@Daaras Scramble decisions?
L20 #1 trulpen (X) vs Misterblue (A) BM3
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12 för tysken, 9 igen för jänkaren
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Gissar att du vill behålla flyget…
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Jo, förstås.
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 carriers, 3 fighters and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 8 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 15 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany 11 artilleries, 1 bomber, 10 infantry and 1 mech_infantry moved from France to Western Germany 2 fighters moved from 112 Sea Zone to Western Germany 2 fighters moved from United Kingdom to Western Germany Combat - Americans Battle in Western Germany Americans attack with 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys Germans defend with 1 aaGun, 1 airfield, 7 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 18 infantry and 1 mech_infantry; Italians defend with 1 fighter and 3 infantry AA fire in Western Germany : 0/3 hits, 0,50 expected hits Americans roll dice for 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys in Western Germany, round 2 : 13/43 hits, 12,67 expected hits Germans roll dice for 1 aaGun, 7 artilleries, 1 bomber, 4 fighters, 21 infantry and 1 mech_infantry in Western Germany, round 2 : 10/34 hits, 12,50 expected hits 1 aaGun owned by the Germans, 9 infantry owned by the Germans, 10 infantry owned by the Americans and 3 infantry owned by the Italians lost in Western Germany Americans roll dice for 11 artilleries, 1 bomber, 4 fighters, 15 infantry and 2 mech_infantrys in Western Germany, round 3 : 9/33 hits, 11,00 expected hits Germans roll dice for 7 artilleries, 1 bomber, 4 fighters, 9 infantry and 1 mech_infantry in Western Germany, round 3 : 12/22 hits, 8,50 expected hits 1 bomber owned by the Germans, 8 infantry owned by the Germans, 7 infantry owned by the Americans, 3 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Western Germany Americans roll dice for 8 artilleries, 1 bomber, 4 fighters and 8 infantry in Western Germany, round 4 : 9/21 hits, 8,00 expected hits Germans roll dice for 7 artilleries, 4 fighters, 1 infantry and 1 mech_infantry in Western Germany, round 4 : 6/13 hits, 5,67 expected hits 7 artilleries owned by the Germans, 1 infantry owned by the Germans, 3 infantry owned by the Americans, 3 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany Americans roll dice for 5 artilleries, 1 bomber, 4 fighters and 5 infantry in Western Germany, round 5 : 7/15 hits, 6,00 expected hits Germans roll dice for 4 fighters in Western Germany, round 5 : 1/4 hits, 2,67 expected hits 3 fighters owned by the Germans, 1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 5 artilleries, 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 57 Casualties for Americans: 6 artilleries, 21 infantry and 2 mech_infantrys Casualties for Germans: 1 aaGun, 7 artilleries, 1 bomber, 3 fighters, 18 infantry and 1 mech_infantry Casualties for Italians: 1 fighter and 3 infantry Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans
Combat Hit Differential Summary :
Germans : -0,33 AA fire in Western Germany : : -0,50 Americans : -0,17 Japanese : -0,33
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Gick ju bra det där. :)
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Fast risken är ju fortfarande att Japan är ostoppbar…
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Starting to second guess the American ncm so it and England will have to wait until tomorrow afternoon. Söv gött! :)
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Fan, jag har inte lirat Tyskland något vidare. Räknade på att du bara kunde få in 21 inf. Missade väl båtbasjäveln på ishelvetet igen.
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@trulpen said in L20 #1 trulpen (X) vs Misterblue (A) BM3:
Fan, jag har inte lirat Tyskland något vidare. Räknade på att du bara kunde få in 21 inf. Missade väl båtbasjäveln på ishelvetet igen.
Tungur knivur! :)
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 carriers, 3 fighters and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 8 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 15 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany 11 artilleries, 1 bomber, 10 infantry and 1 mech_infantry moved from France to Western Germany 2 fighters moved from 112 Sea Zone to Western Germany 2 fighters moved from United Kingdom to Western Germany Combat - Americans Battle in Western Germany Americans attack with 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys Germans defend with 1 aaGun, 1 airfield, 7 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 18 infantry and 1 mech_infantry; Italians defend with 1 fighter and 3 infantry AA fire in Western Germany : 0/3 hits, 0,50 expected hits Americans roll dice for 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys in Western Germany, round 2 : 13/43 hits, 12,67 expected hits Germans roll dice for 1 aaGun, 7 artilleries, 1 bomber, 4 fighters, 21 infantry and 1 mech_infantry in Western Germany, round 2 : 10/34 hits, 12,50 expected hits 1 aaGun owned by the Germans, 9 infantry owned by the Germans, 10 infantry owned by the Americans and 3 infantry owned by the Italians lost in Western Germany Americans roll dice for 11 artilleries, 1 bomber, 4 fighters, 15 infantry and 2 mech_infantrys in Western Germany, round 3 : 9/33 hits, 11,00 expected hits Germans roll dice for 7 artilleries, 1 bomber, 4 fighters, 9 infantry and 1 mech_infantry in Western Germany, round 3 : 12/22 hits, 8,50 expected hits 1 bomber owned by the Germans, 8 infantry owned by the Germans, 7 infantry owned by the Americans, 3 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Western Germany Americans roll dice for 8 artilleries, 1 bomber, 4 fighters and 8 infantry in Western Germany, round 4 : 9/21 hits, 8,00 expected hits Germans roll dice for 7 artilleries, 4 fighters, 1 infantry and 1 mech_infantry in Western Germany, round 4 : 6/13 hits, 5,67 expected hits 7 artilleries owned by the Germans, 1 infantry owned by the Germans, 3 infantry owned by the Americans, 3 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany Americans roll dice for 5 artilleries, 1 bomber, 4 fighters and 5 infantry in Western Germany, round 5 : 7/15 hits, 6,00 expected hits Germans roll dice for 4 fighters in Western Germany, round 5 : 1/4 hits, 2,67 expected hits 3 fighters owned by the Germans, 1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 5 artilleries, 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 57 Casualties for Americans: 6 artilleries, 21 infantry and 2 mech_infantrys Casualties for Germans: 1 aaGun, 7 artilleries, 1 bomber, 3 fighters, 18 infantry and 1 mech_infantry Casualties for Italians: 1 fighter and 3 infantry Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from Western Germany to 112 Sea Zone 1 bomber and 2 fighters moved from Western Germany to France 1 mech_infantry moved from South Australia to Queensland 10 fighters moved from 26 Sea Zone to Queensland 1 bomber and 3 fighters moved from Hawaiian Islands to Queensland 6 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Alaska 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 13 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 11 submarines moved from 26 Sea Zone to 13 Sea Zone 3 carriers, 2 cruisers, 3 destroyers and 11 submarines moved from 26 Sea Zone to 10 Sea Zone 1 infantry moved from Normandy Bordeaux to France Place Units - Americans 3 fighters placed in Western United States 3 carriers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 fighter moved from United Kingdom to Holland Belgium 2 bombers and 1 infantry moved from Egypt to Alexandria 1 fighter moved from France to Holland Belgium 1 armour moved from France to Holland Belgium Combat - British Battle in Denmark Battle in Holland Belgium British attack with 1 armour, 2 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 armour, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Denmark from Germans, taking Holland Belgium from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Alexandria British attack with 2 bombers and 1 infantry Italians defend with 1 infantry British roll dice for 2 bombers and 1 infantry in Alexandria, round 2 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 artilleries and 1 infantry moved from Eastern Persia to West India 3 infantry moved from Persia to Eastern Persia 2 transports moved from 80 Sea Zone to 76 Sea Zone 1 armour and 5 mech_infantrys moved from Egypt to Iraq 2 bombers moved from Alexandria to Iraq 3 fighters moved from France to Iraq 2 fighters moved from Holland Belgium to Western Germany 2 artilleries and 2 infantry moved from Normandy Bordeaux to France 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany 4 aaGuns, 1 artillery and 9 infantry moved from France to Western Germany Place Units - British 2 armour and 1 mech_infantry placed in Persia British undo move 1. 3 armour placed in Persia 2 armour and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2 British collect 38 PUs (2 lost to blockades); end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,00 British : 0,67 Italians : -0,33 AA fire in Western Germany : : -0,50 Americans : -0,17 Japanese : -0,33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 marines moved from Northern Italy to 95 Sea Zone 2 cruisers and 2 marines moved from 95 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to Gibraltar 1 battleship moved from 95 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 1 infantry moved from Northern Italy to Southern France Italians take Southern France from French 2 artilleries and 1 infantry moved from Southern Italy to 95 Sea Zone 2 artilleries, 1 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone 3 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar 1 armour moved from Belarus to Archangel Italians take Archangel from Russians 1 armour moved from Archangel to Novgorod Combat - Italians Battle in Gibraltar Italians attack with 3 artilleries, 2 fighters, 5 infantry, 2 marines and 1 tactical_bomber British defend with 1 harbour, 8 infantry and 1 mech_infantry; Americans defend with 1 aaGun and 1 infantry AA fire in Gibraltar : 0/3 hits, 0,50 expected hits Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 3 artilleries, 2 fighters, 5 infantry, 2 marines and 1 tactical_bomber in Gibraltar, round 2 : 7/13 hits, 4,67 expected hits British roll dice for 1 aaGun, 9 infantry and 1 mech_infantry in Gibraltar, round 2 : 4/10 hits, 3,33 expected hits 1 aaGun owned by the Americans, 1 infantry owned by the Americans, 7 infantry owned by the British and 4 infantry owned by the Italians lost in Gibraltar Italians roll dice for 3 artilleries, 2 fighters, 1 infantry, 2 marines and 1 tactical_bomber in Gibraltar, round 3 : 4/9 hits, 3,67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 3 artilleries, 2 fighters, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Italians: 5 infantry Casualties for Americans: 1 aaGun and 1 infantry Casualties for British: 8 infantry and 1 mech_infantry Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone 2 carriers moved from 95 Sea Zone to 92 Sea Zone 2 destroyers moved from 95 Sea Zone to 92 Sea Zone 1 aaGun moved from Tobruk to Libya 1 armour moved from Belarus to Novgorod 1 mech_infantry moved from Belarus to Novgorod 1 armour moved from Northern Italy to Germany 6 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry and 1 mech_infantry placed in Northern Italy 4 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
AA fire in Gibraltar : : -0,50 Italians : 3,00 British : 1,00
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Iraq to India 2 aaGuns, 1 armour, 1 artillery, 3 fighters and 10 infantry moved from South Australia to Queensland 2 infantry moved from New South Wales to Queensland 1 transport moved from 26 Sea Zone to 52 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 cruiser and 1 transport moved from 26 Sea Zone to 13 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 9 PUs Purchase Units - French French buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans 1 fighter and 2 infantry moved from France to Southern France Combat - French Battle in Southern France French attack with 1 fighter and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry French roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France French win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - French 1 fighter moved from Southern France to Western Germany 1 destroyer moved from 77 Sea Zone to 76 Sea Zone Place Units - French 1 fighter and 1 infantry placed in France Turn Complete - French Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3 French collect 14 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -0,33 French : 0,17
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Sorry, child :baby:
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 12x factory_major; Remaining resources: 33 PUs; Germans buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 1 artillery and 4 infantry moved from Karelia to Finland 5 mech_infantrys moved from Novgorod to Finland 2 bombers moved from Novgorod to Southern France 1 bomber moved from Novgorod to Finland Combat - Germans Battle in Finland Germans attack with 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys French defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys in Finland, round 2 : 3/11 hits, 2,67 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Finland Germans win, taking Finland from Americans with 1 artillery, 1 bomber, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Southern France Germans attack with 2 bombers, 3 fighters and 2 infantry French defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 bombers, 3 fighters and 2 infantry in Southern France, round 2 : 3/7 hits, 3,17 expected hits French roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the French lost in Southern France Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for French: 2 infantry Non Combat Move - Germans 3 fighters moved from Southern France to Germany 2 bombers moved from Southern France to Northern Italy 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Germany to Romania 1 infantry moved from Novgorod to Baltic States 1 bomber moved from Finland to Germany Place Units - Germans 10 infantry placed in Germany 1 infantry placed in Novgorod Turn Complete - Germans Germans collect 27 PUs; end with 27 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 29 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0,17 French : 1,33 Americans : 0,67
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Jävla fransoser!
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Enda positiva är väl att inte US får området.
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Kanske inte helt dåligt faktiskt. :)
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Låt mig korrigera: Fina fransoser.
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@trulpen Tror du glömt en stridsvagn i Amur eller har dom fått semester?