20L BM3 ArtofWar1947 (Axis) vs. FMERommel (Allies) G2

  • 2024 2023 '22 '21 '20 '19

    U.S. subs 2 hits in Pacific, will take 2 BB tilt.

  • 2024 2023 '22 '21 '20 '19

    11 more hits round 1, total 13 hits as expected


  • @FMErwinRommel
    Tilt 5 CVs; sink 6 Ss.

  • 2024 2023 '22 '21 '20 '19

    14 hits round 2. I took 2 CVs sunk, all subs sunk and 2 DDs. I took 13 hits in round 1.

  • 2024 2023 '22 '21 '20 '19

    Those casualties are what I took as hits to my fleet


  • @FMErwinRommel
    Japanese sustained a total of 13 hits on the first round.
    How many hits did they sustain on the second round?

  • 2024 2023 '22 '21 '20 '19

    14 hits to you on round 2


  • @FMErwinRommel
    Would you either post the map of what is left or summarize this information in a post. Thanks.

  • 2024 2023 '22 '21 '20 '19

    Japan left: 22 combat units: 2 tilted BB, 5 tilted CV, 5 DD, 2 CA, 8 fighters
    U.S. left: 23 units: 3 CV, 2 DD, 14 fighters, 1 TAC, 3 bombers

  • 2024 2023 '22 '21 '20 '19

    next time will try to post after round. Can’t do it in middle of round


  • @FMErwinRommel
    Take out 14 ships.

  • 2024 2023 '22 '21 '20 '19

    Will finish my turn later, when it gets too hot to be outside. I chose to save a CV instead of 2 fighters, so ANZ fighter can join amphib attack on NG. Its a costly choice, as the CV and ANZ fighter will be easily sunk. But its too chancy without air support. Your repeated invasion of NG and DNG have cost the Allies too many transports.

  • 2024 2023 '22 '21 '20 '19

    TripleA Move Summary: British round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Combat Move - British
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Crete
            1 destroyer, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Egypt to 97 Sea Zone
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 infantry moved from 97 Sea Zone to Northern Italy
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Scramble 3 fighters from S. Italy > sz97? Italy defending with DD & sub. UK attacking with DD, 5 fighters, a TAC & bomber (8 units attack of 25)…

  • 2024 2023 '22 '21 '20 '19

    Also, inf on tt amphib invasion of N. Italy


  • @FMErwinRommel
    No scramble

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 123 Sea Zone to 125 Sea Zone
            2 bombers moved from United Kingdom to 125 Sea Zone
            1 submarine moved from 7 Sea Zone to 19 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            5 carriers, 4 destroyers, 9 fighters and 5 submarines moved from 54 Sea Zone to 46 Sea Zone
            1 bomber and 1 tactical_bomber moved from Queensland to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 submarine moved from 30 Sea Zone to 46 Sea Zone
            2 fighters moved from Hawaiian Islands to 46 Sea Zone
            2 bombers and 3 fighters moved from India to 46 Sea Zone
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 125 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Germans defend with 1 destroyer and 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 125 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 2 bombers and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in 46 Sea Zone
                Americans attack with 3 bombers, 5 carriers, 4 destroyers, 14 fighters, 7 submarines and 1 tactical_bomber
                Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters, 6 submarines and 1 transport
                    Americans roll dice for 7 submarines in 46 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 3 bombers, 5 carriers, 4 destroyers, 14 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 11/22 hits, 11.00 expected hits
                Units damaged: 5 carriers owned by the Japanese
                    Japanese roll dice for 6 submarines in 46 Sea Zone, round 2 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters and 1 transport in 46 Sea Zone, round 2 : 11/22 hits, 11.00 expected hits
                    7 submarines owned by the Americans, 2 destroyers owned by the Americans, 6 submarines owned by the Japanese and 2 carriers owned by the Americans lost in 46 Sea Zone
                    Americans roll dice for 3 bombers, 3 carriers, 2 destroyers, 14 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 14/20 hits, 10.33 expected hits
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters and 1 transport in 46 Sea Zone, round 3 : 14/22 hits, 11.00 expected hits
                    2 destroyers owned by the Americans, 5 carriers owned by the Japanese, 5 destroyers owned by the Japanese, 2 battleships owned by the Japanese, 2 carriers owned by the Americans, 8 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 46 Sea Zone
                    Americans roll dice for 3 bombers, 1 carrier, 6 fighters and 1 tactical_bomber in 46 Sea Zone, round 4 : 8/10 hits, 5.67 expected hits
                    Japanese roll dice for 8 fighters and 1 transport in 46 Sea Zone, round 4 : 5/8 hits, 5.33 expected hits
                    8 fighters owned by the Japanese and 5 fighters owned by the Americans lost in 46 Sea Zone
                    1 transport owned by the Japanese lost in 46 Sea Zone
                Americans win with 3 bombers, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 39
                Casualties for Americans: 4 carriers, 4 destroyers, 13 fighters and 7 submarines
                Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters, 6 submarines and 1 transport
    
        Non Combat Move - Americans
            3 bombers moved from 46 Sea Zone to Queensland
            1 tactical_bomber moved from 46 Sea Zone to Queensland
            1 fighter moved from 46 Sea Zone to Queensland
            1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 submarine moved from 10 Sea Zone to 7 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            2 fighters and 1 tactical_bomber moved from Iceland to United Kingdom
            1 submarine moved from 108 Sea Zone to 119 Sea Zone
            1 submarine moved from 103 Sea Zone to 108 Sea Zone
            2 submarines moved from 101 Sea Zone to 106 Sea Zone
            1 submarine moved from 106 Sea Zone to 123 Sea Zone
            1 fighter moved from Eastern United States to Brazil
            1 submarine moved from 68 Sea Zone to 70 Sea Zone
            1 destroyer and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Eastern United States to Brazil
            2 bombers moved from 125 Sea Zone to United Kingdom
    
        Place Units - Americans
            2 carriers and 2 destroyers placed in 10 Sea Zone
            1 fighter placed in Western United States
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                 retreated to Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Crete
            1 destroyer, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Egypt to 97 Sea Zone
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 infantry moved from 97 Sea Zone to Northern Italy
    
        Combat - British
            Battle in Crete
                British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Crete, round 2 : 4/6 hits, 2.83 expected hits
                    Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
                Italians defend with 1 destroyer and 1 submarine
                    British roll dice for 1 bomber, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Italians with 1 bomber, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 submarine
            Battle in Northern Italy
                British converts factory_major into different units
    
        Non Combat Move - British
            1 bomber moved from 97 Sea Zone to Egypt
            5 fighters and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
            3 fighters moved from Crete to 98 Sea Zone
            1 tactical_bomber moved from Crete to 98 Sea Zone
            1 mech_infantry moved from Egypt to Alexandria
            1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 armour and 3 mech_infantrys moved from Northwest Persia to Volgograd
            1 infantry moved from West India to India
            1 infantry moved from Persia to Eastern Persia
            3 infantry moved from Iraq to Trans-Jordan
    
        Place Units - British
            1 destroyer, 1 submarine and 1 transport placed in 98 Sea Zone
            2 submarines placed in 80 Sea Zone
            1 infantry placed in Iraq
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : 3.00
    Italians : -1.17
    Americans : 6.67
    Chinese : -0.67
    Japanese : 4.33
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Downgrading the N. Italy I.C. by invasion was cheaper than risking bombers in SBR. And the income reduces the cost. Also, if Italy takes Moscow, you can’t build in N. Italy for a turn.


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 92 Sea Zone to 96 Sea Zone
            2 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            2 bombers moved from Southern Italy to Crete
            1 fighter and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
            1 mech_infantry moved from Romania to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            6 fighters moved from 92 Sea Zone to Northern Italy
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                British defend with 1 submarine and 1 transport
                    Italians roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 99 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 99 Sea Zone
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                Casualties for British: 1 submarine and 1 transport
            Battle in Crete
                Italians attack with 2 bombers and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 2 bombers and 2 infantry in Crete, round 2 : 3/4 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
                Italians win, taking Crete from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Northern Italy
                Italians attack with 1 artillery, 6 fighters and 1 mech_infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 artillery, 6 fighters and 1 mech_infantry in Northern Italy, round 2 : 3/8 hits, 3.67 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 artillery, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 4 submarines moved from 92 Sea Zone to 95 Sea Zone
            6 fighters moved from Northern Italy to 95 Sea Zone
            2 bombers moved from Crete to Southern Italy
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
            3 armour, 1 artillery, 3 infantry and 6 mech_infantrys moved from Belarus to Smolensk
    
        Place Units - Italians
            1 fighter and 1 marine placed in Southern Italy
            1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 12 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : -0.17
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Queensland to 54 Sea Zone
            1 marine and 1 transport moved from 54 Sea Zone to 47 Sea Zone
            1 armour moved from New Britain to 47 Sea Zone
            1 armour, 1 marine and 1 transport moved from 47 Sea Zone to 46 Sea Zone
            1 armour and 1 marine moved from 46 Sea Zone to New Guinea
            1 fighter moved from Queensland to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 armour, 1 fighter and 1 marine
                Japanese defend with 1 infantry and 1 marine
                    ANZAC roll dice for 1 armour, 1 fighter and 1 marine in New Guinea, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry and 1 marine in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 marine owned by the Japanese lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 armour, 1 fighter and 1 marine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry and 1 marine
    
        Non Combat Move - ANZAC
            1 fighter moved from New Guinea to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 submarine moved from 54 Sea Zone to 22 Sea Zone
            1 fighter moved from Kazakhstan to India
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : -0.67
    

    Savegame

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