GL2 StuckTojo (Allies +20) vs. Dawgoneit (Axis)

  • '19 '17 '16

    @dawgoneit

    Kamikazes in sz 6?


  • @StuckTojo 2 on carrier. 2 on each destroyer

  • '19 '17 '16

    TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Midway to 25 Sea Zone
            1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            6 fighters moved from 26 Sea Zone to 6 Sea Zone
            2 bombers moved from Alaska to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Japan
            1 fighter moved from Buryatia to 5 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 8 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 battleship and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 cruiser moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
            1 fighter moved from Celebes to 55 Sea Zone
            3 fighters and 1 tactical_bomber moved from Kazakhstan to Shensi
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4,5
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits.  Rolls: 1,2
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4,3
            Battle in 5 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Southern France
            Battle in 8 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 8 Sea Zone
                Americans win, taking Southern France from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 1 battleship, 1 cruiser and 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 16 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 6 Sea Zone
                Americans attack with 2 bombers, 1 carrier, 1 destroyer, 8 fighters, 2 submarines and 1 transport
                Japanese defend with 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 3 transports
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 bombers, 1 carrier, 1 destroyer, 8 fighters and 1 transport in 6 Sea Zone, round 2 : 7/11 hits, 5.67 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 carrier, 3 destroyers, 2 fighters and 3 transports in 6 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
                    1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 1 destroyer, 8 fighters and 1 transport in 6 Sea Zone, round 3 : 6/11 hits, 5.67 expected hits
                    Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 3 transports owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 8 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 57
                Casualties for Americans: 1 carrier, 1 destroyer and 1 submarine
                Casualties for Japanese: 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 3 transports
            Battle in Japan
                Americans captures 55PUs while taking Japanese capital
                Americans converts factory_major into different units
            Battle in 55 Sea Zone
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
                Americans win, taking Japan from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Soviet Far East
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Shensi
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 2 mech_infantrys
                    Americans roll dice for 3 fighters and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shensi
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Shensi, round 3 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shensi
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Americans
            4 carriers moved from 26 Sea Zone to 6 Sea Zone
            2 bombers moved from 6 Sea Zone to Siberia
            1 fighter moved from 5 Sea Zone to Siberia
            1 fighter and 1 tactical_bomber moved from 8 Sea Zone to Aleutian Islands
            2 destroyers moved from 10 Sea Zone to 25 Sea Zone
            1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
            3 carriers, 5 destroyers, 3 fighters and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            5 artilleries and 5 infantry moved from Gibraltar to 92 Sea Zone
            5 artilleries, 1 carrier, 7 destroyers, 6 infantry, 1 mech_infantry and 6 transports moved from 92 Sea Zone to 98 Sea Zone
            5 artilleries and 5 infantry moved from 98 Sea Zone to Trans-Jordan
            3 fighters moved from Gibraltar to Trans-Jordan
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shensi to Kazakhstan
    
        Place Units - Americans
            2 fighters placed in Eastern United States
            2 fighters and 1 tactical_bomber placed in Western United States
            2 destroyers placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 121 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 131 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 136 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 141 PUs
    

    Combat Hit Differential Summary :

    Americans : 3.50
    Japanese : 2.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Purchase Units - British
            British buy 2 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry and 2 mech_infantrys moved from India to Burma
            1 fighter moved from 39 Sea Zone to Burma
            3 fighters and 1 tactical_bomber moved from India to Burma
            1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
            1 fighter and 1 tactical_bomber moved from Timguska to Szechwan
            2 armour and 2 mech_infantrys moved from Kazakhstan to Shensi
                  Chinese take Shensi from Japanese
            1 armour, 1 artillery, 1 fighter and 1 infantry moved from Caucasus to Rostov
    
        Combat - British
            Battle in Burma
                British attack with 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 2/8 hits, 3.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Szechwan
                British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Szechwan
                British win, taking Szechwan from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Rostov
                British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 0/4 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 0/4 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Rostov
                    British roll dice for 1 armour, 1 artillery and 1 fighter in Rostov, round 4 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 4 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Rostov
                    British roll dice for 1 fighter in Rostov, round 5 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                British win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for British: 1 armour, 1 artillery and 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Rostov to Russia
            1 armour and 1 mech_infantry moved from Urals to Russia
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            1 artillery and 1 infantry moved from Persia to Northwest Persia
            3 armour moved from Persia to Caucasus
            6 mech_infantrys moved from Iraq to Caucasus
            3 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 fighters moved from 80 Sea Zone to Caucasus
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            4 fighters and 1 tactical_bomber moved from Burma to India
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
    
        Place Units - British
            1 destroyer placed in 98 Sea Zone
            2 armour and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Iraq
            1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -5.17
    Japanese : 0.00
    

    Savegame

  • '19 '17 '16

    @dawgoneit

    US making 141. I don’t think I’ve seen that before.


  • @StuckTojo i didn’t see your navel base on wake. nice game

  • '19 '17 '16

    @dawgoneit

    Thanks. Let me know if you’re up for another.


  • @StuckTojo always up for another. will not be around this weekend. leaving tomorrow be back tuesday. i’ll play what ever you want.

  • '19 '17 '16

    @dawgoneit

    How about an exact re-match? Same sides, bids, placements, etc.

    If you can set it up today, great, but if not, Tuesday will be fine. If I don’t talk to you before you leave have a nice vacation or getaway.

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