@mikawagunichi why even ask lol
L20 AndrewAAGamer (Axis) vs ksmckay (Allies +16) Global 1940 2nd Ed BM3
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@ksmckay said in L20 AndrewAAGamer (Axis) vs ksmckay (Allies +16) Global 1940 2nd Ed BM3:
2 uk inf on 2 us transports (along with 2 us inf)
Thanks!
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@AndrewAAGamer said in L20 AndrewAAGamer (Axis) vs ksmckay (Allies +16) Global 1940 2nd Ed BM3:
@ksmckay said in L20 AndrewAAGamer (Axis) vs ksmckay (Allies +16) Global 1940 2nd Ed BM3:
I am trying to be extra careful but I still almost forgot about the uk bb. It will always follow the US fleet in some way or another. So I am hoping if it ever does get left behind you would be kind enough to ask before doing Italy.
Gotcha and totally good with this type of notification. If I notice you forgetting it I will point it out or if we both miss it it will be an allowable edit at any time.
Awesome! Thanks!
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 2 fighters moved from Southern Italy to Holland Belgium Combat - Italians Battle in Cyprus Battle in Holland Belgium Italians attack with 2 fighters and 2 infantry Americans defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Cyprus from British, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Normandy Bordeaux to Southern Italy 1 aaGun and 4 infantry moved from Northern Italy to Western Germany 1 armour moved from Yugoslavia to Western Germany 2 artilleries moved from Yugoslavia to Greater Southern Germany 1 mech_infantry moved from Southern Italy to Western Germany 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Crete to 99 Sea Zone 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Northern Italy 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Bessarabia to Ukraine Place Units - Italians 1 mech_infantry placed in Southern Italy 6 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -1.00 Americans : -1.00
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Battle in Marshall Islands Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Eastern Persia to India 1 destroyer moved from 54 Sea Zone to 23 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 fighter moved from New South Wales to Queensland 2 aaGuns and 2 infantry moved from South Australia to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Tunisia to Algeria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Belarus 1 infantry moved from Novgorod to Belarus 2 fighters and 2 tactical_bombers moved from Poland to Belarus 2 bombers moved from Poland to Belarus 3 artilleries and 3 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 4 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 12 armour, 5 artilleries, 28 infantry and 11 mech_infantrys moved from Ukraine to Bryansk 5 mech_infantrys moved from Bessarabia to Bryansk 1 submarine moved from 125 Sea Zone to 113 Sea Zone Combat - Germans Battle in Belarus Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 6/8 hits, 4.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Belarus to Ukraine 1 aaGun moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Baltic States to Bryansk 2 bombers moved from Belarus to Germany 1 aaGun moved from Poland to Germany 1 aaGun moved from Western Germany to Germany 3 armour and 4 mech_infantrys moved from Western Germany to Germany 3 fighters and 3 tactical_bombers moved from Yugoslavia to Ukraine Place Units - Germans 2 armour and 1 mech_infantry placed in Ukraine 1 fighter and 2 tactical_bombers placed in Novgorod 1 bomber placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 2.00 Russians : 0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 aaGun, 2 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Vologda to Russia 1 aaGun, 3 artilleries and 45 infantry moved from Tambov to Russia 1 infantry moved from Rostov to Tambov 3 infantry moved from Volgograd to Samara 6 infantry moved from Novosibirsk to Samara Place Units - Russians 1 aaGun, 2 armour and 7 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
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@ksmckay
See, it was a good thing you did not concede! Now you have a 7% chance of winning the game. Last time I checked 7% is better than 0%. :)Normally, I would not do a 93% battle for Moscow assuming I can just wait till the following Turn and get better odds, however this is as good as it is going to get so I have to go for it. My poor play in the Pacific is forcing me to go now.
While BM3 seems to be fairly the same on the Europe side of the Board, except Russia gets a lot more money, the Pacific side is quite different. Had my pieces in the right places for OOB and it turns out that is not the same places for BM3.
Of course it did not help that I had a total brain fart in India. I KNEW you only had $6 in IPC because I took Malaya. Totally forgot in BM3 you got that $3 for no subs in the Indian Ocean. Sigh - all it would have taken was for me to actually look at your money. Got lazy and paid for it. Good move by the way dropping in that DD.
Well even at 13 to 1 I will still be nervous rolling for Moscow next Round. I do so dislike dice!
Thank you for not conceding; I am learning a lot and there is no way I would have won if it had not been for your horrible dice in SZ96. I needed that big handicap!!!
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yeah I was surprised by your pac move. Even without the tt flub, it seemed a bit of a gamble for being in your position.
And I have won plenty of games without moscow. So not over yet either way. But certainly if you somehow lose moscow, Ill be in fantastic shape.
Ashamed to say, I havent seen an all out, no loss push on Moscow since I resumed playing. Not sure I would have done anything differently (cept buy two mechs last turn). Don’t think it would have worked out quite as nicely without the 96 disaster but still a bit more potent than I expected.
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TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 2 infantry moved from Hopei to Shensi 1 armour moved from Malaya to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan 1 submarine moved from 37 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone 1 fighter moved from 37 Sea Zone to 34 Sea Zone 2 fighters moved from 37 Sea Zone to 21 Sea Zone 1 destroyer moved from 37 Sea Zone to 21 Sea Zone 1 bomber moved from Kiangsi to 21 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 tactical_bomber moved from Yunnan to Shensi 1 bomber moved from Kiangsi to Shensi
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Scramble SZ 39?
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 2 infantry moved from Hopei to Shensi 1 armour moved from Malaya to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan 1 submarine moved from 37 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone 1 fighter moved from 37 Sea Zone to 34 Sea Zone 2 fighters moved from 37 Sea Zone to 21 Sea Zone 1 destroyer moved from 37 Sea Zone to 21 Sea Zone 1 bomber moved from Kiangsi to 21 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 tactical_bomber moved from Yunnan to Shensi 1 bomber moved from Kiangsi to Shensi Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 39 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports British defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports in 39 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Shensi Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for British: 1 infantry Non Combat Move - Japanese 3 carriers moved from 37 Sea Zone to 35 Sea Zone 2 marines moved from Malaya to 37 Sea Zone 1 aaGun moved from Malaya to Shan State 1 fighter moved from 34 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 21 Sea Zone to 35 Sea Zone 2 fighters moved from French Indo China to Philippines 1 tactical_bomber moved from Yunnan to Philippines 1 infantry moved from Malaya to Shan State 2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone 2 artilleries, 2 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone 1 bomber moved from 21 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Yunnan 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Jehol to Chahar 1 bomber moved from Shensi to Anhwe 1 tactical_bomber moved from Shensi to Anhwe 1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar 1 fighter and 1 tactical_bomber moved from Shensi to Anhwe 1 infantry moved from Manchuria to Jehol 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 battleships, 1 cruiser, 1 destroyer and 2 marines moved from 37 Sea Zone to 35 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 35 Sea Zone to Philippines 2 submarines moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria 2 infantry and 1 mech_infantry placed in French Indo China 2 fighters and 2 tactical_bombers placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
British : 0.67 Americans : -0.50 Chinese : 0.00 UK_Pacific : 0.67 Japanese : 1.17
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 cruisers, 4 infantry, 1 marine, 1 submarine and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from 112 Sea Zone to Norway 1 bomber and 2 fighters moved from Gibraltar to 112 Sea Zone 1 submarine moved from 22 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 21 Sea Zone 2 fighters moved from 22 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
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@AndrewAAGamer scramble 112?
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@ksmckay
No Scramble. -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 cruisers, 4 infantry, 1 marine, 1 submarine and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from 112 Sea Zone to Norway 1 bomber and 2 fighters moved from Gibraltar to 112 Sea Zone 1 submarine moved from 22 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 21 Sea Zone 2 fighters moved from 22 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Norway Battle in Denmark Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Norway from Germans, taking Denmark from Germans with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in 21 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone 2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from 112 Sea Zone to United Kingdom 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 mech_infantry moved from Morocco to Algeria 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Western United States to 10 Sea Zone 3 fighters moved from Western United States to Midway 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Queensland to 33 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Marianas to 22 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone Americans undo move 1. 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai 1 fighter and 2 infantry moved from Kansu to Shensi Combat - Chinese Battle in Tsinghai Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 71 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from 80 Sea Zone to 79 Sea Zone 1 fighter moved from India to 79 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Normandy Bordeaux 1 bomber moved from Gibraltar to Normandy Bordeaux 1 armour moved from Trans-Jordan to Syria British take Syria from Italians 1 armour moved from Syria to Iraq Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Normandy Bordeaux British attack with 1 bomber, 1 fighter and 2 infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Italians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Holland Belgium British attack with 2 fighters and 2 infantry Italians defend with 2 infantry British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in 79 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer British roll dice for 1 submarine in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 79 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - British 1 fighter moved from 79 Sea Zone to India 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from 81 Sea Zone to Egypt 1 fighter moved from 99 Sea Zone to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq 1 infantry moved from Morocco to Algeria 1 bomber and 1 fighter moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Holland Belgium to 112 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 2 infantry and 1 marine moved from 112 Sea Zone to Norway 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 battleship moved from 22 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 79 Sea Zone to Iraq Place Units - British 1 artillery and 3 infantry placed in United Kingdom 3 infantry placed in Egypt 1 fighter placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,4,2,2,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.00 British : 0.67 Italians : -0.67 Americans : -2.83 Chinese : -0.17 Japanese : 2.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 cruisers, 4 infantry, 1 marine, 1 submarine and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from 112 Sea Zone to Norway 1 bomber and 2 fighters moved from Gibraltar to 112 Sea Zone 1 submarine moved from 22 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 21 Sea Zone 2 fighters moved from 22 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Norway Battle in Denmark Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Norway from Germans, taking Denmark from Germans with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in 21 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone 2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from 112 Sea Zone to United Kingdom 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 mech_infantry moved from Morocco to Algeria 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Western United States to 10 Sea Zone 3 fighters moved from Western United States to Midway 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Queensland to 33 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Marianas to 22 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone Americans undo move 1. 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai 1 fighter and 2 infantry moved from Kansu to Shensi Combat - Chinese Battle in Tsinghai Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 71 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from 80 Sea Zone to 79 Sea Zone 1 fighter moved from India to 79 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Normandy Bordeaux 1 bomber moved from Gibraltar to Normandy Bordeaux 1 armour moved from Trans-Jordan to Syria British take Syria from Italians 1 armour moved from Syria to Iraq Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Normandy Bordeaux British attack with 1 bomber, 1 fighter and 2 infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Italians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Holland Belgium British attack with 2 fighters and 2 infantry Italians defend with 2 infantry British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in 79 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer British roll dice for 1 submarine in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 79 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - British 1 fighter moved from 79 Sea Zone to India 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from 81 Sea Zone to Egypt 1 fighter moved from 99 Sea Zone to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq 1 infantry moved from Morocco to Algeria 1 bomber and 1 fighter moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Holland Belgium to 112 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 2 infantry and 1 marine moved from 112 Sea Zone to Norway 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 battleship moved from 22 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 79 Sea Zone to Iraq 1 artillery and 1 infantry moved from Trans-Jordan to Iraq Place Units - British 3 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 1 artillery, 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,6,2,1,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.00 British : 0.67 Italians : -0.67 Americans : -2.83 Chinese : -0.17 Japanese : 2.33
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please use second file, forgot some units in TrJ
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Germany to Normandy Bordeaux 2 infantry moved from Western Germany to Denmark 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Denmark 1 fighter moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Tambov 1 armour moved from Ukraine to Tambov 4 mech_infantrys moved from Northern Italy to Normandy Bordeaux Combat - Italians Battle in Tambov Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Tambov, round 2 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Tambov Italians roll dice for 1 bomber in Tambov, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Tambov Russians win with no units remaining. Battle score for attacker is -15 Casualties for Italians: 1 armour and 1 bomber Casualties for Russians: 1 infantry Battle in Denmark Italians attack with 1 fighter and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Denmark, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Denmark Italians roll dice for 1 fighter and 1 infantry in Denmark, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Denmark Italians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Normandy Bordeaux Italians attack with 1 armour and 4 mech_infantrys British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 armour and 4 mech_infantrys in Normandy Bordeaux, round 2 : 2/5 hits, 1.17 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Italians and 2 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Italians: 2 mech_infantrys Casualties for British: 2 infantry Non Combat Move - Italians 1 mech_infantry moved from Southern Italy to Western Germany 2 artilleries moved from Greater Southern Germany to Western Germany 3 mech_infantrys moved from Northern Italy to Western Germany 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Albania 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Denmark to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Southern France Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : 1.00 Americans : 1.33 Russians : 1.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to South Australia 2 aaGuns, 1 fighter and 1 mech_infantry moved from Queensland to South Australia 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 23 Sea Zone to 33 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from India to Northwest Persia Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :