Super Smash Bro's
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 fighter, 11 infantry and 3 transports; Remaining resources: 2 PUs; Combat Move - Japanese 4 infantry moved from Australia to 46 Sea Zone 4 infantry and 2 transports moved from 46 Sea Zone to 44 Sea Zone 3 transports moved from 41 Sea Zone to 46 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 3 destroyers and 3 fighters moved from 41 Sea Zone to 44 Sea Zone 2 submarines moved from 21 Sea Zone to 44 Sea Zone 2 artilleries moved from Manchuria to Buryatia S.S.R. 1 artillery moved from Manchuria to Buryatia S.S.R. 1 artillery moved from Yakut S.S.R. to Buryatia S.S.R. 5 armour moved from Manchuria to Buryatia S.S.R. 1 artillery moved from Manchuria to Buryatia S.S.R. 2 transports moved from 59 Sea Zone to 60 Sea Zone 4 infantry moved from Japan to 60 Sea Zone 4 infantry moved from 60 Sea Zone to Buryatia S.S.R. 1 battleship moved from 59 Sea Zone to 60 Sea Zone 1 armour moved from Kwantung to India Japanese take French Indochina from Chinese Japanese take India from Chinese 1 infantry moved from Kwantung to French Indochina 1 armour moved from Kwantung to Buryatia S.S.R. 1 infantry moved from Kwantung to Manchuria 1 artillery moved from Manchuria to Buryatia S.S.R. 4 artilleries moved from Kwantung to 59 Sea Zone 4 artilleries and 4 transports moved from 59 Sea Zone to 60 Sea Zone 1 infantry moved from Japan to 60 Sea Zone 1 infantry moved from 60 Sea Zone to Buryatia S.S.R. 4 artilleries moved from 60 Sea Zone to Buryatia S.S.R. 1 bomber moved from Philipine Islands to New Zealand 1 battleship moved from 59 Sea Zone to 50 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 59 Sea Zone to 60 Sea Zone 1 fighter moved from 60 Sea Zone to 44 Sea Zone 1 bomber moved from Japan to New Zealand 1 bomber moved from Buryatia S.S.R. to Japan 1 fighter moved from Buryatia S.S.R. to 60 Sea Zone Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 3 transports placed in 60 Sea Zone 1 fighter and 8 infantry placed in Japan 3 infantry placed in Australia Turn Complete - Japanese Japanese collect 72 PUs; end with 74 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 16 Purchase Units - Chinese Chinese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Afghanistan to Persia 2 infantry moved from Himalaya to India 3 armour moved from China to India 5 infantry moved from Himalaya to Afghanistan 1 infantry moved from China to Sinkiang 2 infantry moved from China to French Indochina 1 infantry moved from China to Kwantung Chinese take Kwantung from Japanese 2 infantry moved from China to Manchuria 1 fighter moved from China to Manchuria 3 bombers moved from China to Persia 1 bomber moved from China to French Indochina 1 fighter moved from China to French Indochina 3 fighters moved from China to Manchuria Combat - Chinese Battle in French Indochina Chinese attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 bomber, 1 fighter and 2 infantry in French Indochina, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indochina Chinese win, taking French Indochina from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Manchuria Chinese attack with 4 fighters and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 4 fighters and 2 infantry in Manchuria, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Chinese win, taking Manchuria from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Persia Chinese attack with 3 bombers and 1 infantry British defend with 1 infantry Chinese roll dice for 3 bombers and 1 infantry in Persia, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Chinese win, taking Persia from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in India Chinese attack with 3 armour and 2 infantry Japanese defend with 1 armour and 1 factory Chinese roll dice for 3 armour and 2 infantry in India, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 armour in India, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in India Chinese win, taking India from Japanese with 3 armour and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 aaGun moved from Himalaya to India 3 bombers moved from Persia to China 4 fighters moved from Manchuria to China 1 bomber and 1 fighter moved from French Indochina to China Place Units - Chinese 1 artillery and 9 infantry placed in China Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
British : -0.33 Chinese : 0.17 Japanese : -1.17
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 17 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Evenki National Okrug to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Evenki National Okrug to Russia 2 fighters and 6 infantry moved from Archangel to Russia 1 infantry moved from Karelia S.S.R. to Eastern Europe Russians take Eastern Europe from Germans 1 infantry moved from Karelia S.S.R. to Belorussia Russians take Belorussia from Germans 2 infantry moved from Karelia S.S.R. to West Russia 4 fighters moved from Russia to West Russia Combat - Russians Battle in West Russia Russians attack with 4 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 4 fighters and 2 infantry in West Russia, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia Russians roll dice for 4 fighters and 1 infantry in West Russia, round 3 : 4/5 hits, 2.17 expected hits Germans roll dice for 1 artillery in West Russia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 4 fighters moved from West Russia to Russia Place Units - Russians 11 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 0.50
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 17 Purchase Units - Germans Germans buy nothing; Remaining resources: 45 PUs; Combat Move - Germans 1 infantry moved from Caucasus to Kazakh S.S.R. 1 infantry moved from Caucasus to West Russia 1 armour moved from Caucasus to Belorussia 2 fighters moved from Caucasus to West Russia 2 fighters moved from Caucasus to Belorussia 5 artilleries and 5 infantry moved from Balkans to Eastern Europe 3 bombers moved from Balkans to Western Europe 2 bombers moved from Balkans to West Russia 2 bombers moved from Balkans to Belorussia 3 artilleries and 3 infantry moved from Germany to Western Europe 2 infantry moved from Germany to Western Europe 1 bomber moved from Balkans to Kazakh S.S.R. 2 fighters moved from Caucasus to Kazakh S.S.R. 2 fighters moved from Germany to Eastern Europe 2 fighters moved from Germany to Western Europe 1 fighter moved from Caucasus to Eastern Europe 2 bombers moved from Balkans to Kazakh S.S.R. 1 infantry moved from Caucasus to West Russia Combat - Germans Battle in Belorussia Germans attack with 1 armour, 2 bombers and 2 fighters Russians defend with 1 infantry Germans roll dice for 1 armour, 2 bombers and 2 fighters in Belorussia, round 2 : 1/5 hits, 2.83 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Europe Germans attack with 5 artilleries, 3 fighters and 5 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries, 3 fighters and 5 infantry in Eastern Europe, round 2 : 3/13 hits, 4.83 expected hits Russians roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Europe Germans win, taking Eastern Europe from Russians with 5 artilleries, 3 fighters and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Germans attack with 3 bombers, 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 4/6 hits, 3.17 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Germans win, taking Kazakh S.S.R. from Russians with 3 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in West Russia Germans attack with 2 bombers, 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 2 fighters and 2 infantry in West Russia, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in West Russia Germans win, taking West Russia from Russians with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Europe Germans attack with 3 artilleries, 3 bombers, 2 fighters and 5 infantry British defend with 1 artillery Germans roll dice for 3 artilleries, 3 bombers, 2 fighters and 5 infantry in Western Europe, round 2 : 5/13 hits, 5.33 expected hits British roll dice for 1 artillery in Western Europe, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Western Europe Germans win, taking Western Europe from British with 3 artilleries, 3 bombers, 2 fighters and 5 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 2 fighters moved from Kazakh S.S.R. to Ukraine S.S.R. 3 bombers moved from Kazakh S.S.R. to Ukraine S.S.R. 2 bombers and 2 fighters moved from West Russia to Ukraine S.S.R. 3 armour, 7 artilleries and 10 infantry moved from Caucasus to Ukraine S.S.R. 4 infantry moved from Caucasus to Ukraine S.S.R. 2 bombers and 2 fighters moved from Belorussia to Ukraine S.S.R. 3 fighters moved from Eastern Europe to Ukraine S.S.R. 2 fighters moved from Western Europe to Ukraine S.S.R. 3 bombers moved from Western Europe to Ukraine S.S.R. 4 fighters moved from Ukraine S.S.R. to Germany 1 armour moved from Germany to Ukraine S.S.R. Turn Complete - Germans Germans collect 42 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -1.83 British : -0.33 Russians : -1.33
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TripleA Turn Summary: British round 17
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 17 Purchase Units - British British buy 6 artilleries, 1 bomber, 1 cruiser, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Norway to Karelia S.S.R. British take Karelia S.S.R. from Russians 1 infantry moved from Turkey to Caucasus British take Caucasus from Germans 1 infantry moved from Trans-Jordan to Turkey 4 artilleries and 2 infantry moved from Spain to Western Europe 1 infantry moved from Gibraltar to Spain 1 armour moved from Gibraltar to Western Europe 12 fighters moved from 13 Sea Zone to Western Europe 4 battleships, 6 carriers, 2 cruisers, 6 destroyers, 8 submarines and 6 transports moved from 13 Sea Zone to 7 Sea Zone 3 bombers moved from United Kingdom to Western Europe 3 armour moved from United Kingdom to 7 Sea Zone 9 infantry moved from United Kingdom to 7 Sea Zone 3 armour moved from 7 Sea Zone to Western Europe 9 infantry moved from 7 Sea Zone to Western Europe 4 infantry moved from Anglo Egypt to Trans-Jordan 2 infantry moved from Anglo Egypt to Libya 3 infantry moved from Italian East Africa to Anglo Egypt Combat - British Battle in Western Europe British attack with 4 armour, 4 artilleries, 3 bombers, 12 fighters and 11 infantry Germans defend with 3 artilleries and 5 infantry British roll dice for 4 battleships and 2 cruisers in Western Europe, round 2 : 3/6 hits, 3.67 expected hits British roll dice for 4 armour, 4 artilleries, 3 bombers, 12 fighters and 11 infantry in Western Europe, round 2 : 17/34 hits, 13.83 expected hits Germans roll dice for 3 artilleries and 5 infantry in Western Europe, round 2 : 2/8 hits, 2.67 expected hits 3 artilleries owned by the Germans, 5 infantry owned by the Germans and 2 infantry owned by the British lost in Western Europe British win, taking Western Europe from Germans with 4 armour, 4 artilleries, 3 bombers, 12 fighters and 9 infantry remaining. Battle score for attacker is 21 Casualties for British: 2 infantry Casualties for Germans: 3 artilleries and 5 infantry Non Combat Move - British 12 fighters moved from Western Europe to 7 Sea Zone 3 bombers moved from Western Europe to United Kingdom Place Units - British 3 infantry placed in Belgian Congo 3 infantry placed in Italian East Africa 6 artilleries and 1 bomber placed in United Kingdom 1 cruiser and 1 submarine placed in 7 Sea Zone Turn Complete - British British collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : 2.50
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 17 Purchase Units - Japanese Japanese buy 3 armour, 1 battleship, 10 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Japanese 3 infantry moved from Australia to 46 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 infantry, 2 submarines and 2 transports moved from 44 Sea Zone to 21 Sea Zone 1 battleship moved from 50 Sea Zone to 46 Sea Zone 3 bombers moved from New Zealand to Argentina 4 infantry moved from 21 Sea Zone to Argentina 2 armour, 6 artilleries and 8 infantry moved from Japan to 60 Sea Zone 2 armour, 6 artilleries and 8 infantry moved from 60 Sea Zone to Buryatia S.S.R. 3 infantry moved from Buryatia S.S.R. to Manchuria 6 fighters moved from Buryatia S.S.R. to Manchuria 1 fighter moved from Japan to Manchuria 1 bomber moved from Japan to Manchuria 4 fighters moved from 60 Sea Zone to Manchuria 2 artilleries, 3 bombers and 2 infantry moved from Argentina to Brazil Combat - Japanese Battle in Manchuria Japanese attack with 1 bomber, 11 fighters and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 11 fighters and 3 infantry in Manchuria, round 2 : 8/15 hits, 6.67 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 bomber, 11 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Brazil Japanese attack with 2 artilleries, 3 bombers and 2 infantry Neutral defend with 5 infantry Japanese roll dice for 2 artilleries, 3 bombers and 2 infantry in Brazil, round 2 : 5/7 hits, 3.33 expected hits Neutral roll dice for 5 infantry in Brazil, round 2 : 3/5 hits, 1.67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the Neutral lost in Brazil Japanese loses 0 PUs for violating Brazils neutrality. Japanese win, taking Brazil from Neutral with 1 artillery and 3 bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Neutral: 5 infantry Non Combat Move - Japanese 3 bombers moved from Brazil to Argentina 4 fighters moved from 21 Sea Zone to Argentina 4 fighters moved from Manchuria to 60 Sea Zone 1 bomber moved from Manchuria to Japan 1 fighter moved from Manchuria to 60 Sea Zone 1 fighter moved from Manchuria to 60 Sea Zone 5 fighters moved from Manchuria to Buryatia S.S.R. Place Units - Japanese 3 armour and 9 infantry placed in Japan 1 infantry placed in Australia 1 battleship placed in 46 Sea Zone Japanese undo move 1. 3 armour and 8 infantry placed in Japan 1 transport placed in 60 Sea Zone 1 infantry placed in Australia Turn Complete - Japanese Japanese collect 63 PUs; end with 65 PUs
Combat Hit Differential Summary :
Neutral : 1.33 Chinese : 0.33 Japanese : 3.00
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 17 Purchase Units - Chinese Chinese buy 9 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwantung to Manchuria 1 infantry moved from China to Manchuria 3 fighters moved from China to Manchuria 2 infantry moved from French Indochina to China 1 infantry moved from Afghanistan to Kazakh S.S.R. 2 bombers moved from China to Kazakh S.S.R. 1 infantry moved from Persia to Caucasus 2 bombers moved from China to Caucasus 1 infantry moved from Afghanistan to Persia 3 armour moved from India to China 3 infantry moved from Afghanistan to Himalaya 2 infantry moved from India to Himalaya 1 bomber moved from Kazakh S.S.R. to Caucasus 2 fighters moved from China to Kazakh S.S.R. Combat - Chinese Battle in Manchuria Chinese attack with 3 fighters and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 3 fighters and 2 infantry in Manchuria, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Manchuria Chinese roll dice for 3 fighters and 2 infantry in Manchuria, round 3 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Chinese win, taking Manchuria from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Kazakh S.S.R. Chinese attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 infantry Chinese roll dice for 1 bomber, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakh S.S.R. Chinese win, taking Kazakh S.S.R. from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Chinese attack with 3 bombers and 1 infantry British defend with 1 factory and 1 infantry Chinese roll dice for 3 bombers and 1 infantry in Caucasus, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Chinese win, taking Caucasus from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Chinese 3 bombers moved from Caucasus to China 2 fighters moved from Kazakh S.S.R. to China 1 bomber moved from Kazakh S.S.R. to China 3 fighters moved from Manchuria to China Place Units - Chinese 9 artilleries placed in China Turn Complete - Chinese Chinese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : -0.33 Chinese : 0.33 Japanese : -1.00
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 18 Purchase Units - Russians Russians buy 2 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Archangel 4 infantry moved from Russia to West Russia 1 fighter moved from Russia to West Russia 1 fighter moved from Russia to Caucasus 1 fighter moved from Russia to Kazakh S.S.R. 1 fighter moved from Russia to Sinkiang 1 infantry moved from Novosibirsk to Sinkiang 2 infantry moved from Russia to Kazakh S.S.R. 2 infantry moved from Russia to Caucasus 1 infantry moved from Yakut S.S.R. to Soviet Far East Russians take Soviet Far East from Japanese Combat - Russians Battle in West Russia Russians attack with 1 fighter and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 4 infantry in West Russia, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in West Russia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in West Russia Russians roll dice for 1 fighter and 4 infantry in West Russia, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in West Russia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Russians attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sinkiang Russians attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sinkiang Russians win, taking Sinkiang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Caucasus Russians attack with 1 fighter and 2 infantry Chinese defend with 1 factory and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 4 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Caucasus Russians win, taking Caucasus from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Russians 1 fighter moved from West Russia to Russia 1 fighter moved from Caucasus to Russia 1 fighter moved from Kazakh S.S.R. to Russia 1 fighter moved from Sinkiang to Russia Place Units - Russians 2 armour, 2 fighters and 3 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0.00 Chinese : -1.67 Russians : -0.33
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 18 Purchase Units - Germans Germans buy 8 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Ukraine S.S.R. to Caucasus 2 fighters moved from Ukraine S.S.R. to Caucasus 2 fighters moved from Ukraine S.S.R. to West Russia 10 bombers moved from Ukraine S.S.R. to Western Europe 3 infantry moved from Ukraine S.S.R. to West Russia 1 fighter moved from Ukraine S.S.R. to West Russia 4 fighters moved from Germany to Western Europe 5 artilleries moved from Germany to Western Europe 5 infantry moved from Germany to Western Europe 1 infantry moved from Germany to Western Europe 1 fighter moved from Ukraine S.S.R. to Karelia S.S.R. 1 artillery and 1 infantry moved from Eastern Europe to Karelia S.S.R. 1 fighter moved from Ukraine S.S.R. to Western Europe Combat - Germans Battle in West Russia Germans attack with 3 fighters and 3 infantry Russians defend with 3 infantry Germans roll dice for 3 fighters and 3 infantry in West Russia, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in West Russia, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia Germans win, taking West Russia from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Karelia S.S.R. Germans attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 artillery Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 artillery in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Caucasus Germans attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 factory and 2 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 2 : 4/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Western Europe Germans attack with 5 artilleries, 10 bombers, 5 fighters and 6 infantry British defend with 4 armour, 4 artilleries and 9 infantry Germans roll dice for 5 artilleries, 10 bombers, 5 fighters and 6 infantry in Western Europe, round 2 : 15/26 hits, 12.67 expected hits British roll dice for 4 armour, 4 artilleries and 9 infantry in Western Europe, round 2 : 7/17 hits, 6.33 expected hits 1 artillery owned by the Germans, 6 infantry owned by the Germans, 4 artilleries owned by the British, 9 infantry owned by the British and 2 armour owned by the British lost in Western Europe Germans roll dice for 4 artilleries, 10 bombers and 5 fighters in Western Europe, round 3 : 8/19 hits, 10.50 expected hits British roll dice for 2 armour in Western Europe, round 3 : 2/2 hits, 1.00 expected hits 2 artilleries owned by the Germans and 2 armour owned by the British lost in Western Europe Germans win, taking Western Europe from British with 2 artilleries, 10 bombers and 5 fighters remaining. Battle score for attacker is 33 Casualties for Germans: 3 artilleries and 6 infantry Casualties for British: 4 armour, 4 artilleries and 9 infantry Non Combat Move - Germans 10 bombers moved from Western Europe to Germany 5 fighters moved from Western Europe to Germany 4 artilleries and 4 infantry moved from Eastern Europe to Germany 4 armour moved from Ukraine S.S.R. to Germany 1 armour moved from Belorussia to Germany 2 fighters moved from Caucasus to Germany 3 fighters moved from West Russia to Germany 1 fighter moved from Karelia S.S.R. to Germany 4 infantry moved from Ukraine S.S.R. to Balkans 1 artillery and 1 infantry moved from Ukraine S.S.R. to Balkans 2 artilleries moved from Ukraine S.S.R. to Balkans Place Units - Germans 8 fighters and 2 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 1.83 British : 1.00 Russians : -0.67
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TripleA Turn Summary: British round 18
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 18 Purchase Units - British British buy 1 carrier, 1 factory, 2 fighters and 8 infantry; Remaining resources: 2 PUs; Combat Move - British 3 infantry moved from United Kingdom to 7 Sea Zone 3 infantry moved from 7 Sea Zone to Western Europe 4 bombers moved from United Kingdom to Germany 3 infantry moved from Italian East Africa to Belgian Congo 3 armour moved from Italian East Africa to Belgian Congo 2 infantry moved from Anglo Egypt to Belgian Congo 2 infantry moved from United Kingdom to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Spain 3 fighters moved from Anglo Egypt to Spain 1 submarine moved from 7 Sea Zone to 12 Sea Zone 12 fighters moved from 7 Sea Zone to Western Europe 2 armour moved from Anglo Egypt to Belgian Congo 3 armour moved from Anglo Egypt to Italian East Africa 2 infantry moved from Anglo Egypt to Trans-Jordan 4 armour moved from Anglo Egypt to Trans-Jordan 1 infantry moved from Trans-Jordan to Persia 1 artillery moved from Trans-Jordan to Persia Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/4 hits, 0.67 expected hits Bombing raid in Germany rolls: 6,2,4,4 and causes: 16 damage to unit: factory Bombing raid in Germany causes 16 damage total. Battle in Belgian Congo British attack with 5 armour and 5 infantry Americans defend with 1 armour, 1 factory and 3 infantry British roll dice for 5 armour and 5 infantry in Belgian Congo, round 2 : 1/10 hits, 3.33 expected hits Americans roll dice for 1 armour and 3 infantry in Belgian Congo, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Americans and 1 infantry owned by the British lost in Belgian Congo British roll dice for 5 armour and 4 infantry in Belgian Congo, round 3 : 3/9 hits, 3.17 expected hits Americans roll dice for 1 armour and 2 infantry in Belgian Congo, round 3 : 2/3 hits, 1.17 expected hits 1 armour owned by the Americans, 2 infantry owned by the Americans and 2 infantry owned by the British lost in Belgian Congo British win, taking Belgian Congo from Americans with 5 armour and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 3 infantry Casualties for Americans: 1 armour and 3 infantry Battle in Persia British attack with 1 artillery and 1 infantry Chinese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese and 1 infantry owned by the British lost in Persia British win, taking Persia from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Chinese: 1 infantry Battle in Western Europe British attack with 12 fighters and 3 infantry Germans defend with 2 artilleries British roll dice for 3 battleships in Western Europe, round 2 : 3/3 hits, 2.00 expected hits Germans roll dice for 2 artilleries in Western Europe, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Western Europe British win, taking Western Europe from Germans with 12 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 artilleries Non Combat Move - British 12 fighters moved from Western Europe to 7 Sea Zone 4 bombers moved from Germany to United Kingdom Place Units - British 1 factory placed in Spain 1 carrier and 2 fighters placed in 7 Sea Zone 3 infantry placed in Italian East Africa 5 infantry placed in United Kingdom Turn Complete - British British collect 72 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : -0.17 Americans : 0.33 Chinese : 0.67 AA fire in Germany : : -0.67
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 18 Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber, 1 factory and 10 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 4 infantry moved from Argentina to 21 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 infantry, 2 submarines and 2 transports moved from 21 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Venezuela 1 artillery moved from Brazil to Venezuela 4 fighters moved from Argentina to Venezuela 3 bombers moved from Argentina to Venezuela 2 infantry moved from Australia to 46 Sea Zone 2 battleships, 5 infantry and 3 transports moved from 46 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Buryatia S.S.R. to Manchuria 3 fighters moved from Buryatia S.S.R. to Manchuria 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery and 1 infantry moved from Buryatia S.S.R. to Soviet Far East 2 fighters moved from Buryatia S.S.R. to Soviet Far East 3 armour and 8 infantry moved from Japan to 60 Sea Zone 3 armour and 8 infantry moved from 60 Sea Zone to Buryatia S.S.R. 4 fighters moved from 60 Sea Zone to Manchuria 1 bomber moved from Japan to Manchuria 2 fighters moved from 60 Sea Zone to Manchuria Combat - Japanese Battle in Venezuela Japanese attack with 1 artillery, 3 bombers, 4 fighters and 4 infantry Neutral defend with 5 infantry Japanese roll dice for 2 battleships and 2 cruisers in Venezuela, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 artillery, 3 bombers, 4 fighters and 4 infantry in Venezuela, round 2 : 4/12 hits, 5.17 expected hits Neutral roll dice for 5 infantry in Venezuela, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 5 infantry owned by the Neutral lost in Venezuela Japanese loses 0 PUs for violating Venezuelas neutrality. Japanese win, taking Venezuela from Neutral with 1 artillery, 3 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Neutral: 5 infantry Battle in Manchuria Japanese attack with 1 artillery, 1 bomber, 9 fighters and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 9 fighters and 1 infantry in Manchuria, round 2 : 5/12 hits, 5.83 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber and 9 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Soviet Far East Japanese attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Soviet Far East, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Japanese roll dice for 1 artillery and 2 fighters in Soviet Far East, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Soviet Far East Japanese win with 2 fighters remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from Soviet Far East to Buryatia S.S.R. 1 bomber moved from Manchuria to Japan 5 fighters moved from Manchuria to 60 Sea Zone 1 fighter moved from Manchuria to 60 Sea Zone 3 fighters moved from Manchuria to Buryatia S.S.R. 3 bombers moved from Venezuela to Argentina 2 fighters moved from Venezuela to Argentina 2 fighters moved from Venezuela to Argentina Place Units - Japanese 1 factory placed in Buryatia S.S.R. 2 artilleries and 10 infantry placed in Japan 1 bomber placed in Australia Japanese undo move 3. Japanese undo move 2. 2 artilleries, 1 bomber and 9 infantry placed in Japan 1 infantry placed in Australia Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Neutral : 0.33 Chinese : 0.33 Russians : 1.33 Japanese : -3.33
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TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 18 Purchase Units - Chinese Chinese buy 8 armour; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from China to Manchuria 3 infantry moved from China to Sinkiang 3 infantry moved from China to Sinkiang 3 infantry moved from China to Sinkiang 3 infantry moved from China to Sinkiang 6 armour moved from China to Sinkiang 6 armour moved from China to Sinkiang 2 infantry moved from China to Sinkiang 1 infantry moved from Himalaya to Afghanistan 4 infantry moved from Himalaya to Sinkiang 7 infantry moved from China to Sinkiang 13 artilleries moved from China to Sinkiang 3 bombers moved from China to Manchuria 1 bomber moved from China to Buryatia S.S.R. 1 bomber moved from Manchuria to Buryatia S.S.R. Combat - Chinese Strategic bombing raid in Buryatia S.S.R. Bombing raid in Buryatia S.S.R. rolls: 2,4 and causes: 6 damage to unit: factory Bombing raid in Buryatia S.S.R. causes 6 damage total. Battle in Sinkiang Chinese attack with 12 armour, 13 artilleries and 25 infantry Russians defend with 1 infantry Chinese roll dice for 12 armour, 13 artilleries and 25 infantry in Sinkiang, round 2 : 16/50 hits, 16.67 expected hits Russians roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sinkiang Chinese win, taking Sinkiang from Russians with 12 armour, 13 artilleries and 25 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Manchuria Chinese attack with 2 bombers and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 bombers and 2 infantry in Manchuria, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Manchuria Chinese win, taking Manchuria from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 2 bombers moved from Manchuria to China 2 bombers moved from Buryatia S.S.R. to Sinkiang 2 bombers moved from Sinkiang to China 1 aaGun moved from China to Sinkiang 1 aaGun moved from China to Sinkiang 1 aaGun moved from India to Himalaya Place Units - Chinese 8 armour placed in China Turn Complete - Chinese Chinese collect 33 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Russians : -0.33 Japanese : -0.33
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 19 Purchase Units - Russians Russians buy 4 armour and 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 6 fighters moved from Russia to West Russia 11 armour moved from Russia to Caucasus 1 armour moved from Russia to Caucasus 1 infantry moved from Kazakh S.S.R. to Novosibirsk 1 infantry moved from Russia to Evenki National Okrug 1 infantry moved from Archangel to Russia 4 infantry moved from Russia to West Russia 20 infantry moved from Russia to Caucasus Combat - Russians Battle in West Russia Russians attack with 6 fighters and 4 infantry Germans defend with 2 infantry Russians roll dice for 6 fighters and 4 infantry in West Russia, round 2 : 5/10 hits, 3.67 expected hits Germans roll dice for 2 infantry in West Russia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 6 fighters and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Caucasus Russians attack with 12 armour and 20 infantry Germans defend with 1 artillery, 1 factory and 1 infantry Russians roll dice for 12 armour and 20 infantry in Caucasus, round 2 : 9/32 hits, 9.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 12 armour and 19 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 2 aaGuns moved from Russia to Caucasus 6 fighters moved from West Russia to Russia Place Units - Russians 4 armour and 6 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 1.00
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 19 Purchase Units - Germans Germans repair damage of 16x factory; Remaining resources: 27 PUs; Germans buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Karelia S.S.R. to Norway 4 bombers moved from Germany to United Kingdom 2 bombers moved from Germany to Spain 4 bombers moved from Germany to Norway 5 fighters moved from Germany to Norway 2 infantry moved from Germany to Western Europe 10 fighters moved from Germany to Western Europe 4 fighters moved from Germany to Western Europe Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/4 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 1,3,2 and causes: 6 damage to unit: factory Bombing raid in United Kingdom causes 6 damage total. Strategic bombing raid in Spain Bombing raid in Spain rolls: 4,2 and causes: 6 damage to unit: factory Bombing raid in Spain causes 6 damage total. Battle in Norway Germans attack with 1 artillery, 4 bombers, 5 fighters and 1 infantry British defend with 3 artilleries Germans roll dice for 1 artillery, 4 bombers, 5 fighters and 1 infantry in Norway, round 2 : 7/11 hits, 5.83 expected hits British roll dice for 3 artilleries in Norway, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 3 artilleries owned by the British lost in Norway Germans win, taking Norway from British with 1 artillery, 4 bombers and 5 fighters remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for British: 3 artilleries Battle in Western Europe Germans attack with 14 fighters and 2 infantry British defend with 3 infantry Germans roll dice for 14 fighters and 2 infantry in Western Europe, round 2 : 7/16 hits, 7.33 expected hits British roll dice for 3 infantry in Western Europe, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Western Europe Germans win, taking Western Europe from British with 14 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Germans 11 fighters moved from Western Europe to Germany 5 fighters moved from Norway to Germany 4 bombers moved from Norway to Germany 3 bombers moved from United Kingdom to Germany 3 artilleries and 5 infantry moved from Balkans to Germany 1 infantry moved from Ukraine S.S.R. to Belorussia 3 artilleries and 3 infantry moved from Ukraine S.S.R. to Eastern Europe 2 bombers moved from Spain to Germany 3 fighters moved from Western Europe to Germany Place Units - Germans 9 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0.83 British : -1.00 AA fire in United Kingdom : : 0.33
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TripleA Turn Summary: British round 19
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 19 Purchase Units - British British repair damage of 6x factory, 6x factory; Remaining resources: 62 PUs; British buy 1 aaGun, 3 artilleries, 1 bomber and 10 infantry; Remaining resources: 2 PUs; Combat Move - British 7 fighters moved from 7 Sea Zone to Western Europe 7 fighters moved from 7 Sea Zone to Norway 4 battleships, 7 carriers, 3 cruisers, 6 destroyers, 8 submarines and 5 transports moved from 7 Sea Zone to 6 Sea Zone 2 artilleries moved from United Kingdom to 6 Sea Zone 8 infantry moved from United Kingdom to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Norway 6 infantry moved from 6 Sea Zone to Western Europe 1 artillery moved from 6 Sea Zone to Western Europe 1 infantry moved from 6 Sea Zone to Norway 1 infantry moved from 6 Sea Zone to Western Europe 1 bomber moved from United Kingdom to Southern Europe 3 bombers moved from United Kingdom to Germany 2 infantry moved from Belgian Congo to Angola 2 infantry moved from Kenya to Angola 2 armour moved from Belgian Congo to Angola 1 infantry moved from Italian East Africa to Kenya 1 artillery moved from Persia to India British take India from Chinese 1 infantry moved from Trans-Jordan to Persia 3 fighters moved from Spain to Trans-Jordan 2 infantry moved from Libya to Anglo Egypt Combat - British Strategic bombing raid in Southern Europe Bombing raid in Southern Europe rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Southern Europe causes 3 damage total. Strategic bombing raid in Germany AA fire in Germany : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 1,2 and causes: 3 damage to unit: factory Bombing raid in Germany causes 3 damage total. Battle in Angola British attack with 2 armour and 4 infantry Americans defend with 1 infantry British roll dice for 2 armour and 4 infantry in Angola, round 2 : 2/6 hits, 1.67 expected hits Americans roll dice for 1 infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Angola British win, taking Angola from Americans with 2 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Norway British attack with 1 artillery, 7 fighters and 1 infantry Germans defend with 1 artillery British roll dice for 2 battleships in Norway, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 artillery in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 1 artillery and 7 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Battle in Western Europe British attack with 1 artillery, 7 fighters and 7 infantry Germans defend with 2 infantry British roll dice for 1 battleship and 3 cruisers in Western Europe, round 2 : 3/4 hits, 2.17 expected hits Germans roll dice for 2 infantry in Western Europe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Western Europe British win, taking Western Europe from Germans with 1 artillery, 7 fighters and 7 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 7 fighters moved from Western Europe to 6 Sea Zone 7 fighters moved from Norway to 6 Sea Zone 2 bombers moved from Germany to United Kingdom 1 bomber moved from Southern Europe to United Kingdom Place Units - British 1 aaGun and 2 infantry placed in Spain 3 artilleries placed in Italian East Africa 1 bomber and 8 infantry placed in United Kingdom Turn Complete - British British collect 75 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : 0.83 Americans : -0.33 AA fire in Germany : : 0.50
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 19 Purchase Units - Japanese Japanese repair damage of 6x factory; Remaining resources: 60 PUs; Japanese buy 2 aaGuns, 2 armour, 1 artillery and 11 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 2 battleships, 5 infantry and 3 transports moved from 30 Sea Zone to 38 Sea Zone 5 infantry moved from 38 Sea Zone to Australia 1 artillery and 2 infantry moved from Venezuela to Brazil 3 bombers and 4 fighters moved from Argentina to 25 Sea Zone 1 infantry moved from Yakut S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 3 infantry moved from Buryatia S.S.R. to Manchuria 5 fighters moved from Buryatia S.S.R. to Manchuria 6 fighters moved from 60 Sea Zone to Manchuria 2 artilleries and 9 infantry moved from Japan to 60 Sea Zone 2 artilleries and 9 infantry moved from 60 Sea Zone to Buryatia S.S.R. Combat - Japanese Battle in Manchuria Japanese attack with 11 fighters and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 11 fighters and 3 infantry in Manchuria, round 2 : 6/14 hits, 6.00 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 11 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 25 Sea Zone Japanese attack with 3 bombers and 4 fighters Americans defend with 3 battleships, 2 carriers and 2 transports Japanese roll dice for 3 bombers and 4 fighters in 25 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits Units damaged: 3 battleships owned by the Americans Americans roll dice for 3 battleships, 2 carriers and 2 transports in 25 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits 3 fighters owned by the Japanese and 1 carrier owned by the Americans lost in 25 Sea Zone Japanese roll dice for 3 bombers and 1 fighter in 25 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits Americans roll dice for 3 battleships, 1 carrier and 2 transports in 25 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits 1 fighter owned by the Japanese, 1 bomber owned by the Japanese, 1 carrier owned by the Americans and 2 battleships owned by the Americans lost in 25 Sea Zone Japanese roll dice for 2 bombers in 25 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 battleship and 2 transports in 25 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Japanese and 1 battleship owned by the Americans lost in 25 Sea Zone 2 transports owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 38 Casualties for Japanese: 2 bombers and 4 fighters Casualties for Americans: 3 battleships, 2 carriers and 2 transports Non Combat Move - Japanese 1 bomber moved from 25 Sea Zone to Australia 6 fighters moved from Manchuria to 60 Sea Zone 5 fighters moved from Manchuria to Buryatia S.S.R. Place Units - Japanese 2 aaGuns and 1 infantry placed in Buryatia S.S.R. 1 armour, 1 artillery and 10 infantry placed in Japan 1 armour placed in Australia Turn Complete - Japanese Japanese collect 69 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0.33 Chinese : 0.33 Japanese : 0.17
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TripleA Turn Summary: Chinese round 19
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 19 Purchase Units - Chinese Chinese buy 11 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Afghanistan to India 1 armour moved from Sinkiang to India 3 bombers moved from China to India 5 fighters moved from China to Manchuria 1 bomber moved from China to Manchuria 2 armour moved from China to Manchuria Combat - Chinese Battle in Manchuria Chinese attack with 2 armour, 1 bomber and 5 fighters Japanese defend with 2 infantry Chinese roll dice for 2 armour, 1 bomber and 5 fighters in Manchuria, round 2 : 4/8 hits, 4.17 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Manchuria Chinese win, taking Manchuria from Japanese with 2 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in India Chinese attack with 1 armour, 3 bombers and 1 infantry British defend with 1 artillery and 1 factory Chinese roll dice for 1 armour, 3 bombers and 1 infantry in India, round 2 : 1/5 hits, 2.67 expected hits British roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Chinese lost in India Chinese win, taking India from British with 1 armour and 3 bombers remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for British: 1 artillery Non Combat Move - Chinese 3 bombers moved from India to China 1 armour moved from Sinkiang to Afghanistan 2 aaGuns, 10 armour, 13 artilleries and 25 infantry moved from Sinkiang to China 1 bomber and 5 fighters moved from Manchuria to China Place Units - Chinese 11 infantry placed in China Turn Complete - Chinese Chinese collect 33 PUs; end with 35 PUs
Combat Hit Differential Summary :
British : 0.67 Chinese : -1.83 Japanese : -0.67
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 20 Purchase Units - Russians Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Caucasus to Turkey 6 fighters moved from Russia to Turkey 3 infantry moved from Russia to Caucasus Combat - Russians Battle in Turkey Russians attack with 6 fighters and 2 infantry British defend with 1 infantry Russians roll dice for 6 fighters and 2 infantry in Turkey, round 2 : 5/8 hits, 3.33 expected hits British roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Turkey Russians win, taking Turkey from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Russians 6 fighters moved from Turkey to Caucasus Place Units - Russians 3 artilleries placed in Caucasus 4 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
British : -0.33 Russians : 1.67
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 20 Purchase Units - Germans Germans repair damage of 3x factory; Remaining resources: 36 PUs; Germans buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Eastern Europe to Karelia S.S.R. 3 artilleries moved from Eastern Europe to Germany 5 infantry moved from Germany to Western Europe 9 bombers and 19 fighters moved from Germany to Western Europe Combat - Germans Battle in Western Europe Germans attack with 9 bombers, 19 fighters and 5 infantry British defend with 1 artillery and 7 infantry Germans roll dice for 9 bombers, 19 fighters and 5 infantry in Western Europe, round 2 : 14/33 hits, 16.33 expected hits British roll dice for 1 artillery and 7 infantry in Western Europe, round 2 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Germans, 1 artillery owned by the British and 7 infantry owned by the British lost in Western Europe Germans win, taking Western Europe from British with 9 bombers, 19 fighters and 2 infantry remaining. Battle score for attacker is 16 Casualties for Germans: 3 infantry Casualties for British: 1 artillery and 7 infantry Non Combat Move - Germans 9 bombers moved from Western Europe to Germany 10 fighters moved from Western Europe to Germany 9 fighters moved from Western Europe to Germany 3 infantry moved from Germany to Eastern Europe 2 infantry moved from Germany to Eastern Europe Place Units - Germans 12 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -2.33 British : 0.33
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TripleA Turn Summary: British round 20
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 20 Purchase Units - British British buy 1 aaGun, 2 bombers, 13 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 8 infantry moved from United Kingdom to 6 Sea Zone 8 infantry moved from 6 Sea Zone to Western Europe 3 bombers moved from United Kingdom to Germany 3 infantry moved from Trans-Jordan to Turkey 3 fighters moved from Trans-Jordan to Turkey 14 fighters moved from 6 Sea Zone to Western Europe 1 bomber moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/4 hits, 0.67 expected hits Bombing raid in Germany rolls: 5,2,6,4 and causes: 17 damage to unit: factory Bombing raid in Germany causes 17 damage total. Battle in Turkey British attack with 3 fighters and 3 infantry Russians defend with 2 infantry British roll dice for 3 fighters and 3 infantry in Turkey, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Turkey, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Turkey British win, taking Turkey from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Western Europe British attack with 14 fighters and 8 infantry Germans defend with 2 infantry British roll dice for 4 battleships and 3 cruisers in Western Europe, round 2 : 4/7 hits, 4.17 expected hits Germans roll dice for 2 infantry in Western Europe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Western Europe British win, taking Western Europe from Germans with 14 fighters and 8 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 14 fighters moved from Western Europe to 6 Sea Zone 1 aaGun moved from Spain to Western Europe 3 fighters moved from Turkey to Trans-Jordan 2 infantry moved from Anglo Egypt to Trans-Jordan 3 armour moved from Italian East Africa to Trans-Jordan 3 armour moved from Belgian Congo to Trans-Jordan 3 artilleries moved from Italian East Africa to Anglo Egypt 2 infantry moved from Italian East Africa to Anglo Egypt 2 armour moved from Angola to Anglo Egypt 2 infantry moved from Kenya to Italian East Africa 4 infantry moved from Angola to Belgian Congo 1 aaGun moved from United Kingdom to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Western Europe 4 bombers moved from Germany to United Kingdom Place Units - British 3 infantry placed in Italian East Africa 1 aaGun and 2 infantry placed in Spain 1 transport placed in 6 Sea Zone 2 bombers and 8 infantry placed in United Kingdom Turn Complete - British British collect 72 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : 0.83 Russians : -0.67 AA fire in Germany : : -0.67