Kamikaze_pilot (Axis) vs Dawgoneit (Allies+12) BM3 20L (2nd game)


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 bomber, 3 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 2 fighters moved from Gibraltar to 97 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 bomber and 4 fighters moved from Malta to 97 Sea Zone
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            1 carrier moved from 91 Sea Zone to 96 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
            1 bomber moved from Egypt to 97 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 bomber moved from Eastern United States to Algeria
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            3 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 destroyers moved from 26 Sea Zone to 49 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 49 Sea Zone
                Americans attack with 2 destroyers
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 destroyers in 49 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 49 Sea Zone
                Americans win with 2 destroyers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Trans-Jordan
                Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
                    1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Trans-Jordan, round 3 : 1/3 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Trans-Jordan, round 4 : 2/3 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans and 1 artillery owned by the Italians lost in Trans-Jordan
                Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Americans: 2 fighters
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Algeria
                Americans attack with 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys
                Italians defend with 1 artillery and 2 infantry
                    Americans roll dice for 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys in Algeria, round 2 : 3/7 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 cruiser and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 cruiser remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 97 Sea Zone
                Americans attack with 3 bombers, 1 cruiser, 1 destroyer and 6 fighters
                Italians defend with 1 battleship, 1 cruiser, 3 destroyers, 3 fighters and 3 transports
                    Americans roll dice for 3 bombers, 1 cruiser, 1 destroyer and 6 fighters in 97 Sea Zone, round 2 : 5/11 hits, 5.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 cruiser, 3 destroyers, 3 fighters and 3 transports in 97 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
                    3 destroyers owned by the Italians, 1 cruiser owned by the Americans, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans and 4 fighters owned by the Americans lost in 97 Sea Zone
                    Americans roll dice for 3 bombers and 2 fighters in 97 Sea Zone, round 3 : 5/5 hits, 3.00 expected hits
                    Italians roll dice for 1 battleship, 3 fighters and 3 transports in 97 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits
                    1 transport owned by the Italians, 2 fighters owned by the Americans, 2 bombers owned by the Americans, 3 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                    2 transports owned by the Italians lost in 97 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 2 bombers, 1 cruiser, 1 destroyer and 6 fighters
                Casualties for Italians: 1 battleship, 1 cruiser, 3 destroyers, 3 fighters and 3 transports
            Battle in 96 Sea Zone
                Americans attack with 1 carrier and 3 destroyers
                Italians defend with 1 submarine
                    Americans roll dice for 1 carrier and 3 destroyers in 96 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 submarine owned by the Italians lost in 96 Sea Zone
                Americans win with 1 carrier and 3 destroyers remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Trans-Jordan to Egypt
            1 bomber moved from 97 Sea Zone to Egypt
            1 bomber moved from Trans-Jordan to Egypt
            1 bomber moved from Algeria to Morocco
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Morocco
            1 bomber and 1 fighter placed in Eastern United States
            2 destroyers and 1 transport placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            8 infantry moved from Shensi to Kansu
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 9 PUs; 
    
        Combat Move - British
            1 armour moved from Egypt to Tobruk
                  British take Alexandria from Italians
                  British take Tobruk from Italians
            2 armour and 2 mech_infantrys moved from Egypt to Iraq
                  British take Trans-Jordan from Italians
                  British take Iraq from Italians
            2 bombers and 4 fighters moved from Egypt to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 2 bombers and 4 fighters
                Italians defend with 1 armour, 2 artilleries and 2 infantry
                    British roll dice for 2 bombers and 4 fighters in Northwest Persia, round 2 : 5/6 hits, 3.33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Northwest Persia, round 2 : 2/5 hits, 1.83 expected hits
                    2 artilleries owned by the Italians, 2 infantry owned by the Italians, 2 fighters owned by the British and 1 armour owned by the Italians lost in Northwest Persia
                British win with 2 bombers and 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 2 fighters
                Casualties for Italians: 1 armour, 2 artilleries and 2 infantry
    
        Non Combat Move - British
            2 bombers moved from Northwest Persia to Egypt
            2 fighters moved from Northwest Persia to Eastern Persia
            2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
            1 cruiser and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 armour moved from Belgian Congo to Egypt
    
        Place Units - British
            1 fighter and 2 mech_infantrys placed in Union of South Africa
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,1,1,5,1
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 3.17
    British : 1.67
    Americans : 1.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 armour moved from Northern Italy to Bulgaria
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 fighters placed in Southern Italy
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,5
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 7 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 7 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.67
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 7 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 7 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.67
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 9 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Slovakia Hungary to 110 Sea Zone
            1 armour moved from Western Germany to 112 Sea Zone
            1 armour moved from Western Germany to 112 Sea Zone
            1 armour moved from Western Germany to 112 Sea Zone
            3 armour, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 3 transports moved from 112 Sea Zone to 119 Sea Zone
            3 armour, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 3 transports moved from 119 Sea Zone to 109 Sea Zone
            3 armour moved from 109 Sea Zone to Eire
            1 armour moved from Russia to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Russia to Urals
            1 armour and 1 mech_infantry moved from Russia to Urals
    
        Combat - Germans
            Battle in Eire
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win, taking Eire from Neutral_Allies with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 bomber moved from 110 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Western Germany
            1 aaGun moved from Germany to Western Germany
            1 infantry moved from Southern France to France
            1 artillery and 2 infantry moved from Vologda to Novosibirsk
            1 infantry moved from Nenetsia to Vologda
            2 artilleries moved from Russia to Samara
            4 bombers moved from Bryansk to Western Germany
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 infantry moved from Tambov to Rostov
            4 mech_infantrys moved from Bryansk to Caucasus
            1 infantry moved from Caucasus to Northwest Persia
            10 armour and 3 mech_infantrys moved from Russia to Kazakhstan
            1 infantry moved from Karelia to Finland
            2 infantry moved from Volgograd to Caucasus
            1 artillery moved from Volgograd to Caucasus
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Volgograd
            3 armour placed in Russia
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 112 Sea Zone
            1 fighter and 1 tactical_bomber placed in 112 Sea Zone
            3 infantry placed in Western Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 70 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 aaGun and 18 infantry moved from Amur to Buryatia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 artilleries, 4 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Amur
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 marine moved from 5 Sea Zone to Soviet Far East
            2 infantry moved from 5 Sea Zone to Siberia
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 artillery moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 artillery moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Burma to Yunnan
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 armour moved from Kiangsu to Hunan
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            2 submarines moved from 39 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 carrier moved from 36 Sea Zone to 41 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            2 destroyers moved from 36 Sea Zone to 42 Sea Zone
            2 battleships moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 carrier, 4 destroyers, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 8 Sea Zone
            3 infantry moved from 8 Sea Zone to Aleutian Islands
            1 destroyer moved from 16 Sea Zone to 8 Sea Zone
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Amur
                Japanese attack with 1 infantry
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Amur
                Japanese win, taking Soviet Far East from Russians, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Aleutian Islands
            Battle in Siberia
            Battle in 41 Sea Zone
                Japanese attack with 1 carrier, 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win, taking Aleutian Islands from Americans, taking Siberia from Russians, taking 41 Sea Zone from Neutral with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 artillery, 2 battleships, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Japanese win with 2 battleships, 1 carrier, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Java, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1,83 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                    Japanese roll dice for 1 artillery and 1 tactical_bomber in Sumatra, round 3 : 0/2 hits, 0,83 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 tactical_bomber in Sumatra, round 4 : 2/2 hits, 0,83 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is -18
                Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for ANZAC: 2 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 1 fighter, 12 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Manchuria to Amur
            2 tactical_bombers moved from Amur to Manchuria
            1 fighter moved from Amur to Manchuria
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Changing ownership of Java from ANZAC to Japanese
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to Java: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            4 destroyers placed in 6 Sea Zone
            2 artilleries and 1 mech_infantry placed in Manchuria
            2 mech_infantrys placed in Kiangsu
            3 armour placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,33
    Japanese : -0,67
    

    Savegame


  • I edited the Japanese units on Java. I won the battle without them (only with air), but I misclicked in the combat movement fase before, so they didn’t attack with the air units… Feel free to undo, if you don’t agree.


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 carrier and 3 destroyers moved from 96 Sea Zone to 92 Sea Zone
            1 bomber moved from Morocco to Eire
            1 fighter moved from Gibraltar to Eire
            1 bomber moved from Eastern United States to Eire
            1 fighter moved from Eastern United States to Gibraltar
            1 armour moved from Algeria to Libya
                  Americans take Tunisia from Italians
                  Americans take Libya from Italians
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            2 infantry moved from Algeria to 92 Sea Zone
            2 bombers and 1 tactical_bomber moved from Egypt to Gibraltar
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 10 Sea Zone to 1 Sea Zone
            1 destroyer moved from 10 Sea Zone to 9 Sea Zone
            1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 cruiser moved from 55 Sea Zone to 54 Sea Zone
            1 destroyer moved from 49 Sea Zone to 55 Sea Zone
            1 destroyer moved from 49 Sea Zone to 54 Sea Zone
            2 infantry moved from Western United States to British Columbia
    
        Combat - Americans
            Battle in Eire
                Americans attack with 2 bombers and 1 fighter
                Germans defend with 3 armour
                    Americans roll dice for 2 bombers and 1 fighter in Eire, round 2 : 1/3 hits, 1.83 expected hits
                    Germans roll dice for 3 armour in Eire, round 2 : 1/3 hits, 1.50 expected hits
                    1 armour owned by the Germans and 1 fighter owned by the Americans lost in Eire
                    Americans roll dice for 2 bombers in Eire, round 3 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 2 armour in Eire, round 3 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Germans and 1 bomber owned by the Americans lost in Eire
                Americans win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber and 1 fighter
                Casualties for Germans: 3 armour
    
        Non Combat Move - Americans
            1 bomber moved from Eire to United Kingdom
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
            4 destroyers moved from 26 Sea Zone to 10 Sea Zone
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            4 infantry moved from 92 Sea Zone to Gibraltar
            2 mech_infantrys moved from Algeria to Morocco
    
        Place Units - Americans
            2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys placed in Western United States
            1 bomber and 3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Americans : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 carrier and 3 destroyers moved from 96 Sea Zone to 92 Sea Zone
            1 bomber moved from Morocco to Eire
            1 fighter moved from Gibraltar to Eire
            1 bomber moved from Eastern United States to Eire
            1 fighter moved from Eastern United States to Gibraltar
            1 armour moved from Algeria to Libya
                  Americans take Tunisia from Italians
                  Americans take Libya from Italians
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            2 infantry moved from Algeria to 92 Sea Zone
            2 bombers and 1 tactical_bomber moved from Egypt to Gibraltar
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 10 Sea Zone to 1 Sea Zone
            1 destroyer moved from 10 Sea Zone to 9 Sea Zone
            1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 cruiser moved from 55 Sea Zone to 54 Sea Zone
            1 destroyer moved from 49 Sea Zone to 55 Sea Zone
            1 destroyer moved from 49 Sea Zone to 54 Sea Zone
            2 infantry moved from Western United States to British Columbia
    
        Combat - Americans
            Battle in Eire
                Americans attack with 2 bombers and 1 fighter
                Germans defend with 3 armour
                    Americans roll dice for 2 bombers and 1 fighter in Eire, round 2 : 1/3 hits, 1.83 expected hits
                    Germans roll dice for 3 armour in Eire, round 2 : 1/3 hits, 1.50 expected hits
                    1 armour owned by the Germans and 1 fighter owned by the Americans lost in Eire
                    Americans roll dice for 2 bombers in Eire, round 3 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 2 armour in Eire, round 3 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Germans and 1 bomber owned by the Americans lost in Eire
                Americans win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber and 1 fighter
                Casualties for Germans: 3 armour
    
        Non Combat Move - Americans
            1 bomber moved from Eire to United Kingdom
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
            4 destroyers moved from 26 Sea Zone to 10 Sea Zone
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            4 infantry moved from 92 Sea Zone to Gibraltar
            2 mech_infantrys moved from Algeria to Morocco
    
        Place Units - Americans
            2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys placed in Western United States
            1 bomber and 3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 11x factory_major; Remaining resources: 3 PUs; 
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Germans
            1 infantry moved from Iraq to Persia
                  British take Persia from Italians
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
            2 fighters moved from Eastern Persia to Northwest Persia
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 cruiser, 2 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            1 armour moved from Iraq to Syria
                  British take Syria from Italians
            1 armour moved from Syria to Iraq
            1 artillery and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 armour moved from Egypt to Iraq
            1 armour moved from Tobruk to Egypt
            2 bombers moved from Egypt to Iraq
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from Union of South Africa to Egypt
    
        Combat - British
            Battle in Northwest Persia
                British attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Northwest Persia, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Northwest Persia to Iraq
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 fighter, 1 infantry and 1 mech_infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,3,1,1,2,4,4,2
            British collect 26 PUs (8 lost to blockades); end with 26 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : -0.67
    Italians : 0.67
    Americans : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
            1 armour moved from Northern Italy to Bulgaria
            1 artillery moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 infantry and 1 tactical_bomber placed in Southern Italy
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 destroyer moved from 79 Sea Zone to 41 Sea Zone
    
        Combat - French
            Battle in 41 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 carrier, 1 submarine and 1 transport
                    French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the French lost in 41 Sea Zone
                Japanese win with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is -8
                Casualties for French: 1 destroyer
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French : 0.00
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 5 artilleries, 1 destroyer, 1 fighter, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour moved from Kazakhstan to Eastern Persia
                  Germans take Turkmenistan from Russians
                  Germans take Eastern Persia from British
            9 armour and 3 mech_infantrys moved from Kazakhstan to Kansu
            2 fighters and 4 tactical_bombers moved from Volgograd to Kansu
            3 artilleries, 2 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
            1 infantry moved from Novosibirsk to Timguska
                  Germans take Timguska from Russians
            2 armour and 2 mech_infantrys moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            2 armour and 2 mech_infantrys moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
            2 armour and 2 infantry moved from Western Germany to 112 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
            2 armour and 2 infantry moved from 111 Sea Zone to Scotland
            1 battleship and 1 cruiser moved from 109 Sea Zone to 111 Sea Zone
            1 destroyer and 1 submarine moved from 112 Sea Zone to 111 Sea Zone
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
            1 carrier, 1 destroyer and 3 transports moved from 109 Sea Zone to 112 Sea Zone
            1 infantry moved from Finland to Norway
            1 artillery and 1 infantry moved from Novosibirsk to Kansu
            1 bomber moved from Western Germany to Scotland
            1 bomber moved from Western Germany to Scotland
            2 bombers moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in Kansu
                Germans attack with 9 armour, 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers
                Chinese defend with 10 infantry
                    Germans roll dice for 9 armour, 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers in Kansu, round 2 : 8/20 hits, 9,33 expected hits
                    Chinese roll dice for 10 infantry in Kansu, round 2 : 3/10 hits, 3,33 expected hits
                    1 infantry owned by the Germans, 8 infantry owned by the Chinese and 2 mech_infantrys owned by the Germans lost in Kansu
                    Germans roll dice for 9 armour, 1 artillery, 2 fighters, 1 mech_infantry and 4 tactical_bombers in Kansu, round 3 : 9/17 hits, 8,83 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Kansu
                Germans win, taking Kansu from Chinese with 9 armour, 1 artillery, 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Germans: 1 infantry and 2 mech_infantrys
                Casualties for Chinese: 10 infantry
            Battle in Scotland
                Germans attack with 2 armour, 2 bombers and 2 infantry
                British defend with 1 airfield and 2 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 2 armour, 2 bombers and 2 infantry in Scotland, round 2 : 3/6 hits, 2,67 expected hits
                    British roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Scotland
                Germans win, taking Scotland from British with 2 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Northwest Persia
                Germans attack with 3 artilleries, 2 infantry and 4 mech_infantrys
                British defend with 1 artillery
                    Germans roll dice for 3 artilleries, 2 infantry and 4 mech_infantrys in Northwest Persia, round 2 : 2/9 hits, 2,50 expected hits
                    British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 3 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in 104 Sea Zone
                Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            2 bombers moved from 104 Sea Zone to Western Germany
            2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone
            2 bombers moved from Scotland to Western Germany
            1 artillery and 2 infantry moved from Volgograd to Caucasus
            1 artillery and 3 infantry moved from Rostov to Caucasus
            1 artillery and 2 infantry moved from Ukraine to Rostov
            2 artilleries moved from Samara to Novosibirsk
            1 infantry moved from Vologda to Novosibirsk
            3 armour moved from Russia to Novosibirsk
            2 fighters moved from Kansu to Novosibirsk
            4 tactical_bombers moved from Kansu to Novosibirsk
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            3 armour placed in Russia
            1 destroyer and 1 submarine placed in 112 Sea Zone
            3 artilleries and 3 infantry placed in Western Germany
            1 fighter placed in Western Germany
            1 infantry placed in France
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 76 PUs; end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,83
    British : -1,00
    Americans : -0,33
    Chinese : -1,00
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            2 infantry moved from Olgiy to Timguska
            1 infantry moved from Dzavhan to Yakut S.S.R.
            1 infantry moved from Ulaanbaatar to Buryatia
            1 infantry moved from Buyant-Uhaa to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Buyant-Uhaa to Chahar
    
        Combat - Russians
            Battle in Chahar
                Russians attack with 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Chahar
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Timguska
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Timguska, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Timguska
                Russians win, taking Timguska from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.33
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 5 artilleries, 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Buryatia
            1 artillery, 13 infantry and 3 mech_infantrys moved from Amur to Buryatia
            2 fighters and 2 tactical_bombers moved from Manchuria to Buryatia
            2 artilleries and 1 mech_infantry moved from Manchuria to Jehol
            2 mech_infantrys moved from Kiangsu to Jehol
            1 artillery moved from Anhwe to Jehol
            1 armour moved from Hunan to Burma
            3 armour moved from French Indo China to Burma
            2 bombers moved from French Indo China to India
            1 fighter and 2 tactical_bombers moved from French Indo China to Burma
            1 submarine moved from 41 Sea Zone to 74 Sea Zone
            2 submarines moved from 42 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 artillery moved from 38 Sea Zone to Burma
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in India causes 4 damage total. 
            Battle in Burma
                Japanese attack with 4 armour, 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 4 armour, 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 : 5/10 hits, 4,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 4 armour, 2 artilleries, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Jehol
                Japanese attack with 3 artilleries and 3 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 3 mech_infantrys in Jehol, round 2 : 1/6 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Buryatia
                Japanese attack with 1 armour, 1 artillery, 2 fighters, 13 infantry, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 aaGun and 19 infantry
                    AA fire in Buryatia : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 13 infantry, 3 mech_infantrys and 2 tactical_bombers in Buryatia, round 2 : 6/22 hits, 6,00 expected hits
                    Russians roll dice for 1 aaGun and 19 infantry in Buryatia, round 2 : 5/19 hits, 6,33 expected hits
                    5 infantry owned by the Japanese, 5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Buryatia
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers in Buryatia, round 3 : 3/17 hits, 5,17 expected hits
                    Russians roll dice for 14 infantry in Buryatia, round 3 : 5/14 hits, 4,67 expected hits
                    5 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Buryatia, round 4 : 6/12 hits, 4,33 expected hits
                    Russians roll dice for 11 infantry in Buryatia, round 4 : 2/11 hits, 3,67 expected hits
                    2 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Buryatia
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Buryatia, round 5 : 4/10 hits, 4,00 expected hits
                    Russians roll dice for 5 infantry in Buryatia, round 5 : 3/5 hits, 1,67 expected hits
                    1 infantry owned by the Japanese, 4 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Buryatia
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Buryatia, round 6 : 2/7 hits, 3,50 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 13 infantry and 2 mech_infantrys
                Casualties for Russians: 1 aaGun and 19 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Buryatia to Amur
            1 aaGun moved from Amur to Manchuria
            2 infantry moved from Siberia to 5 Sea Zone
            1 marine moved from Soviet Far East to 5 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            2 infantry moved from 6 Sea Zone to Japan
            1 bomber moved from India to French Indo China
            1 fighter and 2 tactical_bombers moved from Burma to Yunnan
            1 carrier moved from 41 Sea Zone to 37 Sea Zone
            1 carrier moved from 42 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 38 Sea Zone
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            2 destroyers moved from 6 Sea Zone to 36 Sea Zone
            1 carrier, 5 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 3 transports moved from 8 Sea Zone to 6 Sea Zone
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from Amur to Manchuria
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            4 artilleries and 4 infantry placed in Japan
            1 artillery and 2 infantry placed in Manchuria
            3 armour placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    AA fire in Buryatia : : -0,50
    Americans : -0,33
    Chinese : -0,33
    UK_Pacific : 0,67
    AA fire in India : : 0,67
    Russians : -1,67
    Japanese : -2,33
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 destroyer and 7 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 transport moved from 30 Sea Zone to 11 Sea Zone
            1 destroyer moved from 1 Sea Zone to 7 Sea Zone
            1 destroyer moved from 9 Sea Zone to 26 Sea Zone
            4 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Western United States to British Columbia
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 bomber moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 armour moved from Malta to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Crete
            1 armour moved from Libya to Alexandria
            1 armour and 3 mech_infantrys moved from Morocco to Tunisia
            2 fighters moved from Eastern United States to 104 Sea Zone
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            2 bombers moved from Gibraltar to Scotland
            1 bomber moved from United Kingdom to Scotland
            1 fighter moved from Gibraltar to Scotland
            1 tactical_bomber moved from Gibraltar to Egypt
            1 fighter moved from Eastern United States to Gibraltar
            1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Trans-Jordan to Iraq
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Scotland
                Americans attack with 3 bombers and 1 fighter
                Germans defend with 1 airfield, 2 armour and 2 infantry
                    Americans roll dice for 3 bombers and 1 fighter in Scotland, round 2 : 3/4 hits, 2.50 expected hits
                    Germans roll dice for 2 armour and 2 infantry in Scotland, round 2 : 1/4 hits, 1.67 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Scotland
                    Americans roll dice for 3 bombers in Scotland, round 3 : 1/3 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Scotland, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Scotland
                Americans win with 3 bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 fighter
                Casualties for Germans: 2 armour and 2 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Crete
                Americans attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                Americans win, taking Crete from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Scotland to Gibraltar
            2 bombers moved from Scotland to United Kingdom
            1 bomber moved from 104 Sea Zone to Gibraltar
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
            3 destroyers moved from 92 Sea Zone to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            7 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Italians : -0.33
    Americans : -1.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 destroyer and 7 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 transport moved from 30 Sea Zone to 11 Sea Zone
            1 destroyer moved from 1 Sea Zone to 7 Sea Zone
            1 destroyer moved from 9 Sea Zone to 26 Sea Zone
            4 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Western United States to British Columbia
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 bomber moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 armour moved from Malta to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Crete
            1 armour moved from Libya to Alexandria
            1 armour and 3 mech_infantrys moved from Morocco to Tunisia
            2 fighters moved from Eastern United States to 104 Sea Zone
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            2 bombers moved from Gibraltar to Scotland
            1 bomber moved from United Kingdom to Scotland
            1 fighter moved from Gibraltar to Scotland
            1 tactical_bomber moved from Gibraltar to Egypt
            1 fighter moved from Eastern United States to Gibraltar
            1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Trans-Jordan to Iraq
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Scotland
                Americans attack with 3 bombers and 1 fighter
                Germans defend with 1 airfield, 2 armour and 2 infantry
                    Americans roll dice for 3 bombers and 1 fighter in Scotland, round 2 : 3/4 hits, 2.50 expected hits
                    Germans roll dice for 2 armour and 2 infantry in Scotland, round 2 : 1/4 hits, 1.67 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Scotland
                    Americans roll dice for 3 bombers in Scotland, round 3 : 1/3 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Scotland, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Scotland
                Americans win with 3 bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 fighter
                Casualties for Germans: 2 armour and 2 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Crete
                Americans attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                Americans win, taking Crete from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Scotland to Gibraltar
            2 bombers moved from Scotland to United Kingdom
            1 bomber moved from 104 Sea Zone to Gibraltar
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
            3 destroyers moved from 92 Sea Zone to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            7 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs; 
            UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Eire to Scotland
                  British take Scotland from Germans
            3 armour, 2 artilleries, 2 bombers, 2 fighters and 3 mech_infantrys moved from Iraq to Northwest Persia
            1 infantry moved from Persia to Eastern Persia
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 armour moved from Egypt to 98 Sea Zone
            1 armour and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 fighter moved from Egypt to Eastern Persia
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Combat - British
            Battle in Northwest Persia
                British attack with 3 armour, 2 artilleries, 2 bombers, 2 fighters and 3 mech_infantrys
                Germans defend with 3 artilleries, 2 infantry and 4 mech_infantrys
                    British roll dice for 3 armour, 2 artilleries, 2 bombers, 2 fighters and 3 mech_infantrys in Northwest Persia, round 2 : 7/12 hits, 5.33 expected hits
                    Germans roll dice for 3 artilleries, 2 infantry and 4 mech_infantrys in Northwest Persia, round 2 : 4/9 hits, 3.00 expected hits
                    3 mech_infantrys owned by the British, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 4 mech_infantrys owned by the Germans and 1 artillery owned by the British lost in Northwest Persia
                    British roll dice for 3 armour, 1 artillery, 2 bombers and 2 fighters in Northwest Persia, round 3 : 7/8 hits, 4.17 expected hits
                    Germans roll dice for 2 artilleries in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Germans and 1 artillery owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 3 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 14
                Casualties for British: 2 artilleries and 3 mech_infantrys
                Casualties for Germans: 3 artilleries, 2 infantry and 4 mech_infantrys
            Battle in Eastern Persia
                British attack with 1 fighter and 1 infantry
                Germans defend with 1 armour
                    British roll dice for 1 fighter and 1 infantry in Eastern Persia, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Eastern Persia
                British win, taking Eastern Persia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Cyprus
                British attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                British win, taking Cyprus from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 bombers and 2 fighters moved from Northwest Persia to Iraq
            1 fighter moved from Eastern Persia to Persia
    
        Place Units - British
            2 artilleries and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,3,4
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Italians : -0.67
    British : 6.17
    Americans : -1.67
    Japanese : -0.33
    

    Savegame

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