OOL
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i will have to continue tomorrow
cheers
@Amon-Sul said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:
i will have to continue tomorrow
cheers
sounds good, see you tomorrow
i am on another computer i forgot what i wanted to buy
i have to think it from the begining :(
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 4 fighters, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
5 fighters moved from 33 Sea Zone to 32 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 93 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Italians Submerged
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans winItalians win with no units remaining, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 32 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 32 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 carriers moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
2 cruisers, 2 infantry, 2 marines and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry and 2 marines moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
3 aaGuns and 3 infantry moved from Central United States to 101 Sea Zone
3 aaGuns, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 aaGuns and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 1 marine moved from Tunisia to 94 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 2 transports moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
EDIT: 1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 88 Sea Zone to 91 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery and 1 marine moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western United States to 91 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 32 Sea Zone to 25 Sea Zone
3 fighters moved from 32 Sea Zone to 17 Sea Zone
1 fighter moved from 32 Sea Zone to 17 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 tactical_bomber moved from Western United States to 25 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
1 infantry and 1 marine placed in Western United States
1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 bomber and 2 fighters placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Italians : -0.17
Americans : 0.67
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
3 infantry moved from Kweichow to Hopei
1 fighter moved from Yunnan to Hopei
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 4 fighters, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
5 fighters moved from 33 Sea Zone to 32 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 93 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Italians Submerged
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans winItalians win with no units remaining, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 32 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 32 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 carriers moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
2 cruisers, 2 infantry, 2 marines and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry and 2 marines moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
3 aaGuns and 3 infantry moved from Central United States to 101 Sea Zone
3 aaGuns, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 aaGuns and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 1 marine moved from Tunisia to 94 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 2 transports moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
EDIT: 1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 88 Sea Zone to 91 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery and 1 marine moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western United States to 91 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 32 Sea Zone to 25 Sea Zone
3 fighters moved from 32 Sea Zone to 17 Sea Zone
1 fighter moved from 32 Sea Zone to 17 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 tactical_bomber moved from Western United States to 25 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
1 infantry and 1 marine placed in Western United States
1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 bomber and 2 fighters placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
3 infantry moved from Kweichow to Hopei
1 fighter moved from Yunnan to Hopei
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 3 aaGuns, 1 airfield and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Crete
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 fighter and 2 mech_infantrys moved from India to Shan State
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Italians defend with 1 destroyer
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 99 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
British win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Crete
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in 93 Sea Zone
British attack with 1 destroyer and 2 fighters; Americans loiter and taunt
Italians defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 93 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Shan State
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
4 aaGuns and 6 infantry moved from Kweichow to Hopei
1 infantry moved from Northwest Persia to Persia
2 infantry moved from Northwest Persia to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
1 infantry and 1 marine moved from Tunisia to Libya
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from Egypt to Gibraltar
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Crete to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 armour moved from Ethiopia to Egypt
Place Units - British
3 aaGuns placed in Egypt
1 airfield placed in Gibraltar
1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,4,3
British collect 31 PUs (3 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 aaGun and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,5,1,5,3,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 aaGun and 2 infantry
Combat Hit Differential Summary :
Italians : 0.33
British : 0.50
Americans : 0.67
Chinese : 0.17
Japanese : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Romania to Ukraine
1 aaGun, 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Normandy Bordeaux
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry and 2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,1,4,1,1,6
Italians collect 10 PUs (4 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 62 Sea Zone
2 submarines moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 33 Sea Zone to 63 Sea Zone
4 submarines moved from 33 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 artillery, 1 fighter and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 carrier, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Smolensk
2 fighters moved from Ukraine to Smolensk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
3 armour moved from Rostov to Caucasus
3 mech_infantrys moved from Rostov to Caucasus
3 armour and 3 mech_infantrys moved from Rostov to Volgograd
3 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 armour moved from Rostov to Volgograd
3 mech_infantrys moved from Rostov to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 6 armour, 1 infantry and 6 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 6 armour, 1 infantry and 6 mech_infantrys in Volgograd, round 2 : 4/13 hits, 4.17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 6 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 6 armour, 1 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 1 infantry and 6 mech_infantrys in Caucasus, round 2 : 4/13 hits, 4.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 6 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Rostov to Ukraine
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Rostov to Caucasus
2 infantry moved from Rostov to Caucasus
4 mech_infantrys moved from Ukraine to Caucasus
6 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Belarus to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Archangel to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Bryansk
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 112 Sea Zone to Norway
1 aaGun moved from Finland to Norway
2 submarines moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 124 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
3 tactical_bombers moved from Southern Italy to Western Germany
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
8 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Bulgaria to Yugoslavia
2 bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Smolensk to Ukraine
1 fighter moved from Smolensk to Ukraine
Place Units - Germans
1 carrier and 1 submarine placed in 112 Sea Zone
3 artilleries placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
3 infantry placed in Normandy Bordeaux
1 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 5.
1 mech_infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,5,1,6,2,1
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -1.00
hold on, I have to check something
Take ur time. I am off till tomorrow.
ok it’s good to go
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Nenetsia
1 artillery and 1 infantry moved from Russia to Vologda
2 artilleries and 2 infantry moved from Russia to Smolensk
2 artilleries and 2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Kweichow to Shantung
Chinese take Shantung from Japanese
Combat - Russians
Battle in Bryansk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 4 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Nenetsia
Russians attack with 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Nenetsia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Nenetsia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
3 artilleries moved from Russia to Samara
30 infantry moved from Russia to Samara
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Samara
1 aaGun moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Russia
1 fighter moved from India to Samara
Place Units - Russians
4 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 carriers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
2 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsu to Anhwe
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from Kwangsi to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from Siam to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 marine moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Shantung
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shantung
1 bomber moved from Kwangsi to Kweichow
1 bomber moved from Kwangsi to Kweichow
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 3/7 hits, 3.33 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Shantung
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Shantung
Japanese win, taking Shantung from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
1 infantry moved from Kiangsi to Hunan
4 fighters moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
2 fighters moved from Shantung to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 transports moved from 37 Sea Zone to 42 Sea Zone
2 carriers, 2 cruisers, 3 destroyers and 3 transports moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
1 mech_infantry moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Kweichow to Kwangsi
1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from French Indo China to Kwangsi
1 aaGun moved from French Indo China to Kwangsi
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Anhwe to Kiangsu
Place Units - Japanese
3 carriers placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Chinese : -0.33
UK_Pacific : -0.33
Japanese : 1.33
only sz 95 combat
3 subs vs 1 cruiser
[dice 3d6]
3d6: 1, 3, 3
just testing it out, ignore this:
[dice 2d6]
2d6: 4, 2
that’s pretty cool, I didn’t know about this dice bot feature
eheh
sorry
neither did i until recently.
but ages ago it was here on the forum.
ok i was busy i ll trry to finish my triple allied move now