L20 #3 trulpen (X+9) vs axis-dominion (A) BM3



  • @axis-dominion said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:

    wise choice! you are winning, so best to take the time and not rush while being tired

    You keep saying that, but I’m not so sure. Think you just want to lure me into a false feeling of security right before the cobra bites. 😉



  • I see that you have 2 aussie inf on a US tr.

    What does this imply? Can those land in two different territories as CM? I wasn’t sure, but looked in the rules about amphi’s: “Any land units offloading from a single transport can only be offloaded into a single hostile territory”.

    They should still only be able to attack one territory, right?



  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 6 infantry, 2 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Manchuria
                  Japanese take Manchuria from Chinese
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            2 infantry moved from Shan State to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            8 fighters moved from 46 Sea Zone to New Guinea
            1 fighter moved from Japan to 25 Sea Zone
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in New Guinea
                Japanese attack with 8 fighters and 2 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 8 fighters and 2 infantry in New Guinea, round 2 : 3/10 hits, 4,33 expected hits
                    ANZAC roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 8 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            8 fighters moved from New Guinea to 46 Sea Zone
            3 submarines moved from 37 Sea Zone to 46 Sea Zone
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 fighter moved from 25 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            3 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Hopei to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Yunnan to Kweichow
            2 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            2 aaGuns, 10 artilleries and 13 infantry moved from India to West India
            3 infantry moved from Kiangsu to Anhwe
            2 bombers moved from Kweichow to Philippines
            1 infantry moved from Siberia to Soviet Far East
            4 fighters moved from 6 Sea Zone to 46 Sea Zone
            1 transport moved from 46 Sea Zone to 35 Sea Zone
            4 carriers moved from 6 Sea Zone to 35 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone
            EDIT: 1 transport moved from 35 Sea Zone to 34 Sea Zone
            EDIT: 1 transport moved from 35 Sea Zone to 21 Sea Zone
            EDIT: Japanese undo move 30.
            EDIT: Japanese undo move 29.
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 armour and 2 mech_infantrys moved from India to West India
            1 mech_infantry moved from India to Yunnan
            2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Anhwe to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from French Indo China to Shan State
            4 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 6 Sea Zone
            3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            2 mech_infantrys placed in India
            3 infantry placed in Malaya
            3 submarines placed in 36 Sea Zone
            1 infantry placed in India
            2 infantry placed in Kiangsu
            Japanese undo move 3.
            2 infantry placed in Malaya
            1 infantry placed in Kiangsu
            2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : -1,50
    

    Savegame


  • 2020 2019 2018 '16 '15

    @trulpen said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:

    I see that you have 2 aussie inf on a US tr.

    What does this imply? Can those land in two different territories as CM? I wasn’t sure, but looked in the rules about amphi’s: “Any land units offloading from a single transport can only be offloaded into a single hostile territory”.

    They should still only be able to attack one territory, right?

    yes, right


  • 2020 2019 2018 '16 '15

    @axis-dominion said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:

    @trulpen said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:

    I see that you have 2 aussie inf on a US tr.

    What does this imply? Can those land in two different territories as CM? I wasn’t sure, but looked in the rules about amphi’s: “Any land units offloading from a single transport can only be offloaded into a single hostile territory”.

    They should still only be able to attack one territory, right?

    yes, right

    only one territory


  • 2020 2019 2018 '16 '15

    German placement of planes in 91?



  • @axis-dominion said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:

    German placement of planes in 91?

    Sorry. 2 fig, 2 tac on 2 italian ac. Evenly distributed.



  • Hmm, I think I changed one fig from Rome to Berlin.


  • 2020 2019 2018 '16 '15

    you want me to edit one fig from Rome to Berlin?



  • @axis-dominion said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:

    you want me to edit one fig from Rome to Berlin?

    Yes, please. I did after the G turn, but it didn’t carry over.


  • 2020 2019 2018 '16 '15

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 carriers, 1 harbour, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Northern Italy to Romania
            1 bomber moved from Russia to Romania
            3 fighters moved from 97 Sea Zone to Romania
            2 infantry moved from Greece to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 tactical_bomber moved from Queensland to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
            Battle in Romania
                Americans attack with 1 bomber, 3 fighters and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Romania, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Romania
                Americans win, taking Gibraltar from Germans with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in 55 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 marine moved from Queensland to 54 Sea Zone
            4 carriers moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
            9 fighters moved from Western United States to 25 Sea Zone
            1 fighter moved from 25 Sea Zone to Midway
            1 bomber moved from Hawaiian Islands to Midway
            3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Midway
            8 fighters moved from 25 Sea Zone to Midway
            7 fighters moved from 54 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Queensland to 25 Sea Zone
            1 battleship moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            6 carriers, 3 cruisers, 4 destroyers, 3 fighters, 2 infantry, 1 marine, 1 submarine and 3 transports moved from 54 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 aaGun, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
            2 infantry moved from Central United States to Southeast Mexico
            1 bomber and 3 fighters moved from Romania to Yugoslavia
            1 aaGun moved from Northern Italy to 97 Sea Zone
            3 infantry moved from Northern Italy to 97 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
            1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Northern Italy to Yugoslavia
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            3 carriers and 3 fighters moved from 97 Sea Zone to 92 Sea Zone
            2 destroyers moved from 97 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
    
        Place Units - Americans
            2 infantry and 1 mech_infantry placed in Greece
            3 infantry placed in Yugoslavia
            1 harbour placed in Midway
            3 carriers placed in 10 Sea Zone
            1 submarine placed in 97 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                 retreated to Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            4 infantry moved from Tsinghai to Sikang
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Germans
            2 artilleries moved from Northern Italy to Greater Southern Germany
            1 fighter and 2 tactical_bombers moved from United Kingdom to Greater Southern Germany
            1 fighter moved from Northern Italy to Greater Southern Germany
            1 fighter moved from Russia to Slovakia Hungary
            1 bomber moved from Russia to Slovakia Hungary
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 tactical_bomber moved from Northern Italy to Slovakia Hungary
            1 tactical_bomber moved from Northern Italy to Slovakia Hungary
            1 fighter moved from Northern Italy to Slovakia Hungary
            2 fighters moved from Northern Italy to Greater Southern Germany
            1 fighter moved from 97 Sea Zone to Slovakia Hungary
            1 fighter moved from 97 Sea Zone to Greater Southern Germany
            1 armour moved from Northern Italy to Slovakia Hungary
    
        Combat - British
            Battle in Greater Southern Germany
                British attack with 2 artilleries, 5 fighters and 2 tactical_bombers
                Italians defend with 2 fighters
                    British roll dice for 2 artilleries, 5 fighters and 2 tactical_bombers in Greater Southern Germany, round 2 : 4/9 hits, 4.50 expected hits
                    Germans roll dice for 2 fighters in Greater Southern Germany, round 2 : 1/2 hits, 1.33 expected hits
                    2 fighters owned by the Italians and 1 artillery owned by the British lost in Greater Southern Germany
                British win, taking Greater Southern Germany from Germans with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for British: 1 artillery
                Casualties for Italians: 2 fighters
            Battle in Slovakia Hungary
                British attack with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 2 infantry
                    British roll dice for 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 4/8 hits, 4.17 expected hits
                    Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the Germans and 1 fighter owned by the British lost in Slovakia Hungary
                British win, taking Slovakia Hungary from Germans with 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
                Casualties for British: 1 fighter and 1 mech_infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Eire from Germans to British
            EDIT: Turning off Edit Mode
            1 bomber, 2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Yugoslavia
            5 fighters and 2 tactical_bombers moved from Greater Southern Germany to Yugoslavia
            3 fighters moved from 92 Sea Zone to Gibraltar
            5 fighters moved from Northern Italy to Gibraltar
            7 fighters moved from Northern Italy to Trans-Jordan
            1 infantry and 5 transports moved from 97 Sea Zone to 81 Sea Zone
            1 aaGun, 2 artilleries and 5 infantry moved from Egypt to Trans-Jordan
            2 marines moved from Northern Italy to 97 Sea Zone
            2 cruisers and 2 marines moved from 97 Sea Zone to 81 Sea Zone
            2 marines moved from 81 Sea Zone to Trans-Jordan
            1 carrier and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            2 battleships and 3 destroyers moved from 97 Sea Zone to 92 Sea Zone
            3 aaGuns, 9 artilleries, 17 infantry and 1 mech_infantry moved from Eastern Persia to Persia
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 101 Sea Zone to 64 Sea Zone
            1 destroyer moved from 64 Sea Zone to 11 Sea Zone
            1 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Slovakia Hungary: 1 armour
            EDIT: Changing ownership of Slovakia Hungary from British to Germans
            EDIT: Adding units owned by British to Yugoslavia: 1 fighter
            EDIT: Turning off Edit Mode
            3 armour placed in Egypt
            1 fighter and 1 tactical_bomber placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from Scotland: 1 infantry
            EDIT: Adding units owned by British to United Kingdom: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
            British collect 36 PUs (3 lost to blockades); end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 1.67
    British : -0.67
    Americans : 0.17
    Chinese : -0.67
    Japanese : 0.33
    

    Savegame



  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to Northern Italy
                  Italians take Northern Italy from Americans
            2 mech_infantrys moved from Northwest Persia to Kazakhstan
            2 armour and 3 mech_infantrys moved from Caucasus to Kazakhstan
    
        Combat - Italians
            Battle in Kazakhstan
                Italians attack with 2 armour and 5 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 5 mech_infantrys in Kazakhstan, round 2 : 4/7 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan
                Italians win, taking Kazakhstan from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Southern Italy to Western Germany
            1 infantry moved from Morocco to 91 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,6,1,1,1,2,4,5
            Italians collect 9 PUs (7 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,17
    Russians : 0,67
    

    Savegame



  • Wait, need to think a little more on the fleet in z91.



  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to Northern Italy
                  Italians take Northern Italy from Americans
            2 mech_infantrys moved from Northwest Persia to Kazakhstan
            2 armour and 3 mech_infantrys moved from Caucasus to Kazakhstan
    
        Combat - Italians
            Battle in Kazakhstan
                Italians attack with 2 armour and 5 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 5 mech_infantrys in Kazakhstan, round 2 : 4/7 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan
                Italians win, taking Kazakhstan from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Southern Italy to Western Germany
            1 battleship, 2 carriers, 2 cruisers and 3 destroyers moved from 91 Sea Zone to 109 Sea Zone
            EDIT: 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 fighter moved from Southern Italy to 91 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,6,4,2,3,5,3,6
            Italians collect 9 PUs (7 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,17
    Russians : 0,67
    

    Savegame



  • Thought long and hard on the West Indies, Brazil, Africa, Britain and how sad it was that poor Italy wasn’t able to purchase a nb for big brother. Finally decided upon stacking up by Britain. Could’ve stayed in z91 as well. Honestly don’t know what’s best, but probably it was silly to allow US take Gibraltar. Or maybe I didn’t have much choice? Lots of air swirling around.


  • 2020 2019 2018 '16 '15

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 marine moved from New South Wales to Queensland
            3 fighters moved from 26 Sea Zone to Queensland
            1 submarine moved from 62 Sea Zone to 61 Sea Zone
            1 submarine moved from 62 Sea Zone to 52 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser and 3 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 aaGun moved from Queensland to New South Wales
            1 aaGun moved from Queensland to New South Wales
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Eastern Persia to Persia
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 '16 '15

    @trulpen said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:

    Thought long and hard on the West Indies, Brazil, Africa, Britain and how sad it was that poor Italy wasn’t able to purchase a nb for big brother. Finally decided upon stacking up by Britain. Could’ve stayed in z91 as well. Honestly don’t know what’s best, but probably it was silly to allow US take Gibraltar. Or maybe I didn’t have much choice? Lots of air swirling around.

    yah it can be very tempting to grab land here and there, but there are tradeoffs in doing so…



  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 bombers, 2 fighters and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Southern France
                  Germans take Southern France from British
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to Scotland
            1 infantry moved from 109 Sea Zone to Eire
            1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            6 carriers, 1 fighter and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
            2 infantry moved from Novgorod to Archangel
            1 fighter moved from Germany to Archangel
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 fighter moved from Germany to Smolensk
            1 infantry moved from Iraq to Syria
                  Germans take Syria from British
            1 armour moved from Kansu to Kazakhstan
                  Germans take Tsinghai from Chinese
            2 infantry moved from Volgograd to Tambov
            2 fighters and 2 tactical_bombers moved from 109 Sea Zone to United Kingdom
            2 artilleries and 6 infantry moved from Germany to Greater Southern Germany
            1 fighter moved from Germany to United Kingdom
            1 fighter and 1 tactical_bomber moved from Southern Italy to Greater Southern Germany
            2 bombers moved from Kweichow to Tambov
            1 infantry moved from Volgograd to Tambov
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 5 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0,33 expected hits
                Bombing raid in United Kingdom rolls: 6,3 and causes: 6 damage to unit: airfield
                Bombing raid in United Kingdom causes 6 damage total. 
            Battle in Eire
            Battle in Scotland
            Battle in Greater Southern Germany
                Germans attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Germans roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 1/10 hits, 3,17 expected hits
                    British roll dice for 1 artillery in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Greater Southern Germany
                Germans win, taking Eire from British, taking Scotland from British, taking Greater Southern Germany from British with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery
            Battle in Tambov
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Tambov, round 2 : 1/5 hits, 1,83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 2 bombers and 2 infantry in Tambov, round 3 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Archangel
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Smolensk to Bryansk
            2 bombers moved from Tambov to Bryansk
            1 fighter moved from Archangel to Novgorod
            2 infantry moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Belarus
            3 artilleries moved from Ukraine to Bryansk
            1 infantry moved from Iraq to Northwest Persia
            5 armour and 8 mech_infantrys moved from Iraq to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Volgograd to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Southern Italy
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern Italy
            3 fighters and 2 tactical_bombers moved from United Kingdom to 109 Sea Zone
            2 infantry moved from France to Holland Belgium
            10 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Germany to Slovakia Hungary
            4 infantry moved from Germany to Greater Southern Germany
            1 infantry moved from Western Germany to Germany
            5 mech_infantrys moved from Bryansk to Volgograd
            3 armour and 1 mech_infantry moved from Bryansk to Caucasus
            EDIT: 1 destroyer moved from 104 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 artilleries placed in Ukraine
            3 infantry placed in Novgorod
            3 infantry placed in France
            2 bombers, 2 fighters and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,1,5
            Germans collect 64 PUs (3 lost to blockades); end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,00
    British : 0,67
    Russians : 1,33
    AA fire in United Kingdom : : -0,33
    

    Savegame


  • 2020 2019 2018 '16 '15

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Evenkiyskiy to Yenisey
                  Russians take Yenisey from Germans
            1 infantry moved from Amur to Buryatia
                  Russians take Buryatia from Germans
            1 infantry moved from Amur to Sakha
                  Russians take Sakha from Japanese
            1 fighter moved from Russia to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            1 aaGun and 3 infantry moved from Samara to Russia
            1 infantry moved from Vologda to Russia
            1 infantry moved from Timguska to Yenisey
            1 infantry moved from Novosibirsk to Samara
            1 aaGun and 2 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Urals to Novosibirsk
            1 infantry moved from Urals to Nenetsia
    
        Place Units - Russians
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -1.00
    

    Savegame



  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 4 destroyers, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Kansu to Novosibirsk
            1 mech_infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            4 fighters moved from 46 Sea Zone to New Britain
            3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
            3 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            1 destroyer moved from 46 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 fighter moved from 46 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
            1 infantry moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from ANZAC
    
        Combat - Japanese
            Battle in Solomon Islands
            Battle in 54 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking Solomon Islands from ANZAC, taking 54 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Novosibirsk
                Japanese attack with 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 3 infantry in Novosibirsk, round 2 : 0/3 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 infantry in Novosibirsk, round 3 : 0/3 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                    Japanese roll dice for 2 infantry in Novosibirsk, round 4 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Novosibirsk, round 5 : 1/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in New Britain
                Japanese attack with 1 artillery, 4 fighters and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in New Britain, round 2 : 1/6 hits, 2,67 expected hits
                    ANZAC roll dice for 2 infantry in New Britain, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Britain
                    Japanese roll dice for 1 artillery and 4 fighters in New Britain, round 3 : 0/5 hits, 2,33 expected hits
                    ANZAC roll dice for 1 infantry in New Britain, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 4 fighters in New Britain, round 4 : 1/5 hits, 2,33 expected hits
                    ANZAC roll dice for 1 infantry in New Britain, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in New Britain
                Japanese win, taking New Britain from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 fighters moved from 46 Sea Zone to 6 Sea Zone
            1 battleship, 4 carriers, 1 marine and 3 submarines moved from 35 Sea Zone to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from Soviet Far East to 5 Sea Zone
            2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Tsinghai
            1 artillery and 5 infantry moved from Kweichow to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Yunnan to Shensi
            1 bomber moved from Philippines to West India
            1 bomber moved from Philippines to West India
            4 fighters moved from New Britain to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 35 Sea Zone
            2 carriers moved from 46 Sea Zone to 35 Sea Zone
            1 battleship moved from 46 Sea Zone to 35 Sea Zone
            1 destroyer moved from 46 Sea Zone to 30 Sea Zone
            2 cruisers moved from 46 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Philippines to 6 Sea Zone
            1 fighter moved from Philippines to 6 Sea Zone
            2 infantry moved from Shan State to Burma
            1 infantry moved from Manchuria to Jehol
            EDIT: 1 infantry moved from Eastern Persia to West India
            2 mech_infantrys moved from India to Yunnan
            1 infantry moved from Shan State to Burma
            2 infantry moved from Malaya to Shan State
            1 destroyer moved from 35 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            2 submarines moved from 46 Sea Zone to 62 Sea Zone
            7 submarines moved from 46 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 transport moved from 46 Sea Zone to 35 Sea Zone
            3 submarines moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            3 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from India to West India
            1 infantry moved from West India to Eastern Persia
    
        Place Units - Japanese
            1 destroyer and 2 submarines placed in 39 Sea Zone
            1 carrier, 3 destroyers, 2 submarines and 1 tactical_bomber placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Americans : -0,17
    Russians : -0,33
    Japanese : -7,33
    

    Savegame


  • 2020 2019 2018 '16 '15

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 armour, 3 carriers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Trans-Jordan to Iraq
                  Americans take Iraq from Germans
            1 bomber moved from Yugoslavia to Ukraine
            1 submarine moved from 26 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from Midway to 7 Sea Zone
            1 fighter moved from 25 Sea Zone to 7 Sea Zone
            1 bomber moved from Midway to 17 Sea Zone
            1 submarine moved from 25 Sea Zone to 17 Sea Zone
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            5 fighters moved from 25 Sea Zone to 16 Sea Zone
            3 fighters moved from Midway to 16 Sea Zone
            1 battleship moved from 26 Sea Zone to 30 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            1 fighter moved from Queensland to 47 Sea Zone
            1 fighter moved from Queensland to 49 Sea Zone
            1 tactical_bomber moved from Queensland to 30 Sea Zone
            5 fighters moved from Midway to 30 Sea Zone
            1 cruiser moved from 26 Sea Zone to 30 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in 47 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 49 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 17 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 17 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                    Americans roll dice for 1 bomber in 17 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 17 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -10
                Casualties for Americans: 1 bomber and 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 8 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 8 fighters in 16 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 8 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 7 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 30 Sea Zone
                Americans attack with 1 battleship, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win with 1 battleship, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from Ukraine to Yugoslavia
            1 mech_infantry moved from Trans-Jordan to Iraq
            3 carriers moved from 10 Sea Zone to 30 Sea Zone
            1 mech_infantry moved from Greece to Yugoslavia
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Yugoslavia
            1 transport moved from 92 Sea Zone to 97 Sea Zone
            2 infantry moved from Greece to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Yugoslavia
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to United Kingdom
            3 carriers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
            3 fighters moved from Yugoslavia to Greece
            2 infantry moved from Southeast Mexico to Mexico
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Amur
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 carrier moved from 26 Sea Zone to 30 Sea Zone
            1 fighter moved from 49 Sea Zone to 30 Sea Zone
            1 fighter moved from 47 Sea Zone to 30 Sea Zone
            1 carrier moved from 26 Sea Zone to 30 Sea Zone
            2 fighters moved from Midway to 30 Sea Zone
            4 carriers and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
            3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Midway to 26 Sea Zone
            8 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 airfield and 2 armour placed in Yugoslavia
            3 carriers placed in 97 Sea Zone
            1 fighter placed in 97 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
            2 infantry moved from Sikang to Tsinghai
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 7 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 8 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Tsinghai, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 9 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Tsinghai, round 9 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Germans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British repair damage of 4x airfield; Remaining resources: 38 PUs; 
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Yugoslavia: 1 infantry
            EDIT: Adding units owned by Americans to Gibraltar: 1 infantry
            EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun
            EDIT: Adding units owned by Americans to Yugoslavia: 1 aaGun
            EDIT: Turning off Edit Mode
            British buy 1 carrier, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from United Kingdom to Scotland
            2 infantry moved from United Kingdom to Scotland
            2 fighters moved from Gibraltar to Scotland
            1 fighter moved from Gibraltar to Scotland
            2 infantry moved from Persia to Northwest Persia
            1 bomber moved from Yugoslavia to Northwest Persia
            1 mech_infantry moved from Persia to Syria
            7 fighters moved from Trans-Jordan to Syria
    
        Combat - British
            Battle in Scotland
                British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield and 1 infantry
                    British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Scotland
                British win, taking Scotland from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Northwest Persia
                British attack with 1 bomber and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Syria
                British attack with 7 fighters and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 7 fighters and 1 mech_infantry in Syria, round 2 : 2/8 hits, 3.67 expected hits
                    Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Syria
                British win, taking Syria from Germans with 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            4 fighters moved from Yugoslavia to Russia
            1 fighter and 1 tactical_bomber moved from Scotland to 110 Sea Zone
            3 fighters moved from Scotland to United Kingdom
            5 fighters moved from Gibraltar to 110 Sea Zone
            2 battleships, 1 carrier, 1 cruiser and 3 destroyers moved from 92 Sea Zone to 110 Sea Zone
            3 submarines moved from 97 Sea Zone to 93 Sea Zone
            3 armour moved from Egypt to 81 Sea Zone
            1 aaGun and 1 artillery moved from Trans-Jordan to 81 Sea Zone
            2 marines moved from Trans-Jordan to 81 Sea Zone
            5 infantry moved from Trans-Jordan to 81 Sea Zone
            1 aaGun, 3 armour, 1 artillery, 5 infantry and 5 transports moved from 81 Sea Zone to 97 Sea Zone
            1 aaGun, 3 armour, 1 artillery and 5 infantry moved from 97 Sea Zone to Yugoslavia
            3 aaGuns, 9 artilleries and 16 infantry moved from Persia to Iraq
            1 bomber moved from Northwest Persia to Iraq
            2 cruisers and 2 marines moved from 81 Sea Zone to 97 Sea Zone
            2 marines moved from 97 Sea Zone to Yugoslavia
            1 mech_infantry moved from Belgian Congo to Egypt
            1 artillery moved from Trans-Jordan to Iraq
            1 fighter moved from Syria to 97 Sea Zone
            2 fighters moved from Yugoslavia to 110 Sea Zone
            6 fighters moved from Syria to Yugoslavia
            1 destroyer moved from 11 Sea Zone to 89 Sea Zone
    
        Place Units - British
            1 carrier and 2 submarines placed in 110 Sea Zone
            1 fighter placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,5,2,1,1,2,2,2,3,3,5,4,5,1,2,2,2,1,5,4,4,6,4,6,5
            British collect 24 PUs (8 lost to blockades); end with 24 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : -1.67
    Americans : -1.33
    AA fire in Ukraine : : -0.17
    Chinese : -3.33
    Japanese : 1.33
    

    Savegame


  • 2020 2019 2018 '16 '15

    you are playing much better now that you’ve taken my advice and slowed down, etc. congrats, this means the next time we play, you won’t qualify for an axis bid. I will need an allied bid instead 🙂


  • 2020 2019 2018 '16 '15

    @axis-dominion said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:

    you are playing much better now that you’ve taken my advice and slowed down, etc. congrats, this means the next time we play, you won’t qualify for an axis bid. I will need an allied bid instead 🙂

    the price of progress 😉



  • @axis-dominion said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:

    you are playing much better now that you’ve taken my advice and slowed down, etc. congrats, this means the next time we play, you won’t qualify for an axis bid. I will need an allied bid instead 🙂

    Your advice was simply golden. Highly appreciate it. I believe just those few ideas and revelations made a big impact for my recent development. I also studied the first two turns of your game with JDOW, which made me change some approaches in my opening (still a bit flexible, of course).



  • @trulpen and @axis-dominion Hi both!

    AD, I am a friend of trulpen’s and actually showed him AA 1940 tabletop, what was it, 2 years ago or something? Then he introduced me to AAA. I was reluctant at first, but now I love it, even though I don’t have 13 games ongoing at the same time 😉
    He has surpassed me in skill by now, but that is definitely deserved with the amount of time he spends here.

    Anyway, I have on my own accord as well as via discussions with trulpen followed your games and it’s very fun to watch and I learn a lot. Thanks! I have a question/comment to you AD, considering trulpen’s improvement over the course of your games. I feel like it has a lot to do with better basic tactics and opening moves on his part, correct me if I’m wrong, but how much would you say is about perfect openings and how much is about overall skill/strategy over the course of a full game? Reason I’m asking is because people usually discusses first rounds of a game a lot , which is not surprising since the game board always looks the same making such discussions easy and that first rounds are part of every game hehe. However, it makes me a little sad to think that the opening is where a game is decided, excluding extreme luck throughout a whole game from one side. I hope the overall strategy will be your answer, because otherwise the game would become quite lame after a while.

    Btw you should join trulpen’s 2v2 tournament 😉

    Thanks!


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