ironfish (GE/IT) & TigerAce1944 (JP) vs erinmores (Allies) plus tech



  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            8 submarines moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            4 fighters moved from Queensland to Celebes
    
        Place Units - ANZAC
            1 battleship and 1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    
        Combat Move - French
            1 fighter moved from 112 Sea Zone to 113 Sea Zone
    
        Combat - French
            Battle in 113 Sea Zone
                French attack with 1 fighter
                Germans defend with 1 destroyer and 1 transport
                    French roll dice for 1 fighter in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 fighter owned by the French lost in 113 Sea Zone
                Germans win with 1 transport remaining. Battle score for attacker is -2
                Casualties for French: 1 fighter
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - French
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : 0.67
    French : 0.50
    

    Savegame



  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 68 PUs; 
            Germans buy 4 armour, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            3 bombers moved from Germany to Finland
            2 fighters and 1 tactical_bomber moved from Novgorod to Finland
            1 armour, 2 infantry and 9 mech_infantrys moved from Novgorod to Vyborg
            1 mech_infantry moved from Belarus to Vyborg
            6 mech_infantrys moved from Baltic States to Vyborg
            1 fighter moved from Germany to Vyborg
            1 bomber moved from Ukraine to Vyborg
            1 mech_infantry moved from Ukraine to Western Ukraine
            1 armour and 1 mech_infantry moved from Ukraine to Rostov
            1 fighter moved from Ukraine to Western Ukraine
            1 fighter moved from Ukraine to Western Ukraine
            1 armour moved from Volgograd to Caucasus
            1 armour moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
            1 fighter moved from Ukraine to Caucasus
            2 fighters moved from Ukraine to Rostov
            1 fighter moved from Ukraine to Western Ukraine
            1 fighter moved from Ukraine to Rostov
            1 fighter moved from Ukraine to Western Ukraine
            1 armour moved from Volgograd to Caucasus
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 3 armour, 2 fighters and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 3.50 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 armour
                Casualties for British: 1 mech_infantry
            Battle in Vyborg
                Germans attack with 1 armour, 1 bomber, 1 fighter, 2 infantry and 16 mech_infantrys
                Americans defend with 9 armour, 4 artilleries, 3 fighters and 4 infantry
                    Germans roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry and 16 mech_infantrys in Vyborg, round 2 : 3/21 hits, 4.83 expected hits
                    Russians roll dice for 9 armour, 4 artilleries, 3 fighters and 4 infantry in Vyborg, round 2 : 12/20 hits, 9.17 expected hits
                    2 infantry owned by the Germans, 3 infantry owned by the Americans and 10 mech_infantrys owned by the Germans lost in Vyborg
                1 armour owned by the Germans and 6 mech_infantrys owned by the Germans retreated to Novgorod
                Russians win with 9 armour, 4 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is -37
                Casualties for Germans: 2 infantry and 10 mech_infantrys
                Casualties for Americans: 3 infantry
            Battle in Rostov
                Germans attack with 1 armour, 3 fighters and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 3 fighters and 1 mech_infantry in Rostov, round 2 : 1/5 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 1 artillery, 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 3 artilleries, 1 factory_minor, 2 fighters and 2 mech_infantrys
                    Germans roll dice for 1 artillery, 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Finland, round 2 : 5/8 hits, 4.67 expected hits
                    Americans roll dice for 3 artilleries, 2 fighters and 2 mech_infantrys in Finland, round 2 : 4/7 hits, 3.00 expected hits
                    1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 3 artilleries owned by the Americans, 1 tactical_bomber owned by the Germans and 2 mech_infantrys owned by the Americans lost in Finland
                    Germans roll dice for 1 artillery, 2 bombers and 1 fighter in Finland, round 3 : 1/4 hits, 2.33 expected hits
                    Americans roll dice for 2 fighters in Finland, round 3 : 2/2 hits, 1.33 expected hits
                    1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Finland
                    Germans roll dice for 1 artillery and 1 bomber in Finland, round 4 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 fighter in Finland, round 4 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Germans and 1 fighter owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 1 artillery remaining. Battle score for attacker is -30
                Casualties for Germans: 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
                Casualties for Americans: 3 artilleries, 2 fighters and 2 mech_infantrys
            Battle in Western Ukraine
                Germans attack with 4 fighters and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 fighters and 1 mech_infantry in Western Ukraine, round 2 : 3/5 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Vyborg to Novgorod
            1 bomber moved from Vyborg to Novgorod
            2 submarines moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 3 infantry moved from Holland Belgium to Western Germany
            1 artillery and 1 infantry moved from France to Western Germany
            1 artillery and 3 infantry moved from Normandy Bordeaux to France
            2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
            2 fighters moved from Rostov to Ukraine
            1 fighter moved from Rostov to Novgorod
            4 fighters moved from Western Ukraine to Novgorod
    
        Place Units - Germans
            1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
            2 armour and 1 mech_infantry placed in Ukraine
            1 infantry placed in Novgorod
            1 armour, 1 fighter and 5 mech_infantrys placed in Germany
            Germans undo move 1.
            1 armour and 1 mech_infantry placed in Volgograd
            1 infantry placed in Volgograd
            Germans undo move 2.
            1 infantry placed in Germany
            Germans undo move 1.
            1 armour placed in Germany
            1 armour and 1 mech_infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Germans collect 3 PUs from War Bonds; end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.83
    Americans : 2.00
    Russians : 3.83
    

    Savegame



  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Rocket attack in Volgograd does 5 damage to factory_minor owned by Germans
                Rockets in Russia roll: 5
            1 armour moved from Tambov to Rostov
            1 mech_infantry moved from Russia to Rostov
            1 tactical_bomber moved from Russia to Rostov
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 armour moved from Russia to Western Ukraine
            1 mech_infantry moved from Russia to Belarus
                  Russians take Belarus from Germans
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 armour, 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour, 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Rostov to Russia
            1 fighter moved from Western Ukraine to Russia
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            3 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -2.00
    

    Savegame



  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 5 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Formosa
            1 fighter and 1 tactical_bomber moved from Japan to Korea
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            1 tactical_bomber moved from Japan to Korea
            1 fighter and 3 tactical_bombers moved from Hawaiian Islands to 10 Sea Zone
    
        Combat - Japanese
            Battle in Wake Island
            Battle in 10 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter and 3 tactical_bombers in 10 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 10 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 10 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter and 3 tactical_bombers in 10 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 10 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 10 Sea Zone
                Japanese win, taking Wake Island from Americans with 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Korea
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Korea, round 2 : 1/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Korea
                Japanese win, taking Korea from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Formosa
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Formosa, round 2 : 3/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Formosa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Formosa
                Japanese win, taking Formosa from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Formosa to 6 Sea Zone
            1 carrier and 2 destroyers moved from 19 Sea Zone to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from Korea to Japan
            1 fighter and 3 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands
            2 destroyers moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 23 PUs; end with 28 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.00
    ANZAC : 0.67
    UK_Pacific : -0.33
    Japanese : -2.50
    

    Savegame



  • TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Karelia to Novgorod
            9 armour, 4 artilleries, 2 fighters and 1 infantry moved from Vyborg to Novgorod
            1 armour and 2 mech_infantrys moved from Norway to Finland
            2 artilleries and 1 mech_infantry moved from Norway to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from Denmark to 112 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
            2 fighters moved from 112 Sea Zone to 115 Sea Zone
            1 fighter moved from Vyborg to 115 Sea Zone
            1 carrier moved from 112 Sea Zone to 115 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Karelia to Novgorod
            9 armour, 4 artilleries, 2 fighters and 1 infantry moved from Vyborg to Novgorod
            1 armour and 2 mech_infantrys moved from Norway to Finland
            2 artilleries and 1 mech_infantry moved from Norway to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from Denmark to 112 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
            2 fighters moved from 112 Sea Zone to 115 Sea Zone
            1 fighter moved from Vyborg to 115 Sea Zone
            1 carrier moved from 112 Sea Zone to 115 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone
            Germans scrambles to create a battle in territory 115 Sea Zone
            Battle in 20 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 115 Sea Zone
                Americans attack with 2 carriers, 1 destroyer, 3 fighters and 3 transports
                Germans defend with 3 fighters and 1 transport
                    Americans roll dice for 2 carriers, 1 destroyer, 3 fighters and 3 transports in 115 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Germans roll dice for 3 fighters and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    3 fighters owned by the Germans lost in 115 Sea Zone
                    1 transport owned by the Germans lost in 115 Sea Zone
                Americans win with 2 carriers, 1 destroyer, 3 fighters and 3 transports remaining. Battle score for attacker is 37
                Casualties for Germans: 3 fighters and 1 transport
            Battle in Novgorod
                Americans attack with 9 armour, 6 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 6 mech_infantrys
                    Americans roll dice for 9 armour, 6 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Novgorod, round 2 : 15/23 hits, 9.83 expected hits
                    Germans roll dice for 1 armour, 1 bomber, 3 fighters and 6 mech_infantrys in Novgorod, round 2 : 6/11 hits, 4.67 expected hits
                    3 fighters owned by the Germans, 1 bomber owned by the Germans, 1 armour owned by the Germans, 5 infantry owned by the Americans, 1 artillery owned by the Americans and 6 mech_infantrys owned by the Germans lost in Novgorod
                Americans win, taking Novgorod from Germans with 9 armour, 5 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 53
                Casualties for Americans: 1 artillery and 5 infantry
                Casualties for Germans: 1 armour, 1 bomber, 3 fighters and 6 mech_infantrys
            Battle in Finland
                Americans attack with 1 armour and 2 mech_infantrys
                Germans defend with 1 artillery and 1 factory_minor
                    Americans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 2 mech_infantrys in Finland, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Finland, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland
                Americans win, taking Finland from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from 115 Sea Zone to Norway
            2 fighters moved from Novgorod to Norway
            2 transports moved from 112 Sea Zone to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            5 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            6 transports moved from 91 Sea Zone to 102 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            6 transports moved from 102 Sea Zone to 101 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 artillery and 5 infantry moved from 112 Sea Zone to Denmark
    
        Place Units - Americans
            3 armour placed in Norway
            3 transports placed in 101 Sea Zone
            1 artillery, 3 fighters and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,6
            Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : 4.83
    

    Savegame



  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            3 artilleries, 1 fighter and 2 infantry moved from Yunnan to Kwangsi
            1 artillery and 1 infantry moved from Anhwe to Shantung
            1 artillery and 1 infantry moved from Chahar to Jehol
    
        Place Units - Chinese
            2 infantry placed in Manchuria
            1 infantry placed in Shantung
            2 infantry placed in Kwangsi
            2 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Karelia to Novgorod
            9 armour, 4 artilleries, 2 fighters and 1 infantry moved from Vyborg to Novgorod
            1 armour and 2 mech_infantrys moved from Norway to Finland
            2 artilleries and 1 mech_infantry moved from Norway to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from Denmark to 112 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
            2 fighters moved from 112 Sea Zone to 115 Sea Zone
            1 fighter moved from Vyborg to 115 Sea Zone
            1 carrier moved from 112 Sea Zone to 115 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone
            Germans scrambles to create a battle in territory 115 Sea Zone
            Battle in 20 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 115 Sea Zone
                Americans attack with 2 carriers, 1 destroyer, 3 fighters and 3 transports
                Germans defend with 3 fighters and 1 transport
                    Americans roll dice for 2 carriers, 1 destroyer, 3 fighters and 3 transports in 115 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Germans roll dice for 3 fighters and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    3 fighters owned by the Germans lost in 115 Sea Zone
                    1 transport owned by the Germans lost in 115 Sea Zone
                Americans win with 2 carriers, 1 destroyer, 3 fighters and 3 transports remaining. Battle score for attacker is 37
                Casualties for Germans: 3 fighters and 1 transport
            Battle in Novgorod
                Americans attack with 9 armour, 6 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 6 mech_infantrys
                    Americans roll dice for 9 armour, 6 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Novgorod, round 2 : 15/23 hits, 9.83 expected hits
                    Germans roll dice for 1 armour, 1 bomber, 3 fighters and 6 mech_infantrys in Novgorod, round 2 : 6/11 hits, 4.67 expected hits
                    3 fighters owned by the Germans, 1 bomber owned by the Germans, 1 armour owned by the Germans, 5 infantry owned by the Americans, 1 artillery owned by the Americans and 6 mech_infantrys owned by the Germans lost in Novgorod
                Americans win, taking Novgorod from Germans with 9 armour, 5 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 53
                Casualties for Americans: 1 artillery and 5 infantry
                Casualties for Germans: 1 armour, 1 bomber, 3 fighters and 6 mech_infantrys
            Battle in Finland
                Americans attack with 1 armour and 2 mech_infantrys
                Germans defend with 1 artillery and 1 factory_minor
                    Americans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 2 mech_infantrys in Finland, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Finland, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland
                Americans win, taking Finland from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from 115 Sea Zone to Norway
            2 fighters moved from Novgorod to Norway
            2 transports moved from 112 Sea Zone to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            5 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            6 transports moved from 91 Sea Zone to 102 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            6 transports moved from 102 Sea Zone to 101 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 artillery and 5 infantry moved from 112 Sea Zone to Denmark
    
        Place Units - Americans
            3 armour placed in Norway
            3 transports placed in 101 Sea Zone
            1 artillery, 3 fighters and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,6
            Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            3 artilleries, 1 fighter and 2 infantry moved from Yunnan to Kwangsi
            1 artillery and 1 infantry moved from Anhwe to Shantung
            1 artillery and 1 infantry moved from Chahar to Jehol
    
        Place Units - Chinese
            2 infantry placed in Manchuria
            1 infantry placed in Shantung
            2 infantry placed in Kwangsi
            2 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters and 1 tactical_bomber moved from India to Trans-Jordan
            1 armour moved from Iraq to Syria
                  British take Syria from Italians
            1 armour moved from Syria to Trans-Jordan
            2 armour, 1 artillery and 3 mech_infantrys moved from Iraq to Trans-Jordan
            1 fighter moved from Persia to 98 Sea Zone
            2 armour and 3 fighters moved from Persia to Trans-Jordan
            1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 mech_infantry moved from Rhodesia to French Equatorial Africa
                  British take French Equatorial Africa from Italians
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in Trans-Jordan
                British attack with 5 armour, 1 artillery, 6 fighters, 3 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 aaGun, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys
                    AA fire in Trans-Jordan : 0/3 hits, 0.50 expected hits
                    British roll dice for 5 armour, 1 artillery, 6 fighters, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 6/16 hits, 7.17 expected hits
                    Italians roll dice for 1 aaGun, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 2/9 hits, 3.33 expected hits
                    2 mech_infantrys owned by the British, 1 aaGun owned by the Italians and 5 infantry owned by the Italians lost in Trans-Jordan
                    British roll dice for 5 armour, 1 artillery, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 9/14 hits, 6.83 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Trans-Jordan, round 3 : 0/4 hits, 1.67 expected hits
                    2 mech_infantrys owned by the Italians, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 5 armour, 1 artillery, 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 34
                Casualties for British: 2 mech_infantrys
                Casualties for Italians: 1 aaGun, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys
    
        Non Combat Move - British
            3 fighters moved from Trans-Jordan to Persia
            3 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
            1 fighter moved from 98 Sea Zone to Iraq
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 armour moved from Rhodesia to Belgian Congo
            1 battleship, 1 carrier and 2 transports moved from 39 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from Buyant-Uhaa to Manchuria
            1 mech_infantry moved from Central Mongolia to Manchuria
            1 mech_infantry moved from Sikang to Kazakhstan
            1 mech_infantry moved from Sikang to Turkmenistan
            1 aaGun, 3 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Persia to Iraq
            2 destroyers moved from 112 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 armour, 1 artillery and 1 infantry placed in Persia
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            3 fighters placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
            Some Units in India change ownership: 3 fighters
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 1.00
    Italians : -3.00
    Americans : 4.83
    AA fire in Trans-Jordan : : -0.50
    

    Savegame



  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 5 infantry and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Nigeria to French West Africa
                  Italians take French West Africa from French
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            2 fighters moved from 76 Sea Zone to Anglo Egyptian Sudan
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery, 2 fighters and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
            2 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 cruiser moved from 92 Sea Zone to 96 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Egypt
            1 artillery and 2 infantry placed in Southern Italy
            1 artillery placed in Northern Italy
            4 submarines placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 24 PUs
            Italians collect 6 PUs from War Bonds; end with 30 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 40 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : -0.33
    

    Savegame



  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 submarines moved from 37 Sea Zone to 54 Sea Zone
            1 fighter moved from Celebes to 54 Sea Zone
            1 fighter moved from Celebes to 54 Sea Zone
            2 fighters moved from Celebes to Philippines
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 submarines moved from 37 Sea Zone to 54 Sea Zone
            1 fighter moved from Celebes to 54 Sea Zone
            1 fighter moved from Celebes to 54 Sea Zone
            2 fighters moved from Celebes to Philippines
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 37 Sea Zone to 54 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 64 PUs; 
            Germans buy 1 fighter, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Germany to 112 Sea Zone
            2 artilleries and 4 infantry moved from Western Germany to Denmark
            1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
            2 fighters moved from Ukraine to Western Ukraine
            1 infantry moved from Volgograd to Rostov
            1 armour moved from Caucasus to Rostov
            1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
            1 armour moved from Caucasus to Rostov
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 3 transports
                    3 transports owned by the Americans lost in 112 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Americans: 3 transports
            Battle in Rostov
                Germans attack with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 armour
                    Germans roll dice for 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/5 hits, 2.50 expected hits
                    Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 3/4 hits, 2.33 expected hits
                    Russians roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour and 1 infantry
                Casualties for Russians: 1 armour
            Battle in Western Ukraine
                Germans attack with 1 armour, 2 fighters and 1 mech_infantry
                Russians defend with 1 armour and 1 infantry
                    Germans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Western Ukraine, round 2 : 4/4 hits, 2.00 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Denmark
                Germans attack with 2 artilleries and 4 infantry
                Americans defend with 1 artillery and 5 infantry
                    Germans roll dice for 2 artilleries and 4 infantry in Denmark, round 2 : 3/6 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 5 infantry in Denmark, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Denmark
                    Germans roll dice for 2 artilleries and 1 infantry in Denmark, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Denmark, round 3 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
                    Germans roll dice for 1 artillery in Denmark, round 4 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Denmark, round 4 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Denmark
                Americans win with 1 artillery remaining. Battle score for attacker is -5
                Casualties for Germans: 2 artilleries and 4 infantry
                Casualties for Americans: 5 infantry
    
        Non Combat Move - Germans
            1 fighter moved from 112 Sea Zone to Germany
            1 mech_infantry moved from Germany to Baltic States
            2 fighters moved from Western Ukraine to Germany
            1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
            1 mech_infantry moved from Germany to Eastern Poland
            2 armour and 3 mech_infantrys moved from Germany to Romania
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            1 fighter and 9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Germans collect 5 PUs from War Bonds; end with 51 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    Americans : 2.33
    Russians : 1.17
    

    Savegame



  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 aaGun, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Rocket attack in Germany does 3 damage to factory_major owned by Germans
                Rockets in Novgorod roll: 3
            Rocket attack in Ukraine does 3 damage to factory_minor owned by Germans
                Rockets in Russia roll: 3
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Bryansk to Rostov
            1 mech_infantry moved from Russia to Western Ukraine
            1 mech_infantry moved from Belarus to Western Ukraine
            1 tactical_bomber moved from Russia to Rostov
            1 fighter moved from Russia to Western Ukraine
            1 mech_infantry moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter and 3 mech_infantrys
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 3 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Rostov
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Rostov to Russia
            1 fighter moved from Western Ukraine to Russia
            1 infantry moved from Samara to Russia
    
        Place Units - Russians
            1 aaGun placed in Novgorod
            1 mech_infantry placed in Novgorod
            2 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : 0.17
    

    Savegame



  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
    
        Combat - Japanese
            Battle in Solomon Islands
    
        Non Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 1 Sea Zone
            1 infantry moved from Korea to Amur
            1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Japan to Korea
            1 fighter moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from Japan to 6 Sea Zone
            3 tactical_bombers moved from Japan to Korea
            2 destroyers moved from 26 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3
            Japanese collect 22 PUs (1 lost to blockades); end with 23 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 destroyer, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 armour and 1 mech_infantry moved from Finland to 115 Sea Zone
            3 fighters moved from Norway to 113 Sea Zone
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 artillery moved from Denmark to Western Germany
            1 mech_infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 mech_infantry moved from 113 Sea Zone to Western Germany
            1 fighter moved from 115 Sea Zone to Western Germany
            1 fighter moved from 115 Sea Zone to 113 Sea Zone
            1 armour moved from 115 Sea Zone to Baltic States
            1 artillery moved from Novgorod to Baltic States
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 armour moved from Novgorod to Eastern Poland
            1 artillery moved from Novgorod to Baltic States
            1 armour moved from Novgorod to Eastern Poland
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Baltic States
                Americans attack with 1 armour and 2 artilleries
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 armour and 2 artilleries in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Baltic States from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 113 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 transport
                Germans defend with 2 submarines
                    Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 113 Sea Zone, round 2 : 1/5 hits, 3.00 expected hits
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 113 Sea Zone
                    Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 113 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 113 Sea Zone
                Americans win with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
            Battle in Eastern Poland
                Americans attack with 2 armour and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Eastern Poland
                Americans win, taking Eastern Poland from Germans with 2 armour remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Western Germany
                Americans attack with 1 artillery, 1 fighter and 1 mech_infantry
                Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Western Germany, round 2 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Western Germany
                Americans win, taking Western Germany from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from 113 Sea Zone to Novgorod
            1 fighter moved from 113 Sea Zone to Novgorod
            2 fighters moved from 113 Sea Zone to 115 Sea Zone
            3 armour moved from Norway to Vyborg
            4 armour and 2 artilleries moved from Novgorod to Belarus
            1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
            3 fighters moved from Eastern United States to 90 Sea Zone
            1 fighter moved from 91 Sea Zone to Norway
            1 fighter moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 90 Sea Zone to 91 Sea Zone
            1 fighter moved from 90 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to Norway
            1 fighter moved from Western Germany to Denmark
            2 transports moved from 91 Sea Zone to 102 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            1 transport moved from 101 Sea Zone to 64 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Finland
            1 destroyer placed in 115 Sea Zone
            Americans undo move 2.
            1 artillery placed in Finland
            1 artillery, 1 fighter and 1 infantry placed in Norway
            3 artilleries and 4 infantry placed in Central United States
            2 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,1
            Americans collect 66 PUs (4 lost to blockades); end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Americans : 0.33
    

    Savegame



  • TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 artilleries and 4 infantry moved from Jehol to Manchuria
            2 artilleries and 2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Kwangsi to Shantung
    
        Place Units - Chinese
            4 infantry placed in Shantung
            1 artillery and 1 infantry placed in Manchuria
            1 artillery placed in Shantung
            2 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 destroyer, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 armour and 1 mech_infantry moved from Finland to 115 Sea Zone
            3 fighters moved from Norway to 113 Sea Zone
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 artillery moved from Denmark to Western Germany
            1 mech_infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 mech_infantry moved from 113 Sea Zone to Western Germany
            1 fighter moved from 115 Sea Zone to Western Germany
            1 fighter moved from 115 Sea Zone to 113 Sea Zone
            1 armour moved from 115 Sea Zone to Baltic States
            1 artillery moved from Novgorod to Baltic States
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 armour moved from Novgorod to Eastern Poland
            1 artillery moved from Novgorod to Baltic States
            1 armour moved from Novgorod to Eastern Poland
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Baltic States
                Americans attack with 1 armour and 2 artilleries
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 armour and 2 artilleries in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Baltic States from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 113 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 transport
                Germans defend with 2 submarines
                    Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 113 Sea Zone, round 2 : 1/5 hits, 3.00 expected hits
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 113 Sea Zone
                    Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 113 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 113 Sea Zone
                Americans win with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
            Battle in Eastern Poland
                Americans attack with 2 armour and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Eastern Poland
                Americans win, taking Eastern Poland from Germans with 2 armour remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Western Germany
                Americans attack with 1 artillery, 1 fighter and 1 mech_infantry
                Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Western Germany, round 2 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Western Germany
                Americans win, taking Western Germany from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from 113 Sea Zone to Novgorod
            1 fighter moved from 113 Sea Zone to Novgorod
            2 fighters moved from 113 Sea Zone to 115 Sea Zone
            3 armour moved from Norway to Vyborg
            4 armour and 2 artilleries moved from Novgorod to Belarus
            1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
            3 fighters moved from Eastern United States to 90 Sea Zone
            1 fighter moved from 91 Sea Zone to Norway
            1 fighter moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 90 Sea Zone to 91 Sea Zone
            1 fighter moved from 90 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to Norway
            1 fighter moved from Western Germany to Denmark
            2 transports moved from 91 Sea Zone to 102 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            1 transport moved from 101 Sea Zone to 64 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Finland
            1 destroyer placed in 115 Sea Zone
            Americans undo move 2.
            1 artillery placed in Finland
            1 artillery, 1 fighter and 1 infantry placed in Norway
            3 artilleries and 4 infantry placed in Central United States
            2 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,1
            Americans collect 66 PUs (4 lost to blockades); end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 artilleries and 4 infantry moved from Jehol to Manchuria
            2 artilleries and 2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Kwangsi to Shantung
    
        Place Units - Chinese
            4 infantry placed in Shantung
            1 artillery and 1 infantry placed in Manchuria
            1 artillery placed in Shantung
            2 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Persia to 98 Sea Zone
            5 armour, 1 artillery and 1 mech_infantry moved from Trans-Jordan to Egypt
            3 fighters and 1 tactical_bomber moved from Iraq to Egypt
            1 mech_infantry moved from Belgian Congo to Ethiopia
                  British take Ethiopia from Italians
            2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from French Equatorial Africa to Nigeria
                  British take Nigeria from Italians
            1 fighter moved from Iraq to Anglo Egyptian Sudan
            1 fighter moved from Persia to Anglo Egyptian Sudan
            1 fighter moved from Persia to Egypt
            1 mech_infantry moved from Turkmenistan to Caucasus
                  Russians take Caucasus from Germans
            1 armour, 1 infantry and 1 mech_infantry moved from Manchuria to Amur
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 12
                Casualties for Italians: 2 transports
            Battle in Anglo Egyptian Sudan
                British attack with 2 armour, 2 fighters and 1 mech_infantry
                Italians defend with 1 artillery and 1 mech_infantry
                    British roll dice for 2 armour, 2 fighters and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 5/5 hits, 2.17 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 2 armour and 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 mech_infantry
            Battle in Egypt
                British attack with 5 armour, 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys
                    British roll dice for 5 armour, 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 7/12 hits, 5.83 expected hits
                    Italians roll dice for 1 artillery, 6 infantry and 2 mech_infantrys in Egypt, round 2 : 2/9 hits, 3.00 expected hits
                    1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the British and 6 infantry owned by the Italians lost in Egypt
                    British roll dice for 5 armour, 4 fighters and 1 tactical_bomber in Egypt, round 3 : 4/10 hits, 5.17 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Egypt, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the British lost in Egypt
                British win, taking Egypt from Italians with 4 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
                Casualties for Italians: 1 artillery, 6 infantry and 2 mech_infantrys
            Battle in Amur
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Amur, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Amur
                    British roll dice for 1 armour and 1 mech_infantry in Amur, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Amur
                    British roll dice for 1 armour in Amur, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                British win, taking Amur from Japanese with 1 armour remaining. Battle score for attacker is -4
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 aaGun and 1 infantry moved from Jehol to Manchuria
            2 fighters moved from India to 37 Sea Zone
            4 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
            1 artillery moved from Iraq to Trans-Jordan
            1 armour moved from Persia to Trans-Jordan
            1 artillery and 1 infantry moved from Persia to Iraq
            2 fighters moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 mech_infantry moved from Belgian Congo to French Equatorial Africa
            1 fighter moved from 98 Sea Zone to Iraq
            1 fighter moved from India to Iraq
    
        Place Units - British
            2 armour and 1 artillery placed in Persia
            1 submarine placed in 110 Sea Zone
            3 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1
            British collect 34 PUs (1 lost to blockades); end with 34 PUs
    
        Place Units - UK_Pacific
            3 fighters placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
            Some Units in India change ownership: 3 fighters
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 1.83
    Italians : -0.33
    Americans : 0.33
    Japanese : 1.00
    

    Savegame


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