@Daaras Scramble decisions?
L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 infantry, 2 marines, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone 1 battleship moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 25 Sea Zone to 19 Sea Zone Americans take 6 Sea Zone from Japanese 1 armour, 1 artillery, 2 infantry and 1 marine moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Gibraltar, round 2 : 3/5 hits, 1,67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery and 1 mech_infantry in Caroline Islands, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery in Caroline Islands, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery in Caroline Islands, round 6 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 19 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 19 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 3 carriers and 2 fighters moved from 25 Sea Zone to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 33 Sea Zone 2 cruisers moved from 26 Sea Zone to 10 Sea Zone 2 destroyers and 2 submarines moved from 26 Sea Zone to 32 Sea Zone 2 destroyers and 2 submarines moved from 32 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone Place Units - Americans 1 artillery, 1 infantry and 2 marines placed in Western United States 1 transport placed in 10 Sea Zone 1 carrier and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 5 infantry moved from Szechwan to Yunnan 2 infantry moved from Hopei to Suiyuyan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 airfield, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour and 1 artillery moved from Ethiopia to Italian Somaliland 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to British Somaliland 1 infantry moved from Shan State to French Indo China 1 fighter moved from India to French Indo China Combat - British Battle in British Somaliland British attack with 1 infantry Italians defend with 1 infantry British roll dice for 1 battleship in British Somaliland, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland Italians win with no units remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Italian Somaliland British attack with 1 armour and 1 artillery Italians defend with 1 infantry British roll dice for 1 armour and 1 artillery in Italian Somaliland, round 2 : 0/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Italian Somaliland British roll dice for 1 armour in Italian Somaliland, round 3 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 armour remaining. Battle score for attacker is -1 Casualties for British: 1 artillery Casualties for Italians: 1 infantry Battle in French Indo China British attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Americans from 72 to 77 EDIT: Turning off Edit Mode 1 fighter moved from French Indo China to Yunnan 1 infantry moved from Burma to Shan State 4 aaGuns, 8 infantry and 3 mech_infantrys moved from Burma to Yunnan 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 2 infantry moved from Persia to Iraq 2 fighters and 1 tactical_bomber moved from Syria to Egypt 1 carrier and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan EDIT: 1 armour and 1 infantry moved from Gibraltar to Morocco 1 armour, 1 infantry and 1 marine moved from Quebec to 106 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 marine moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from India to Yunnan Place Units - British 1 fighter and 1 tactical_bomber placed in 98 Sea Zone 1 airfield placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 aaGun and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 1 aaGun and 3 mech_infantrys
Combat Hit Differential Summary :
Italians : 0,33 British : 0,33 Americans : 0,67 Chinese : 0,83 Japanese : 1,83
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Bessarabia 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete 1 armour, 2 artilleries and 1 infantry moved from Libya to Tunisia 1 bomber moved from Southern Italy to Tunisia Combat - Italians Battle in Crete Battle in Tunisia Italians attack with 1 armour, 2 artilleries, 1 bomber and 1 infantry French defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in Tunisia, round 2 : 3/5 hits, 2.17 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Crete from Neutral_Allies, taking Tunisia from French with 1 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 2 infantry and 1 mech_infantry moved from Romania to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 aaGun moved from Southern France to France 2 aaGuns, 1 artillery and 2 infantry moved from Southern France to Northern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone 3 infantry placed in Southern Italy 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.83 French : -0.33
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anzac coming
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales 1 infantry moved from Egypt to Alexandria 1 infantry moved from Kenya to Anglo Egyptian Sudan Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales 1 infantry moved from Egypt to Alexandria 1 infantry moved from Kenya to Anglo Egyptian Sudan Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to 91 Sea Zone 1 infantry moved from Morocco to Algeria 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Archangel 2 infantry and 1 mech_infantry moved from Novgorod to Archangel 2 infantry moved from Karelia to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 5 artilleries and 19 infantry moved from Bessarabia to Ukraine 3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine Combat - Germans Battle in Ukraine Germans attack with 3 armour, 5 artilleries, 19 infantry and 3 mech_infantrys Russians defend with 3 artilleries, 1 factory_minor and 2 infantry Germans roll dice for 3 armour, 5 artilleries, 19 infantry and 3 mech_infantrys in Ukraine, round 2 : 8/30 hits, 7.67 expected hits Russians roll dice for 3 artilleries and 2 infantry in Ukraine, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Russians, 3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 5 artilleries, 18 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Germans: 1 infantry Casualties for Russians: 3 artilleries and 2 infantry Battle in Archangel Germans attack with 1 armour, 4 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Archangel, round 2 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Bessarabia to Ukraine 1 mech_infantry moved from Poland to Bessarabia 3 armour moved from Romania to Ukraine 3 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Yugoslavia to Southern Italy 3 infantry moved from Bulgaria to Yugoslavia 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 3 tactical_bombers moved from Bessarabia to Southern Italy 2 fighters moved from Southern Italy to Yugoslavia 1 fighter moved from 110 Sea Zone to Yugoslavia 7 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Vyborg to Finland 1 infantry moved from Karelia to Finland 1 aaGun moved from Karelia to Finland 3 infantry moved from Karelia to Novgorod Place Units - Germans 1 airfield placed in Yugoslavia 3 infantry placed in Novgorod 2 infantry placed in Normandy Bordeaux 2 fighters placed in Western Germany 1 fighter placed in 112 Sea Zone Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -0.00 Russians : 0.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 tactical_bomber moved from Szechwan to Hunan 1 mech_infantry moved from Szechwan to Hunan Combat - Russians Battle in Hunan Russians attack with 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Hunan retreated to Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 fighters moved from Szechwan to India 2 armour and 2 mech_infantrys moved from Szechwan to Yunnan 1 tactical_bomber moved from Hunan to Yunnan 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Amur to Buryatia 1 infantry moved from Russia to Vologda 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Rostov 1 aaGun and 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Tambov 3 aaGuns, 2 artilleries and 24 infantry moved from Bryansk to Russia 1 mech_infantry moved from Volgograd to Samara 1 mech_infantry moved from Kazakhstan to Shensi 1 submarine moved from 92 Sea Zone to 99 Sea Zone Place Units - Russians 2 infantry placed in Volgograd 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Russians : -0,67 Japanese : 0,67
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 fighter, 1 harbour, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 battleship moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 39 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China 1 tactical_bomber moved from 43 Sea Zone to French Indo China 2 bombers moved from Kwangsi to French Indo China 1 battleship moved from 42 Sea Zone to 39 Sea Zone
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scramble in 39?
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no scramble
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 fighter, 1 harbour, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 battleship moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 39 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China 1 tactical_bomber moved from 43 Sea Zone to French Indo China 2 bombers moved from Kwangsi to French Indo China 1 battleship moved from 42 Sea Zone to 39 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport British defend with 1 destroyer Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 39 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Ceylon Battle in French Indo China Japanese attack with 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in French Indo China, round 2 : 3/9 hits, 4.50 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking Ceylon from UK_Pacific, taking French Indo China from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 marine moved from Guam to 21 Sea Zone 1 marine and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi 1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kiangsu to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 2 bombers moved from French Indo China to Kwangsi 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 5 Sea Zone 1 artillery and 7 infantry moved from Korea to Manchuria 1 carrier, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 42 Sea Zone to 36 Sea Zone 1 carrier moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 2 fighters moved from 42 Sea Zone to 36 Sea Zone 2 fighters moved from 36 Sea Zone to Kwangsi 1 fighter moved from French Indo China to Kwangsi 1 tactical_bomber moved from Kiangsu to Kwangsi 1 fighter and 3 tactical_bombers moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone 5 fighters and 2 tactical_bombers moved from Japan to Kwangsi 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 aaGun moved from Kiangsu to Kiangsi 1 fighter moved from Korea to Japan 1 fighter moved from Korea to 36 Sea Zone Place Units - Japanese 1 airfield placed in Kwangsi 1 harbour placed in Hainan 1 submarine placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
British : -0.33 UK_Pacific : 0.67 Japanese : -0.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 fighter, 1 harbour, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 battleship moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 39 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China 1 tactical_bomber moved from 43 Sea Zone to French Indo China 2 bombers moved from Kwangsi to French Indo China 1 battleship moved from 42 Sea Zone to 39 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport British defend with 1 destroyer Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 39 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Ceylon Battle in French Indo China Japanese attack with 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in French Indo China, round 2 : 3/9 hits, 4.50 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking Ceylon from UK_Pacific, taking French Indo China from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 marine moved from Guam to 21 Sea Zone 1 marine and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi 1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kiangsu to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 2 bombers moved from French Indo China to Kwangsi 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 5 Sea Zone 1 artillery and 7 infantry moved from Korea to Manchuria 1 carrier, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 42 Sea Zone to 36 Sea Zone 1 carrier moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 2 fighters moved from 42 Sea Zone to 36 Sea Zone 2 fighters moved from 36 Sea Zone to Kwangsi 1 fighter moved from French Indo China to Kwangsi 1 tactical_bomber moved from Kiangsu to Kwangsi 1 fighter and 3 tactical_bombers moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone 5 fighters and 2 tactical_bombers moved from Japan to Kwangsi 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 aaGun moved from Kiangsu to Kiangsi 1 fighter moved from Korea to Japan 1 fighter moved from Korea to 36 Sea Zone Place Units - Japanese 1 airfield placed in Kwangsi 1 harbour placed in Hainan 1 submarine placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33 UK_Pacific : 0.67 Japanese : -0.50
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i forgot to attack sz 5 sub
i ll rol it here
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[dice 1d6]
vs
[dice 1d6]
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1d6: 3
1d6: 1 -
bad luck
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 92 Sea Zone to 94 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 94 Sea Zone to Tunisia 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Tunisia 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in Tunisia Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries and 1 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Tunisia, round 2 : 1/7 hits, 2,83 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Tunisia, round 2 : 2/4 hits, 1,50 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Tunisia, round 3 : 3/5 hits, 2,33 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 0/3 hits, 1,17 expected hits 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Marshall Islands from Japanese, taking Tunisia from Italians with 1 armour, 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 2 infantry Casualties for Italians: 1 armour, 2 artilleries and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Tunisia to 94 Sea Zone 3 infantry and 1 mech_infantry moved from Brazil to British Guiana 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 88 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Western United States to 10 Sea Zone 1 artillery, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 33 Sea Zone to 26 Sea Zone 3 fighters moved from Midway to 33 Sea Zone 1 bomber moved from Western United States to Gibraltar Place Units - Americans 3 infantry placed in Central United States 3 transports placed in 101 Sea Zone 2 fighters and 1 tactical_bomber placed in Western United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Italians : -0,67 Americans : -1,67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 2 infantry moved from Yunnan to Hunan 1 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Chinese retreated to Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kweichow 2 infantry moved from Shensi to Kweichow 2 infantry moved from Yunnan to Kweichow Place Units - Chinese 2 artilleries and 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -1,33 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 92 Sea Zone to 94 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 94 Sea Zone to Tunisia 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Tunisia 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in Tunisia Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries and 1 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Tunisia, round 2 : 1/7 hits, 2,83 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Tunisia, round 2 : 2/4 hits, 1,50 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Tunisia, round 3 : 3/5 hits, 2,33 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 0/3 hits, 1,17 expected hits 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Marshall Islands from Japanese, taking Tunisia from Italians with 1 armour, 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 2 infantry Casualties for Italians: 1 armour, 2 artilleries and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Tunisia to 94 Sea Zone 3 infantry and 1 mech_infantry moved from Brazil to British Guiana 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 88 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Western United States to 10 Sea Zone 1 artillery, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 33 Sea Zone to 26 Sea Zone 3 fighters moved from Midway to 33 Sea Zone 1 bomber moved from Western United States to Gibraltar Place Units - Americans 3 infantry placed in Central United States 3 transports placed in 101 Sea Zone 2 fighters and 1 tactical_bomber placed in Western United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 2 infantry moved from Yunnan to Hunan 1 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Chinese retreated to Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kweichow 2 infantry moved from Shensi to Kweichow 2 infantry moved from Yunnan to Kweichow Place Units - Chinese 2 artilleries and 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 aaGuns; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Italian Somaliland to British Somaliland British take British Somaliland from Italians 1 armour moved from British Somaliland to Ethiopia 1 fighter and 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 artillery moved from Tobruk to Libya British take Libya from Italians Combat - British Battle in French Indo China British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 4 mech_infantrys moved from Yunnan to India 4 aaGuns and 7 infantry moved from Yunnan to Kweichow 1 fighter moved from French Indo China to India 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 battleship and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 battleship, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Iraq to Northwest Persia 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 armour, 1 infantry and 1 marine moved from 94 Sea Zone to Tunisia Place Units - British 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 2 submarines placed in 98 Sea Zone 1 submarine placed in 81 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 aaGuns placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,6,1,3,3,2 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 aaGuns
Combat Hit Differential Summary :
Italians : -0,67 British : 0,33 Americans : -1,67 Chinese : -1,33 Japanese : 1,00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 bomber moved from Southern Italy to 99 Sea Zone 2 fighters moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters Russians defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Italians 2 fighters moved from 99 Sea Zone to Southern Italy 1 bomber moved from 99 Sea Zone to Southern Italy 2 armour, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Northern Italy to Romania 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from France to Southern France 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : -1.00 Russians : -0.17