Super Smash Bro's



  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 11 infantry and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            4 infantry moved from Australia to 46 Sea Zone
            4 infantry and 2 transports moved from 46 Sea Zone to 44 Sea Zone
            3 transports moved from 41 Sea Zone to 46 Sea Zone
            2 battleships, 2 carriers, 2 cruisers, 3 destroyers and 3 fighters moved from 41 Sea Zone to 44 Sea Zone
            2 submarines moved from 21 Sea Zone to 44 Sea Zone
            2 artilleries moved from Manchuria to Buryatia S.S.R.
            1 artillery moved from Manchuria to Buryatia S.S.R.
            1 artillery moved from Yakut S.S.R. to Buryatia S.S.R.
            5 armour moved from Manchuria to Buryatia S.S.R.
            1 artillery moved from Manchuria to Buryatia S.S.R.
            2 transports moved from 59 Sea Zone to 60 Sea Zone
            4 infantry moved from Japan to 60 Sea Zone
            4 infantry moved from 60 Sea Zone to Buryatia S.S.R.
            1 battleship moved from 59 Sea Zone to 60 Sea Zone
            1 armour moved from Kwantung to India
                  Japanese take French Indochina from Chinese
                  Japanese take India from Chinese
            1 infantry moved from Kwantung to French Indochina
            1 armour moved from Kwantung to Buryatia S.S.R.
            1 infantry moved from Kwantung to Manchuria
            1 artillery moved from Manchuria to Buryatia S.S.R.
            4 artilleries moved from Kwantung to 59 Sea Zone
            4 artilleries and 4 transports moved from 59 Sea Zone to 60 Sea Zone
            1 infantry moved from Japan to 60 Sea Zone
            1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
            4 artilleries moved from 60 Sea Zone to Buryatia S.S.R.
            1 bomber moved from Philipine Islands to New Zealand
            1 battleship moved from 59 Sea Zone to 50 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 59 Sea Zone to 60 Sea Zone
            1 fighter moved from 60 Sea Zone to 44 Sea Zone
            1 bomber moved from Japan to New Zealand
            1 bomber moved from Buryatia S.S.R. to Japan
            1 fighter moved from Buryatia S.S.R. to 60 Sea Zone
    
        Combat - Japanese
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            3 transports placed in 60 Sea Zone
            1 fighter and 8 infantry placed in Japan
            3 infantry placed in Australia
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Chinese round 16

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 16
    
        Purchase Units - Chinese
            Chinese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Afghanistan to Persia
            2 infantry moved from Himalaya to India
            3 armour moved from China to India
            5 infantry moved from Himalaya to Afghanistan
            1 infantry moved from China to Sinkiang
            2 infantry moved from China to French Indochina
            1 infantry moved from China to Kwantung
                  Chinese take Kwantung from Japanese
            2 infantry moved from China to Manchuria
            1 fighter moved from China to Manchuria
            3 bombers moved from China to Persia
            1 bomber moved from China to French Indochina
            1 fighter moved from China to French Indochina
            3 fighters moved from China to Manchuria
    
        Combat - Chinese
            Battle in French Indochina
                Chinese attack with 1 bomber, 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 bomber, 1 fighter and 2 infantry in French Indochina, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indochina
                Chinese win, taking French Indochina from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Manchuria
                Chinese attack with 4 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 fighters and 2 infantry in Manchuria, round 2 : 2/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Chinese win, taking Manchuria from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Persia
                Chinese attack with 3 bombers and 1 infantry
                British defend with 1 infantry
                    Chinese roll dice for 3 bombers and 1 infantry in Persia, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Chinese win, taking Persia from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in India
                Chinese attack with 3 armour and 2 infantry
                Japanese defend with 1 armour and 1 factory
                    Chinese roll dice for 3 armour and 2 infantry in India, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour in India, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in India
                Chinese win, taking India from Japanese with 3 armour and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 aaGun moved from Himalaya to India
            3 bombers moved from Persia to China
            4 fighters moved from Manchuria to China
            1 bomber and 1 fighter moved from French Indochina to China
    
        Place Units - Chinese
            1 artillery and 9 infantry placed in China
    
        Turn Complete - Chinese
            Chinese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Chinese : 0.17
    Japanese : -1.17
    

    Savegame



  • TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 infantry moved from Evenki National Okrug to Russia
            2 fighters and 6 infantry moved from Archangel to Russia
            1 infantry moved from Karelia S.S.R. to Eastern Europe
                  Russians take Eastern Europe from Germans
            1 infantry moved from Karelia S.S.R. to Belorussia
                  Russians take Belorussia from Germans
            2 infantry moved from Karelia S.S.R. to West Russia
            4 fighters moved from Russia to West Russia
    
        Combat - Russians
            Battle in West Russia
                Russians attack with 4 fighters and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 4 fighters and 2 infantry in West Russia, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                    Russians roll dice for 4 fighters and 1 infantry in West Russia, round 3 : 4/5 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery in West Russia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in West Russia
                Russians win, taking West Russia from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            4 fighters moved from West Russia to Russia
    
        Place Units - Russians
            11 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 0.50
    

    Savegame



  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 17
    
        Purchase Units - Germans
            Germans buy nothing; Remaining resources: 45 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Caucasus to Kazakh S.S.R.
            1 infantry moved from Caucasus to West Russia
            1 armour moved from Caucasus to Belorussia
            2 fighters moved from Caucasus to West Russia
            2 fighters moved from Caucasus to Belorussia
            5 artilleries and 5 infantry moved from Balkans to Eastern Europe
            3 bombers moved from Balkans to Western Europe
            2 bombers moved from Balkans to West Russia
            2 bombers moved from Balkans to Belorussia
            3 artilleries and 3 infantry moved from Germany to Western Europe
            2 infantry moved from Germany to Western Europe
            1 bomber moved from Balkans to Kazakh S.S.R.
            2 fighters moved from Caucasus to Kazakh S.S.R.
            2 fighters moved from Germany to Eastern Europe
            2 fighters moved from Germany to Western Europe
            1 fighter moved from Caucasus to Eastern Europe
            2 bombers moved from Balkans to Kazakh S.S.R.
            1 infantry moved from Caucasus to West Russia
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 1 armour, 2 bombers and 2 fighters
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 bombers and 2 fighters in Belorussia, round 2 : 1/5 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Europe
                Germans attack with 5 artilleries, 3 fighters and 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 artilleries, 3 fighters and 5 infantry in Eastern Europe, round 2 : 3/13 hits, 4.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Europe
                Germans win, taking Eastern Europe from Russians with 5 artilleries, 3 fighters and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakh S.S.R.
                Germans attack with 3 bombers, 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 4/6 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                Germans win, taking Kazakh S.S.R. from Russians with 3 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in West Russia
                Germans attack with 2 bombers, 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 2 fighters and 2 infantry in West Russia, round 2 : 4/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in West Russia
                Germans win, taking West Russia from Russians with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Europe
                Germans attack with 3 artilleries, 3 bombers, 2 fighters and 5 infantry
                British defend with 1 artillery
                    Germans roll dice for 3 artilleries, 3 bombers, 2 fighters and 5 infantry in Western Europe, round 2 : 5/13 hits, 5.33 expected hits
                    British roll dice for 1 artillery in Western Europe, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Western Europe
                Germans win, taking Western Europe from British with 3 artilleries, 3 bombers, 2 fighters and 5 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Germans
            2 fighters moved from Kazakh S.S.R. to Ukraine S.S.R.
            3 bombers moved from Kazakh S.S.R. to Ukraine S.S.R.
            2 bombers and 2 fighters moved from West Russia to Ukraine S.S.R.
            3 armour, 7 artilleries and 10 infantry moved from Caucasus to Ukraine S.S.R.
            4 infantry moved from Caucasus to Ukraine S.S.R.
            2 bombers and 2 fighters moved from Belorussia to Ukraine S.S.R.
            3 fighters moved from Eastern Europe to Ukraine S.S.R.
            2 fighters moved from Western Europe to Ukraine S.S.R.
            3 bombers moved from Western Europe to Ukraine S.S.R.
            4 fighters moved from Ukraine S.S.R. to Germany
            1 armour moved from Germany to Ukraine S.S.R.
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    British : -0.33
    Russians : -1.33
    

    Savegame



  • TripleA Turn Summary: British round 17

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 17
    
        Purchase Units - British
            British buy 6 artilleries, 1 bomber, 1 cruiser, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Norway to Karelia S.S.R.
                  British take Karelia S.S.R. from Russians
            1 infantry moved from Turkey to Caucasus
                  British take Caucasus from Germans
            1 infantry moved from Trans-Jordan to Turkey
            4 artilleries and 2 infantry moved from Spain to Western Europe
            1 infantry moved from Gibraltar to Spain
            1 armour moved from Gibraltar to Western Europe
            12 fighters moved from 13 Sea Zone to Western Europe
            4 battleships, 6 carriers, 2 cruisers, 6 destroyers, 8 submarines and 6 transports moved from 13 Sea Zone to 7 Sea Zone
            3 bombers moved from United Kingdom to Western Europe
            3 armour moved from United Kingdom to 7 Sea Zone
            9 infantry moved from United Kingdom to 7 Sea Zone
            3 armour moved from 7 Sea Zone to Western Europe
            9 infantry moved from 7 Sea Zone to Western Europe
            4 infantry moved from Anglo Egypt to Trans-Jordan
            2 infantry moved from Anglo Egypt to Libya
            3 infantry moved from Italian East Africa to Anglo Egypt
    
        Combat - British
            Battle in Western Europe
                British attack with 4 armour, 4 artilleries, 3 bombers, 12 fighters and 11 infantry
                Germans defend with 3 artilleries and 5 infantry
                    British roll dice for 4 battleships and 2 cruisers in Western Europe, round 2 : 3/6 hits, 3.67 expected hits
                    British roll dice for 4 armour, 4 artilleries, 3 bombers, 12 fighters and 11 infantry in Western Europe, round 2 : 17/34 hits, 13.83 expected hits
                    Germans roll dice for 3 artilleries and 5 infantry in Western Europe, round 2 : 2/8 hits, 2.67 expected hits
                    3 artilleries owned by the Germans, 5 infantry owned by the Germans and 2 infantry owned by the British lost in Western Europe
                British win, taking Western Europe from Germans with 4 armour, 4 artilleries, 3 bombers, 12 fighters and 9 infantry remaining. Battle score for attacker is 21
                Casualties for British: 2 infantry
                Casualties for Germans: 3 artilleries and 5 infantry
    
        Non Combat Move - British
            12 fighters moved from Western Europe to 7 Sea Zone
            3 bombers moved from Western Europe to United Kingdom
    
        Place Units - British
            3 infantry placed in Belgian Congo
            3 infantry placed in Italian East Africa
            6 artilleries and 1 bomber placed in United Kingdom
            1 cruiser and 1 submarine placed in 7 Sea Zone
    
        Turn Complete - British
            British collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 2.50
    

    Savegame



  • TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 battleship, 10 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            3 infantry moved from Australia to 46 Sea Zone
            2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 infantry, 2 submarines and 2 transports moved from 44 Sea Zone to 21 Sea Zone
            1 battleship moved from 50 Sea Zone to 46 Sea Zone
            3 bombers moved from New Zealand to Argentina
            4 infantry moved from 21 Sea Zone to Argentina
            2 armour, 6 artilleries and 8 infantry moved from Japan to 60 Sea Zone
            2 armour, 6 artilleries and 8 infantry moved from 60 Sea Zone to Buryatia S.S.R.
            3 infantry moved from Buryatia S.S.R. to Manchuria
            6 fighters moved from Buryatia S.S.R. to Manchuria
            1 fighter moved from Japan to Manchuria
            1 bomber moved from Japan to Manchuria
            4 fighters moved from 60 Sea Zone to Manchuria
            2 artilleries, 3 bombers and 2 infantry moved from Argentina to Brazil
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 1 bomber, 11 fighters and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 11 fighters and 3 infantry in Manchuria, round 2 : 8/15 hits, 6.67 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 bomber, 11 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Brazil
                Japanese attack with 2 artilleries, 3 bombers and 2 infantry
                Neutral defend with 5 infantry
                    Japanese roll dice for 2 artilleries, 3 bombers and 2 infantry in Brazil, round 2 : 5/7 hits, 3.33 expected hits
                    Neutral roll dice for 5 infantry in Brazil, round 2 : 3/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the Neutral lost in Brazil
                Japanese loses 0 PUs for violating Brazils neutrality.
                Japanese win, taking Brazil from Neutral with 1 artillery and 3 bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Neutral: 5 infantry
    
        Non Combat Move - Japanese
            3 bombers moved from Brazil to Argentina
            4 fighters moved from 21 Sea Zone to Argentina
            4 fighters moved from Manchuria to 60 Sea Zone
            1 bomber moved from Manchuria to Japan
            1 fighter moved from Manchuria to 60 Sea Zone
            1 fighter moved from Manchuria to 60 Sea Zone
            5 fighters moved from Manchuria to Buryatia S.S.R.
    
        Place Units - Japanese
            3 armour and 9 infantry placed in Japan
            1 infantry placed in Australia
            1 battleship placed in 46 Sea Zone
            Japanese undo move 1.
            3 armour and 8 infantry placed in Japan
            1 transport placed in 60 Sea Zone
            1 infantry placed in Australia
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.33
    Chinese : 0.33
    Japanese : 3.00
    

    Savegame



  • TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Chinese buy 9 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kwantung to Manchuria
            1 infantry moved from China to Manchuria
            3 fighters moved from China to Manchuria
            2 infantry moved from French Indochina to China
            1 infantry moved from Afghanistan to Kazakh S.S.R.
            2 bombers moved from China to Kazakh S.S.R.
            1 infantry moved from Persia to Caucasus
            2 bombers moved from China to Caucasus
            1 infantry moved from Afghanistan to Persia
            3 armour moved from India to China
            3 infantry moved from Afghanistan to Himalaya
            2 infantry moved from India to Himalaya
            1 bomber moved from Kazakh S.S.R. to Caucasus
            2 fighters moved from China to Kazakh S.S.R.
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 3 fighters and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 3 fighters and 2 infantry in Manchuria, round 2 : 1/5 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    Chinese roll dice for 3 fighters and 2 infantry in Manchuria, round 3 : 1/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Chinese win, taking Manchuria from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Kazakh S.S.R.
                Chinese attack with 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 1 bomber, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakh S.S.R.
                Chinese win, taking Kazakh S.S.R. from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Chinese attack with 3 bombers and 1 infantry
                British defend with 1 factory and 1 infantry
                    Chinese roll dice for 3 bombers and 1 infantry in Caucasus, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Chinese win, taking Caucasus from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Chinese
            3 bombers moved from Caucasus to China
            2 fighters moved from Kazakh S.S.R. to China
            1 bomber moved from Kazakh S.S.R. to China
            3 fighters moved from Manchuria to China
    
        Place Units - Chinese
            9 artilleries placed in China
    
        Turn Complete - Chinese
            Chinese collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.33
    Chinese : 0.33
    Japanese : -1.00
    

    Savegame



  • TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Archangel
            4 infantry moved from Russia to West Russia
            1 fighter moved from Russia to West Russia
            1 fighter moved from Russia to Caucasus
            1 fighter moved from Russia to Kazakh S.S.R.
            1 fighter moved from Russia to Sinkiang
            1 infantry moved from Novosibirsk to Sinkiang
            2 infantry moved from Russia to Kazakh S.S.R.
            2 infantry moved from Russia to Caucasus
            1 infantry moved from Yakut S.S.R. to Soviet Far East
                  Russians take Soviet Far East from Japanese
    
        Combat - Russians
            Battle in West Russia
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 4 infantry in West Russia, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in West Russia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in West Russia
                    Russians roll dice for 1 fighter and 4 infantry in West Russia, round 3 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in West Russia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                Russians win, taking West Russia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakh S.S.R.
                Russians attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sinkiang
                Russians attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sinkiang
                Russians win, taking Sinkiang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Caucasus
                Russians attack with 1 fighter and 2 infantry
                Chinese defend with 1 factory and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 4 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Caucasus
                Russians win, taking Caucasus from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from West Russia to Russia
            1 fighter moved from Caucasus to Russia
            1 fighter moved from Kazakh S.S.R. to Russia
            1 fighter moved from Sinkiang to Russia
    
        Place Units - Russians
            2 armour, 2 fighters and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Chinese : -1.67
    Russians : -0.33
    

    Savegame



  • TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 18
    
        Purchase Units - Germans
            Germans buy 8 fighters and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Ukraine S.S.R. to Caucasus
            2 fighters moved from Ukraine S.S.R. to Caucasus
            2 fighters moved from Ukraine S.S.R. to West Russia
            10 bombers moved from Ukraine S.S.R. to Western Europe
            3 infantry moved from Ukraine S.S.R. to West Russia
            1 fighter moved from Ukraine S.S.R. to West Russia
            4 fighters moved from Germany to Western Europe
            5 artilleries moved from Germany to Western Europe
            5 infantry moved from Germany to Western Europe
            1 infantry moved from Germany to Western Europe
            1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
            1 artillery and 1 infantry moved from Eastern Europe to Karelia S.S.R.
            1 fighter moved from Ukraine S.S.R. to Western Europe
    
        Combat - Germans
            Battle in West Russia
                Germans attack with 3 fighters and 3 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 3 fighters and 3 infantry in West Russia, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry in West Russia, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                Germans win, taking West Russia from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Karelia S.S.R.
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 artillery
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 artillery in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Caucasus
                Germans attack with 1 artillery, 2 fighters and 1 infantry
                Russians defend with 1 factory and 2 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 2 : 4/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Western Europe
                Germans attack with 5 artilleries, 10 bombers, 5 fighters and 6 infantry
                British defend with 4 armour, 4 artilleries and 9 infantry
                    Germans roll dice for 5 artilleries, 10 bombers, 5 fighters and 6 infantry in Western Europe, round 2 : 15/26 hits, 12.67 expected hits
                    British roll dice for 4 armour, 4 artilleries and 9 infantry in Western Europe, round 2 : 7/17 hits, 6.33 expected hits
                    1 artillery owned by the Germans, 6 infantry owned by the Germans, 4 artilleries owned by the British, 9 infantry owned by the British and 2 armour owned by the British lost in Western Europe
                    Germans roll dice for 4 artilleries, 10 bombers and 5 fighters in Western Europe, round 3 : 8/19 hits, 10.50 expected hits
                    British roll dice for 2 armour in Western Europe, round 3 : 2/2 hits, 1.00 expected hits
                    2 artilleries owned by the Germans and 2 armour owned by the British lost in Western Europe
                Germans win, taking Western Europe from British with 2 artilleries, 10 bombers and 5 fighters remaining. Battle score for attacker is 33
                Casualties for Germans: 3 artilleries and 6 infantry
                Casualties for British: 4 armour, 4 artilleries and 9 infantry
    
        Non Combat Move - Germans
            10 bombers moved from Western Europe to Germany
            5 fighters moved from Western Europe to Germany
            4 artilleries and 4 infantry moved from Eastern Europe to Germany
            4 armour moved from Ukraine S.S.R. to Germany
            1 armour moved from Belorussia to Germany
            2 fighters moved from Caucasus to Germany
            3 fighters moved from West Russia to Germany
            1 fighter moved from Karelia S.S.R. to Germany
            4 infantry moved from Ukraine S.S.R. to Balkans
            1 artillery and 1 infantry moved from Ukraine S.S.R. to Balkans
            2 artilleries moved from Ukraine S.S.R. to Balkans
    
        Place Units - Germans
            8 fighters and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    British : 1.00
    Russians : -0.67
    

    Savegame



  • TripleA Turn Summary: British round 18

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 18
    
        Purchase Units - British
            British buy 1 carrier, 1 factory, 2 fighters and 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            3 infantry moved from United Kingdom to 7 Sea Zone
            3 infantry moved from 7 Sea Zone to Western Europe
            4 bombers moved from United Kingdom to Germany
            3 infantry moved from Italian East Africa to Belgian Congo
            3 armour moved from Italian East Africa to Belgian Congo
            2 infantry moved from Anglo Egypt to Belgian Congo
            2 infantry moved from United Kingdom to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 12 Sea Zone
            2 infantry moved from 12 Sea Zone to Spain
            3 fighters moved from Anglo Egypt to Spain
            1 submarine moved from 7 Sea Zone to 12 Sea Zone
            12 fighters moved from 7 Sea Zone to Western Europe
            2 armour moved from Anglo Egypt to Belgian Congo
            3 armour moved from Anglo Egypt to Italian East Africa
            2 infantry moved from Anglo Egypt to Trans-Jordan
            4 armour moved from Anglo Egypt to Trans-Jordan
            1 infantry moved from Trans-Jordan to Persia
            1 artillery moved from Trans-Jordan to Persia
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/4 hits, 0.67 expected hits
                Bombing raid in Germany rolls: 6,2,4,4 and causes: 16 damage to unit: factory
                Bombing raid in Germany causes 16 damage total. 
            Battle in Belgian Congo
                British attack with 5 armour and 5 infantry
                Americans defend with 1 armour, 1 factory and 3 infantry
                    British roll dice for 5 armour and 5 infantry in Belgian Congo, round 2 : 1/10 hits, 3.33 expected hits
                    Americans roll dice for 1 armour and 3 infantry in Belgian Congo, round 2 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the British lost in Belgian Congo
                    British roll dice for 5 armour and 4 infantry in Belgian Congo, round 3 : 3/9 hits, 3.17 expected hits
                    Americans roll dice for 1 armour and 2 infantry in Belgian Congo, round 3 : 2/3 hits, 1.17 expected hits
                    1 armour owned by the Americans, 2 infantry owned by the Americans and 2 infantry owned by the British lost in Belgian Congo
                British win, taking Belgian Congo from Americans with 5 armour and 2 infantry remaining. Battle score for attacker is 5
                Casualties for British: 3 infantry
                Casualties for Americans: 1 armour and 3 infantry
            Battle in Persia
                British attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese and 1 infantry owned by the British lost in Persia
                British win, taking Persia from Chinese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Western Europe
                British attack with 12 fighters and 3 infantry
                Germans defend with 2 artilleries
                    British roll dice for 3 battleships in Western Europe, round 2 : 3/3 hits, 2.00 expected hits
                    Germans roll dice for 2 artilleries in Western Europe, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Germans lost in Western Europe
                British win, taking Western Europe from Germans with 12 fighters and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 artilleries
    
        Non Combat Move - British
            12 fighters moved from Western Europe to 7 Sea Zone
            4 bombers moved from Germany to United Kingdom
    
        Place Units - British
            1 factory placed in Spain
            1 carrier and 2 fighters placed in 7 Sea Zone
            3 infantry placed in Italian East Africa
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 72 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -0.17
    Americans : 0.33
    Chinese : 0.67
    AA fire in Germany : : -0.67
    

    Savegame



  • TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 1 factory and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            4 infantry moved from Argentina to 21 Sea Zone
            2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 infantry, 2 submarines and 2 transports moved from 21 Sea Zone to 20 Sea Zone
            4 infantry moved from 20 Sea Zone to Venezuela
            1 artillery moved from Brazil to Venezuela
            4 fighters moved from Argentina to Venezuela
            3 bombers moved from Argentina to Venezuela
            2 infantry moved from Australia to 46 Sea Zone
            2 battleships, 5 infantry and 3 transports moved from 46 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from Buryatia S.S.R. to Manchuria
            3 fighters moved from Buryatia S.S.R. to Manchuria
            1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 artillery and 1 infantry moved from Buryatia S.S.R. to Soviet Far East
            2 fighters moved from Buryatia S.S.R. to Soviet Far East
            3 armour and 8 infantry moved from Japan to 60 Sea Zone
            3 armour and 8 infantry moved from 60 Sea Zone to Buryatia S.S.R.
            4 fighters moved from 60 Sea Zone to Manchuria
            1 bomber moved from Japan to Manchuria
            2 fighters moved from 60 Sea Zone to Manchuria
    
        Combat - Japanese
            Battle in Venezuela
                Japanese attack with 1 artillery, 3 bombers, 4 fighters and 4 infantry
                Neutral defend with 5 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Venezuela, round 2 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery, 3 bombers, 4 fighters and 4 infantry in Venezuela, round 2 : 4/12 hits, 5.17 expected hits
                    Neutral roll dice for 5 infantry in Venezuela, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 5 infantry owned by the Neutral lost in Venezuela
                Japanese loses 0 PUs for violating Venezuelas neutrality.
                Japanese win, taking Venezuela from Neutral with 1 artillery, 3 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 infantry
                Casualties for Neutral: 5 infantry
            Battle in Manchuria
                Japanese attack with 1 artillery, 1 bomber, 9 fighters and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 9 fighters and 1 infantry in Manchuria, round 2 : 5/12 hits, 5.83 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber and 9 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Soviet Far East
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Soviet Far East, round 2 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                    Japanese roll dice for 1 artillery and 2 fighters in Soviet Far East, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Soviet Far East
                Japanese win with 2 fighters remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Soviet Far East to Buryatia S.S.R.
            1 bomber moved from Manchuria to Japan
            5 fighters moved from Manchuria to 60 Sea Zone
            1 fighter moved from Manchuria to 60 Sea Zone
            3 fighters moved from Manchuria to Buryatia S.S.R.
            3 bombers moved from Venezuela to Argentina
            2 fighters moved from Venezuela to Argentina
            2 fighters moved from Venezuela to Argentina
    
        Place Units - Japanese
            1 factory placed in Buryatia S.S.R.
            2 artilleries and 10 infantry placed in Japan
            1 bomber placed in Australia
            Japanese undo move 3.
            Japanese undo move 2.
            2 artilleries, 1 bomber and 9 infantry placed in Japan
            1 infantry placed in Australia
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Chinese : 0.33
    Russians : 1.33
    Japanese : -3.33
    

    Savegame



  • TripleA Turn Summary: Chinese round 18

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 18
    
        Purchase Units - Chinese
            Chinese buy 8 armour; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from China to Manchuria
            3 infantry moved from China to Sinkiang
            3 infantry moved from China to Sinkiang
            3 infantry moved from China to Sinkiang
            3 infantry moved from China to Sinkiang
            6 armour moved from China to Sinkiang
            6 armour moved from China to Sinkiang
            2 infantry moved from China to Sinkiang
            1 infantry moved from Himalaya to Afghanistan
            4 infantry moved from Himalaya to Sinkiang
            7 infantry moved from China to Sinkiang
            13 artilleries moved from China to Sinkiang
            3 bombers moved from China to Manchuria
            1 bomber moved from China to Buryatia S.S.R.
            1 bomber moved from Manchuria to Buryatia S.S.R.
    
        Combat - Chinese
            Strategic bombing raid in Buryatia S.S.R.
                Bombing raid in Buryatia S.S.R. rolls: 2,4 and causes: 6 damage to unit: factory
                Bombing raid in Buryatia S.S.R. causes 6 damage total. 
            Battle in Sinkiang
                Chinese attack with 12 armour, 13 artilleries and 25 infantry
                Russians defend with 1 infantry
                    Chinese roll dice for 12 armour, 13 artilleries and 25 infantry in Sinkiang, round 2 : 16/50 hits, 16.67 expected hits
                    Russians roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sinkiang
                Chinese win, taking Sinkiang from Russians with 12 armour, 13 artilleries and 25 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Manchuria
                Chinese attack with 2 bombers and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 bombers and 2 infantry in Manchuria, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Manchuria
                Chinese win, taking Manchuria from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            2 bombers moved from Manchuria to China
            2 bombers moved from Buryatia S.S.R. to Sinkiang
            2 bombers moved from Sinkiang to China
            1 aaGun moved from China to Sinkiang
            1 aaGun moved from China to Sinkiang
            1 aaGun moved from India to Himalaya
    
        Place Units - Chinese
            8 armour placed in China
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Russians : -0.33
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 19
    
        Purchase Units - Russians
            Russians buy 4 armour and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            6 fighters moved from Russia to West Russia
            11 armour moved from Russia to Caucasus
            1 armour moved from Russia to Caucasus
            1 infantry moved from Kazakh S.S.R. to Novosibirsk
            1 infantry moved from Russia to Evenki National Okrug
            1 infantry moved from Archangel to Russia
            4 infantry moved from Russia to West Russia
            20 infantry moved from Russia to Caucasus
    
        Combat - Russians
            Battle in West Russia
                Russians attack with 6 fighters and 4 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 6 fighters and 4 infantry in West Russia, round 2 : 5/10 hits, 3.67 expected hits
                    Germans roll dice for 2 infantry in West Russia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in West Russia
                Russians win, taking West Russia from Germans with 6 fighters and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Caucasus
                Russians attack with 12 armour and 20 infantry
                Germans defend with 1 artillery, 1 factory and 1 infantry
                    Russians roll dice for 12 armour and 20 infantry in Caucasus, round 2 : 9/32 hits, 9.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 12 armour and 19 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Russia to Caucasus
            6 fighters moved from West Russia to Russia
    
        Place Units - Russians
            4 armour and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 1.00
    

    Savegame



  • TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 19
    
        Purchase Units - Germans
            Germans repair damage of 16x factory; Remaining resources: 27 PUs; 
            Germans buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Karelia S.S.R. to Norway
            4 bombers moved from Germany to United Kingdom
            2 bombers moved from Germany to Spain
            4 bombers moved from Germany to Norway
            5 fighters moved from Germany to Norway
            2 infantry moved from Germany to Western Europe
            10 fighters moved from Germany to Western Europe
            4 fighters moved from Germany to Western Europe
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/4 hits, 0.67 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 1,3,2 and causes: 6 damage to unit: factory
                Bombing raid in United Kingdom causes 6 damage total. 
            Strategic bombing raid in Spain
                Bombing raid in Spain rolls: 4,2 and causes: 6 damage to unit: factory
                Bombing raid in Spain causes 6 damage total. 
            Battle in Norway
                Germans attack with 1 artillery, 4 bombers, 5 fighters and 1 infantry
                British defend with 3 artilleries
                    Germans roll dice for 1 artillery, 4 bombers, 5 fighters and 1 infantry in Norway, round 2 : 7/11 hits, 5.83 expected hits
                    British roll dice for 3 artilleries in Norway, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 3 artilleries owned by the British lost in Norway
                Germans win, taking Norway from British with 1 artillery, 4 bombers and 5 fighters remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for British: 3 artilleries
            Battle in Western Europe
                Germans attack with 14 fighters and 2 infantry
                British defend with 3 infantry
                    Germans roll dice for 14 fighters and 2 infantry in Western Europe, round 2 : 7/16 hits, 7.33 expected hits
                    British roll dice for 3 infantry in Western Europe, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in Western Europe
                Germans win, taking Western Europe from British with 14 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
    
        Non Combat Move - Germans
            11 fighters moved from Western Europe to Germany
            5 fighters moved from Norway to Germany
            4 bombers moved from Norway to Germany
            3 bombers moved from United Kingdom to Germany
            3 artilleries and 5 infantry moved from Balkans to Germany
            1 infantry moved from Ukraine S.S.R. to Belorussia
            3 artilleries and 3 infantry moved from Ukraine S.S.R. to Eastern Europe
            2 bombers moved from Spain to Germany
            3 fighters moved from Western Europe to Germany
    
        Place Units - Germans
            9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : -1.00
    AA fire in United Kingdom : : 0.33
    

    Savegame



  • TripleA Turn Summary: British round 19

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 19
    
        Purchase Units - British
            British repair damage of 6x factory, 6x factory; Remaining resources: 62 PUs; 
            British buy 1 aaGun, 3 artilleries, 1 bomber and 10 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            7 fighters moved from 7 Sea Zone to Western Europe
            7 fighters moved from 7 Sea Zone to Norway
            4 battleships, 7 carriers, 3 cruisers, 6 destroyers, 8 submarines and 5 transports moved from 7 Sea Zone to 6 Sea Zone
            2 artilleries moved from United Kingdom to 6 Sea Zone
            8 infantry moved from United Kingdom to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Norway
            6 infantry moved from 6 Sea Zone to Western Europe
            1 artillery moved from 6 Sea Zone to Western Europe
            1 infantry moved from 6 Sea Zone to Norway
            1 infantry moved from 6 Sea Zone to Western Europe
            1 bomber moved from United Kingdom to Southern Europe
            3 bombers moved from United Kingdom to Germany
            2 infantry moved from Belgian Congo to Angola
            2 infantry moved from Kenya to Angola
            2 armour moved from Belgian Congo to Angola
            1 infantry moved from Italian East Africa to Kenya
            1 artillery moved from Persia to India
                  British take India from Chinese
            1 infantry moved from Trans-Jordan to Persia
            3 fighters moved from Spain to Trans-Jordan
            2 infantry moved from Libya to Anglo Egypt
    
        Combat - British
            Strategic bombing raid in Southern Europe
                Bombing raid in Southern Europe rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Southern Europe causes 3 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 1,2 and causes: 3 damage to unit: factory
                Bombing raid in Germany causes 3 damage total. 
            Battle in Angola
                British attack with 2 armour and 4 infantry
                Americans defend with 1 infantry
                    British roll dice for 2 armour and 4 infantry in Angola, round 2 : 2/6 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Angola
                British win, taking Angola from Americans with 2 armour and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Norway
                British attack with 1 artillery, 7 fighters and 1 infantry
                Germans defend with 1 artillery
                    British roll dice for 2 battleships in Norway, round 2 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Norway, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Norway
                British win, taking Norway from Germans with 1 artillery and 7 fighters remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Western Europe
                British attack with 1 artillery, 7 fighters and 7 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 battleship and 3 cruisers in Western Europe, round 2 : 3/4 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Western Europe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Western Europe
                British win, taking Western Europe from Germans with 1 artillery, 7 fighters and 7 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            7 fighters moved from Western Europe to 6 Sea Zone
            7 fighters moved from Norway to 6 Sea Zone
            2 bombers moved from Germany to United Kingdom
            1 bomber moved from Southern Europe to United Kingdom
    
        Place Units - British
            1 aaGun and 2 infantry placed in Spain
            3 artilleries placed in Italian East Africa
            1 bomber and 8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 75 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 0.83
    Americans : -0.33
    AA fire in Germany : : 0.50
    

    Savegame



  • TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory; Remaining resources: 60 PUs; 
            Japanese buy 2 aaGuns, 2 armour, 1 artillery and 11 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            2 battleships, 5 infantry and 3 transports moved from 30 Sea Zone to 38 Sea Zone
            5 infantry moved from 38 Sea Zone to Australia
            1 artillery and 2 infantry moved from Venezuela to Brazil
            3 bombers and 4 fighters moved from Argentina to 25 Sea Zone
            1 infantry moved from Yakut S.S.R. to Soviet Far East
                  Japanese take Soviet Far East from Russians
            3 infantry moved from Buryatia S.S.R. to Manchuria
            5 fighters moved from Buryatia S.S.R. to Manchuria
            6 fighters moved from 60 Sea Zone to Manchuria
            2 artilleries and 9 infantry moved from Japan to 60 Sea Zone
            2 artilleries and 9 infantry moved from 60 Sea Zone to Buryatia S.S.R.
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 11 fighters and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 11 fighters and 3 infantry in Manchuria, round 2 : 6/14 hits, 6.00 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 11 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in 25 Sea Zone
                Japanese attack with 3 bombers and 4 fighters
                Americans defend with 3 battleships, 2 carriers and 2 transports
                    Japanese roll dice for 3 bombers and 4 fighters in 25 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
                Units damaged: 3 battleships owned by the Americans
                    Americans roll dice for 3 battleships, 2 carriers and 2 transports in 25 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    3 fighters owned by the Japanese and 1 carrier owned by the Americans lost in 25 Sea Zone
                    Japanese roll dice for 3 bombers and 1 fighter in 25 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
                    Americans roll dice for 3 battleships, 1 carrier and 2 transports in 25 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    1 fighter owned by the Japanese, 1 bomber owned by the Japanese, 1 carrier owned by the Americans and 2 battleships owned by the Americans lost in 25 Sea Zone
                    Japanese roll dice for 2 bombers in 25 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship and 2 transports in 25 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Japanese and 1 battleship owned by the Americans lost in 25 Sea Zone
                    2 transports owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 38
                Casualties for Japanese: 2 bombers and 4 fighters
                Casualties for Americans: 3 battleships, 2 carriers and 2 transports
    
        Non Combat Move - Japanese
            1 bomber moved from 25 Sea Zone to Australia
            6 fighters moved from Manchuria to 60 Sea Zone
            5 fighters moved from Manchuria to Buryatia S.S.R.
    
        Place Units - Japanese
            2 aaGuns and 1 infantry placed in Buryatia S.S.R.
            1 armour, 1 artillery and 10 infantry placed in Japan
            1 armour placed in Australia
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : 0.33
    Japanese : 0.17
    

    Savegame



  • TripleA Turn Summary: Chinese round 19

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 19
    
        Purchase Units - Chinese
            Chinese buy 11 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Afghanistan to India
            1 armour moved from Sinkiang to India
            3 bombers moved from China to India
            5 fighters moved from China to Manchuria
            1 bomber moved from China to Manchuria
            2 armour moved from China to Manchuria
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 2 armour, 1 bomber and 5 fighters
                Japanese defend with 2 infantry
                    Chinese roll dice for 2 armour, 1 bomber and 5 fighters in Manchuria, round 2 : 4/8 hits, 4.17 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Manchuria
                Chinese win, taking Manchuria from Japanese with 2 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in India
                Chinese attack with 1 armour, 3 bombers and 1 infantry
                British defend with 1 artillery and 1 factory
                    Chinese roll dice for 1 armour, 3 bombers and 1 infantry in India, round 2 : 1/5 hits, 2.67 expected hits
                    British roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Chinese lost in India
                Chinese win, taking India from British with 1 armour and 3 bombers remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Chinese
            3 bombers moved from India to China
            1 armour moved from Sinkiang to Afghanistan
            2 aaGuns, 10 armour, 13 artilleries and 25 infantry moved from Sinkiang to China
            1 bomber and 5 fighters moved from Manchuria to China
    
        Place Units - Chinese
            11 infantry placed in China
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Chinese : -1.83
    Japanese : -0.67
    

    Savegame



  • TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 20
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Caucasus to Turkey
            6 fighters moved from Russia to Turkey
            3 infantry moved from Russia to Caucasus
    
        Combat - Russians
            Battle in Turkey
                Russians attack with 6 fighters and 2 infantry
                British defend with 1 infantry
                    Russians roll dice for 6 fighters and 2 infantry in Turkey, round 2 : 5/8 hits, 3.33 expected hits
                    British roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Turkey
                Russians win, taking Turkey from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Russians
            6 fighters moved from Turkey to Caucasus
    
        Place Units - Russians
            3 artilleries placed in Caucasus
            4 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Russians : 1.67
    

    Savegame



  • TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 20
    
        Purchase Units - Germans
            Germans repair damage of 3x factory; Remaining resources: 36 PUs; 
            Germans buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Eastern Europe to Karelia S.S.R.
            3 artilleries moved from Eastern Europe to Germany
            5 infantry moved from Germany to Western Europe
            9 bombers and 19 fighters moved from Germany to Western Europe
    
        Combat - Germans
            Battle in Western Europe
                Germans attack with 9 bombers, 19 fighters and 5 infantry
                British defend with 1 artillery and 7 infantry
                    Germans roll dice for 9 bombers, 19 fighters and 5 infantry in Western Europe, round 2 : 14/33 hits, 16.33 expected hits
                    British roll dice for 1 artillery and 7 infantry in Western Europe, round 2 : 3/8 hits, 2.67 expected hits
                    3 infantry owned by the Germans, 1 artillery owned by the British and 7 infantry owned by the British lost in Western Europe
                Germans win, taking Western Europe from British with 9 bombers, 19 fighters and 2 infantry remaining. Battle score for attacker is 16
                Casualties for Germans: 3 infantry
                Casualties for British: 1 artillery and 7 infantry
    
        Non Combat Move - Germans
            9 bombers moved from Western Europe to Germany
            10 fighters moved from Western Europe to Germany
            9 fighters moved from Western Europe to Germany
            3 infantry moved from Germany to Eastern Europe
            2 infantry moved from Germany to Eastern Europe
    
        Place Units - Germans
            12 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.33
    British : 0.33
    

    Savegame



  • TripleA Turn Summary: British round 20

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 20
    
        Purchase Units - British
            British buy 1 aaGun, 2 bombers, 13 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            8 infantry moved from United Kingdom to 6 Sea Zone
            8 infantry moved from 6 Sea Zone to Western Europe
            3 bombers moved from United Kingdom to Germany
            3 infantry moved from Trans-Jordan to Turkey
            3 fighters moved from Trans-Jordan to Turkey
            14 fighters moved from 6 Sea Zone to Western Europe
            1 bomber moved from United Kingdom to Germany
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/4 hits, 0.67 expected hits
                Bombing raid in Germany rolls: 5,2,6,4 and causes: 17 damage to unit: factory
                Bombing raid in Germany causes 17 damage total. 
            Battle in Turkey
                British attack with 3 fighters and 3 infantry
                Russians defend with 2 infantry
                    British roll dice for 3 fighters and 3 infantry in Turkey, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Turkey, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Turkey
                British win, taking Turkey from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Western Europe
                British attack with 14 fighters and 8 infantry
                Germans defend with 2 infantry
                    British roll dice for 4 battleships and 3 cruisers in Western Europe, round 2 : 4/7 hits, 4.17 expected hits
                    Germans roll dice for 2 infantry in Western Europe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Western Europe
                British win, taking Western Europe from Germans with 14 fighters and 8 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            14 fighters moved from Western Europe to 6 Sea Zone
            1 aaGun moved from Spain to Western Europe
            3 fighters moved from Turkey to Trans-Jordan
            2 infantry moved from Anglo Egypt to Trans-Jordan
            3 armour moved from Italian East Africa to Trans-Jordan
            3 armour moved from Belgian Congo to Trans-Jordan
            3 artilleries moved from Italian East Africa to Anglo Egypt
            2 infantry moved from Italian East Africa to Anglo Egypt
            2 armour moved from Angola to Anglo Egypt
            2 infantry moved from Kenya to Italian East Africa
            4 infantry moved from Angola to Belgian Congo
            1 aaGun moved from United Kingdom to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to Western Europe
            4 bombers moved from Germany to United Kingdom
    
        Place Units - British
            3 infantry placed in Italian East Africa
            1 aaGun and 2 infantry placed in Spain
            1 transport placed in 6 Sea Zone
            2 bombers and 8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 72 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 0.83
    Russians : -0.67
    AA fire in Germany : : -0.67
    

    Savegame



  • TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 armour and 5 infantry moved from Australia to 38 Sea Zone
            1 armour, 2 battleships, 5 infantry and 3 transports moved from 38 Sea Zone to 32 Sea Zone
            1 armour and 5 infantry moved from 32 Sea Zone to French Madagascar
            1 artillery and 2 infantry moved from Buryatia S.S.R. to Manchuria
            5 fighters moved from Buryatia S.S.R. to Manchuria
            2 bombers moved from Japan to Manchuria
            1 bomber moved from Australia to Japan
            1 armour, 1 artillery and 10 infantry moved from Japan to 60 Sea Zone
            1 armour, 1 artillery and 10 infantry moved from 60 Sea Zone to Buryatia S.S.R.
            1 artillery and 2 infantry moved from Brazil to Venezuela
            6 fighters moved from 60 Sea Zone to Manchuria
    
        Combat - Japanese
            Battle in French Madagascar
                Japanese attack with 1 armour and 5 infantry
                Neutral defend with 5 infantry
                    Japanese roll dice for 2 battleships in French Madagascar, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 5 infantry in French Madagascar, round 2 : 0/6 hits, 1.33 expected hits
                    Neutral roll dice for 5 infantry in French Madagascar, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Neutral lost in French Madagascar
                    Japanese roll dice for 1 armour and 3 infantry in French Madagascar, round 3 : 1/4 hits, 1.00 expected hits
                    Neutral roll dice for 4 infantry in French Madagascar, round 3 : 4/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese, 1 infantry owned by the Neutral and 1 armour owned by the Japanese lost in French Madagascar
                Neutral win with 3 infantry remaining. Battle score for attacker is -14
                Casualties for Japanese: 1 armour and 5 infantry
                Casualties for Neutral: 2 infantry
            Battle in Manchuria
                Japanese attack with 1 artillery, 2 bombers, 11 fighters and 2 infantry
                Chinese defend with 2 armour
                    Japanese roll dice for 1 artillery, 2 bombers, 11 fighters and 2 infantry in Manchuria, round 2 : 9/16 hits, 7.67 expected hits
                    Chinese roll dice for 2 armour in Manchuria, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 armour owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers, 11 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 armour
            Battle in Venezuela
                Japanese attack with 1 artillery and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Venezuela, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Venezuela
                    Japanese roll dice for 1 artillery and 1 infantry in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Venezuela, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Venezuela
                    Japanese roll dice for 1 artillery and 1 infantry in Venezuela, round 4 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Venezuela, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Venezuela
                Japanese win, taking Venezuela from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Manchuria to Japan
            6 fighters moved from Manchuria to 60 Sea Zone
            5 fighters moved from Manchuria to Buryatia S.S.R.
    
        Place Units - Japanese
            3 infantry placed in Buryatia S.S.R.
            1 carrier and 2 fighters placed in 60 Sea Zone
            9 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Neutral : 3.00
    Americans : -0.67
    Chinese : 0.00
    Japanese : 0.50
    

    Savegame



  • TripleA Turn Summary: Chinese round 20

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 20
    
        Purchase Units - Chinese
            Chinese buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 armour moved from Afghanistan to China
            1 armour moved from India to China
            2 infantry moved from China to Manchuria
            5 fighters moved from China to Manchuria
            4 bombers moved from China to Manchuria
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 4 bombers, 5 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 4 bombers, 5 fighters and 2 infantry in Manchuria, round 2 : 2/11 hits, 5.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                Chinese win, taking Manchuria from Japanese with 4 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            5 fighters moved from Manchuria to China
            4 bombers moved from Manchuria to China
            1 aaGun moved from Himalaya to India
            1 infantry moved from China to Himalaya
    
        Place Units - Chinese
            8 artilleries and 1 infantry placed in China
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Chinese : -3.50
    Japanese : 0.33
    

    Savegame



  • TripleA Turn Summary: Russians round 21

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 21
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Caucasus to Persia
            2 fighters moved from Caucasus to Persia
            1 fighter moved from Caucasus to Persia
            3 fighters moved from Caucasus to Turkey
            12 armour, 3 artilleries and 18 infantry moved from Caucasus to Turkey
            4 artilleries moved from Russia to Caucasus
            4 infantry moved from Russia to Caucasus
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
    
        Combat - Russians
            Battle in Turkey
                Russians attack with 12 armour, 3 artilleries, 3 fighters and 18 infantry
                British defend with 3 infantry
                    Russians roll dice for 12 armour, 3 artilleries, 3 fighters and 18 infantry in Turkey, round 2 : 15/36 hits, 12.00 expected hits
                    British roll dice for 3 infantry in Turkey, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the British lost in Turkey
                Russians win, taking Turkey from British with 12 armour, 3 artilleries, 3 fighters and 16 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for British: 3 infantry
            Battle in Persia
                Russians attack with 3 fighters and 2 infantry
                British defend with 1 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Persia, round 2 : 3/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Russians win, taking Persia from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Persia to Caucasus
            3 fighters moved from Turkey to Caucasus
            4 armour moved from Russia to Turkey
            1 aaGun moved from Caucasus to Turkey
            1 infantry moved from Russia to Evenki National Okrug
            3 infantry moved from West Russia to Caucasus
    
        Place Units - Russians
            3 artilleries placed in Caucasus
            3 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Russians : 4.17
    

    Savegame



  • TripleA Turn Summary: Germans round 21

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 21
    
        Purchase Units - Germans
            Germans repair damage of 8x factory; Remaining resources: 28 PUs; 
            Germans buy 1 artillery and 2 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Germany to United Kingdom
            2 bombers moved from Germany to United Kingdom
            1 bomber moved from Germany to United Kingdom
            2 infantry moved from Karelia S.S.R. to Norway
            5 infantry moved from Eastern Europe to Karelia S.S.R.
            6 infantry moved from Germany to Western Europe
            4 bombers moved from Germany to Western Europe
            4 fighters moved from Germany to Western Europe
            10 fighters moved from Germany to Norway
            2 infantry moved from Germany to Western Europe
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/5 hits, 0.83 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 5,2,3,6 and causes: 16 damage to unit: factory
                Bombing raid in United Kingdom causes 16 damage total. 
            Battle in Norway
                Germans attack with 10 fighters and 2 infantry
                British defend with 1 artillery
                    Germans roll dice for 10 fighters and 2 infantry in Norway, round 2 : 5/12 hits, 5.33 expected hits
                    British roll dice for 1 artillery in Norway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Norway
                Germans win, taking Norway from British with 10 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery
            Battle in Western Europe
                Germans attack with 4 bombers, 4 fighters and 8 infantry
                British defend with 2 aaGuns and 8 infantry
                    AA fire in Western Europe : 1/8 hits, 1.33 expected hits
                    1 fighter owned by the Germans lost in Western Europe
                    Germans roll dice for 4 bombers, 3 fighters and 8 infantry in Western Europe, round 2 : 7/15 hits, 5.50 expected hits
                    British roll dice for 8 infantry in Western Europe, round 2 : 3/8 hits, 2.67 expected hits
                    3 infantry owned by the Germans and 7 infantry owned by the British lost in Western Europe
                    Germans roll dice for 4 bombers, 3 fighters and 5 infantry in Western Europe, round 3 : 4/12 hits, 5.00 expected hits
                    British roll dice for 1 infantry in Western Europe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Western Europe
                Germans win, taking Western Europe from British with 4 bombers, 3 fighters and 5 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 fighter and 3 infantry
                Casualties for British: 8 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Western Europe to Germany
            4 bombers moved from Western Europe to Germany
            4 bombers moved from United Kingdom to Germany
            10 fighters moved from Norway to Germany
    
        Place Units - Germans
            1 artillery and 2 bombers placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 0.67
    AA fire in Western Europe : : -0.33
    AA fire in United Kingdom : : 0.17
    

    Savegame



  • TripleA Turn Summary: British round 21

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 21
    
        Purchase Units - British
            British repair damage of 16x factory; Remaining resources: 57 PUs; 
            British buy 1 bomber and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 bombers moved from United Kingdom to Germany
            1 bomber moved from United Kingdom to Southern Europe
            2 infantry moved from United Kingdom to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Norway
            6 infantry moved from United Kingdom to 6 Sea Zone
            6 infantry moved from 6 Sea Zone to Western Europe
            12 fighters moved from 6 Sea Zone to Western Europe
            2 fighters moved from 6 Sea Zone to Norway
            10 armour, 1 artillery, 3 fighters and 9 infantry moved from Trans-Jordan to Anglo Egypt
            5 infantry moved from Italian East Africa to Anglo Egypt
            4 infantry moved from Belgian Congo to Anglo Egypt
    
        Combat - British
            Strategic bombing raid in Southern Europe
                Bombing raid in Southern Europe rolls: 5 and causes: 3 damage to unit: factory
                Bombing raid in Southern Europe causes 3 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/5 hits, 0.83 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 4,5,5,4 and causes: 15 damage to unit: factory
                Bombing raid in Germany causes 15 damage total. 
            Battle in Norway
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 battleships in Norway, round 2 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                British win, taking Norway from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Europe
                British attack with 12 fighters and 6 infantry
                Germans defend with 2 aaGuns and 5 infantry
                    AA fire in Western Europe : 1/12 hits, 2.00 expected hits
                    1 fighter owned by the British lost in Western Europe
                    British roll dice for 2 battleships and 3 cruisers in Western Europe, round 2 : 3/5 hits, 2.83 expected hits
                    British roll dice for 11 fighters and 6 infantry in Western Europe, round 2 : 5/17 hits, 6.50 expected hits
                    Germans roll dice for 5 infantry in Western Europe, round 2 : 0/5 hits, 1.67 expected hits
                    5 infantry owned by the Germans lost in Western Europe
                British win, taking Western Europe from Germans with 11 fighters and 6 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 fighter
                Casualties for Germans: 5 infantry
    
        Non Combat Move - British
            7 fighters moved from Western Europe to 6 Sea Zone
            2 fighters moved from Norway to 6 Sea Zone
            4 bombers moved from Germany to United Kingdom
            1 bomber moved from Southern Europe to United Kingdom
            1 fighter moved from Western Europe to 6 Sea Zone
            3 fighters moved from Western Europe to Spain
            1 aaGun moved from Italian East Africa to Anglo Egypt
    
        Place Units - British
            1 bomber placed in United Kingdom
            3 infantry placed in Spain
            3 infantry placed in Italian East Africa
            3 infantry placed in Belgian Congo
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    British : -0.67
    AA fire in Western Europe : : -1.00
    AA fire in Germany : : 0.17
    

    Savegame


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