dawgoneit v. entek anniversary 1941

  • '20 '19 '18 '17 '16

    Should we do a bid? I’m not sure if one is needed or not.

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @Entek said in dawgoneit v. entek anniversary 1941:

    Should we do a bid? I’m not sure if one is needed or not.

    i don’t no his game so i don’t no.


  • @dawgoneit actually i think i have played this 1. don’t remember when but i remember the map.

  • '20 '19 '18 '17 '16

    @dawgoneit Let’s just skip the bid. Want the axis since I’m them in the other game?


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            2 submarines moved from 7 Sea Zone to 2 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Libya to Egypt
            1 armour moved from France to 13 Sea Zone
            1 infantry moved from Morocco Algeria to 13 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
            1 armour and 1 infantry moved from 15 Sea Zone to Egypt
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from Norway to 6 Sea Zone
            1 bomber moved from Germany to Egypt
            1 artillery moved from Bulgaria Romania to Ukraine
            1 artillery moved from Poland to Baltic States
            2 infantry moved from Bulgaria Romania to Ukraine
            1 infantry moved from Bulgaria Romania to Ukraine
            2 armour moved from Czechoslovakia Hungary to Ukraine
            2 infantry moved from Poland to East Poland
            1 armour moved from Bulgaria Romania to Ukraine
            1 armour moved from Bulgaria Romania to Baltic States
            1 armour moved from Poland to Baltic States
            2 infantry moved from Norway to Finland
            1 infantry moved from Northwestern Europe to France
            1 fighter moved from Northwestern Europe to France
            1 fighter moved from Germany to France
            1 fighter moved from Poland to East Poland
            1 armour moved from Poland to Baltic States
            1 artillery and 1 infantry moved from Germany to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States
            2 infantry moved from Germany to France
            1 infantry moved from Poland to East Poland
            1 infantry moved from Poland to Baltic States
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 3 armour, 2 artilleries and 2 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 3 armour, 2 artilleries and 2 infantry in Baltic States, round 2 : 3/7 hits, 2.83 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 3 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in 2 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 battleship and 1 transport
                    Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 2 Sea Zone
                    Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 2 Sea Zone
                British win with 1 battleship and 1 transport remaining. Battle score for attacker is -12
                Casualties for Germans: 2 submarines
            Battle in Ukraine
                Germans attack with 3 armour, 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/7 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Egypt
                Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
                British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 3/6 hits, 2.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 3/5 hits, 2.17 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Egypt
                    Germans roll dice for 2 armour and 1 bomber in Egypt, round 3 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 1/2 hits, 1.17 expected hits
                    1 armour owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
            Battle in East Poland
                Germans attack with 1 fighter and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter and 3 infantry in East Poland, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                    Germans roll dice for 1 fighter and 2 infantry in East Poland, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in East Poland
                    Germans roll dice for 1 fighter and 1 infantry in East Poland, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                Germans win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 infantry
            Battle in 6 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 6 Sea Zone
                    Germans roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 6 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 fighter moved from 6 Sea Zone to France
            1 fighter moved from East Poland to France
            1 bomber moved from Egypt to Libya
    
        Place Units - Germans
            1 artillery, 1 fighter and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 36 PUs; end with 36 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : 1.67
    Germans rolls : : 0.00
    Russians : 2.00
    

    Savegame


  • @dawgoneit I don’t no how aggressive I’m suppose to be. We’ll see.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            4 infantry moved from Caucasus to Ukraine
            1 armour moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 armour and 4 infantry
                Germans defend with 3 armour, 1 artillery and 2 infantry
                    Russians roll dice for 1 armour and 4 infantry in Ukraine, round 2 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 3 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 3/6 hits, 2.50 expected hits
                    3 infantry owned by the Russians lost in Ukraine
                1 infantry owned by the Russians and 1 armour owned by the Russians retreated to Caucasus
                Germans win with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Eastern Ukraine to East Poland
            1 infantry moved from Belorussia to Eastern Ukraine
            2 infantry moved from Kazakh S.S.R. to Caucasus
            3 infantry moved from Russia to Caucasus
            1 artillery moved from Russia to Caucasus
            2 infantry moved from Novosibirsk to Russia
            2 infantry moved from Archangel to Karelia S.S.R.
            1 infantry moved from Evenki National Okrug to Urals
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
            2 infantry moved from Soviet Far East to Buryatia S.S.R.
            2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
    
        Place Units - Russians
            4 infantry placed in Caucasus
            2 infantry placed in Karelia S.S.R.
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : -1.17
    

    Savegame

  • '20 '19 '18 '17 '16

    @dawgoneit I’m not sure either it’s been a long time since I’ve played this version

  • '20 '19 '18 '17 '16

    @dawgoneit Be sure to check out what the National Objectives are that give you more income.


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 51 Sea Zone to 53 Sea Zone
            2 fighters moved from 57 Sea Zone to 53 Sea Zone
            2 fighters moved from 57 Sea Zone to 56 Sea Zone
            2 fighters moved from 61 Sea Zone to 35 Sea Zone
            1 carrier moved from 61 Sea Zone to 37 Sea Zone
            1 battleship and 1 cruiser moved from 61 Sea Zone to 50 Sea Zone
            1 artillery and 3 infantry moved from 61 Sea Zone to Kwangtung
            3 infantry moved from Caroline Islands to 51 Sea Zone
            3 infantry and 2 transports moved from 51 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            4 infantry and 2 transports moved from 60 Sea Zone to 61 Sea Zone
            4 infantry moved from 61 Sea Zone to Fukien
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour and 1 infantry moved from 62 Sea Zone to Manchuria
            3 infantry moved from Kiangsu to Hupeh
            1 fighter moved from Formosa to Kwangtung
            1 fighter moved from Japan to Fukien
            1 fighter moved from Manchuria to Hupeh
            1 infantry moved from Manchuria to Kiangsu
    
        Combat - Japanese
            Battle in 53 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 battleship
                    Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 battleship
            Battle in Hupeh
                Japanese attack with 1 fighter and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 3 infantry in Hupeh, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 fighters
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 35 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in 50 Sea Zone
                Japanese attack with 1 battleship and 1 cruiser
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship and 1 cruiser in 50 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter and 3 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 2 : 0/5 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 3 : 1/5 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 56 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 56 Sea Zone
                    1 transport owned by the Americans lost in 56 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Fukien
                Japanese attack with 1 fighter and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 4 infantry in Fukien, round 2 : 0/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 4 infantry in Fukien, round 3 : 1/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Hupeh to Manchuria
            1 fighter moved from Fukien to Kiangsu
            1 fighter moved from Kwangtung to French Indo-China Thailand
            2 fighters moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 56 Sea Zone to 59 Sea Zone
            2 carriers moved from 57 Sea Zone to 59 Sea Zone
            2 fighters moved from 53 Sea Zone to 59 Sea Zone
    
        Place Units - Japanese
            1 transport placed in 62 Sea Zone
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 20 PUs; end with 20 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    British : -1.00
    Americans : 0.00
    Chinese : -1.00
    Japanese : -1.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - British
            British spend 10 on tech rolls
                British roll 5,6 and gets 1 hit
            British removing all Technology Tokens after successful research.
            British discover AA Radar
    
        Activate Technology - British
            British activating AA Radar
    
        Purchase Units - British
            British buy 1 carrier, 1 factory and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            1 unit repaired.
            1 infantry moved from Western Canada to Eastern Canada
            1 transport moved from 2 Sea Zone to 8 Sea Zone
            1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
            1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
                  British take Morocco Algeria from Germans
            1 bomber moved from United Kingdom to 5 Sea Zone
            1 cruiser and 1 destroyer moved from 12 Sea Zone to 6 Sea Zone
            1 battleship moved from 2 Sea Zone to 6 Sea Zone
            1 destroyer moved from 9 Sea Zone to 12 Sea Zone
            2 fighters moved from United Kingdom to 5 Sea Zone
    
        Combat - British
            Battle in 5 Sea Zone
                British attack with 1 bomber and 2 fighters
                Germans defend with 1 cruiser and 1 transport
                    British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9
                Casualties for British: 1 fighter
                Casualties for Germans: 1 cruiser and 1 transport
    
        Non Combat Move - British
            1 fighter moved from 5 Sea Zone to 6 Sea Zone
            1 bomber moved from 5 Sea Zone to United Kingdom
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer and 1 transport moved from 41 Sea Zone to 47 Sea Zone
    
        Place Units - British
            1 carrier placed in 6 Sea Zone
            1 infantry placed in United Kingdom
            1 factory placed in India
    
        Turn Complete - British
            British collect 41 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            2 infantry moved from Libya to Morocco Algeria
            1 armour moved from Italy to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 armour and 1 infantry moved from 13 Sea Zone to Morocco Algeria
            1 battleship moved from 14 Sea Zone to 12 Sea Zone
            2 cruisers moved from 14 Sea Zone to 12 Sea Zone
            1 fighter moved from Italy to Morocco Algeria
            1 armour moved from Balkans to East Poland
            1 infantry moved from Balkans to Bulgaria Romania
            1 artillery moved from Italy to Balkans
    
        Combat - Italians
            Battle in Morocco Algeria
                Italians attack with 1 armour, 1 fighter and 3 infantry
                British defend with 1 armour and 1 infantry
                    Italians roll dice for 1 armour, 1 fighter and 3 infantry in Morocco Algeria, round 2 : 1/5 hits, 1.50 expected hits
                    British roll dice for 1 armour and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco Algeria
                    Italians roll dice for 1 armour, 1 fighter and 2 infantry in Morocco Algeria, round 3 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 armour in Morocco Algeria, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Morocco Algeria
                Italians win, taking Morocco Algeria from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour and 1 infantry
            Battle in 12 Sea Zone
                Italians attack with 1 battleship and 2 cruisers
                British defend with 1 destroyer and 1 transport
                    Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 12 Sea Zone
                Italians win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in East Poland
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in East Poland, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in East Poland, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in East Poland, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in East Poland, round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in East Poland, round 6 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in East Poland
                Italians win, taking East Poland from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Morocco Algeria to Libya
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : -0.67
    Russians : -1.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 4,5 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 2 destroyers and 2 submarines; Remaining resources: 2 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 bomber moved from Eastern United States to 12 Sea Zone
            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
            1 fighter moved from Eastern United States to 12 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
            1 bomber moved from Western United States to 12 Sea Zone
    
        Combat - Americans
            Battle in 12 Sea Zone
                Americans attack with 2 bombers, 1 destroyer and 1 fighter
                Italians defend with 1 battleship and 2 cruisers
                    Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 destroyer owned by the Americans lost in 12 Sea Zone
                    Americans roll dice for 2 bombers and 1 fighter in 12 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
                    Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    2 cruisers owned by the Italians and 1 fighter owned by the Americans lost in 12 Sea Zone
                    Americans roll dice for 2 bombers in 12 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                    Italians roll dice for 1 battleship in 12 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 12 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 bomber, 1 destroyer and 1 fighter
                Casualties for Italians: 1 battleship and 2 cruisers
    
        Non Combat Move - Americans
            1 bomber moved from 12 Sea Zone to Eastern United States
            1 artillery and 1 infantry moved from 10 Sea Zone to Eastern United States
            1 infantry moved from Central United States to Western United States
            1 fighter moved from Western United States to 53 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 53 Sea Zone
    
        Non Combat Move - Chinese
            1 infantry moved from Yunnan to Sikang
            1 infantry moved from Suiyuan to Ningxia
            1 fighter moved from Yunnan to Ningxia
    
        Place Units - Americans
            2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Place Units - Chinese
            2 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 42 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Americans : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 3,2 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 fighter moved from Germany to 6 Sea Zone
            4 fighters moved from France to 6 Sea Zone
            1 bomber moved from Libya to 6 Sea Zone
            1 artillery and 4 infantry moved from Germany to Poland
            3 armour moved from Baltic States to Ukraine
            2 artilleries moved from Baltic States to East Poland
            1 armour moved from Egypt to French Equatorial Africa
                  Germans take Anglo-Egypt Sudan from British
                  Germans take French Equatorial Africa from British
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 bomber and 5 fighters
                British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 1 bomber and 5 fighters in 6 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British, 4 fighters owned by the Germans and 1 carrier owned by the British lost in 6 Sea Zone
                    Germans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 battleship and 1 fighter in 6 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
                    1 fighter owned by the British lost in 6 Sea Zone
                    Germans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 battleship in 6 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 6 Sea Zone
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 24
                Casualties for Germans: 4 fighters
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
    
        Non Combat Move - Germans
            1 bomber and 1 fighter moved from 6 Sea Zone to France
    
        Place Units - Germans
            1 armour, 1 fighter and 5 infantry placed in Germany
            1 submarine placed in 5 Sea Zone
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Karelia S.S.R. to Baltic States
            1 infantry moved from Karelia S.S.R. to Baltic States
            1 armour, 1 artillery and 10 infantry moved from Caucasus to Ukraine
            1 infantry moved from Eastern Ukraine to Ukraine
            1 submarine moved from 4 Sea Zone to 6 Sea Zone
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 armour, 1 artillery and 11 infantry
                Germans defend with 6 armour, 1 artillery and 2 infantry
                    Russians roll dice for 1 armour, 1 artillery and 11 infantry in Ukraine, round 2 : 2/13 hits, 2.83 expected hits
                    Germans roll dice for 6 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 5/9 hits, 4.00 expected hits
                    5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                6 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Caucasus
                Germans win with 6 armour and 1 artillery remaining. Battle score for attacker is -9
                Casualties for Russians: 5 infantry
                Casualties for Germans: 2 infantry
            Battle in Baltic States
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                2 infantry owned by the Russians retreated to Karelia S.S.R.
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Eastern Ukraine
            5 infantry moved from Russia to Caucasus
            1 infantry moved from Urals to Russia
            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
    
        Place Units - Russians
            2 infantry placed in Karelia S.S.R.
            4 infantry placed in Caucasus
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 28 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -1.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 armour and 1 factory; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 battleship and 1 cruiser moved from 50 Sea Zone to 62 Sea Zone
            3 fighters moved from 59 Sea Zone to Buryatia S.S.R.
            1 armour, 1 fighter and 2 infantry moved from Manchuria to Buryatia S.S.R.
            1 infantry moved from Manchuria to Buryatia S.S.R.
            4 infantry moved from Fukien to Yunnan
                  Japanese take Yunnan from Chinese
            3 infantry moved from Hupeh to Suiyuan
                  Japanese take Suiyuan from Chinese
            1 infantry moved from Kiangsu to Suiyuan
            3 infantry moved from French Indo-China Thailand to Burma
            2 artilleries moved from Japan to 62 Sea Zone
            2 infantry moved from Japan to 62 Sea Zone
            2 artilleries and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            2 transports moved from 61 Sea Zone to 62 Sea Zone
            3 infantry moved from Japan to 62 Sea Zone
            3 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 artillery and 3 infantry moved from Kwangtung to 61 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 62 Sea Zone
            1 artillery and 3 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 fighter moved from French Indo-China Thailand to Burma
            2 fighters moved from 37 Sea Zone to Burma
            1 carrier moved from 37 Sea Zone to 61 Sea Zone
            2 carriers moved from 59 Sea Zone to 62 Sea Zone
            1 fighter moved from Kiangsu to Buryatia S.S.R.
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 3 fighters and 3 infantry
                British defend with 1 infantry
                    Japanese roll dice for 3 fighters and 3 infantry in Burma, round 2 : 2/6 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Buryatia S.S.R.
                Japanese attack with 1 armour, 3 artilleries, 5 fighters and 11 infantry
                Russians defend with 8 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Buryatia S.S.R., round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 5 fighters and 11 infantry in Buryatia S.S.R., round 2 : 8/20 hits, 6.33 expected hits
                    Russians roll dice for 8 infantry in Buryatia S.S.R., round 2 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Japanese and 8 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 3 artilleries, 5 fighters and 9 infantry remaining. Battle score for attacker is 18
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 8 infantry
    
        Non Combat Move - Japanese
            4 fighters moved from Buryatia S.S.R. to 62 Sea Zone
            2 fighters moved from Burma to French Indo-China Thailand
            1 fighter moved from Buryatia S.S.R. to Kwangtung
            1 fighter moved from Burma to French Indo-China Thailand
    
        Place Units - Japanese
            1 factory placed in Manchuria
            1 armour placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 25 PUs; end with 25 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Japanese rolls : : 0.00
    Russians : -0.67
    Japanese : 1.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 5 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Trans-Jordan to Egypt
                  British take Egypt from Germans
            1 infantry moved from Trans-Jordan to Egypt
            1 artillery and 1 infantry moved from Australia to 47 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 47 Sea Zone to 51 Sea Zone
            1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands
                  British take Caroline Islands from Japanese
    
        Combat - British
            Battle in 5 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 submarine
                1 submarine owned by the Germans Submerged
    
        Non Combat Move - British
            1 bomber moved from 5 Sea Zone to United Kingdom
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 9 Sea Zone: 1 transport
            EDIT: Removing units owned by British from Eastern Canada: 1 armour and 1 infantry
            EDIT: Adding units owned by British to 8 Sea Zone: 1 transport
            EDIT: Adding units owned by British to United Kingdom: 1 armour and 1 infantry
            EDIT: Turning off Edit Mode
            1 carrier placed in 8 Sea Zone
            2 fighters placed in 8 Sea Zone
            1 artillery and 1 infantry placed in India
    
        Turn Complete - British
            British collect 38 PUs; end with 39 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from East Poland to Eastern Ukraine
            1 infantry moved from Bulgaria Romania to Ukraine
            1 artillery and 1 infantry moved from Balkans to Bulgaria Romania
            1 armour and 1 infantry moved from Morocco Algeria to 13 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone
            1 armour and 1 infantry moved from 18 Sea Zone to Brazil
                  Italians take Brazil from Americans
            1 fighter moved from Libya to Ukraine
            1 artillery and 2 infantry moved from Italy to Balkans
    
        Combat - Italians
            Battle in Eastern Ukraine
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Eastern Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Eastern Ukraine
                Russians win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Italians: 1 armour
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 artillery and 4 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Russians : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 6,5 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Super subs
    
        Activate Technology - Americans
            Americans activating Super subs
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 1 carrier and 2 transports; Remaining resources: 1 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 18 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
            1 artillery and 1 infantry moved from 18 Sea Zone to Brazil
            2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
    
        Combat - Americans
            Battle in 18 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 18 Sea Zone
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Brazil
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 armour and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Brazil, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Brazil
                Americans win, taking Brazil from Italians with 1 artillery remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Eastern United States to United Kingdom
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Hupeh
                  Chinese take Hupeh from Japanese
            1 fighter and 3 infantry moved from Ningxia to Suiyuan
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 4 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuan, round 2 : 3/4 hits, 1.00 expected hits
                    Japanese roll dice for 4 infantry in Suiyuan, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuan, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuan
                Chinese win, taking Suiyuan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 4 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuan to Ningxia
    
        Place Units - Americans
            1 battleship, 1 carrier and 2 transports placed in 56 Sea Zone
            2 artilleries placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 41 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Americans : 1.83
    Chinese : 0.67
    Japanese : -0.33
    

    Savegame

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