L20 AndrewAAGamer (Axis) vs ksmckay (Allies +16) Global 1940 2nd Ed BM3

  • '19

    ill leave things as is. thanks.

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Japanese round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 3 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to Ceylon
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
            1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            1 cruiser moved from 42 Sea Zone to 39 Sea Zone
            2 fighters moved from 35 Sea Zone to 21 Sea Zone
            2 bombers moved from Kwangsi to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            2 fighters moved from 35 Sea Zone to 21 Sea Zone
            3 fighters and 3 tactical_bombers moved from Yunnan to Shensi
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 artillery and 2 infantry moved from Hopei to Shensi
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
    

    Savegame

  • 2024 2023 '22 '21 '20

    Scramble Ceylon from India?

  • '19

    no thanks

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 3 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to Ceylon
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
            1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            1 cruiser moved from 42 Sea Zone to 39 Sea Zone
            2 fighters moved from 35 Sea Zone to 21 Sea Zone
            2 bombers moved from Kwangsi to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            2 fighters moved from 35 Sea Zone to 21 Sea Zone
            3 fighters and 3 tactical_bombers moved from Yunnan to Shensi
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 artillery and 2 infantry moved from Hopei to Shensi
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
    
        Combat - Japanese
            Battle in Ceylon
            Battle in Shensi
                Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Shensi, round 2 : 4/9 hits, 4.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Ceylon from UK_Pacific, taking Shensi from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in 21 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer and 4 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 bombers, 1 destroyer and 4 fighters in 21 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Shensi to Yunnan
            1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            4 fighters moved from 21 Sea Zone to 37 Sea Zone
            1 fighter moved from Japan to 37 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 aaGun and 1 infantry moved from 37 Sea Zone to Malaya
            1 armour moved from French Indo China to Malaya
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 artillery, 1 infantry and 1 marine moved from Philippines to 35 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Malaya
            1 marine moved from Celebes to 44 Sea Zone
            1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 44 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
            2 bombers moved from 21 Sea Zone to Kiangsi
            1 infantry moved from Kwangtung to Kwangsi
            2 tactical_bombers moved from Kwangsi to French Indo China
            1 carrier moved from 42 Sea Zone to 39 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from French Indo China to Yunnan
            2 fighters moved from Japan to French Indo China
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Kweichow to Yunnan
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Manchuria
            1 factory_minor placed in French Indo China
            1 submarine placed in 6 Sea Zone
            3 fighters and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Chinese : 1.33
    Japanese : -1.00
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 21 Sea Zone
            2 cruisers, 1 marine and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from United Kingdom to 94 Sea Zone
            2 fighters moved from 91 Sea Zone to 94 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
            Battle in Marianas
            Battle in 110 Sea Zone
                Americans attack with 2 cruisers, 2 infantry, 1 marine, 1 submarine and 2 transports
                Germans defend with 1 cruiser
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Germans lost in 110 Sea Zone
                Americans win, taking Caroline Islands from Japanese, taking Marianas from Japanese with 2 cruisers, 1 submarine and 2 transports remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
            Battle in 94 Sea Zone
                Americans attack with 1 bomber and 2 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 21 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 94 Sea Zone to Gibraltar
            1 bomber moved from 94 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from Brazil to British Guiana
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
            2 carriers moved from 54 Sea Zone to 22 Sea Zone
            1 cruiser moved from 54 Sea Zone to 22 Sea Zone
            3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 infantry placed in Central United States
            3 fighters placed in Western United States
            4 submarines and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
            1 fighter and 2 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter and 2 infantry moved from India to Burma
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 artillery and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            2 cruisers, 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
            1 fighter moved from Egypt to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            4 fighters moved from Gibraltar to 93 Sea Zone
            1 bomber moved from United Kingdom to France
    
        Combat - British
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 93 Sea Zone
                British attack with 4 fighters
                Italians defend with 1 destroyer
                    British roll dice for 4 fighters in 93 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                British win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Iraq
                British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 4 infantry
                    British roll dice for 2 cruisers in Iraq, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 2.17 expected hits
                    Italians roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 2/5 hits, 1.67 expected hits
                    1 artillery owned by the Italians, 4 infantry owned by the Italians and 2 infantry owned by the British lost in Iraq
                British win, taking Iraq from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 4 infantry
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                Italians defend with 1 armour and 1 artillery
                    British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/7 hits, 1.83 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour and 1 artillery
    
        Non Combat Move - British
            1 fighter moved from 99 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
            1 carrier and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
            2 fighters moved from 93 Sea Zone to 110 Sea Zone
            1 bomber moved from France to Gibraltar
            2 fighters moved from 93 Sea Zone to Gibraltar
            1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Burma to India
            1 battleship moved from 54 Sea Zone to 22 Sea Zone
    
        Place Units - British
            1 submarine placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            1 artillery and 2 infantry placed in Egypt
            2 submarines placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,2,2,4,1
            British collect 30 PUs (3 lost to blockades); end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,6,1,4,1,5,6
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : 3.17
    AA fire in France : : -0.17
    Americans : -0.50
    Chinese : 2.17
    Japanese : 0.00
    

    Savegame

  • '19

    I am trying to be extra careful but I still almost forgot about the uk bb. It will always follow the US fleet in some way or another. So I am hoping if it ever does get left behind you would be kind enough to ask before doing Italy.

  • '19

    2 uk inf on 2 us transports (along with 2 us inf)


  • @ksmckay said in L20 AndrewAAGamer (Axis) vs ksmckay (Allies +16) Global 1940 2nd Ed BM3:

    I am trying to be extra careful but I still almost forgot about the uk bb. It will always follow the US fleet in some way or another. So I am hoping if it ever does get left behind you would be kind enough to ask before doing Italy.

    Gotcha and totally good with this type of notification. If I notice you forgetting it I will point it out or if we both miss it it will be an allowable edit at any time.


  • @ksmckay said in L20 AndrewAAGamer (Axis) vs ksmckay (Allies +16) Global 1940 2nd Ed BM3:

    2 uk inf on 2 us transports (along with 2 us inf)

    Thanks!

  • '19

    @AndrewAAGamer said in L20 AndrewAAGamer (Axis) vs ksmckay (Allies +16) Global 1940 2nd Ed BM3:

    @ksmckay said in L20 AndrewAAGamer (Axis) vs ksmckay (Allies +16) Global 1940 2nd Ed BM3:

    I am trying to be extra careful but I still almost forgot about the uk bb. It will always follow the US fleet in some way or another. So I am hoping if it ever does get left behind you would be kind enough to ask before doing Italy.

    Gotcha and totally good with this type of notification. If I notice you forgetting it I will point it out or if we both miss it it will be an allowable edit at any time.

    Awesome! Thanks!

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 bomber moved from Southern Italy to Normandy Bordeaux
            2 infantry moved from France to Holland Belgium
            2 fighters moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Cyprus
            Battle in Holland Belgium
                Italians attack with 2 fighters and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Cyprus from British, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from Holland Belgium to Western Germany
            1 bomber moved from Normandy Bordeaux to Southern Italy
            1 aaGun and 4 infantry moved from Northern Italy to Western Germany
            1 armour moved from Yugoslavia to Western Germany
            2 artilleries moved from Yugoslavia to Greater Southern Germany
            1 mech_infantry moved from Southern Italy to Western Germany
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from Crete to 99 Sea Zone
            1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from 97 Sea Zone to Northern Italy
            1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 armour moved from Bessarabia to Ukraine
    
        Place Units - Italians
            1 mech_infantry placed in Southern Italy
            6 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Americans : -1.00
    

    Savegame

  • '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Eastern Persia to India
            1 destroyer moved from 54 Sea Zone to 23 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
            1 fighter moved from New South Wales to Queensland
            2 aaGuns and 2 infantry moved from South Australia to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Tunisia to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Novgorod to Belarus
            2 fighters and 2 tactical_bombers moved from Poland to Belarus
            2 bombers moved from Poland to Belarus
            3 artilleries and 3 infantry moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
            4 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
            12 armour, 5 artilleries, 28 infantry and 11 mech_infantrys moved from Ukraine to Bryansk
            5 mech_infantrys moved from Bessarabia to Bryansk
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 6/8 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Belarus to Ukraine
            1 aaGun moved from Western Ukraine to Bryansk
            2 mech_infantrys moved from Baltic States to Bryansk
            2 bombers moved from Belarus to Germany
            1 aaGun moved from Poland to Germany
            1 aaGun moved from Western Germany to Germany
            3 armour and 4 mech_infantrys moved from Western Germany to Germany
            3 fighters and 3 tactical_bombers moved from Yugoslavia to Ukraine
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Ukraine
            1 fighter and 2 tactical_bombers placed in Novgorod
            1 bomber placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Russians : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 aaGun, 2 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Vologda to Russia
            1 aaGun, 3 artilleries and 45 infantry moved from Tambov to Russia
            1 infantry moved from Rostov to Tambov
            3 infantry moved from Volgograd to Samara
            6 infantry moved from Novosibirsk to Samara
    
        Place Units - Russians
            1 aaGun, 2 armour and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @ksmckay
    See, it was a good thing you did not concede! Now you have a 7% chance of winning the game. Last time I checked 7% is better than 0%. :)

    Normally, I would not do a 93% battle for Moscow assuming I can just wait till the following Turn and get better odds, however this is as good as it is going to get so I have to go for it. My poor play in the Pacific is forcing me to go now.

    While BM3 seems to be fairly the same on the Europe side of the Board, except Russia gets a lot more money, the Pacific side is quite different. Had my pieces in the right places for OOB and it turns out that is not the same places for BM3.

    Of course it did not help that I had a total brain fart in India. I KNEW you only had $6 in IPC because I took Malaya. Totally forgot in BM3 you got that $3 for no subs in the Indian Ocean. Sigh - all it would have taken was for me to actually look at your money. Got lazy and paid for it. Good move by the way dropping in that DD.

    Well even at 13 to 1 I will still be nervous rolling for Moscow next Round. I do so dislike dice!

    Thank you for not conceding; I am learning a lot and there is no way I would have won if it had not been for your horrible dice in SZ96. I needed that big handicap!!!

  • '19

    yeah I was surprised by your pac move. Even without the tt flub, it seemed a bit of a gamble for being in your position.

    And I have won plenty of games without moscow. So not over yet either way. But certainly if you somehow lose moscow, Ill be in fantastic shape.

    Ashamed to say, I havent seen an all out, no loss push on Moscow since I resumed playing. Not sure I would have done anything differently (cept buy two mechs last turn). Don’t think it would have worked out quite as nicely without the 96 disaster but still a bit more potent than I expected.

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            2 infantry moved from Hopei to Shensi
            1 armour moved from Malaya to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
            1 destroyer moved from 39 Sea Zone to 79 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan
            1 submarine moved from 37 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
            1 fighter moved from 37 Sea Zone to 34 Sea Zone
            2 fighters moved from 37 Sea Zone to 21 Sea Zone
            1 destroyer moved from 37 Sea Zone to 21 Sea Zone
            1 bomber moved from Kiangsi to 21 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
            1 tactical_bomber moved from Yunnan to Shensi
            1 bomber moved from Kiangsi to Shensi
    

    Savegame

  • 2024 2023 '22 '21 '20

    Scramble SZ 39?

  • '19

Suggested Topics

  • 18
  • 25
  • 93
  • 103
  • 58
  • 83
  • 115
  • 1.6k
Axis & Allies Boardgaming Custom Painted Miniatures

29

Online

17.0k

Users

39.3k

Topics

1.7m

Posts