L20 Trulpen (L+14) vs AetV (X) BM3 game 2


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 30 PUs; 
            Russians buy 5 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            3 infantry moved from Samara to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Samara to Volgograd
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            2 fighters moved from Russia to Smolensk
            2 fighters moved from Russia to Bryansk
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Volgograd
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 1,83 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/6 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            2 fighters moved from Smolensk to Russia
            2 fighters moved from Bryansk to Russia
            1 artillery moved from Vologda to Samara
            1 artillery moved from Tambov to Samara
            2 infantry moved from Russia to Samara
            3 artilleries moved from Tambov to Samara
            1 artillery moved from Russia to Samara
            1 aaGun moved from Tambov to Russia
            1 aaGun moved from Tambov to Samara
            18 infantry moved from Tambov to Samara
            4 infantry moved from Tambov to Samara
            17 infantry moved from Tambov to Russia
            6 infantry moved from Russia to Samara
            6 infantry moved from Russia to Vologda
            1 aaGun moved from Russia to Vologda
            1 aaGun moved from Samara to Russia
    
        Place Units - Russians
            5 artilleries and 1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,67
    Russians : 0,67
    

    Savegame


  • TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Hunan to Anhwe
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            1 bomber moved from Malaya to Java
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 fighters moved from Philippines to Java
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 infantry moved from Manchuria to Jehol
            1 fighter moved from Japan to Jehol
            1 fighter moved from French Indo China to Anhwe
            1 mech_infantry moved from Yunnan to Szechwan
            1 fighter moved from Philippines to Java
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Hunan to Anhwe
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            1 bomber moved from Malaya to Java
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 fighters moved from Philippines to Java
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 infantry moved from Manchuria to Jehol
            1 fighter moved from Japan to Jehol
            1 fighter moved from French Indo China to Anhwe
            1 mech_infantry moved from Yunnan to Szechwan
            1 fighter moved from Philippines to Java
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in Java
                Japanese attack with 1 bomber and 3 fighters
                Americans defend with 1 artillery and 3 infantry
                    Japanese roll dice for 1 bomber and 3 fighters in Java, round 2 : 1/4 hits, 2,17 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1,33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Java
                    Japanese roll dice for 1 bomber and 2 fighters in Java, round 3 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Java, round 3 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Americans lost in Java
                    Japanese roll dice for 1 bomber and 2 fighters in Java, round 4 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Java
                Japanese win, taking Caroline Islands from Americans with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 artillery and 3 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 5 submarines in 42 Sea Zone, round 2 : 0/5 hits, 0,83 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 2 : 9/23 hits, 10,67 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 6 fighters, 5 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 23 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 23 Sea Zone
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 23 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 23 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 submarine
            Battle in Jehol
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters could not land in 42 Sea Zone and were removed
            1 bomber moved from Java to Malaya
            3 mech_infantrys moved from Malaya to Yunnan
            2 infantry moved from Shan State to Malaya
            2 fighters moved from Java to 42 Sea Zone
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 carrier and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from Jehol to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            1 fighter moved from Anhwe to Yunnan
            1 infantry moved from Shan State to Malaya
            1 infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            2 destroyers placed in 36 Sea Zone
            2 fighters placed in India
            3 infantry placed in Malaya
            1 infantry placed in French Indo China
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans : -4,17
    ANZAC : 0,50
    Chinese : -0,33
    Japanese : -0,83
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 13 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 fighter moved from Western United States to Aleutian Islands
            1 fighter moved from 10 Sea Zone to Aleutian Islands
            1 bomber moved from Gibraltar to 104 Sea Zone
            1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
            1 artillery and 1 infantry moved from 65 Sea Zone to Chile
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 65 Sea Zone
            1 artillery and 3 infantry moved from 65 Sea Zone to Chile
            1 bomber moved from Brazil to 85 Sea Zone
            1 bomber moved from 85 Sea Zone to Chile
            1 bomber moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Spain to 91 Sea Zone
            3 artilleries and 19 infantry moved from Spain to Southern France
            1 infantry moved from 91 Sea Zone to Rio de Oro
    
        Combat - Americans
            Battle in Rio de Oro
            Battle in Aleutian Islands
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Aleutian Islands, round 2 : 1/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Rio de Oro from Neutral_True, taking Aleutian Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chile
                Americans attack with 2 artilleries, 1 bomber and 4 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Chile, round 2 : 1/7 hits, 2,33 expected hits
                    Neutral_True roll dice for 2 infantry in Chile, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_True lost in Chile
                    Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Chile, round 3 : 0/7 hits, 2,33 expected hits
                    Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Chile, round 4 : 2/7 hits, 2,33 expected hits
                    Neutral_True roll dice for 1 infantry in Chile, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile
                Americans win, taking Chile from Neutral_True with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_True: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in 104 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 bombers in 104 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Southern France
                Americans attack with 3 artilleries and 19 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 3 artilleries and 19 infantry in Southern France, round 2 : 9/22 hits, 4,67 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 3 artilleries and 18 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Rio de Oro: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to United Kingdom: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 aaGuns moved from Spain to Southern France
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 bomber moved from 104 Sea Zone to Brazil
            1 bomber moved from 104 Sea Zone to Gibraltar
            1 bomber moved from Chile to 85 Sea Zone
            1 bomber moved from 85 Sea Zone to Brazil
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 carrier and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 transports moved from 42 Sea Zone to 61 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 5 submarines and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 carrier and 1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            2 fighters moved from Aleutian Islands to 8 Sea Zone
            2 infantry moved from Spain to 91 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 cruiser moved from 91 Sea Zone to 109 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            EDIT: 1 transport moved from 91 Sea Zone to 109 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter placed in Western United States
            2 infantry placed in Western United States
            10 infantry placed in Central United States
            1 artillery and 1 infantry placed in Eastern United States
            1 factory_minor placed in Spain
            Turning on Edit Mode
            EDIT: Changing ownership of Rio de Oro from Americans to Neutral
            EDIT: Changing ownership of Rio de Oro from Neutral to Neutral_Axis
            EDIT: Changing ownership of Rio de Oro from Neutral_Axis to Neutral_True
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Southern France: 1 aaGun
            EDIT: Adding units owned by Americans to Spain: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Americans : -0,00
    Neutral_True : -0,33
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 infantry moved from 109 Sea Zone to United Kingdom
            EDIT: 1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
            2 infantry moved from Chahar to Anhwe
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Hopei to Szechwan
            1 tactical_bomber moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Anhwe
                Chinese attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Hopei
            1 tactical_bomber moved from Anhwe to Hopei
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            2 infantry placed in Chahar
            Chinese undo move 1.
            2 infantry placed in Shensi
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,50
    Japanese : 0,00
    

    Savegame


  • TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 battleship and 1 destroyer moved from 81 Sea Zone to 75 Sea Zone
    
        Combat - British
            Battle in 75 Sea Zone
                British attack with 1 battleship and 1 destroyer
                Japanese defend with 1 submarine
                    British roll dice for 1 battleship and 1 destroyer in 75 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 75 Sea Zone
                British win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - British
    

    Combat Hit Differential Summary :

    British : 1,00
    Japanese : -0,17
    

    Savegame


  • Forgot to do this attack, so did it separately.


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 13 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 fighter moved from Western United States to Aleutian Islands
            1 fighter moved from 10 Sea Zone to Aleutian Islands
            1 bomber moved from Gibraltar to 104 Sea Zone
            1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
            1 artillery and 1 infantry moved from 65 Sea Zone to Chile
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 65 Sea Zone
            1 artillery and 3 infantry moved from 65 Sea Zone to Chile
            1 bomber moved from Brazil to 85 Sea Zone
            1 bomber moved from 85 Sea Zone to Chile
            1 bomber moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Spain to 91 Sea Zone
            3 artilleries and 19 infantry moved from Spain to Southern France
            1 infantry moved from 91 Sea Zone to Rio de Oro
    
        Combat - Americans
            Battle in Rio de Oro
            Battle in Aleutian Islands
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Aleutian Islands, round 2 : 1/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Rio de Oro from Neutral_True, taking Aleutian Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chile
                Americans attack with 2 artilleries, 1 bomber and 4 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Chile, round 2 : 1/7 hits, 2,33 expected hits
                    Neutral_True roll dice for 2 infantry in Chile, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_True lost in Chile
                    Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Chile, round 3 : 0/7 hits, 2,33 expected hits
                    Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Chile, round 4 : 2/7 hits, 2,33 expected hits
                    Neutral_True roll dice for 1 infantry in Chile, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile
                Americans win, taking Chile from Neutral_True with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_True: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in 104 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 bombers in 104 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Southern France
                Americans attack with 3 artilleries and 19 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 3 artilleries and 19 infantry in Southern France, round 2 : 9/22 hits, 4,67 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 3 artilleries and 18 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Rio de Oro: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to United Kingdom: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 aaGuns moved from Spain to Southern France
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 bomber moved from 104 Sea Zone to Brazil
            1 bomber moved from 104 Sea Zone to Gibraltar
            1 bomber moved from Chile to 85 Sea Zone
            1 bomber moved from 85 Sea Zone to Brazil
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 carrier and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 transports moved from 42 Sea Zone to 61 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 5 submarines and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 carrier and 1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            2 fighters moved from Aleutian Islands to 8 Sea Zone
            2 infantry moved from Spain to 91 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 cruiser moved from 91 Sea Zone to 109 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            EDIT: 1 transport moved from 91 Sea Zone to 109 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter placed in Western United States
            2 infantry placed in Western United States
            10 infantry placed in Central United States
            1 artillery and 1 infantry placed in Eastern United States
            1 factory_minor placed in Spain
            Turning on Edit Mode
            EDIT: Changing ownership of Rio de Oro from Americans to Neutral
            EDIT: Changing ownership of Rio de Oro from Neutral to Neutral_Axis
            EDIT: Changing ownership of Rio de Oro from Neutral_Axis to Neutral_True
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Southern France: 1 aaGun
            EDIT: Adding units owned by Americans to Spain: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 infantry moved from 109 Sea Zone to United Kingdom
            EDIT: 1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
            2 infantry moved from Chahar to Anhwe
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Hopei to Szechwan
            1 tactical_bomber moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Anhwe
                Chinese attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Hopei
            1 tactical_bomber moved from Anhwe to Hopei
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            2 infantry placed in Chahar
            Chinese undo move 1.
            2 infantry placed in Shensi
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            5 infantry moved from Iraq to Turkey
            3 fighters moved from Egypt to Turkey
            1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Turkey
    
        Combat - British
            Battle in Holland Belgium
            Battle in Turkey
                British attack with 1 bomber, 4 fighters, 5 infantry and 1 tactical_bomber
                Neutral_True defend with 8 infantry
                    British roll dice for 1 bomber, 4 fighters, 5 infantry and 1 tactical_bomber in Turkey, round 2 : 4/11 hits, 4,17 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2,67 expected hits
                    4 infantry owned by the Neutral_True and 4 infantry owned by the British lost in Turkey
                    British roll dice for 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Turkey, round 3 : 1/7 hits, 3,50 expected hits
                    Neutral_True roll dice for 4 infantry in Turkey, round 3 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
                 retreated to Turkey
                Neutral_True win, taking Holland Belgium from Germans with 3 infantry remaining. Battle score for attacker is 0
                Casualties for British: 5 infantry
                Casualties for Neutral_True: 5 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 75 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
            1 armour and 1 mech_infantry moved from Portugal to Southern France
            1 artillery and 1 infantry moved from Portugal to Spain
            5 infantry moved from Gibraltar to Spain
            2 artilleries and 12 infantry moved from Afghanistan to Eastern Persia
            1 infantry moved from West India to Eastern Persia
            1 battleship and 1 destroyer moved from 81 Sea Zone to 75 Sea Zone
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 mech_infantrys moved from Egypt to Trans-Jordan
            1 armour moved from Trans-Jordan to Persia
            4 infantry moved from Iraq to Persia
            5 artilleries moved from Iraq to Persia
            4 mech_infantrys moved from Saudi Arabia to Persia
            1 bomber, 4 fighters and 1 tactical_bomber moved from Turkey to Persia
            2 fighters moved from Shensi to Persia
            1 artillery and 1 infantry moved from Saudi Arabia to Trans-Jordan
            1 carrier, 3 cruisers and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 mech_infantry placed in Union of South Africa
            3 infantry placed in Persia
            3 infantry placed in Iraq
    
        Turn Complete - British
            British collect 39 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : -2,67
    Americans : -0,00
    Neutral_True : 0,67
    Chinese : -0,50
    Japanese : -0,33
    

    Savegame


  • No, I’ll put everything in Iraq instead of Persia.


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 13 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 fighter moved from Western United States to Aleutian Islands
            1 fighter moved from 10 Sea Zone to Aleutian Islands
            1 bomber moved from Gibraltar to 104 Sea Zone
            1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
            1 artillery and 1 infantry moved from 65 Sea Zone to Chile
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 65 Sea Zone
            1 artillery and 3 infantry moved from 65 Sea Zone to Chile
            1 bomber moved from Brazil to 85 Sea Zone
            1 bomber moved from 85 Sea Zone to Chile
            1 bomber moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Spain to 91 Sea Zone
            3 artilleries and 19 infantry moved from Spain to Southern France
            1 infantry moved from 91 Sea Zone to Rio de Oro
    
        Combat - Americans
            Battle in Rio de Oro
            Battle in Aleutian Islands
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Aleutian Islands, round 2 : 1/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Rio de Oro from Neutral_True, taking Aleutian Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chile
                Americans attack with 2 artilleries, 1 bomber and 4 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Chile, round 2 : 1/7 hits, 2,33 expected hits
                    Neutral_True roll dice for 2 infantry in Chile, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_True lost in Chile
                    Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Chile, round 3 : 0/7 hits, 2,33 expected hits
                    Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Chile, round 4 : 2/7 hits, 2,33 expected hits
                    Neutral_True roll dice for 1 infantry in Chile, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile
                Americans win, taking Chile from Neutral_True with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_True: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in 104 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 bombers in 104 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Southern France
                Americans attack with 3 artilleries and 19 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 3 artilleries and 19 infantry in Southern France, round 2 : 9/22 hits, 4,67 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 3 artilleries and 18 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Rio de Oro: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to United Kingdom: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 aaGuns moved from Spain to Southern France
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 bomber moved from 104 Sea Zone to Brazil
            1 bomber moved from 104 Sea Zone to Gibraltar
            1 bomber moved from Chile to 85 Sea Zone
            1 bomber moved from 85 Sea Zone to Brazil
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 carrier and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 transports moved from 42 Sea Zone to 61 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 5 submarines and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 carrier and 1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            2 fighters moved from Aleutian Islands to 8 Sea Zone
            2 infantry moved from Spain to 91 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 cruiser moved from 91 Sea Zone to 109 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            EDIT: 1 transport moved from 91 Sea Zone to 109 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter placed in Western United States
            2 infantry placed in Western United States
            10 infantry placed in Central United States
            1 artillery and 1 infantry placed in Eastern United States
            1 factory_minor placed in Spain
            Turning on Edit Mode
            EDIT: Changing ownership of Rio de Oro from Americans to Neutral
            EDIT: Changing ownership of Rio de Oro from Neutral to Neutral_Axis
            EDIT: Changing ownership of Rio de Oro from Neutral_Axis to Neutral_True
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Southern France: 1 aaGun
            EDIT: Adding units owned by Americans to Spain: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 infantry moved from 109 Sea Zone to United Kingdom
            EDIT: 1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
            2 infantry moved from Chahar to Anhwe
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Hopei to Szechwan
            1 tactical_bomber moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Anhwe
                Chinese attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Hopei
            1 tactical_bomber moved from Anhwe to Hopei
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            2 infantry placed in Chahar
            Chinese undo move 1.
            2 infantry placed in Shensi
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            5 infantry moved from Iraq to Turkey
            3 fighters moved from Egypt to Turkey
            1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Turkey
    
        Combat - British
            Battle in Holland Belgium
            Battle in Turkey
                British attack with 1 bomber, 4 fighters, 5 infantry and 1 tactical_bomber
                Neutral_True defend with 8 infantry
                    British roll dice for 1 bomber, 4 fighters, 5 infantry and 1 tactical_bomber in Turkey, round 2 : 4/11 hits, 4,17 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2,67 expected hits
                    4 infantry owned by the Neutral_True and 4 infantry owned by the British lost in Turkey
                    British roll dice for 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Turkey, round 3 : 1/7 hits, 3,50 expected hits
                    Neutral_True roll dice for 4 infantry in Turkey, round 3 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
                 retreated to Turkey
                Neutral_True win, taking Holland Belgium from Germans with 3 infantry remaining. Battle score for attacker is 0
                Casualties for British: 5 infantry
                Casualties for Neutral_True: 5 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 75 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
            1 armour and 1 mech_infantry moved from Portugal to Southern France
            1 artillery and 1 infantry moved from Portugal to Spain
            5 infantry moved from Gibraltar to Spain
            2 artilleries and 12 infantry moved from Afghanistan to Eastern Persia
            1 infantry moved from West India to Eastern Persia
            1 battleship and 1 destroyer moved from 81 Sea Zone to 75 Sea Zone
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 carrier, 3 cruisers and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            3 aaGuns, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Persia to Iraq
            1 artillery, 1 infantry and 4 mech_infantrys moved from Saudi Arabia to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            4 fighters moved from Turkey to Iraq
            1 bomber and 1 tactical_bomber moved from Turkey to Iraq
            2 fighters moved from Shensi to Eastern Persia
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            1 mech_infantry placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : -2,67
    Americans : -0,00
    Neutral_True : 0,67
    Chinese : -0,50
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 marine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            1 armour moved from Novgorod to Bryansk
            1 mech_infantry moved from Ukraine to Bryansk
    
        Combat - Italians
            Battle in Tunisia
            Battle in Bryansk
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                Italians win, taking Tunisia from Americans, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 armour and 1 mech_infantry moved from Rostov to Turkey
                  Italians take Turkey from Neutral_True
            1 mech_infantry moved from Bulgaria to Turkey
            1 aaGun and 1 infantry moved from Bulgaria to Greece
            2 artilleries and 5 infantry moved from Southern Italy to Northern Italy
            1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 97 Sea Zone to 94 Sea Zone
            1 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Russians : 0,33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from New Britain to 33 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 37 Sea Zone
            Battle in 33 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 33 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 fighter moved from 33 Sea Zone to Marshall Islands
            1 artillery and 3 infantry moved from South Australia to 61 Sea Zone
            1 cruiser and 3 destroyers moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 2 fighters, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Trans-Jordan
            1 bomber moved from Yugoslavia to Volgograd
            1 artillery and 2 infantry moved from Rostov to Volgograd
            4 bombers moved from Yugoslavia to Trans-Jordan
            1 submarine moved from 124 Sea Zone to 110 Sea Zone
            1 armour and 1 mech_infantry moved from Western Ukraine to Smolensk
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Trans-Jordan
                Germans attack with 5 bombers
                British defend with 1 infantry; Americans defend with 1 armour and 2 mech_infantrys
                    Germans roll dice for 5 bombers in Trans-Jordan, round 2 : 2/5 hits, 3,33 expected hits
                    British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 1/4 hits, 1,50 expected hits
                    1 bomber owned by the Germans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Trans-Jordan
                    Germans roll dice for 4 bombers in Trans-Jordan, round 3 : 3/4 hits, 2,67 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 3 : 1/2 hits, 0,83 expected hits
                    1 bomber owned by the Germans, 1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Trans-Jordan
                Germans win with 3 bombers remaining. Battle score for attacker is -7
                Casualties for Germans: 2 bombers
                Casualties for Americans: 1 armour and 2 mech_infantrys
                Casualties for British: 1 infantry
            Battle in Volgograd
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 factory_minor and 4 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 4 infantry in Volgograd, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Volgograd, round 3 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Volgograd, round 4 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 4 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
                 retreated to Volgograd
                Russians win with 1 infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Northwest Persia
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                French defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 infantry
            Battle in Smolensk
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 4 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 3 infantry in Smolensk, round 4 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 5 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 5 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 armour in Smolensk, round 6 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 6 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 1 armour in Smolensk, round 7 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 7 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
                Russians win with no units remaining. Battle score for attacker is -1
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun, 1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
            3 mech_infantrys moved from Ukraine to Bryansk
            10 armour and 10 mech_infantrys moved from Rostov to Turkey
            6 armour and 2 mech_infantrys moved from Caucasus to Turkey
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Turkey
            1 bomber moved from Volgograd to Turkey
            1 aaGun, 9 artilleries and 18 infantry moved from Rostov to Bryansk
            1 armour and 1 mech_infantry moved from Novgorod to Bryansk
            2 infantry moved from Sweden to 113 Sea Zone
            1 artillery and 12 infantry moved from Sweden to Norway
            2 infantry moved from 113 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            3 infantry moved from Switzerland to Northern Italy
            5 infantry moved from Western Germany to Northern Italy
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Bryansk
            3 bombers moved from Trans-Jordan to Turkey
            2 mech_infantrys moved from Yugoslavia to Northern Italy
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            1 fighter and 2 mech_infantrys placed in Novgorod
            1 bomber, 1 fighter and 5 infantry placed in Western Germany
            2 infantry placed in France
            Germans undo move 4.
            3 infantry and 1 mech_infantry placed in Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,17
    British : 0,00
    Russians : -2,33
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 2 fighters, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Trans-Jordan
            1 bomber moved from Yugoslavia to Volgograd
            1 artillery and 2 infantry moved from Rostov to Volgograd
            4 bombers moved from Yugoslavia to Trans-Jordan
            1 submarine moved from 124 Sea Zone to 110 Sea Zone
            1 armour and 1 mech_infantry moved from Western Ukraine to Smolensk
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Trans-Jordan
                Germans attack with 5 bombers
                British defend with 1 infantry; Americans defend with 1 armour and 2 mech_infantrys
                    Germans roll dice for 5 bombers in Trans-Jordan, round 2 : 2/5 hits, 3,33 expected hits
                    British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 1/4 hits, 1,50 expected hits
                    1 bomber owned by the Germans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Trans-Jordan
                    Germans roll dice for 4 bombers in Trans-Jordan, round 3 : 3/4 hits, 2,67 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 3 : 1/2 hits, 0,83 expected hits
                    1 bomber owned by the Germans, 1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Trans-Jordan
                Germans win with 3 bombers remaining. Battle score for attacker is -7
                Casualties for Germans: 2 bombers
                Casualties for Americans: 1 armour and 2 mech_infantrys
                Casualties for British: 1 infantry
            Battle in Volgograd
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 factory_minor and 4 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 4 infantry in Volgograd, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Volgograd, round 3 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Volgograd, round 4 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 4 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
                 retreated to Volgograd
                Russians win with 1 infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Northwest Persia
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                French defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 infantry
            Battle in Smolensk
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 4 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 3 infantry in Smolensk, round 4 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 5 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 5 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 armour in Smolensk, round 6 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 6 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 1 armour in Smolensk, round 7 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 7 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
                Russians win with no units remaining. Battle score for attacker is -1
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun, 1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
            3 mech_infantrys moved from Ukraine to Bryansk
            10 armour and 10 mech_infantrys moved from Rostov to Turkey
            6 armour and 2 mech_infantrys moved from Caucasus to Turkey
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Turkey
            1 bomber moved from Volgograd to Turkey
            1 aaGun, 9 artilleries and 18 infantry moved from Rostov to Bryansk
            1 armour and 1 mech_infantry moved from Novgorod to Bryansk
            2 infantry moved from Sweden to 113 Sea Zone
            1 artillery and 12 infantry moved from Sweden to Norway
            2 infantry moved from 113 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            3 infantry moved from Switzerland to Northern Italy
            5 infantry moved from Western Germany to Northern Italy
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Bryansk
            3 bombers moved from Trans-Jordan to Turkey
            2 mech_infantrys moved from Yugoslavia to Northern Italy
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            1 fighter and 2 mech_infantrys placed in Novgorod
            1 bomber, 1 fighter and 5 infantry placed in Western Germany
            2 infantry placed in France
            Germans undo move 4.
            3 infantry and 1 mech_infantry placed in Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,17
    British : 0,00
    Russians : -2,33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Volgograd to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Archangel to Belarus
                  Russians take Belarus from Italians
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 6 artilleries and 40 infantry moved from Samara to Tambov
            4 infantry moved from Vologda to Russia
            5 artilleries moved from Russia to Tambov
            1 aaGun moved from Vologda to Russia
            3 infantry moved from Vologda to Russia
            3 infantry moved from Russia to Tambov
            1 aaGun moved from Russia to Tambov
    
        Place Units - Russians
            3 infantry placed in Volgograd
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Kweichow
            1 armour and 8 mech_infantrys moved from Yunnan to Kweichow
            1 artillery and 1 infantry moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            2 fighters moved from India to Szechwan
            3 infantry moved from Manchuria to Jehol
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Jehol
            1 fighter moved from 6 Sea Zone to Jehol
            1 tactical_bomber moved from 6 Sea Zone to Jehol
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 bomber moved from Malaya to Szechwan
            1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in Java
            Battle in Kweichow
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 8 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 8 mech_infantrys in Kweichow, round 2 : 4/12 hits, 3,00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Java from Americans, taking Kweichow from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/6 hits, 3,00 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 3/6 hits, 3,00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 fighter, 5 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Jehol, round 2 : 1/7 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
            1 fighter moved from Kweichow to French Indo China
            1 bomber moved from Szechwan to French Indo China
            1 fighter and 1 tactical_bomber moved from Szechwan to India
            2 fighters moved from Szechwan to French Indo China
            1 aaGun moved from Hunan to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 destroyer moved from 23 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 fighter, 1 infantry and 1 mech_infantry placed in India
            1 fighter placed in Malaya
            1 destroyer placed in 37 Sea Zone
            1 transport placed in 36 Sea Zone
            1 artillery placed in French Indo China
            1 transport placed in 6 Sea Zone
            1 infantry placed in Japan
            1 fighter placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,67
    Japanese : -2,00
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans repair damage of 2x factory_minor; Remaining resources: 95 PUs; 
            Americans buy 1 airfield, 3 artilleries, 2 destroyers, 1 fighter, 2 infantry and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 bomber moved from Gibraltar to 125 Sea Zone
            2 bombers moved from Brazil to Argentina
            2 artilleries and 3 infantry moved from Chile to Argentina
            1 destroyer moved from 8 Sea Zone to 5 Sea Zone
            2 fighters moved from 8 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
            1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Soviet Far East from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 125 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Argentina
                Americans attack with 2 artilleries, 2 bombers and 3 infantry
                Neutral_True defend with 4 infantry
                    Americans roll dice for 2 artilleries, 2 bombers and 3 infantry in Argentina, round 2 : 1/7 hits, 2,83 expected hits
                    Neutral_True roll dice for 4 infantry in Argentina, round 2 : 3/4 hits, 1,33 expected hits
                    3 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina
                    Americans roll dice for 2 artilleries and 2 bombers in Argentina, round 3 : 1/4 hits, 2,00 expected hits
                    Neutral_True roll dice for 3 infantry in Argentina, round 3 : 2/3 hits, 1,00 expected hits
                    2 artilleries owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina
                 retreated to Argentina
                Neutral_True win with 2 infantry remaining. Battle score for attacker is -11
                Casualties for Americans: 2 artilleries and 3 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in 37 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 5 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 5 Sea Zone to 4 Sea Zone
            1 carrier moved from 8 Sea Zone to 4 Sea Zone
            1 carrier moved from 10 Sea Zone to 4 Sea Zone
            1 fighter moved from Western United States to 4 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            2 infantry moved from 4 Sea Zone to Soviet Far East
            1 tactical_bomber moved from Hawaiian Islands to 4 Sea Zone
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 fighter moved from 42 Sea Zone to 41 Sea Zone
            3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 54 Sea Zone
            1 cruiser and 1 submarine moved from 109 Sea Zone to 104 Sea Zone
            1 cruiser and 2 submarines moved from 104 Sea Zone to 92 Sea Zone
            3 infantry moved from United Kingdom to 109 Sea Zone
            3 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
            3 infantry moved from 92 Sea Zone to Spain
            1 aaGun moved from Spain to Southern France
            10 infantry moved from Central United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 11 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 11 infantry moved from 91 Sea Zone to Spain
            3 transports moved from 65 Sea Zone to 89 Sea Zone
            2 bombers moved from Argentina to Brazil
            1 bomber moved from 125 Sea Zone to Scotland
    
        Place Units - Americans
            1 airfield placed in Spain
            1 destroyer placed in 92 Sea Zone
            3 artilleries placed in Southern France
            2 infantry placed in Spain
            1 fighter placed in Eastern United States
            1 destroyer and 6 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,83
    Americans : -2,50
    Neutral_True : 2,67
    Japanese : 0,50
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Chahar to Jehol
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 fighter and 1 tactical_bomber moved from Hopei to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 5 infantry
                    Chinese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Jehol, round 2 : 2/5 hits, 1,67 expected hits
                    Japanese roll dice for 5 infantry in Jehol, round 2 : 1/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 3 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 3 infantry in Jehol, round 3 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 4 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 5 infantry
    
        Non Combat Move - Chinese
            1 fighter and 1 tactical_bomber moved from Jehol to Chahar
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Shensi to Szechwan
            9 infantry moved from Hopei to Chahar
    
        Place Units - Chinese
            4 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,50
    Japanese : -1,00
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Chahar to Jehol
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 fighter and 1 tactical_bomber moved from Hopei to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 5 infantry
                    Chinese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Jehol, round 2 : 2/5 hits, 1,67 expected hits
                    Japanese roll dice for 5 infantry in Jehol, round 2 : 1/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 3 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 3 infantry in Jehol, round 3 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 4 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 5 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Shensi to Hopei
            1 fighter and 1 tactical_bomber moved from Jehol to Hopei
    
        Place Units - Chinese
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,50
    Japanese : -1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans repair damage of 2x factory_minor; Remaining resources: 95 PUs; 
            Americans buy 1 airfield, 3 artilleries, 2 destroyers, 1 fighter, 2 infantry and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 bomber moved from Gibraltar to 125 Sea Zone
            2 bombers moved from Brazil to Argentina
            2 artilleries and 3 infantry moved from Chile to Argentina
            1 destroyer moved from 8 Sea Zone to 5 Sea Zone
            2 fighters moved from 8 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
            1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Soviet Far East from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 125 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Argentina
                Americans attack with 2 artilleries, 2 bombers and 3 infantry
                Neutral_True defend with 4 infantry
                    Americans roll dice for 2 artilleries, 2 bombers and 3 infantry in Argentina, round 2 : 1/7 hits, 2,83 expected hits
                    Neutral_True roll dice for 4 infantry in Argentina, round 2 : 3/4 hits, 1,33 expected hits
                    3 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina
                    Americans roll dice for 2 artilleries and 2 bombers in Argentina, round 3 : 1/4 hits, 2,00 expected hits
                    Neutral_True roll dice for 3 infantry in Argentina, round 3 : 2/3 hits, 1,00 expected hits
                    2 artilleries owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina
                 retreated to Argentina
                Neutral_True win with 2 infantry remaining. Battle score for attacker is -11
                Casualties for Americans: 2 artilleries and 3 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in 37 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 5 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 5 Sea Zone to 4 Sea Zone
            1 carrier moved from 8 Sea Zone to 4 Sea Zone
            1 carrier moved from 10 Sea Zone to 4 Sea Zone
            1 fighter moved from Western United States to 4 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            2 infantry moved from 4 Sea Zone to Soviet Far East
            1 tactical_bomber moved from Hawaiian Islands to 4 Sea Zone
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 fighter moved from 42 Sea Zone to 41 Sea Zone
            3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 54 Sea Zone
            1 cruiser and 1 submarine moved from 109 Sea Zone to 104 Sea Zone
            1 cruiser and 2 submarines moved from 104 Sea Zone to 92 Sea Zone
            3 infantry moved from United Kingdom to 109 Sea Zone
            3 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
            3 infantry moved from 92 Sea Zone to Spain
            1 aaGun moved from Spain to Southern France
            10 infantry moved from Central United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 11 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 11 infantry moved from 91 Sea Zone to Spain
            3 transports moved from 65 Sea Zone to 89 Sea Zone
            2 bombers moved from Argentina to Brazil
            1 bomber moved from 125 Sea Zone to Scotland
    
        Place Units - Americans
            1 airfield placed in Spain
            1 destroyer placed in 92 Sea Zone
            3 artilleries placed in Southern France
            2 infantry placed in Spain
            1 fighter placed in Eastern United States
            1 destroyer and 6 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Chahar to Jehol
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 fighter and 1 tactical_bomber moved from Hopei to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 5 infantry
                    Chinese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Jehol, round 2 : 2/5 hits, 1,67 expected hits
                    Japanese roll dice for 5 infantry in Jehol, round 2 : 1/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 3 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 3 infantry in Jehol, round 3 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 4 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 5 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Shensi to Hopei
            1 fighter and 1 tactical_bomber moved from Jehol to Hopei
    
        Place Units - Chinese
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Eastern Persia to West India
            2 fighters moved from Eastern Persia to West India
            1 bomber moved from Iraq to West India
            4 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            3 fighters moved from United Kingdom to 110 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
    
        Combat - British
            British creates battle in territory 79 Sea Zone
            Battle in West India
                British attack with 1 bomber, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 2 fighters and 1 infantry in West India, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in West India
                British win, taking 79 Sea Zone from Japanese, taking West India from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Northwest Persia
                British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/7 hits, 3,00 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 5 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 5 fighters in 110 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            2 fighters moved from 110 Sea Zone to Spain
            1 fighter moved from 110 Sea Zone to Spain
            1 fighter moved from 110 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            1 artillery and 6 infantry moved from Spain to Southern France
            2 aaGuns moved from United Kingdom to Scotland
            2 infantry moved from United Kingdom to Scotland
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 infantry moved from United Kingdom to Scotland
            1 mech_infantry moved from United Kingdom to Scotland
            2 fighters moved from West India to Iraq
            1 bomber moved from West India to Iraq
            3 fighters moved from Northwest Persia to Egypt
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
            1 infantry moved from Persia to Iraq
            2 artilleries and 12 infantry moved from Eastern Persia to Persia
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 carrier, 3 cruisers and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone
            1 battleship and 1 destroyer moved from 75 Sea Zone to 41 Sea Zone
            1 aaGun moved from Iraq to Persia
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            3 mech_infantrys placed in Union of South Africa
            2 artilleries and 1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : -2,67
    Americans : -2,50
    Neutral_True : 2,67
    Chinese : 0,50
    Japanese : -0,83
    

    Savegame

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