@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
ironfish (GE/IT) & TigerAce1944 (JP) vs erinmores (Allies) plus tech
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 5 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Formosa 1 fighter and 1 tactical_bomber moved from Japan to Korea 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 tactical_bomber moved from Japan to Korea 1 fighter and 3 tactical_bombers moved from Hawaiian Islands to 10 Sea Zone Combat - Japanese Battle in Wake Island Battle in 10 Sea Zone Japanese attack with 1 fighter, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter and 3 tactical_bombers in 10 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 10 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 10 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter and 3 tactical_bombers in 10 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 10 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 10 Sea Zone Japanese win, taking Wake Island from Americans with 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Korea Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Korea, round 2 : 1/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Korea Japanese win, taking Korea from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Formosa Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Formosa, round 2 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Formosa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Formosa Japanese win, taking Formosa from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Formosa to 6 Sea Zone 1 carrier and 2 destroyers moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from Korea to Japan 1 fighter and 3 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands 2 destroyers moved from 25 Sea Zone to 26 Sea Zone Place Units - Japanese 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 23 PUs; end with 28 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans : -1.00 ANZAC : 0.67 UK_Pacific : -0.33 Japanese : -2.50
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Karelia to Novgorod 9 armour, 4 artilleries, 2 fighters and 1 infantry moved from Vyborg to Novgorod 1 armour and 2 mech_infantrys moved from Norway to Finland 2 artilleries and 1 mech_infantry moved from Norway to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 1 infantry moved from Denmark to 112 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod 2 fighters moved from 112 Sea Zone to 115 Sea Zone 1 fighter moved from Vyborg to 115 Sea Zone 1 carrier moved from 112 Sea Zone to 115 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Karelia to Novgorod 9 armour, 4 artilleries, 2 fighters and 1 infantry moved from Vyborg to Novgorod 1 armour and 2 mech_infantrys moved from Norway to Finland 2 artilleries and 1 mech_infantry moved from Norway to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 1 infantry moved from Denmark to 112 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod 2 fighters moved from 112 Sea Zone to 115 Sea Zone 1 fighter moved from Vyborg to 115 Sea Zone 1 carrier moved from 112 Sea Zone to 115 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone Combat - Americans Germans scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone Germans scrambles to create a battle in territory 115 Sea Zone Battle in 20 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 115 Sea Zone Americans attack with 2 carriers, 1 destroyer, 3 fighters and 3 transports Germans defend with 3 fighters and 1 transport Americans roll dice for 2 carriers, 1 destroyer, 3 fighters and 3 transports in 115 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Germans roll dice for 3 fighters and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits Units damaged: 1 carrier owned by the Americans 3 fighters owned by the Germans lost in 115 Sea Zone 1 transport owned by the Germans lost in 115 Sea Zone Americans win with 2 carriers, 1 destroyer, 3 fighters and 3 transports remaining. Battle score for attacker is 37 Casualties for Germans: 3 fighters and 1 transport Battle in Novgorod Americans attack with 9 armour, 6 artilleries, 2 fighters, 5 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 6 mech_infantrys Americans roll dice for 9 armour, 6 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Novgorod, round 2 : 15/23 hits, 9.83 expected hits Germans roll dice for 1 armour, 1 bomber, 3 fighters and 6 mech_infantrys in Novgorod, round 2 : 6/11 hits, 4.67 expected hits 3 fighters owned by the Germans, 1 bomber owned by the Germans, 1 armour owned by the Germans, 5 infantry owned by the Americans, 1 artillery owned by the Americans and 6 mech_infantrys owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 9 armour, 5 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 53 Casualties for Americans: 1 artillery and 5 infantry Casualties for Germans: 1 armour, 1 bomber, 3 fighters and 6 mech_infantrys Battle in Finland Americans attack with 1 armour and 2 mech_infantrys Germans defend with 1 artillery and 1 factory_minor Americans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Finland, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Finland, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland Americans win, taking Finland from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 artillery Non Combat Move - Americans 1 fighter moved from 115 Sea Zone to Norway 2 fighters moved from Novgorod to Norway 2 transports moved from 112 Sea Zone to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 5 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 6 transports moved from 91 Sea Zone to 102 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 6 transports moved from 102 Sea Zone to 101 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 artillery and 5 infantry moved from 112 Sea Zone to Denmark Place Units - Americans 3 armour placed in Norway 3 transports placed in 101 Sea Zone 1 artillery, 3 fighters and 4 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,6 Americans collect 59 PUs (1 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : 4.83
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 2 infantry moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Anhwe to Shantung 1 artillery and 1 infantry moved from Chahar to Jehol Place Units - Chinese 2 infantry placed in Manchuria 1 infantry placed in Shantung 2 infantry placed in Kwangsi 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Karelia to Novgorod 9 armour, 4 artilleries, 2 fighters and 1 infantry moved from Vyborg to Novgorod 1 armour and 2 mech_infantrys moved from Norway to Finland 2 artilleries and 1 mech_infantry moved from Norway to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 1 infantry moved from Denmark to 112 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod 2 fighters moved from 112 Sea Zone to 115 Sea Zone 1 fighter moved from Vyborg to 115 Sea Zone 1 carrier moved from 112 Sea Zone to 115 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone Combat - Americans Germans scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone Germans scrambles to create a battle in territory 115 Sea Zone Battle in 20 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 115 Sea Zone Americans attack with 2 carriers, 1 destroyer, 3 fighters and 3 transports Germans defend with 3 fighters and 1 transport Americans roll dice for 2 carriers, 1 destroyer, 3 fighters and 3 transports in 115 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Germans roll dice for 3 fighters and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits Units damaged: 1 carrier owned by the Americans 3 fighters owned by the Germans lost in 115 Sea Zone 1 transport owned by the Germans lost in 115 Sea Zone Americans win with 2 carriers, 1 destroyer, 3 fighters and 3 transports remaining. Battle score for attacker is 37 Casualties for Germans: 3 fighters and 1 transport Battle in Novgorod Americans attack with 9 armour, 6 artilleries, 2 fighters, 5 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 6 mech_infantrys Americans roll dice for 9 armour, 6 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Novgorod, round 2 : 15/23 hits, 9.83 expected hits Germans roll dice for 1 armour, 1 bomber, 3 fighters and 6 mech_infantrys in Novgorod, round 2 : 6/11 hits, 4.67 expected hits 3 fighters owned by the Germans, 1 bomber owned by the Germans, 1 armour owned by the Germans, 5 infantry owned by the Americans, 1 artillery owned by the Americans and 6 mech_infantrys owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 9 armour, 5 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 53 Casualties for Americans: 1 artillery and 5 infantry Casualties for Germans: 1 armour, 1 bomber, 3 fighters and 6 mech_infantrys Battle in Finland Americans attack with 1 armour and 2 mech_infantrys Germans defend with 1 artillery and 1 factory_minor Americans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Finland, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Finland, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland Americans win, taking Finland from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 artillery Non Combat Move - Americans 1 fighter moved from 115 Sea Zone to Norway 2 fighters moved from Novgorod to Norway 2 transports moved from 112 Sea Zone to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 5 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 6 transports moved from 91 Sea Zone to 102 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 6 transports moved from 102 Sea Zone to 101 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 artillery and 5 infantry moved from 112 Sea Zone to Denmark Place Units - Americans 3 armour placed in Norway 3 transports placed in 101 Sea Zone 1 artillery, 3 fighters and 4 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,6 Americans collect 59 PUs (1 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 2 infantry moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Anhwe to Shantung 1 artillery and 1 infantry moved from Chahar to Jehol Place Units - Chinese 2 infantry placed in Manchuria 1 infantry placed in Shantung 2 infantry placed in Kwangsi 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 1 airfield, 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 fighters; Remaining resources: 0 PUs; Combat Move - British 3 fighters and 1 tactical_bomber moved from India to Trans-Jordan 1 armour moved from Iraq to Syria British take Syria from Italians 1 armour moved from Syria to Trans-Jordan 2 armour, 1 artillery and 3 mech_infantrys moved from Iraq to Trans-Jordan 1 fighter moved from Persia to 98 Sea Zone 2 armour and 3 fighters moved from Persia to Trans-Jordan 1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 mech_infantry moved from Rhodesia to French Equatorial Africa British take French Equatorial Africa from Italians Combat - British Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Trans-Jordan British attack with 5 armour, 1 artillery, 6 fighters, 3 mech_infantrys and 1 tactical_bomber Italians defend with 1 aaGun, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys AA fire in Trans-Jordan : 0/3 hits, 0.50 expected hits British roll dice for 5 armour, 1 artillery, 6 fighters, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 6/16 hits, 7.17 expected hits Italians roll dice for 1 aaGun, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 2/9 hits, 3.33 expected hits 2 mech_infantrys owned by the British, 1 aaGun owned by the Italians and 5 infantry owned by the Italians lost in Trans-Jordan British roll dice for 5 armour, 1 artillery, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 9/14 hits, 6.83 expected hits Italians roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Trans-Jordan, round 3 : 0/4 hits, 1.67 expected hits 2 mech_infantrys owned by the Italians, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 5 armour, 1 artillery, 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for British: 2 mech_infantrys Casualties for Italians: 1 aaGun, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys Non Combat Move - British 3 fighters moved from Trans-Jordan to Persia 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 fighter moved from 98 Sea Zone to Iraq 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 armour moved from Rhodesia to Belgian Congo 1 battleship, 1 carrier and 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from Buyant-Uhaa to Manchuria 1 mech_infantry moved from Central Mongolia to Manchuria 1 mech_infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Sikang to Turkmenistan 1 aaGun, 3 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi 1 artillery moved from Persia to Iraq 2 destroyers moved from 112 Sea Zone to 91 Sea Zone Place Units - British 1 airfield placed in Gibraltar 1 armour, 1 artillery and 1 infantry placed in Persia Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 3 fighters placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs Some Units in India change ownership: 3 fighters
Combat Hit Differential Summary :
Germans : 0.67 British : 1.00 Italians : -3.00 Americans : 4.83 AA fire in Trans-Jordan : : -0.50
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 2 artilleries, 5 infantry and 4 submarines; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery moved from Nigeria to French West Africa Italians take French West Africa from French 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 2 fighters moved from 76 Sea Zone to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 artillery, 2 fighters and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone 2 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Egypt 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 artillery and 1 infantry moved from Morocco to Algeria 1 cruiser moved from 92 Sea Zone to 96 Sea Zone Place Units - Italians 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Southern Italy 1 artillery placed in Northern Italy 4 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 23 PUs; end with 24 PUs Italians collect 6 PUs from War Bonds; end with 30 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 40 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -0.33
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 submarines moved from 37 Sea Zone to 54 Sea Zone 1 fighter moved from Celebes to 54 Sea Zone 1 fighter moved from Celebes to 54 Sea Zone 2 fighters moved from Celebes to Philippines 1 submarine moved from 37 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 submarines moved from 37 Sea Zone to 54 Sea Zone 1 fighter moved from Celebes to 54 Sea Zone 1 fighter moved from Celebes to 54 Sea Zone 2 fighters moved from Celebes to Philippines 1 submarine moved from 37 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 37 Sea Zone to 54 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 64 PUs; Germans buy 1 fighter, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Germany to 112 Sea Zone 2 artilleries and 4 infantry moved from Western Germany to Denmark 1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine 2 fighters moved from Ukraine to Western Ukraine 1 infantry moved from Volgograd to Rostov 1 armour moved from Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 1 armour moved from Caucasus to Rostov Combat - Germans Battle in 112 Sea Zone Germans attack with 1 fighter Americans defend with 3 transports 3 transports owned by the Americans lost in 112 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in Rostov Germans attack with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/5 hits, 2.50 expected hits Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 3/4 hits, 2.33 expected hits Russians roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour and 1 infantry Casualties for Russians: 1 armour Battle in Western Ukraine Germans attack with 1 armour, 2 fighters and 1 mech_infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Western Ukraine, round 2 : 4/4 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour and 1 infantry Battle in Denmark Germans attack with 2 artilleries and 4 infantry Americans defend with 1 artillery and 5 infantry Germans roll dice for 2 artilleries and 4 infantry in Denmark, round 2 : 3/6 hits, 1.67 expected hits Americans roll dice for 1 artillery and 5 infantry in Denmark, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Denmark Germans roll dice for 2 artilleries and 1 infantry in Denmark, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 artillery and 2 infantry in Denmark, round 3 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Germans roll dice for 1 artillery in Denmark, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Denmark, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Denmark Americans win with 1 artillery remaining. Battle score for attacker is -5 Casualties for Germans: 2 artilleries and 4 infantry Casualties for Americans: 5 infantry Non Combat Move - Germans 1 fighter moved from 112 Sea Zone to Germany 1 mech_infantry moved from Germany to Baltic States 2 fighters moved from Western Ukraine to Germany 1 fighter and 1 tactical_bomber moved from Rostov to Ukraine 1 mech_infantry moved from Germany to Eastern Poland 2 armour and 3 mech_infantrys moved from Germany to Romania Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 1 fighter and 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Germans collect 5 PUs from War Bonds; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 2.17 Americans : 2.33 Russians : 1.17
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 aaGun, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Rocket attack in Germany does 3 damage to factory_major owned by Germans Rockets in Novgorod roll: 3 Rocket attack in Ukraine does 3 damage to factory_minor owned by Germans Rockets in Russia roll: 3 1 infantry moved from Tambov to Rostov 1 infantry moved from Bryansk to Rostov 1 mech_infantry moved from Russia to Western Ukraine 1 mech_infantry moved from Belarus to Western Ukraine 1 tactical_bomber moved from Russia to Rostov 1 fighter moved from Russia to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 3 mech_infantrys Germans defend with 1 armour Russians roll dice for 1 fighter and 3 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Rostov Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Western Ukraine to Russia 1 infantry moved from Samara to Russia Place Units - Russians 1 aaGun placed in Novgorod 1 mech_infantry placed in Novgorod 2 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : 0.17
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 carrier, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands Combat - Japanese Battle in Solomon Islands Non Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 infantry moved from Korea to Amur 1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Korea 1 fighter moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Japan to 6 Sea Zone 3 tactical_bombers moved from Japan to Korea 2 destroyers moved from 26 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3 Japanese collect 22 PUs (1 lost to blockades); end with 23 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 5 artilleries, 1 destroyer, 3 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 armour and 1 mech_infantry moved from Finland to 115 Sea Zone 3 fighters moved from Norway to 113 Sea Zone 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Denmark to Western Germany 1 mech_infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 mech_infantry moved from 113 Sea Zone to Western Germany 1 fighter moved from 115 Sea Zone to Western Germany 1 fighter moved from 115 Sea Zone to 113 Sea Zone 1 armour moved from 115 Sea Zone to Baltic States 1 artillery moved from Novgorod to Baltic States 1 mech_infantry moved from Novgorod to Eastern Poland 1 armour moved from Novgorod to Eastern Poland 1 artillery moved from Novgorod to Baltic States 1 armour moved from Novgorod to Eastern Poland 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Baltic States Americans attack with 1 armour and 2 artilleries Germans defend with 1 mech_infantry Americans roll dice for 1 armour and 2 artilleries in Baltic States, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Baltic States from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 113 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 transport Germans defend with 2 submarines Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 113 Sea Zone, round 2 : 1/5 hits, 3.00 expected hits Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 113 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in Eastern Poland Americans attack with 2 armour and 1 mech_infantry Germans defend with 1 mech_infantry Americans roll dice for 2 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Eastern Poland Americans win, taking Eastern Poland from Germans with 2 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Western Germany Americans attack with 1 artillery, 1 fighter and 1 mech_infantry Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Western Germany, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Western Germany Americans win, taking Western Germany from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from 113 Sea Zone to Novgorod 1 fighter moved from 113 Sea Zone to Novgorod 2 fighters moved from 113 Sea Zone to 115 Sea Zone 3 armour moved from Norway to Vyborg 4 armour and 2 artilleries moved from Novgorod to Belarus 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone 3 fighters moved from Eastern United States to 90 Sea Zone 1 fighter moved from 91 Sea Zone to Norway 1 fighter moved from 91 Sea Zone to Gibraltar 2 fighters moved from 90 Sea Zone to 91 Sea Zone 1 fighter moved from 90 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Norway 1 fighter moved from Western Germany to Denmark 2 transports moved from 91 Sea Zone to 102 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 transport moved from 101 Sea Zone to 64 Sea Zone Place Units - Americans 2 infantry placed in Finland 1 destroyer placed in 115 Sea Zone Americans undo move 2. 1 artillery placed in Finland 1 artillery, 1 fighter and 1 infantry placed in Norway 3 artilleries and 4 infantry placed in Central United States 2 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,1 Americans collect 66 PUs (4 lost to blockades); end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0.50 Americans : 0.33
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries and 4 infantry moved from Jehol to Manchuria 2 artilleries and 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Kwangsi to Shantung Place Units - Chinese 4 infantry placed in Shantung 1 artillery and 1 infantry placed in Manchuria 1 artillery placed in Shantung 2 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 5 artilleries, 1 destroyer, 3 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 armour and 1 mech_infantry moved from Finland to 115 Sea Zone 3 fighters moved from Norway to 113 Sea Zone 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Denmark to Western Germany 1 mech_infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 mech_infantry moved from 113 Sea Zone to Western Germany 1 fighter moved from 115 Sea Zone to Western Germany 1 fighter moved from 115 Sea Zone to 113 Sea Zone 1 armour moved from 115 Sea Zone to Baltic States 1 artillery moved from Novgorod to Baltic States 1 mech_infantry moved from Novgorod to Eastern Poland 1 armour moved from Novgorod to Eastern Poland 1 artillery moved from Novgorod to Baltic States 1 armour moved from Novgorod to Eastern Poland 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Baltic States Americans attack with 1 armour and 2 artilleries Germans defend with 1 mech_infantry Americans roll dice for 1 armour and 2 artilleries in Baltic States, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Baltic States from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 113 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 transport Germans defend with 2 submarines Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 113 Sea Zone, round 2 : 1/5 hits, 3.00 expected hits Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 113 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in Eastern Poland Americans attack with 2 armour and 1 mech_infantry Germans defend with 1 mech_infantry Americans roll dice for 2 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Eastern Poland Americans win, taking Eastern Poland from Germans with 2 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Western Germany Americans attack with 1 artillery, 1 fighter and 1 mech_infantry Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Western Germany, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Western Germany Americans win, taking Western Germany from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from 113 Sea Zone to Novgorod 1 fighter moved from 113 Sea Zone to Novgorod 2 fighters moved from 113 Sea Zone to 115 Sea Zone 3 armour moved from Norway to Vyborg 4 armour and 2 artilleries moved from Novgorod to Belarus 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone 3 fighters moved from Eastern United States to 90 Sea Zone 1 fighter moved from 91 Sea Zone to Norway 1 fighter moved from 91 Sea Zone to Gibraltar 2 fighters moved from 90 Sea Zone to 91 Sea Zone 1 fighter moved from 90 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Norway 1 fighter moved from Western Germany to Denmark 2 transports moved from 91 Sea Zone to 102 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 transport moved from 101 Sea Zone to 64 Sea Zone Place Units - Americans 2 infantry placed in Finland 1 destroyer placed in 115 Sea Zone Americans undo move 2. 1 artillery placed in Finland 1 artillery, 1 fighter and 1 infantry placed in Norway 3 artilleries and 4 infantry placed in Central United States 2 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,1 Americans collect 66 PUs (4 lost to blockades); end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries and 4 infantry moved from Jehol to Manchuria 2 artilleries and 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Kwangsi to Shantung Place Units - Chinese 4 infantry placed in Shantung 1 artillery and 1 infantry placed in Manchuria 1 artillery placed in Shantung 2 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 2 armour, 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 fighters; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Persia to 98 Sea Zone 5 armour, 1 artillery and 1 mech_infantry moved from Trans-Jordan to Egypt 3 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 mech_infantry moved from Belgian Congo to Ethiopia British take Ethiopia from Italians 2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from French Equatorial Africa to Nigeria British take Nigeria from Italians 1 fighter moved from Iraq to Anglo Egyptian Sudan 1 fighter moved from Persia to Anglo Egyptian Sudan 1 fighter moved from Persia to Egypt 1 mech_infantry moved from Turkmenistan to Caucasus Russians take Caucasus from Germans 1 armour, 1 infantry and 1 mech_infantry moved from Manchuria to Amur Combat - British Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Italians: 2 transports Battle in Anglo Egyptian Sudan British attack with 2 armour, 2 fighters and 1 mech_infantry Italians defend with 1 artillery and 1 mech_infantry British roll dice for 2 armour, 2 fighters and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 5/5 hits, 2.17 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Italians: 1 artillery and 1 mech_infantry Battle in Egypt British attack with 5 armour, 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys British roll dice for 5 armour, 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 7/12 hits, 5.83 expected hits Italians roll dice for 1 artillery, 6 infantry and 2 mech_infantrys in Egypt, round 2 : 2/9 hits, 3.00 expected hits 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the British and 6 infantry owned by the Italians lost in Egypt British roll dice for 5 armour, 4 fighters and 1 tactical_bomber in Egypt, round 3 : 4/10 hits, 5.17 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Egypt, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the British lost in Egypt British win, taking Egypt from Italians with 4 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for British: 1 armour, 1 artillery and 1 mech_infantry Casualties for Italians: 1 artillery, 6 infantry and 2 mech_infantrys Battle in Amur British attack with 1 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Amur, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Amur British roll dice for 1 armour and 1 mech_infantry in Amur, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Amur British roll dice for 1 armour in Amur, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur British win, taking Amur from Japanese with 1 armour remaining. Battle score for attacker is -4 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun and 1 infantry moved from Jehol to Manchuria 2 fighters moved from India to 37 Sea Zone 4 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 artillery moved from Iraq to Trans-Jordan 1 armour moved from Persia to Trans-Jordan 1 artillery and 1 infantry moved from Persia to Iraq 2 fighters moved from Anglo Egyptian Sudan to French Equatorial Africa 1 mech_infantry moved from Belgian Congo to French Equatorial Africa 1 fighter moved from 98 Sea Zone to Iraq 1 fighter moved from India to Iraq Place Units - British 2 armour and 1 artillery placed in Persia 1 submarine placed in 110 Sea Zone 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1 British collect 34 PUs (1 lost to blockades); end with 34 PUs Place Units - UK_Pacific 3 fighters placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs Some Units in India change ownership: 3 fighters
Combat Hit Differential Summary :
Germans : 0.50 British : 1.83 Italians : -0.33 Americans : 0.33 Japanese : 1.00