artillery
            EDIT: Turning off Edit Mode
            1 armour moved from Ukraine to Western Ukraine
                  British take Western Ukraine from Germans
            1 armour moved from Western Ukraine to Eastern Poland
                  British take Eastern Poland from Italians
            1 armour moved from Volgograd to Bryansk
            1 armour moved from Volgograd to Novosibirsk
            1 armour moved from Volgograd to Vologda
                  British take Vologda from Germans
            1 tactical_bomber moved from Volgograd to Novosibirsk
            1 tactical_bomber moved from Volgograd to Bryansk
            4 fighters moved from Volgograd to Novosibirsk
            4 fighters moved from Volgograd to Bryansk
            1 mech_infantry moved from Caucasus to Bryansk
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 49 PUs; 
            British buy 5 armour, 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 bombers; Remaining resources: 2 PUs; 
    
        Combat - British
            Battle in Bryansk
                British attack with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    British roll dice for 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits, 3.33 expected hits
                    Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Bryansk
                British win, taking Bryansk from Germans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Novosibirsk
                British attack with 1 armour, 4 fighters and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Novosibirsk, round 2 : 3/6 hits, 3.17 expected hits
                    Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novosibirsk
                British win, taking Novosibirsk from Germans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Northwest Persia to Turkey
                  British take Turkey from Neutral_True
            1 mech_infantry moved from Iraq to Saudi Arabia
                  British take Saudi Arabia from Neutral_True
            1 armour moved from India to Afghanistan
                  British take Afghanistan from Neutral_True
            4 armour moved from Caucasus to Tambov
            2 bombers, 7 fighters and 1 tactical_bomber moved from Volgograd to Tambov
            4 fighters and 1 tactical_bomber moved from Bryansk to Tambov
            4 fighters and 1 tactical_bomber moved from Novosibirsk to Tambov
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Ukraine
            1 armour moved from Northwest Persia to Volgograd
            2 mech_infantrys moved from Iraq to Greece
            3 mech_infantrys moved from Persia to Caucasus
            1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
            3 armour moved from India to Eastern Persia
            1 infantry moved from Burma to Yunnan
    
        Place Units - British
            2 armour and 1 artillery placed in Volgograd
            2 armour and 1 artillery placed in Ukraine
            1 armour and 2 mech_infantrys placed in Persia
            1 infantry placed in Iraq
    
        Turn Complete - British
            British collect 55 PUs; end with 55 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 60 PUs
    
        Place Units - UK_Pacific
            2 bombers placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 22 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
            Some Units in India change ownership: 2 bombers
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -0.50
    AA fire in France : : -0.17
    AA fire in Western Germany : : -0.17
    Americans : 4.83
    AA fire in Germany : : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 16
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Korea to Amur
            2 fighters and 1 tactical_bomber moved from Jehol to Amur
            2 fighters moved from 6 Sea Zone to Amur
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 cruiser moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
    
        Purchase Units - ANZAC
            ANZAC repair damage of 3x factory_minor; Remaining resources: 62 PUs; 
            ANZAC buy 2 battleships, 1 carrier and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Formosa
            Battle in Amur
                ANZAC attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 3 armour, 1 artillery and 2 mech_infantrys
                    ANZAC roll dice for 1 cruiser in Amur, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Amur, round 2 : 5/9 hits, 4.00 expected hits
                    Japanese roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Amur, round 2 : 3/6 hits, 2.50 expected hits
                    1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 3 armour owned by the Japanese lost in Amur
                ANZAC win, taking Formosa from Japanese, taking Amur from Japanese with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for ANZAC: 1 artillery and 2 infantry
                Casualties for Japanese: 3 armour, 1 artillery and 2 mech_infantrys
    
        Non Combat Move - ANZAC
            2 fighters moved from Amur to 6 Sea Zone
            1 tactical_bomber moved from Amur to Manchuria
            1 destroyer moved from 22 Sea Zone to 20 Sea Zone
            1 cruiser moved from 22 Sea Zone to 6 Sea Zone
            2 fighters moved from Amur to 6 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 fighter, 4 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 fighter and 4 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Philippines to Japan
            1 artillery moved from Jehol to Manchuria
    
        Place Units - ANZAC
            2 battleships and 1 carrier placed in 6 Sea Zone
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 36 PUs; end with 36 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 41 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 46 PUs
    
        Politics - French
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.50
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Combat Move - Germans
            7 infantry moved from Western Germany to Northern Italy
            3 infantry moved from France to Northern Italy
            1 infantry moved from Greater Southern Germany to Northern Italy
            3 fighters moved from Southern France to Northern Italy
            6 infantry moved from Normandy Bordeaux to Spain
            3 infantry moved from Southern France to Spain
            6 fighters moved from Southern France to Portugal
            5 infantry moved from Denmark to Western Germany
            3 fighters moved from Finland to Sweden
            3 armour moved from Finland to Sweden
            3 infantry moved from Novgorod to Karelia
            3 bombers moved from Yenisey to Tambov
            3 tactical_bombers moved from Russia to Tambov
            3 infantry moved from Russia to Tambov
    
        Purchase Units - Germans
            Germans repair damage of 14x factory_major, 8x factory_major, 3x factory_minor; Remaining resources: 37 PUs; 
            Germans buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 3 fighters and 11 infantry
                Americans defend with 3 armour, 3 artilleries and 1 factory_minor
                    Germans roll dice for 3 fighters and 11 infantry in Northern Italy, round 2 : 1/14 hits, 3.33 expected hits
                    Americans roll dice for 3 armour and 3 artilleries in Northern Italy, round 2 : 3/6 hits, 2.50 expected hits
                    3 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy
                    Germans roll dice for 3 fighters and 8 infantry in Northern Italy, round 3 : 2/11 hits, 2.83 expected hits
                    Americans roll dice for 3 armour and 2 artilleries in Northern Italy, round 3 : 2/5 hits, 2.17 expected hits
                    2 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Northern Italy
                    Germans roll dice for 3 fighters and 6 infantry in Northern Italy, round 4 : 4/9 hits, 2.50 expected hits
                    Americans roll dice for 3 armour in Northern Italy, round 4 : 0/3 hits, 1.50 expected hits
                    3 armour owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 3 fighters and 6 infantry remaining. Battle score for attacker is 15
                Casualties for Germans: 5 infantry
                Casualties for Americans: 3 armour and 3 artilleries
            Battle in Sweden
                Germans attack with 3 armour and 3 fighters
                Americans defend with 1 artillery and 6 infantry
                    Germans roll dice for 3 armour and 3 fighters in Sweden, round 2 : 3/6 hits, 3.00 expected hits
                    Americans roll dice for 1 artillery and 6 infantry in Sweden, round 2 : 1/7 hits, 2.33 expected hits
                    1 armour owned by the Germans and 3 infantry owned by the Americans lost in Sweden
                    Germans roll dice for 2 armour and 3 fighters in Sweden, round 3 : 3/5 hits, 2.50 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Sweden, round 3 : 2/4 hits, 1.33 expected hits
                    1 fighter owned by the Germans, 1 armour owned by the Germans and 3 infantry owned by the Americans lost in Sweden
                    Germans roll dice for 1 armour and 2 fighters in Sweden, round 4 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Sweden, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 2 fighters in Sweden, round 5 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Sweden, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Sweden
                Germans win, taking Sweden from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 2 armour and 1 fighter
                Casualties for Americans: 1 artillery and 6 infantry
            Battle in Tambov
                Germans attack with 3 bombers, 3 infantry and 3 tactical_bombers
                British defend with 4 armour, 2 bombers, 15 fighters and 3 tactical_bombers
                    Germans roll dice for 3 bombers, 3 infantry and 3 tactical_bombers in Tambov, round 2 : 5/9 hits, 4.00 expected hits
                    British roll dice for 4 armour, 2 bombers, 15 fighters and 3 tactical_bombers in Tambov, round 2 : 13/24 hits, 13.83 expected hits
                    3 infantry owned by the Germans, 3 bombers owned by the Germans, 2 bombers owned by the British, 3 tactical_bombers owned by the Germans and 3 armour owned by the British lost in Tambov
                British win with 1 armour, 15 fighters and 3 tactical_bombers remaining. Battle score for attacker is -36
                Casualties for Germans: 3 bombers, 3 infantry and 3 tactical_bombers
                Casualties for British: 3 armour and 2 bombers
            Battle in Portugal
                Germans attack with 6 fighters
                Americans defend with 1 artillery and 3 infantry
                    Germans roll dice for 6 fighters in Portugal, round 2 : 5/6 hits, 3.00 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Portugal, round 2 : 3/4 hits, 1.33 expected hits
                    3 fighters owned by the Germans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Portugal
                Germans win with 3 fighters remaining. Battle score for attacker is -17
                Casualties for Germans: 3 fighters
                Casualties for Americans: 1 artillery and 3 infantry
            Battle in Spain
                Germans attack with 9 infantry
                Americans defend with 2 artilleries
                    Germans roll dice for 9 infantry in Spain, round 2 : 1/9 hits, 1.50 expected hits
                    Americans roll dice for 2 artilleries in Spain, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Spain
                    Germans roll dice for 8 infantry in Spain, round 3 : 0/8 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery in Spain, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 8 infantry in Spain, round 4 : 2/8 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery in Spain, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Spain
                Germans win, taking Spain from Americans with 7 infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 2 infantry
                Casualties for Americans: 2 artilleries
    
        Non Combat Move - Germans
            3 fighters moved from Northern Italy to France
            3 fighters moved from Portugal to Normandy Bordeaux
            4 infantry moved from Denmark to Western Germany
            1 infantry moved from Denmark to Western Germany
            5 infantry moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Sweden to Finland
    
        Place Units - Germans
            10 infantry placed in Western Germany
            1 infantry and 1 mech_infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,6,3,4
            Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -0.83
    Americans : -0.17
    

    Savegame

Suggested Topics

  • 19
  • 59
  • 8
  • 32
  • 143
  • 21
  • 170
  • 152
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

17.0k

Users

39.3k

Topics

1.7m

Posts