L20 Trulpen (L+14) vs AetV (X) BM3 game 2


  • 2019 2018 2017 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers, 2 fighters and 1 tactical_bomber moved from Egypt to Turkey
            1 bomber moved from Novgorod to Turkey
            1 fighter and 2 tactical_bombers moved from Yugoslavia to Turkey
            16 armour and 8 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            2 armour, 9 artilleries, 18 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Bessarabia
    
        Combat - Germans
            Battle in Turkey
                Germans attack with 4 bombers, 3 fighters and 3 tactical_bombers
                Russians defend with 2 armour, 2 infantry and 4 mech_infantrys
                    Germans roll dice for 4 bombers, 3 fighters and 3 tactical_bombers in Turkey, round 2 : 7/10 hits, 6,17 expected hits
                    British roll dice for 2 armour, 2 infantry and 4 mech_infantrys in Turkey, round 2 : 1/8 hits, 3,00 expected hits
                    4 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 1 armour owned by the Russians and 1 fighter owned by the Germans lost in Turkey
                    Germans roll dice for 4 bombers, 2 fighters and 3 tactical_bombers in Turkey, round 3 : 6/9 hits, 5,50 expected hits
                    British roll dice for 1 armour in Turkey, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Turkey
                Germans win with 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 1 fighter
                Casualties for Russians: 2 armour, 2 infantry and 4 mech_infantrys
            Battle in Anglo Egyptian Sudan
                Germans attack with 16 armour and 8 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 16 armour and 8 mech_infantrys in Anglo Egyptian Sudan, round 2 : 7/24 hits, 9,33 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan
                Germans win, taking Anglo Egyptian Sudan from British with 16 armour and 7 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in Belarus
                Germans attack with 2 armour, 9 artilleries, 18 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 9 artilleries, 18 infantry and 9 mech_infantrys in Belarus, round 2 : 12/38 hits, 10,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 armour, 9 artilleries, 18 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 bombers, 2 fighters and 3 tactical_bombers moved from Turkey to Romania
            1 aaGun and 3 artilleries moved from Bessarabia to Romania
            2 aaGuns and 1 infantry moved from Eastern Poland to Belarus
            6 artilleries moved from Western Germany to Northern Italy
            2 infantry moved from Holland Belgium to Western Germany
            11 infantry moved from Karelia to Novgorod
            2 infantry moved from Novgorod to Belarus
    
        Place Units - Germans
            5 armour and 2 mech_infantrys placed in Germany
            7 infantry placed in Western Germany
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Egypt: 1 mech_infantry
            EDIT: Removing units owned by Germans from Anglo Egyptian Sudan: 1 mech_infantry
            EDIT: Changing PUs for Germans from 58 to 63
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,00
    British : -1,83
    Russians : -0,33
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers, 2 fighters and 1 tactical_bomber moved from Egypt to Turkey
            1 bomber moved from Novgorod to Turkey
            1 fighter and 2 tactical_bombers moved from Yugoslavia to Turkey
            16 armour and 8 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            2 armour, 9 artilleries, 18 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Bessarabia
    
        Combat - Germans
            Battle in Turkey
                Germans attack with 4 bombers, 3 fighters and 3 tactical_bombers
                Russians defend with 2 armour, 2 infantry and 4 mech_infantrys
                    Germans roll dice for 4 bombers, 3 fighters and 3 tactical_bombers in Turkey, round 2 : 7/10 hits, 6,17 expected hits
                    British roll dice for 2 armour, 2 infantry and 4 mech_infantrys in Turkey, round 2 : 1/8 hits, 3,00 expected hits
                    4 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 1 armour owned by the Russians and 1 fighter owned by the Germans lost in Turkey
                    Germans roll dice for 4 bombers, 2 fighters and 3 tactical_bombers in Turkey, round 3 : 6/9 hits, 5,50 expected hits
                    British roll dice for 1 armour in Turkey, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Turkey
                Germans win with 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 1 fighter
                Casualties for Russians: 2 armour, 2 infantry and 4 mech_infantrys
            Battle in Anglo Egyptian Sudan
                Germans attack with 16 armour and 8 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 16 armour and 8 mech_infantrys in Anglo Egyptian Sudan, round 2 : 7/24 hits, 9,33 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan
                Germans win, taking Anglo Egyptian Sudan from British with 16 armour and 7 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in Belarus
                Germans attack with 2 armour, 9 artilleries, 18 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 9 artilleries, 18 infantry and 9 mech_infantrys in Belarus, round 2 : 12/38 hits, 10,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 armour, 9 artilleries, 18 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 bombers, 2 fighters and 3 tactical_bombers moved from Turkey to Romania
            1 aaGun and 3 artilleries moved from Bessarabia to Romania
            2 aaGuns and 1 infantry moved from Eastern Poland to Belarus
            6 artilleries moved from Western Germany to Northern Italy
            2 infantry moved from Holland Belgium to Western Germany
            11 infantry moved from Karelia to Novgorod
            2 infantry moved from Novgorod to Belarus
    
        Place Units - Germans
            5 armour and 2 mech_infantrys placed in Germany
            7 infantry placed in Western Germany
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Egypt: 1 mech_infantry
            EDIT: Removing units owned by Germans from Anglo Egyptian Sudan: 1 mech_infantry
            EDIT: Changing PUs for Germans from 58 to 63
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,00
    British : -1,83
    Russians : -0,33
    

    Savegame


  • 2019 2018 2017 '16

    @trulpen I appreciate it.



  • No worries. Mistakes like that happens easily. I grant those 100 %.



  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            21 infantry moved from Ukraine to Bessarabia
            13 artilleries moved from Western Ukraine to Bessarabia
            1 armour and 1 mech_infantry moved from Bryansk to Bessarabia
            1 infantry moved from Western Ukraine to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Bryansk to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            5 infantry moved from Western Ukraine to Bessarabia
            1 fighter moved from Bryansk to Eastern Poland
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/6 hits, 2,50 expected hits
                    Italians roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Bessarabia
                Russians attack with 1 armour, 13 artilleries, 26 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 13 artilleries, 26 infantry and 1 mech_infantry in Bessarabia, round 2 : 13/41 hits, 11,50 expected hits
                    Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 1 armour, 13 artilleries, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 aaGuns moved from Western Ukraine to Bessarabia
            1 aaGun moved from Ukraine to Bessarabia
            1 aaGun moved from Ukraine to Bessarabia
            1 aaGun moved from Ukraine to Bryansk
            4 infantry and 2 mech_infantrys moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
            13 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Smolensk to Bryansk
            1 infantry moved from Archangel to Smolensk
            2 infantry moved from Archangel to Vologda
            2 fighters moved from Eastern Poland to Bryansk
            15 infantry moved from Western Ukraine to Bryansk
            5 infantry moved from Western Ukraine to Bryansk
            3 mech_infantrys moved from Volgograd to Bryansk
            5 infantry moved from Western Ukraine to Bessarabia
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Volgograd
            4 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,83
    Russians : 2,00
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Move Summary: Japanese round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shensi to Hopei
                  Japanese take Hopei from Chinese
            1 mech_infantry moved from Szechwan to Hunan
            2 infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Kiangsi to Kiangsu
            1 armour and 10 mech_infantrys moved from Kiangsi to Hunan
            2 fighters moved from Kiangsi to 44 Sea Zone
            2 fighters moved from French Indo China to 44 Sea Zone
            1 fighter moved from India to 44 Sea Zone
            2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 6 fighters, 1 submarine and 6 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            4 fighters moved from Philippines to 44 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            2 fighters moved from Japan to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            6 artilleries and 13 infantry moved from Eastern Persia to Persia
            2 fighters and 1 tactical_bomber moved from Egypt to Persia
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shensi to Hopei
                  Japanese take Hopei from Chinese
            1 mech_infantry moved from Szechwan to Hunan
            2 infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Kiangsi to Kiangsu
            1 armour and 10 mech_infantrys moved from Kiangsi to Hunan
            2 fighters moved from Kiangsi to 44 Sea Zone
            2 fighters moved from French Indo China to 44 Sea Zone
            1 fighter moved from India to 44 Sea Zone
            2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 6 fighters, 1 submarine and 6 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            4 fighters moved from Philippines to 44 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            2 fighters moved from Japan to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            6 artilleries and 13 infantry moved from Eastern Persia to Persia
            2 fighters and 1 tactical_bomber moved from Egypt to Persia
    
        Combat - Japanese
            Battle in Western Australia
            Battle in Borneo
            Battle in Hunan
                Japanese attack with 1 armour, 2 infantry and 11 mech_infantrys
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 2 infantry and 11 mech_infantrys in Hunan, round 2 : 5/14 hits, 2,67 expected hits
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Western Australia from ANZAC, taking Borneo from ANZAC, taking Hunan from Chinese with 1 armour, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Kiangsu
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Persia
                Japanese attack with 6 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber
                British defend with 1 factory_minor and 3 infantry
                    Japanese roll dice for 6 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber in Persia, round 2 : 6/22 hits, 6,83 expected hits
                    British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Persia
                Japanese win, taking Persia from British with 6 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Battle in 44 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 17 fighters, 2 submarines and 6 tactical_bombers
                British defend with 1 battleship, 1 carrier, 3 cruisers and 2 destroyers; ANZAC defend with 1 cruiser, 4 destroyers, 2 fighters and 2 submarines; Americans defend with 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
                    Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 17 fighters and 6 tactical_bombers in 44 Sea Zone, round 2 : 11/33 hits, 16,67 expected hits
    

    Combat Hit Differential Summary :

    British : 0,00
    Chinese : -0,33
    Japanese : -3,50
    

    Savegame


  • 2019 2018 2017 '16

    11 Hits (1 Sub dented a CV). How you want to proceed @trulpen ?

    Ool??



  • Simply max d will do.

    Here, if I counted correctly, dmg all capital ships and sink the subs.


  • 2019 2018 2017 '16

    TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shensi to Hopei
                  Japanese take Hopei from Chinese
            1 mech_infantry moved from Szechwan to Hunan
            2 infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Kiangsi to Kiangsu
            1 armour and 10 mech_infantrys moved from Kiangsi to Hunan
            2 fighters moved from Kiangsi to 44 Sea Zone
            2 fighters moved from French Indo China to 44 Sea Zone
            1 fighter moved from India to 44 Sea Zone
            2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 6 fighters, 1 submarine and 6 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            4 fighters moved from Philippines to 44 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            2 fighters moved from Japan to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            6 artilleries and 13 infantry moved from Eastern Persia to Persia
            2 fighters and 1 tactical_bomber moved from Egypt to Persia
    
        Combat - Japanese
            Battle in Western Australia
            Battle in Borneo
            Battle in Hunan
                Japanese attack with 1 armour, 2 infantry and 11 mech_infantrys
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 2 infantry and 11 mech_infantrys in Hunan, round 2 : 5/14 hits, 2,67 expected hits
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Western Australia from ANZAC, taking Borneo from ANZAC, taking Hunan from Chinese with 1 armour, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Kiangsu
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Persia
                Japanese attack with 6 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber
                British defend with 1 factory_minor and 3 infantry
                    Japanese roll dice for 6 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber in Persia, round 2 : 6/22 hits, 6,83 expected hits
                    British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Persia
                Japanese win, taking Persia from British with 6 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Battle in 44 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 17 fighters, 2 submarines and 6 tactical_bombers
                British defend with 1 battleship, 1 carrier, 3 cruisers and 2 destroyers; ANZAC defend with 1 cruiser, 4 destroyers, 2 fighters and 2 submarines; Americans defend with 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
                    Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 17 fighters and 6 tactical_bombers in 44 Sea Zone, round 2 : 11/33 hits, 16,67 expected hits
                Units damaged: 4 carriers owned by the Americans, 1 battleship owned by the British, 1 carrier owned by the British and 1 battleship owned by the Americans
                    Americans roll dice for 6 submarines in 44 Sea Zone, round 2 : 1/6 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 2 battleships, 6 carriers, 6 cruisers, 12 destroyers, 6 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 22/33 hits, 14,83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    3 submarines owned by the Americans, 6 carriers owned by the Japanese, 7 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Americans roll dice for 2 submarines in 44 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 17 fighters and 6 tactical_bombers in 44 Sea Zone, round 3 : 10/23 hits, 12,50 expected hits
    

    Combat Hit Differential Summary :

    British : 0,00
    Americans : 6,83
    Chinese : -0,33
    Japanese : -6,00
    

    Savegame


  • 2019 2018 2017 '16

    @trulpen another 10 hits. Japan did not perform as they should have.



  • Des goes down. Prefer to keep US.


  • 2019 2018 2017 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shensi to Hopei
                  Japanese take Hopei from Chinese
            1 mech_infantry moved from Szechwan to Hunan
            2 infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Kiangsi to Kiangsu
            1 armour and 10 mech_infantrys moved from Kiangsi to Hunan
            2 fighters moved from Kiangsi to 44 Sea Zone
            2 fighters moved from French Indo China to 44 Sea Zone
            1 fighter moved from India to 44 Sea Zone
            2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 6 fighters, 1 submarine and 6 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            4 fighters moved from Philippines to 44 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            2 fighters moved from Japan to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            6 artilleries and 13 infantry moved from Eastern Persia to Persia
            2 fighters and 1 tactical_bomber moved from Egypt to Persia
    
        Combat - Japanese
            Battle in Western Australia
            Battle in Borneo
            Battle in Hunan
                Japanese attack with 1 armour, 2 infantry and 11 mech_infantrys
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 2 infantry and 11 mech_infantrys in Hunan, round 2 : 5/14 hits, 2,67 expected hits
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Western Australia from ANZAC, taking Borneo from ANZAC, taking Hunan from Chinese with 1 armour, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Kiangsu
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Persia
                Japanese attack with 6 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber
                British defend with 1 factory_minor and 3 infantry
                    Japanese roll dice for 6 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber in Persia, round 2 : 6/22 hits, 6,83 expected hits
                    British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Persia
                Japanese win, taking Persia from British with 6 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Battle in 44 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 17 fighters, 2 submarines and 6 tactical_bombers
                British defend with 1 battleship, 1 carrier, 3 cruisers and 2 destroyers; ANZAC defend with 1 cruiser, 4 destroyers, 2 fighters and 2 submarines; Americans defend with 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
                    Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 17 fighters and 6 tactical_bombers in 44 Sea Zone, round 2 : 11/33 hits, 16,67 expected hits
                Units damaged: 4 carriers owned by the Americans, 1 battleship owned by the British, 1 carrier owned by the British and 1 battleship owned by the Americans
                    Americans roll dice for 6 submarines in 44 Sea Zone, round 2 : 1/6 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 2 battleships, 6 carriers, 6 cruisers, 12 destroyers, 6 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 22/33 hits, 14,83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    3 submarines owned by the Americans, 6 carriers owned by the Japanese, 7 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Americans roll dice for 2 submarines in 44 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 17 fighters and 6 tactical_bombers in 44 Sea Zone, round 3 : 10/23 hits, 12,50 expected hits
                    Japanese roll dice for 2 battleships and 1 cruiser in 44 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits
                    Americans roll dice for 2 battleships, 6 carriers, 6 cruisers, 12 destroyers, 6 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 3 : 12/33 hits, 14,83 expected hits
                    9 fighters owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the British, 4 destroyers owned by the Americans, 4 destroyers owned by the ANZAC, 2 battleships owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 44 Sea Zone
                 retreated to 44 Sea Zone
                Americans win with 2 battleships, 6 carriers, 6 cruisers, 2 destroyers, 6 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -190
                Casualties for Japanese: 2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 9 fighters and 2 submarines
                Casualties for ANZAC: 4 destroyers and 2 submarines
                Casualties for Americans: 4 destroyers and 4 submarines
                Casualties for British: 2 destroyers
                2 fighters owned by the ANZAC, 1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans forced to land in Celebes
    
        Non Combat Move - Japanese
            8 fighters and 6 tactical_bombers moved from 44 Sea Zone to Philippines
            1 infantry moved from Shan State to Yunnan
            1 mech_infantry moved from Yunnan to Shensi
            1 infantry moved from Yunnan to Szechwan
            1 aaGun moved from Kiangsi to Hunan
            3 infantry moved from Malaya to Shan State
            2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
            1 infantry moved from Afghanistan to Eastern Persia
            1 infantry moved from India to West India
            2 infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in French Indo China
            Japanese undo move 1.
            2 fighters and 1 mech_infantry placed in French Indo China
            3 infantry placed in Malaya
            3 infantry placed in India
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6
            Japanese collect 53 PUs (3 lost to blockades); end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    British : 0,00
    Americans : 4,00
    Chinese : -0,33
    Japanese : -5,83
    

    Savegame



  • That was a crazy outcome.


  • 2019 2018 2017 '16

    @trulpen yeah.
    Pac is basically done. I needed it to bring it back to some balance.
    The 2nd Air in China is nerfing. Most parts of the game I did good but to controll and recontroll China is very hard.
    We will look how the Meds play out before I file for a loss.



  • @aequitas-et-veritas said in L20 Trulpen (L+14) vs AetV (X) BM3 game 2:

    @trulpen yeah.
    Pac is basically done. I needed it to bring it back to some balance.
    The 2nd Air in China is nerfing. Most parts of the game I did good but to controll and recontroll China is very hard.
    We will look how the Meds play out before I file for a loss.

    Yes, the air in China is a sucky bid. Not effective at all, but atleast it was really cool.



  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 fighter, 1 harbour, 8 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Spain to Germany
            1 infantry moved from Bolivia to Peru
                  Americans take Peru from Neutral_True
            1 artillery and 1 infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/4 hits, 0,67 expected hits
                Bombing raid in Germany rolls: 3,5,7,3 and causes: 18 damage to unit: factory_major
                Bombing raid in Germany causes 18 damage total. 
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            6 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
            4 artilleries, 12 infantry and 8 transports moved from 101 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone
            1 fighter moved from Eastern United States to Spain
            4 bombers moved from Germany to Southern France
            3 mech_infantrys moved from Spain to Southern France
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            2 submarines moved from 92 Sea Zone to 104 Sea Zone
            2 transports moved from 88 Sea Zone to 101 Sea Zone
            1 infantry moved from Paraguay to Brazil
            1 infantry moved from Uruguay to Brazil
            8 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from Siberia to Amur
            1 artillery moved from Sakha to Amur
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to Midway
            2 carriers moved from 26 Sea Zone to 33 Sea Zone
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
            2 destroyers moved from 26 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from Celebes to 33 Sea Zone
            1 fighter moved from Celebes to New Guinea
            1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 1 transport moved from 44 Sea Zone to 46 Sea Zone
            6 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            EDIT: 2 infantry and 2 transports moved from 26 Sea Zone to 30 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            EDIT: 2 infantry and 2 transports moved from 30 Sea Zone to 26 Sea Zone
            4 artilleries and 12 infantry moved from 104 Sea Zone to Spain
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            8 infantry placed in Central United States
            1 fighter, 1 harbour and 1 mech_infantry placed in Spain
            2 artilleries and 1 mech_infantry placed in Southern France
            1 carrier placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    AA fire in Germany : : -0,67
    

    Savegame



  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Shantung to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
            1 fighter moved from Chahar to Kiangsu
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 tactical_bomber moved from Chahar to Szechwan
            2 infantry moved from Chahar to Hopei
            1 infantry moved from Kweichow to Hopei
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Szechwan
                Chinese attack with 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 tactical_bomber moved from Szechwan to Kweichow
            1 fighter moved from Kiangsu to Kweichow
            1 infantry moved from Jehol to Anhwe
    
        Place Units - Chinese
            5 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,50
    Japanese : -0,33
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 fighter, 1 harbour, 8 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Spain to Germany
            1 infantry moved from Bolivia to Peru
                  Americans take Peru from Neutral_True
            1 artillery and 1 infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/4 hits, 0,67 expected hits
                Bombing raid in Germany rolls: 3,5,7,3 and causes: 18 damage to unit: factory_major
                Bombing raid in Germany causes 18 damage total. 
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            6 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
            4 artilleries, 12 infantry and 8 transports moved from 101 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone
            1 fighter moved from Eastern United States to Spain
            4 bombers moved from Germany to Southern France
            3 mech_infantrys moved from Spain to Southern France
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            2 submarines moved from 92 Sea Zone to 104 Sea Zone
            2 transports moved from 88 Sea Zone to 101 Sea Zone
            1 infantry moved from Paraguay to Brazil
            1 infantry moved from Uruguay to Brazil
            8 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from Siberia to Amur
            1 artillery moved from Sakha to Amur
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to Midway
            2 carriers moved from 26 Sea Zone to 33 Sea Zone
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
            2 destroyers moved from 26 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from Celebes to 33 Sea Zone
            1 fighter moved from Celebes to New Guinea
            1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 1 transport moved from 44 Sea Zone to 46 Sea Zone
            6 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            EDIT: 2 infantry and 2 transports moved from 26 Sea Zone to 30 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            EDIT: 2 infantry and 2 transports moved from 30 Sea Zone to 26 Sea Zone
            4 artilleries and 12 infantry moved from 104 Sea Zone to Spain
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            8 infantry placed in Central United States
            1 fighter, 1 harbour and 1 mech_infantry placed in Spain
            2 artilleries and 1 mech_infantry placed in Southern France
            1 carrier placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Shantung to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
            1 fighter moved from Chahar to Kiangsu
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 tactical_bomber moved from Chahar to Szechwan
            2 infantry moved from Chahar to Hopei
            1 infantry moved from Kweichow to Hopei
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Szechwan
                Chinese attack with 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 tactical_bomber moved from Szechwan to Kweichow
            1 fighter moved from Kiangsu to Kweichow
            1 infantry moved from Jehol to Anhwe
    
        Place Units - Chinese
            5 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Spain to Holland Belgium
                  British take Holland Belgium from Germans
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            3 artilleries and 1 infantry moved from Iraq to Persia
            8 mech_infantrys moved from Iraq to Persia
            2 armour and 4 mech_infantrys moved from Trans-Jordan to Persia
            1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Persia
            12 artilleries and 25 infantry moved from Trans-Jordan to Egypt
    
        Combat - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Bulgaria from Germans to British
            EDIT: Turning off Edit Mode
            Battle in Egypt
                British attack with 12 artilleries and 25 infantry
                Germans defend with 1 mech_infantry; Italians defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    British roll dice for 12 artilleries and 25 infantry in Egypt, round 2 : 8/37 hits, 10,17 expected hits
                    Italians roll dice for 1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys in Egypt, round 2 : 3/5 hits, 2,00 expected hits
                    1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 1 mech_infantry owned by the Germans, 1 infantry owned by the Italians, 3 infantry owned by the British and 2 armour owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 12 artilleries and 22 infantry remaining. Battle score for attacker is 19
                Casualties for British: 3 infantry
                Casualties for Italians: 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Persia
                British attack with 2 armour, 4 artilleries, 1 bomber, 1 fighter, 2 infantry, 12 mech_infantrys and 1 tactical_bomber
                Japanese defend with 6 artilleries, 1 factory_minor and 12 infantry
                    British roll dice for 2 armour, 4 artilleries, 1 bomber, 1 fighter, 2 infantry, 12 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 5/23 hits, 7,17 expected hits
                    Japanese roll dice for 6 artilleries and 12 infantry in Persia, round 2 : 3/18 hits, 6,00 expected hits
                    5 infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 infantry owned by the British lost in Persia
                    British roll dice for 2 armour, 4 artilleries, 1 bomber, 1 fighter, 11 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 7/20 hits, 6,67 expected hits
                    Japanese roll dice for 6 artilleries and 7 infantry in Persia, round 3 : 3/13 hits, 4,33 expected hits
                    7 infantry owned by the Japanese and 3 mech_infantrys owned by the British lost in Persia
                    British roll dice for 2 armour, 4 artilleries, 1 bomber, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Persia, round 4 : 7/17 hits, 6,17 expected hits
                    Japanese roll dice for 6 artilleries in Persia, round 4 : 3/6 hits, 2,00 expected hits
                    6 artilleries owned by the Japanese and 3 mech_infantrys owned by the British lost in Persia
                British win, taking Persia from Japanese with 2 armour, 4 artilleries, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for British: 2 infantry and 7 mech_infantrys
                Casualties for Japanese: 6 artilleries and 12 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Persia to 80 Sea Zone
            1 bomber moved from Persia to Iraq
            1 carrier moved from 71 Sea Zone to 80 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Greece to Bulgaria
            2 fighters moved from Spain to Southern France
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            1 fighter moved from Gibraltar to Spain
            1 aaGun moved from Trans-Jordan to Egypt
            2 aaGuns moved from Trans-Jordan to Iraq
            2 fighters moved from Libya to Southern France
            1 fighter moved from Gibraltar to Spain
            1 transport moved from 91 Sea Zone to 104 Sea Zone
            1 infantry moved from Spain to Southern France
            1 transport moved from 104 Sea Zone to 109 Sea Zone
            1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
            1 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
            1 battleship, 1 carrier and 3 cruisers moved from 44 Sea Zone to 46 Sea Zone
            1 fighter moved from Gibraltar to Southern France
    
        Place Units - British
            1 artillery, 1 fighter and 1 infantry placed in Iraq
            British undo move 1.
            1 destroyer placed in 80 Sea Zone
            1 fighter and 1 infantry placed in Iraq
            2 artilleries and 1 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -3,17
    Italians : 1,00
    Chinese : 1,50
    Japanese : -3,67
    AA fire in Germany : : -0,67
    

    Savegame



  • Axis is going down.


  • 2019 2018 2017 '16

    @trulpen I conced here. No need to dragg this one out. Game is posted.

    GG & Congrats!!



  • Thanks for the game! Well fought! It was actually a really close call there that Japan would win the game.


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