dawgoneit v. entek anniversary 1941

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 11

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 11
    
        Purchase Units - British
            British buy 1 cruiser and 2 transports; Remaining resources: 1 PUs; 0 techTokens; 
    
        Place Units - British
            1 cruiser and 2 transports placed in 2 Sea Zone
    
        Turn Complete - British
            British collect 19 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 bombers and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Egypt to Persia
            2 transports moved from 15 Sea Zone to 14 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Italy to 14 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 14 Sea Zone to 16 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 16 Sea Zone to Caucasus
            1 artillery moved from Anglo-Egypt Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from British
            3 infantry moved from Egypt to Anglo-Egypt Sudan
            1 infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 15 Sea Zone to 14 Sea Zone
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 bombers and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 11
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 5,3 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 5 destroyers and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            2 carriers, 4 destroyers, 3 fighters, 1 submarine and 1 transport moved from 20 Sea Zone to 56 Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            5 destroyers placed in 56 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 37 PUs; end with 37 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 11
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 5,3 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 5 destroyers and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            2 carriers, 4 destroyers, 3 fighters, 1 submarine and 1 transport moved from 20 Sea Zone to 56 Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            5 destroyers placed in 56 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 37 PUs; end with 37 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 fighter
            EDIT: Adding units owned by Americans to 56 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 12
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 1,1 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 1 armour and 16 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            Rocket attack in United Kingdom does 3 damage to factory owned by British
                Rockets in Norway roll: 3
            10 armour, 8 artilleries and 7 infantry moved from Caucasus to Russia
            14 armour, 3 artilleries and 16 infantry moved from Belorussia to Russia
            5 bombers moved from Ukraine to 2 Sea Zone
            2 fighters moved from Belorussia to 2 Sea Zone
            1 armour moved from Trans-Jordan to Caucasus
    
        Combat - Germans
            Battle in 2 Sea Zone
                Germans attack with 5 bombers and 2 fighters
                British defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 2 transports
                1 submarine owned by the British Submerged
                    Germans roll dice for 5 bombers and 2 fighters in 2 Sea Zone, round 2 : 4/7 hits, 4.33 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 transports in 2 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits
                    3 destroyers owned by the British, 2 fighters owned by the Germans and 1 carrier owned by the British lost in 2 Sea Zone
                    Germans roll dice for 5 bombers in 2 Sea Zone, round 3 : 3/5 hits, 3.33 expected hits
                    British roll dice for 1 cruiser, 1 fighter and 2 transports in 2 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    1 transport owned by the British, 1 cruiser owned by the British, 2 bombers owned by the Germans and 1 fighter owned by the British lost in 2 Sea Zone
                    1 transport owned by the British lost in 2 Sea Zone
                Germans win with 3 bombers remaining. Battle score for attacker is 30
                Casualties for Germans: 2 bombers and 2 fighters
                Casualties for British: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 transports
            Battle in Russia
                Germans attack with 24 armour, 11 artilleries and 23 infantry
                British defend with 3 fighters; Russians defend with 2 aaGuns, 4 armour, 4 artilleries, 1 factory and 34 infantry
                    Germans roll dice for 24 armour, 11 artilleries and 23 infantry in Russia, round 2 : 25/58 hits, 21.33 expected hits
                    Russians roll dice for 4 armour, 4 artilleries, 3 fighters and 34 infantry in Russia, round 2 : 21/45 hits, 16.67 expected hits
                    25 infantry owned by the Russians and 21 infantry owned by the Germans lost in Russia
                    Germans roll dice for 24 armour, 11 artilleries and 2 infantry in Russia, round 3 : 15/37 hits, 16.33 expected hits
                    Russians roll dice for 4 armour, 4 artilleries, 3 fighters and 9 infantry in Russia, round 3 : 6/20 hits, 8.33 expected hits
                    9 infantry owned by the Russians, 2 armour owned by the Russians, 4 artilleries owned by the Russians, 4 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Russia
                    Germans roll dice for 24 armour and 7 artilleries in Russia, round 4 : 15/31 hits, 14.33 expected hits
                    Russians roll dice for 2 armour and 3 fighters in Russia, round 4 : 3/5 hits, 3.00 expected hits
                    2 armour owned by the Russians, 3 artilleries owned by the Germans and 3 fighters owned by the British lost in Russia
                Germans captures 7PUs while taking Russians capital
                Germans win, taking Russia from Russians with 24 armour and 4 artilleries remaining. Battle score for attacker is 71
                Casualties for Germans: 7 artilleries and 23 infantry
                Casualties for Russians: 4 armour, 4 artilleries and 34 infantry
                Casualties for British: 3 fighters
    
        Non Combat Move - Germans
            3 bombers moved from 2 Sea Zone to Norway
            3 armour moved from Poland to Germany
            19 infantry moved from East Poland to Poland
            3 armour moved from Karelia S.S.R. to Poland
            1 infantry moved from Archangel to Karelia S.S.R.
    
        Place Units - Germans
            10 infantry placed in Germany
            1 armour and 2 infantry placed in Norway
            3 infantry placed in Poland
            1 infantry placed in Karelia S.S.R.
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 56 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    British : 0.33
    Russians : 2.00
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 12
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 12
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 5 bombers and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 6 fighters and 7 submarines moved from 53 Sea Zone to 56 Sea Zone
            3 bombers moved from Manchuria to 56 Sea Zone
            1 armour moved from Fukien to Manchuria
            3 armour moved from Stanovoj Chrebet to Manchuria
            1 bomber moved from Evenki National Okrug to 56 Sea Zone
            2 fighters moved from Evenki National Okrug to Soviet Far East
            3 armour moved from Evenki National Okrug to Soviet Far East
            1 infantry moved from Novosibirsk to Evenki National Okrug
            9 armour, 1 artillery and 4 infantry moved from Urals to Evenki National Okrug
            9 armour moved from Evenki National Okrug to Yakut S.S.R.
            1 artillery moved from Caroline Islands to 51 Sea Zone
            1 artillery and 1 transport moved from 51 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from Australia to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 51 Sea Zone
            1 armour moved from Solomon Islands to 46 Sea Zone
            1 armour and 1 transport moved from 46 Sea Zone to 60 Sea Zone
            1 artillery moved from Hawaiian Islands to 53 Sea Zone
            1 armour moved from Hawaiian Islands to 53 Sea Zone
            1 armour, 1 artillery and 2 transports moved from 53 Sea Zone to 58 Sea Zone
            3 fighters moved from India to Soviet Far East
            1 infantry moved from India to Burma
    
        Combat - Japanese
            Battle in 56 Sea Zone
                Japanese attack with 1 battleship, 4 bombers, 3 carriers, 2 cruisers, 6 destroyers, 6 fighters and 7 submarines
                Americans defend with 2 carriers, 12 destroyers, 4 fighters, 1 submarine and 1 transport
                    Japanese roll dice for 7 submarines in 56 Sea Zone, round 2 : 1/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 battleship, 4 bombers, 3 carriers, 2 cruisers, 6 destroyers and 6 fighters in 56 Sea Zone, round 2 : 10/22 hits, 9.83 expected hits
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 carriers, 12 destroyers, 4 fighters and 1 transport in 56 Sea Zone, round 2 : 5/18 hits, 7.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans, 9 destroyers owned by the Americans, 4 destroyers owned by the Japanese and 1 carrier owned by the Americans lost in 56 Sea Zone
                    Japanese roll dice for 7 submarines in 56 Sea Zone, round 3 : 3/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 battleship, 4 bombers, 3 carriers, 2 cruisers, 2 destroyers and 6 fighters in 56 Sea Zone, round 3 : 9/18 hits, 8.50 expected hits
                    Americans roll dice for 1 carrier, 3 destroyers, 4 fighters and 1 transport in 56 Sea Zone, round 3 : 4/8 hits, 4.00 expected hits
                    3 destroyers owned by the Americans, 1 carrier owned by the Americans, 4 submarines owned by the Japanese, 4 fighters owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone
                Japanese win with 1 battleship, 4 bombers, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 3 submarines remaining. Battle score for attacker is 129
                Casualties for Japanese: 4 destroyers and 4 submarines
                Casualties for Americans: 2 carriers, 12 destroyers, 4 fighters, 1 submarine and 1 transport
    
        Non Combat Move - Japanese
            4 bombers moved from 56 Sea Zone to Midway
    
        Place Units - Japanese
            5 bombers and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Japanese rolls : : 0.00
    Americans : -2.50
    Japanese : -2.33
    

    Savegame

  • '20 '19 '18 '17 '16

    I think it’s time to call both this and the TRS game. Want to try them again?


  • @Entek i would love to play both again. witch sides do you want?

  • '20 '19 '18 '17 '16

    @dawgoneit Let’s do same sides for both. I’ll get the TRS game set up later today or tomorrow.

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