L20 #1 trulpen (X) vs Pejon88 (A+8) BM3

  • 2023 '22

    @trulpen Haha :)

    Jag är mycket intresserad av hur du tänker använda din Marine med Tyskland ;)


  • @Pejon_88 said in L20 #1 trulpen (X) vs Pejon88 (A+8) BM3:

    @trulpen Haha :)

    Jag är mycket intresserad av hur du tänker använda din Marine med Tyskland ;)

    Det ska du snart bli varse! :)

  • 2023 '22

    TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Volgograd
            2 infantry moved from Tambov to Bryansk
            1 infantry moved from Tambov to Volgograd
            5 artilleries and 48 infantry moved from Tambov to Rostov
            3 artilleries moved from Russia to Bryansk
            1 fighter moved from Russia to Volgograd
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 5 artilleries and 48 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 5 artilleries and 48 infantry in Rostov, round 2 : 14/53 hits, 10,50 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 5 artilleries and 47 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/8 hits, 3,33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 3 artilleries, 2 fighters and 1 tactical_bomber in Bryansk, round 3 : 1/6 hits, 2,67 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 3 infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Amur to Buryatia
            4 aaGuns moved from Tambov to Rostov
            2 armour moved from Russia to Rostov
            1 artillery moved from Russia to Samara
            3 artilleries moved from Russia to Tambov
            1 fighter moved from Volgograd to Russia
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
    
        Place Units - Russians
            1 artillery, 1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Rostov: 2 armour
            EDIT: Adding units owned by Russians to Russia: 2 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : 2,50
    

    Savegame

  • 2023 '22

    @Pejon_88 Ändrade bara tillbaka tanksen.


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 4 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 cruiser moved from 26 Sea Zone to 30 Sea Zone
            EDIT: 1 battleship moved from 26 Sea Zone to 27 Sea Zone
            EDIT: 2 cruisers moved from 26 Sea Zone to 30 Sea Zone
            EDIT: Japanese undo move 4.
            EDIT: Japanese undo move 3.
            1 fighter and 1 tactical_bomber moved from Philippines to Shan State
            2 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 45 Sea Zone to New Guinea
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
            2 battleships moved from 45 Sea Zone to 42 Sea Zone
            1 destroyer moved from 45 Sea Zone to 42 Sea Zone
            1 cruiser moved from 45 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 marine moved from Marianas to 22 Sea Zone
            1 cruiser and 1 marine moved from 22 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 battleship moved from 45 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Szechwan to Sikang
            1 fighter moved from Philippines to Shan State
            1 carrier moved from 45 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea
            1 bomber moved from Kwangsi to Sikang
            1 bomber moved from Kwangsi to Shensi
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in 41 Sea Zone
                Japanese attack with 3 submarines
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese roll dice for 3 submarines in 41 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                Japanese win, taking Caroline Islands from Americans, taking 41 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in New Guinea
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in New Guinea, round 2 : 4/8 hits, 3,83 expected hits
                    ANZAC roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sikang
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 3 : 2/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Shensi to Yunnan
            1 bomber moved from Sikang to Yunnan
            1 aaGun moved from Szechwan to Yunnan
            1 armour, 1 artillery and 1 mech_infantry moved from Szechwan to Yunnan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Yunnan to Hunan
            1 infantry moved from Hunan to Yunnan
            1 aaGun and 3 artilleries moved from Kwangsi to Yunnan
            4 artilleries and 3 infantry moved from French Indo China to Yunnan
            3 fighters and 3 tactical_bombers moved from New Guinea to 33 Sea Zone
            3 carriers moved from 45 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
            1 fighter moved from Shan State to Yunnan
            3 infantry moved from Kiangsu to Anhwe
            1 carrier and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
            2 artilleries moved from 42 Sea Zone to Java
            2 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 battleship, 1 cruiser and 2 destroyers moved from 45 Sea Zone to 33 Sea Zone
            1 transport moved from 45 Sea Zone to 33 Sea Zone
            1 transport moved from 22 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters and 1 tactical_bomber moved from Japan to 33 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 42 Sea Zone
            2 carriers moved from 22 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            4 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,00
    Chinese : 0,67
    UK_Pacific : -0,33
    Japanese : 1,33
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
            2 fighters moved from Gibraltar to Tunisia
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
            1 bomber moved from Queensland to New Guinea
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
                Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/9 hits, 3,17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/7 hits, 2,50 expected hits
                    3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Tunisia
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Tunisia, round 3 : 3/6 hits, 2,50 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 3 : 0/4 hits, 1,50 expected hits
                    1 mech_infantry owned by the Italians and 2 artilleries owned by the Italians lost in Tunisia
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Tunisia, round 4 : 2/6 hits, 2,50 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the Americans and 1 armour owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 14
                Casualties for Americans: 1 artillery and 3 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
            Battle in New Guinea
                Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in New Guinea, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Tunisia to 94 Sea Zone
            1 carrier moved from 91 Sea Zone to 94 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            3 fighters and 1 tactical_bomber moved from Queensland to New Zealand
            1 bomber moved from New Guinea to New Zealand
            1 artillery and 3 infantry moved from Queensland to New South Wales
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            2 transports moved from 26 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 64 Sea Zone
            1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 13 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 13 Sea Zone
            1 aaGun moved from Central United States to Western United States
            1 fighter moved from Western United States to 91 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States
            2 artilleries and 2 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,50
    Americans : -0,17
    Japanese : 0,67
    

    Savegame

  • 2023 '22

    TripleA Manual Gamesave Post: Chinese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
            1 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,17
    Japanese : -0,33
    

    Savegame

  • 2023 '22

    TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Combat Move - British
            2 infantry moved from Burma to Shan State
            3 fighters moved from India to Shan State
            1 bomber moved from Trans-Jordan to 95 Sea Zone
            1 fighter moved from Algeria to 95 Sea Zone
            1 fighter moved from Egypt to 95 Sea Zone
            1 fighter moved from Egypt to 95 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    @Pejon_88 Scramble i SZ95 och OOL?


  • Ingen scramble.

  • 2023 '22

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
            2 fighters moved from Gibraltar to Tunisia
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
            1 bomber moved from Queensland to New Guinea
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
                Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/9 hits, 3,17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/7 hits, 2,50 expected hits
                    3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Tunisia
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Tunisia, round 3 : 3/6 hits, 2,50 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 3 : 0/4 hits, 1,50 expected hits
                    1 mech_infantry owned by the Italians and 2 artilleries owned by the Italians lost in Tunisia
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Tunisia, round 4 : 2/6 hits, 2,50 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the Americans and 1 armour owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 14
                Casualties for Americans: 1 artillery and 3 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
            Battle in New Guinea
                Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in New Guinea, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Tunisia to 94 Sea Zone
            1 carrier moved from 91 Sea Zone to 94 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            3 fighters and 1 tactical_bomber moved from Queensland to New Zealand
            1 bomber moved from New Guinea to New Zealand
            1 artillery and 3 infantry moved from Queensland to New South Wales
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            2 transports moved from 26 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 64 Sea Zone
            1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 13 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 13 Sea Zone
            1 aaGun moved from Central United States to Western United States
            1 fighter moved from Western United States to 91 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States
            2 artilleries and 2 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
            1 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Shan State
            3 fighters moved from India to Shan State
            1 bomber moved from Trans-Jordan to 95 Sea Zone
            1 fighter moved from Algeria to 95 Sea Zone
            1 fighter moved from Egypt to 95 Sea Zone
            1 fighter moved from Egypt to 95 Sea Zone
    
        Combat - British
            Battle in 95 Sea Zone
                British attack with 1 bomber and 3 fighters
                Italians defend with 1 carrier
                    British roll dice for 1 bomber and 3 fighters in 95 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Italians roll dice for 1 carrier in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 carrier owned by the Italians lost in 95 Sea Zone
                British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 16
                Casualties for Italians: 1 carrier
            Battle in Shan State
                British attack with 3 fighters and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 3/5 hits, 1,83 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            3 fighters moved from Shan State to India
            3 aaGuns, 6 artilleries, 8 infantry and 1 mech_infantry moved from Burma to India
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            3 infantry moved from Egypt to Trans-Jordan
            3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Syria to Iraq
            1 tactical_bomber moved from Persia to India
            3 infantry and 1 tactical_bomber moved from Persia to Iraq
            1 fighter moved from Union of South Africa to Egypt
            1 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from India to West India
            1 carrier moved from 91 Sea Zone to 94 Sea Zone
            1 fighter moved from 95 Sea Zone to Tunisia
            2 fighters moved from 95 Sea Zone to 94 Sea Zone
            1 bomber moved from 95 Sea Zone to Egypt
            1 infantry moved from Quebec to 106 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 fighter placed in United Kingdom
            2 infantry and 1 mech_infantry placed in Union of South Africa
            2 artilleries and 1 infantry placed in Persia
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Italians : -0,83
    British : 1,00
    Americans : -0,17
    Chinese : 1,17
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 artillery and 4 infantry moved from Bulgaria to Romania
            1 fighter moved from Southern Italy to Western Germany
            1 bomber moved from Southern Italy to Western Germany
            2 armour and 4 mech_infantrys moved from Western Ukraine to Belarus
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
            Italians collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 artillery and 4 infantry moved from Bulgaria to Romania
            1 fighter moved from Southern Italy to Western Germany
            1 bomber moved from Southern Italy to Western Germany
            2 armour and 4 mech_infantrys moved from Western Ukraine to Belarus
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
            Italians collect 18 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Germany: 1 fighter
            EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Två italienska fig i Rom.

  • 2023 '22

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 26 Sea Zone to 13 Sea Zone
            1 submarine moved from 63 Sea Zone to 26 Sea Zone
            1 submarine moved from 62 Sea Zone to 52 Sea Zone
            2 aaGuns, 3 artilleries, 3 fighters and 2 infantry moved from Queensland to New South Wales
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5,1,6,2,4
            ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 26 Sea Zone to 13 Sea Zone
            1 submarine moved from 63 Sea Zone to 26 Sea Zone
            1 submarine moved from 62 Sea Zone to 52 Sea Zone
            2 aaGuns, 3 artilleries, 3 fighters and 2 infantry moved from Queensland to New South Wales
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5,1,6,2,4
            ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 6 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to Bryansk
            1 infantry moved from Ukraine to Bryansk
            2 infantry moved from Belarus to Bryansk
            1 artillery moved from Belarus to Bryansk
            1 artillery moved from Belarus to Smolensk
            3 infantry moved from Vologda to Novosibirsk
            1 infantry moved from Belarus to Smolensk
            1 artillery and 4 infantry moved from Caucasus to Volgograd
            1 armour moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            1 armour moved from Urals to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Timguska to Novosibirsk
            3 infantry moved from Caucasus to Kazakhstan
            4 armour moved from Caucasus to Kazakhstan
            2 mech_infantrys moved from Caucasus to Kazakhstan
            2 armour moved from Caucasus to Kazakhstan
            2 mech_infantrys moved from Caucasus to Kazakhstan
            7 mech_infantrys moved from Urals to Novosibirsk
            1 artillery moved from Caucasus to Volgograd
            2 artilleries moved from Caucasus to Kazakhstan
            1 infantry moved from Caucasus to Kazakhstan
            1 infantry moved from Belarus to Smolensk
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Bryansk
                Germans attack with 1 artillery, 1 bomber and 3 infantry
                Russians defend with 3 artilleries
                    Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,67 expected hits
                    Russians roll dice for 3 artilleries in Bryansk, round 2 : 0/3 hits, 1,00 expected hits
                    2 artilleries owned by the Russians lost in Bryansk
                    Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Bryansk, round 3 : 2/5 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking 125 Sea Zone from British, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 artilleries
                Casualties for Germans: 1 infantry
            Battle in Novosibirsk
                Germans attack with 1 armour, 3 infantry and 7 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 3 infantry and 7 mech_infantrys in Novosibirsk, round 2 : 1/11 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 armour, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 2 artilleries and 4 infantry
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 2 artilleries and 4 infantry in Volgograd, round 2 : 1/6 hits, 1,67 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Germans roll dice for 2 artilleries and 4 infantry in Volgograd, round 3 : 1/6 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 2 artilleries and 2 infantry in Volgograd, round 4 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 3 infantry
                Casualties for Germans: 3 infantry
            Battle in Kazakhstan
                Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys in Kazakhstan, round 2 : 6/16 hits, 5,33 expected hits
                    Russians roll dice for 3 infantry in Kazakhstan, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 4 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 5 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Archangel to Vologda
            5 infantry moved from Novgorod to Belarus
            8 mech_infantrys moved from Eastern Poland to Belarus
            8 mech_infantrys moved from Belarus to Archangel
            4 armour moved from Caucasus to Novosibirsk
            2 mech_infantrys moved from Caucasus to Kazakhstan
            8 mech_infantrys moved from Caucasus to Novosibirsk
            3 aaGuns and 8 infantry moved from Caucasus to Kazakhstan
            2 mech_infantrys moved from Kazakhstan to Novosibirsk
            1 fighter moved from Western Germany to Southern Italy
            2 fighters moved from 112 Sea Zone to Western Germany
            1 bomber moved from Bryansk to Novgorod
            2 armour and 6 mech_infantrys moved from Ukraine to Belarus
            1 aaGun moved from Western Ukraine to Ukraine
            2 fighters moved from Western Germany to Belarus
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 infantry moved from France to Western Germany
    
        Place Units - Germans
            1 bomber, 1 infantry and 1 tactical_bomber placed in Western Germany
            8 mech_infantrys placed in Germany
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,83
    Russians : -1,00
    

    Savegame


  • Nu får du vara försiktig med Moskva.

  • 2023 '22

    @trulpen Yes, man måste alltid ligga på gränsen med Sovjet känns det som.

  • 2023 '22

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 artillery and 2 infantry moved from Rostov to Caucasus
            2 artilleries and 3 infantry moved from Rostov to Ukraine
            3 infantry moved from Rostov to Volgograd
            2 artilleries and 39 infantry moved from Rostov to Bryansk
            4 fighters and 1 tactical_bomber moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 4 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 5 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 aaGun and 3 infantry
            Battle in Volgograd
                Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits, 3,17 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
                    2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 2 artilleries and 1 infantry
            Battle in Bryansk
                Russians attack with 2 artilleries and 39 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 artilleries and 39 infantry in Bryansk, round 2 : 6/41 hits, 7,50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 artilleries and 39 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Caucasus
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 4 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 aaGun moved from Rostov to Caucasus
            3 aaGuns moved from Rostov to Bryansk
            3 artilleries moved from Tambov to Russia
            1 artillery moved from Samara to Russia
            3 infantry moved from Russia to Samara
    
        Place Units - Russians
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 12 infantry
            EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 aaGuns and 12 infantry
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2,33
    Russians : -1,83
    

    Savegame

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