@mikawagunichi why even ask lol
L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 fighter, 1 harbour, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 battleship moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 39 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China 1 tactical_bomber moved from 43 Sea Zone to French Indo China 2 bombers moved from Kwangsi to French Indo China 1 battleship moved from 42 Sea Zone to 39 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport British defend with 1 destroyer Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 39 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Ceylon Battle in French Indo China Japanese attack with 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in French Indo China, round 2 : 3/9 hits, 4.50 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking Ceylon from UK_Pacific, taking French Indo China from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 marine moved from Guam to 21 Sea Zone 1 marine and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi 1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kiangsu to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 2 bombers moved from French Indo China to Kwangsi 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 5 Sea Zone 1 artillery and 7 infantry moved from Korea to Manchuria 1 carrier, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 42 Sea Zone to 36 Sea Zone 1 carrier moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 2 fighters moved from 42 Sea Zone to 36 Sea Zone 2 fighters moved from 36 Sea Zone to Kwangsi 1 fighter moved from French Indo China to Kwangsi 1 tactical_bomber moved from Kiangsu to Kwangsi 1 fighter and 3 tactical_bombers moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone 5 fighters and 2 tactical_bombers moved from Japan to Kwangsi 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 aaGun moved from Kiangsu to Kiangsi 1 fighter moved from Korea to Japan 1 fighter moved from Korea to 36 Sea Zone Place Units - Japanese 1 airfield placed in Kwangsi 1 harbour placed in Hainan 1 submarine placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33 UK_Pacific : 0.67 Japanese : -0.50
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i forgot to attack sz 5 sub
i ll rol it here
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[dice 1d6]
vs
[dice 1d6]
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1d6: 3
1d6: 1 -
bad luck
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 92 Sea Zone to 94 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 94 Sea Zone to Tunisia 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Tunisia 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in Tunisia Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries and 1 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Tunisia, round 2 : 1/7 hits, 2,83 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Tunisia, round 2 : 2/4 hits, 1,50 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Tunisia, round 3 : 3/5 hits, 2,33 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 0/3 hits, 1,17 expected hits 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Marshall Islands from Japanese, taking Tunisia from Italians with 1 armour, 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 2 infantry Casualties for Italians: 1 armour, 2 artilleries and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Tunisia to 94 Sea Zone 3 infantry and 1 mech_infantry moved from Brazil to British Guiana 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 88 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Western United States to 10 Sea Zone 1 artillery, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 33 Sea Zone to 26 Sea Zone 3 fighters moved from Midway to 33 Sea Zone 1 bomber moved from Western United States to Gibraltar Place Units - Americans 3 infantry placed in Central United States 3 transports placed in 101 Sea Zone 2 fighters and 1 tactical_bomber placed in Western United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Italians : -0,67 Americans : -1,67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 2 infantry moved from Yunnan to Hunan 1 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Chinese retreated to Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kweichow 2 infantry moved from Shensi to Kweichow 2 infantry moved from Yunnan to Kweichow Place Units - Chinese 2 artilleries and 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -1,33 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 92 Sea Zone to 94 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 94 Sea Zone to Tunisia 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Tunisia 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in Tunisia Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries and 1 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Tunisia, round 2 : 1/7 hits, 2,83 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Tunisia, round 2 : 2/4 hits, 1,50 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Tunisia, round 3 : 3/5 hits, 2,33 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 0/3 hits, 1,17 expected hits 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Marshall Islands from Japanese, taking Tunisia from Italians with 1 armour, 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 2 infantry Casualties for Italians: 1 armour, 2 artilleries and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Tunisia to 94 Sea Zone 3 infantry and 1 mech_infantry moved from Brazil to British Guiana 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 88 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Western United States to 10 Sea Zone 1 artillery, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 33 Sea Zone to 26 Sea Zone 3 fighters moved from Midway to 33 Sea Zone 1 bomber moved from Western United States to Gibraltar Place Units - Americans 3 infantry placed in Central United States 3 transports placed in 101 Sea Zone 2 fighters and 1 tactical_bomber placed in Western United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 2 infantry moved from Yunnan to Hunan 1 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Chinese retreated to Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kweichow 2 infantry moved from Shensi to Kweichow 2 infantry moved from Yunnan to Kweichow Place Units - Chinese 2 artilleries and 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 aaGuns; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Italian Somaliland to British Somaliland British take British Somaliland from Italians 1 armour moved from British Somaliland to Ethiopia 1 fighter and 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 artillery moved from Tobruk to Libya British take Libya from Italians Combat - British Battle in French Indo China British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 4 mech_infantrys moved from Yunnan to India 4 aaGuns and 7 infantry moved from Yunnan to Kweichow 1 fighter moved from French Indo China to India 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 battleship and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 battleship, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Iraq to Northwest Persia 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 armour, 1 infantry and 1 marine moved from 94 Sea Zone to Tunisia Place Units - British 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 2 submarines placed in 98 Sea Zone 1 submarine placed in 81 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 aaGuns placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,6,1,3,3,2 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 aaGuns
Combat Hit Differential Summary :
Italians : -0,67 British : 0,33 Americans : -1,67 Chinese : -1,33 Japanese : 1,00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 bomber moved from Southern Italy to 99 Sea Zone 2 fighters moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters Russians defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Italians 2 fighters moved from 99 Sea Zone to Southern Italy 1 bomber moved from 99 Sea Zone to Southern Italy 2 armour, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Northern Italy to Romania 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from France to Southern France 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : -1.00 Russians : -0.17
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Algeria to 94 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Novgorod to Belarus 2 fighters moved from Yugoslavia to Bryansk 1 infantry moved from Ukraine to Bryansk 5 artilleries and 10 infantry moved from Ukraine to Rostov 7 mech_infantrys moved from Ukraine to Rostov 6 armour moved from Ukraine to Rostov 1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from Southern Italy to 104 Sea Zone 1 bomber moved from Southern Italy to 104 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 4 infantry moved from Novgorod to Belarus 1 armour moved from Archangel to Belarus Combat - Germans Battle in Bryansk Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 infantry in Bryansk, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters British defend with 1 destroyer Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Rostov Germans attack with 6 armour, 5 artilleries, 10 infantry and 7 mech_infantrys Russians defend with 1 aaGun and 3 infantry Germans roll dice for 6 armour, 5 artilleries, 10 infantry and 7 mech_infantrys in Rostov, round 2 : 7/28 hits, 8.33 expected hits Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 6 armour, 5 artilleries, 8 infantry and 7 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in Belarus Germans attack with 1 armour and 6 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 6 infantry in Belarus, round 2 : 1/7 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 aaGuns moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 3 armour, 7 infantry and 7 mech_infantrys moved from Ukraine to Rostov 1 mech_infantry moved from Bessarabia to Rostov 7 mech_infantrys moved from Eastern Poland to Ukraine 2 fighters moved from Bryansk to Ukraine 3 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Finland to 127 Sea Zone 1 infantry moved from Finland to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 2 bombers moved from 104 Sea Zone to Normandy Bordeaux 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 2 fighters moved from 110 Sea Zone to Western Germany 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from 104 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from Yugoslavia to Southern Italy Place Units - Germans 3 armour placed in Ukraine 1 infantry placed in Western Germany 2 infantry and 1 mech_infantry placed in Novgorod 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : -0.67 Russians : 0.00
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assumed no scramble in 110
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assumed well
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 armour, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to India 1 mech_infantry moved from Shensi to Kweichow 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Vologda to Russia 1 mech_infantry moved from Samara to Russia 2 infantry moved from Russia to Tambov 1 infantry moved from Novosibirsk to Urals 5 infantry moved from Novosibirsk to Samara 2 mech_infantrys moved from Kazakhstan to Russia 1 aaGun moved from Russia to Samara 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 factory_minor, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 battleships moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Malaya 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 armour and 1 mech_infantry moved from Kwangsi to Siam 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam 2 bombers moved from Kwangsi to Siam 1 submarine moved from 6 Sea Zone to 32 Sea Zone Japanese take 6 Sea Zone from Americans 2 infantry moved from Kwangsi to Yunnan 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Siam 2 fighters moved from 36 Sea Zone to Siam 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan Combat - Japanese Battle in Shan State Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking Shan State from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Siam Japanese attack with 1 armour, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 5/9 hits, 4.33 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 armour, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/10 hits, 5.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 battleships in Malaya, round 2 : 1/2 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsu to Anhwe 1 artillery and 7 infantry moved from Manchuria to Korea 2 fighters moved from Japan to Korea 3 fighters moved from Siam to 36 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Kiangsi to Hunan 1 infantry moved from Kwangsi to Hunan 3 artilleries moved from Kwangsi to Hunan 2 infantry moved from Kiangsu to Kiangsi 4 fighters moved from Yunnan to Hunan 1 fighter moved from Kwangsi to Hunan 1 tactical_bomber moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Hunan 2 tactical_bombers moved from Yunnan to Kwangsi 2 bombers moved from Siam to Kwangsi 1 fighter moved from Hunan to 36 Sea Zone 1 fighter moved from Hunan to 36 Sea Zone 1 fighter moved from Hunan to 36 Sea Zone 1 tactical_bomber moved from Siam to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Hunan 1 tactical_bomber moved from Kwangsi to Hunan 1 mech_infantry moved from Kwangsi to Hunan 1 tactical_bomber moved from Hunan to Kwangsi 1 tactical_bomber moved from Hunan to Kwangsi Place Units - Japanese 1 submarine placed in 6 Sea Zone 3 fighters placed in Japan 3 infantry placed in Kiangsu 1 factory_minor placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 aaGun, 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 aaGun, 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 artillery EDIT: Adding units owned by Japanese to Hunan: 1 artillery EDIT: Removing units owned by Japanese from Hunan: 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 2 tactical_bombers EDIT: Adding units owned by Japanese to Hunan: 2 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 aaGun EDIT: Adding units owned by Japanese to Hunan: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 fighter EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 56 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : 0.33 Japanese : 0.00
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finally, Japan feels whole again
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yunan, malaya or both?
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@Amon-Sul said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:
yunan, malaya or both?
Everything :)