2v2 Robert and friend vs Makalakalane and Maxiheimer



  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 bomber moved from Central United States to 110 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 battleship
                    Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 battleship owned by the Germans and 1 bomber owned by the Americans lost in 110 Sea Zone
                Germans win with no units remaining. Battle score for attacker is 8
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 battleship
    
        Non Combat Move - Americans
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to Western United States
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Szechwan to Hunan
            6 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 7 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 7 infantry in Yunnan, round 2 : 0/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 6 infantry in Yunnan, round 3 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Hunan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Yunnan
            Chinese undo move 1.
            2 infantry placed in Shensi
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            2 fighters moved from Scotland to 97 Sea Zone
            1 tactical_bomber moved from India to 37 Sea Zone
            1 fighter moved from India to 37 Sea Zone
            1 cruiser moved from 39 Sea Zone to 37 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser, 1 fighter and 1 transport
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
                    Italians roll dice for 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                    British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/5 hits, 2,67 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 transport owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 42
                Casualties for British: 1 cruiser, 1 fighter and 1 submarine
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 1 cruiser, 1 fighter and 1 transport
            Battle in 37 Sea Zone
                British attack with 1 cruiser, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 cruiser
                Casualties for Japanese: 1 cruiser
            Battle in 106 Sea Zone
                British attack with 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 fighter moved from 96 Sea Zone to Malta
            1 tactical_bomber moved from 97 Sea Zone to Malta
            1 bomber moved from 97 Sea Zone to Malta
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 fighter moved from United Kingdom to French West Africa
            1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 armour moved from Alexandria to Trans-Jordan
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 artillery and 4 infantry moved from India to Burma
            3 aaGuns moved from India to Burma
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 infantry moved from West India to India
    
        Place Units - British
            1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 15 PUs
            Some Units in India change ownership: 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0,17
    British : 2,00
    Italians : -1,33
    Americans : 0,33
    Chinese : -0,83
    Japanese : 0,50
    

    Savegame



  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
            1 armour moved from Tobruk to Tunisia
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 fighter moved from 95 Sea Zone to 93 Sea Zone
            1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery and 1 infantry moved from Ethiopia to Kenya
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is -6
                Casualties for Italians: 1 submarine
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 1 fighter
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the French lost in 93 Sea Zone
                    Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                    French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                Casualties for French: 1 cruiser and 1 destroyer
                Casualties for Italians: 1 destroyer
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Southern France
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/5 hits, 1,83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy
            6 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Northern Italy to Southern France
            1 aaGun moved from Northern Italy to France
            2 infantry moved from Albania to Bulgaria
            1 armour moved from Albania to Bulgaria
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,1,6
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
            Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,50
    British : 0,50
    French : -1,33
    

    Savegame



  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            2 fighters moved from New Zealand to 62 Sea Zone
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - ANZAC
            Battle in Anglo Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 5 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
                1 infantry owned by the ANZAC retreated to Egypt
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
            Battle in 62 Sea Zone
                ANZAC attack with 1 cruiser and 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 2 fighters in 62 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 cruiser
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Sumatra
            2 fighters moved from 62 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    ANZAC : -0,83
    Japanese : 0,67
    

    Savegame



  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            2 fighters moved from New Zealand to 62 Sea Zone
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - ANZAC
            Battle in Anglo Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 5 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
                1 infantry owned by the ANZAC retreated to Egypt
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
            Battle in 62 Sea Zone
                ANZAC attack with 1 cruiser and 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 2 fighters in 62 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 cruiser
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Sumatra
            2 fighters moved from 62 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0,33
    ANZAC : -0,83
    Japanese : 0,67
    

    Savegame



  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 factory_minor, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters and 3 tactical_bombers moved from Holland Belgium to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
            3 bombers moved from Western Germany to 97 Sea Zone
            3 armour moved from Yugoslavia to Greece
            3 infantry moved from Bulgaria to Greece
    
        Combat - Germans
            Battle in Greece
                Germans attack with 3 armour and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour and 3 infantry in Greece, round 2 : 2/6 hits, 2,00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1,33 expected hits
                    2 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Greece
                    Germans roll dice for 3 armour in Greece, round 3 : 1/3 hits, 1,50 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_Allies and 1 armour owned by the Germans lost in Greece
                    Germans roll dice for 2 armour in Greece, round 4 : 0/2 hits, 1,00 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 armour in Greece, round 5 : 0/2 hits, 1,00 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 5 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Germans lost in Greece
                    Germans roll dice for 1 armour in Greece, round 6 : 0/1 hits, 0,50 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 6 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour in Greece, round 7 : 1/1 hits, 0,50 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 7 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 1 armour remaining. Battle score for attacker is -9
                Casualties for Germans: 2 armour and 3 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 96 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 cruiser
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 fighter
                Casualties for British: 1 cruiser
            Battle in 97 Sea Zone
                Germans attack with 3 bombers, 2 fighters and 3 tactical_bombers
                British defend with 1 carrier, 1 destroyer and 2 fighters
                    Germans roll dice for 3 bombers, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 4/8 hits, 4,83 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    1 destroyer owned by the British, 2 fighters owned by the Germans and 2 fighters owned by the British lost in 97 Sea Zone
                    Germans roll dice for 3 bombers and 3 tactical_bombers in 97 Sea Zone, round 3 : 3/6 hits, 3,50 expected hits
                    British roll dice for 1 carrier in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 carrier owned by the British lost in 97 Sea Zone
                Germans win with 3 bombers and 3 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 2 fighters
                Casualties for British: 1 carrier, 1 destroyer and 2 fighters
    
        Non Combat Move - Germans
            3 bombers and 3 tactical_bombers moved from 97 Sea Zone to Southern Italy
            3 bombers moved from Southern Italy to Western Germany
            1 tactical_bomber moved from 96 Sea Zone to Southern Italy
            2 infantry moved from Bulgaria to Romania
            6 armour and 4 mech_infantrys moved from France to Germany
            6 infantry moved from Germany to Poland
            2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
            1 infantry moved from Romania to Slovakia Hungary
            1 artillery and 1 infantry moved from France to Northern Italy
            3 aaGuns moved from Holland Belgium to Western Germany
            3 infantry moved from France to Western Germany
            2 artilleries moved from France to Western Germany
            2 infantry moved from Norway to Finland
    
        Place Units - Germans
            10 infantry placed in Germany
            1 bomber, 1 fighter and 1 mech_infantry placed in Western Germany
            1 factory_minor placed in Yugoslavia
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,00
    British : 0,17
    Neutral_Allies : 1,67
    

    Savegame



  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
    
        Combat - Russians
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns and 17 infantry moved from Buryatia to Amur
            1 mech_infantry moved from Volgograd to Sikang
            1 armour moved from Volgograd to Sikang
            3 infantry moved from Ukraine to Western Ukraine
            3 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            2 aaGuns moved from Bryansk to Western Ukraine
            1 armour moved from Bryansk to Belarus
            1 mech_infantry moved from Bryansk to Belarus
            8 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            2 infantry moved from Rostov to Ukraine
            3 infantry moved from Volgograd to Rostov
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Volgograd
            3 infantry placed in Ukraine
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
            Russians collect 38 PUs (2 lost to blockades); end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 2 factory_minors and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 infantry moved from French Indo China to Yunnan
            2 bombers moved from Kwangsi to Yunnan
            5 fighters moved from Kwangsi to Yunnan
            5 tactical_bombers moved from Kwangsi to Yunnan
            1 battleship moved from 35 Sea Zone to 41 Sea Zone
            1 carrier moved from 43 Sea Zone to 41 Sea Zone
            1 fighter moved from 43 Sea Zone to Sumatra
            1 tactical_bomber moved from 43 Sea Zone to Sumatra
            1 armour moved from Philippines to 35 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from Japan to Korea
            1 tactical_bomber moved from Japan to Korea
            1 artillery and 3 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Chahar to Hunan
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Yunnan
            1 infantry moved from 41 Sea Zone to Sumatra
            1 armour moved from 41 Sea Zone to Sumatra
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 bombers, 5 fighters, 2 infantry and 6 tactical_bombers
                Chinese defend with 8 infantry
                    Japanese roll dice for 2 bombers, 5 fighters, 2 infantry and 6 tactical_bombers in Yunnan, round 2 : 9/15 hits, 8,00 expected hits
                    Chinese roll dice for 8 infantry in Yunnan, round 2 : 2/8 hits, 2,67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Chinese: 8 infantry
            Battle in Korea
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Korea, round 2 : 3/5 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Hunan, round 2 : 0/5 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Hunan, round 3 : 2/5 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Sumatra
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry; ANZAC defend with 1 fighter
                    Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 fighter and 2 infantry in Sumatra, round 2 : 1/3 hits, 1,33 expected hits
                    1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            6 infantry moved from Jehol to Manchuria
            2 bombers moved from Yunnan to Philippines
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 43 Sea Zone to 20 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Yunnan to 35 Sea Zone
            1 fighter moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from Yunnan to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Philippines
            2 artilleries moved from 35 Sea Zone to Philippines
            1 artillery and 3 infantry moved from Kiangsi to Kwangsi
            1 artillery and 1 infantry moved from Chahar to Anhwe
            1 aaGun moved from Jehol to Anhwe
            2 fighters moved from Korea to Japan
            1 tactical_bomber moved from Korea to Japan
            3 fighters moved from Yunnan to Kwangsi
            4 tactical_bombers moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 factory_minor placed in Kwangtung
            1 infantry placed in Japan
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    British : -0,33
    Chinese : -1,33
    UK_Pacific : -0,33
    Russians : -0,33
    Japanese : 2,33
    

    Savegame



  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0,67
    Japanese : -0,33
    

    Savegame



  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 5 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Combat Move - British
            1 mech_infantry moved from Trans-Jordan to Iraq
            1 armour moved from Trans-Jordan to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            1 artillery and 3 infantry moved from Persia to Iraq
            1 bomber moved from Malta to Iraq
    

    Combat Hit Differential Summary :

    Savegame



  • Wrong game?



  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 5 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Trans-Jordan to Iraq
            1 armour moved from Trans-Jordan to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            1 artillery and 3 infantry moved from Persia to Iraq
            1 bomber moved from Malta to Iraq
            2 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from Burma to Yunnan
            1 transport moved from 41 Sea Zone to 74 Sea Zone
    
        Combat - British
            Battle in Yunnan
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Iraq, round 2 : 3/8 hits, 2,83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 fighter moved from French West Africa to Tanganyika Territory
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Alexandria to Egypt
            1 fighter and 1 tactical_bomber moved from Malta to Egypt
            1 bomber moved from Iraq to Egypt
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 81 Sea Zone to 72 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            3 aaGuns, 1 artillery and 4 infantry moved from Burma to India
            2 fighters and 1 tactical_bomber moved from Yunnan to India
    
        Place Units - British
            1 factory_minor placed in Persia
            1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,3
            UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    British : 1,17
    Americans : 0,67
    Neutral_Axis : -1,00
    Japanese : -0,67
    

    Savegame



  • Correct game:)



  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 cruiser and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 aaGun moved from France to Northern Italy
            1 aaGun, 1 armour, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
            1 armour moved from Northern Italy to Yugoslavia
            4 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Tunisia to Tobruk
            1 armour moved from Tunisia to Tobruk
            1 armour and 2 infantry moved from Bulgaria to Romania
            1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
            2 fighters moved from Southern Italy to Tobruk
    
        Place Units - Italians
            2 infantry placed in Northern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  French take Holland Belgium from Germans
            1 artillery moved from Normandy Bordeaux to Holland Belgium
    
        Combat - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
            EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 infantry moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber, 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            8 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            3 artilleries and 19 infantry moved from Poland to Eastern Poland
            2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
            6 armour moved from Germany to Eastern Poland
            4 mech_infantrys moved from Germany to Eastern Poland
            4 bombers moved from Western Germany to 91 Sea Zone
            1 artillery and 2 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 105 Sea Zone
            1 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 artillery moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
                Germans attack with 2 artilleries, 1 fighter and 2 infantry
                French defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Holland Belgium, round 2 : 5/5 hits, 1,83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Holland Belgium
                Germans win, taking Normandy Bordeaux from French, taking Holland Belgium from French with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Eastern Poland
                Germans attack with 6 armour, 5 artilleries, 29 infantry and 4 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 6 armour, 5 artilleries, 29 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 16/44 hits, 11,00 expected hits
                    Russians roll dice for 3 infantry in Eastern Poland, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 6 armour, 5 artilleries, 28 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in 91 Sea Zone
                Germans attack with 4 bombers
                British defend with 1 destroyer and 1 transport; Americans defend with 1 cruiser, 1 destroyer and 2 transports
                    Germans roll dice for 4 bombers in 91 Sea Zone, round 2 : 2/4 hits, 2,67 expected hits
                    Americans roll dice for 1 cruiser, 2 destroyers and 3 transports in 91 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                    1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 91 Sea Zone
                    Germans roll dice for 3 bombers in 91 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
                    Americans roll dice for 1 cruiser and 3 transports in 91 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the Americans, 1 bomber owned by the Germans and 1 transport owned by the Americans lost in 91 Sea Zone
                    1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 25
                Casualties for Germans: 2 bombers
                Casualties for Americans: 1 cruiser, 1 destroyer and 2 transports
                Casualties for British: 1 destroyer and 1 transport
    
        Non Combat Move - Germans
            2 bombers moved from 91 Sea Zone to Tunisia
            1 fighter moved from Holland Belgium to Southern Italy
            3 tactical_bombers moved from Southern Italy to Alexandria
            1 armour moved from Greece to Romania
            1 mech_infantry moved from Western Germany to Poland
            3 aaGuns moved from Poland to Eastern Poland
            10 infantry moved from Germany to Poland
            1 cruiser moved from 113 Sea Zone to 105 Sea Zone
    
        Place Units - Germans
            1 carrier and 1 transport placed in 97 Sea Zone
            2 armour and 1 mech_infantry placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
            Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : 7,50
    French : 0,33
    Americans : 0,33
    Russians : 0,00
    

    Savegame



  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            2 infantry moved from Belarus to Baltic States
            1 fighter moved from Russia to Baltic States
            1 tactical_bomber moved from Russia to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry moved from Belarus to Bryansk
            5 infantry moved from Ukraine to Bryansk
            2 aaGuns, 2 artilleries and 7 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Rostov to Bryansk
            1 mech_infantry moved from Volgograd to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            2 armour moved from Volgograd to Northwest Persia
            4 infantry moved from Russia to Bryansk
            1 fighter moved from Baltic States to Bryansk
            1 tactical_bomber moved from Baltic States to Bryansk
            1 armour moved from Sikang to Szechwan
            1 mech_infantry moved from Sikang to Szechwan
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            2 mech_infantrys placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 1,50
    

    Savegame



  • TripleA Move Summary: Japanese round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 armour moved from Sumatra to 41 Sea Zone
            1 armour and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 armour moved from 44 Sea Zone to Celebes
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            4 infantry moved from Philippines to 35 Sea Zone
            2 artilleries moved from Philippines to 35 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone
            4 infantry moved from 37 Sea Zone to Malaya
            2 artilleries moved from 37 Sea Zone to Malaya
            1 battleship moved from 41 Sea Zone to 37 Sea Zone
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from 41 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to 54 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
            2 bombers moved from Philippines to 54 Sea Zone
            1 fighter moved from Kwangsi to Malaya
            1 tactical_bomber moved from Kwangsi to Malaya
            1 artillery, 3 infantry and 1 mech_infantry moved from Hunan to Yunnan
            3 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from Japan to 16 Sea Zone
            1 tactical_bomber moved from Japan to 16 Sea Zone
    

    Savegame



  • @Makalakalane @Maxiheimer I would like to know if you intend to scramble out of Queensland and what would be your order of losses in the battle.



  • Max scramble. Planes last



  • @Basile_01 yep, as Maxi says - max scramble, planes last.



  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 armour moved from Sumatra to 41 Sea Zone
            1 armour and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 armour moved from 44 Sea Zone to Celebes
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            4 infantry moved from Philippines to 35 Sea Zone
            2 artilleries moved from Philippines to 35 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone
            4 infantry moved from 37 Sea Zone to Malaya
            2 artilleries moved from 37 Sea Zone to Malaya
            1 battleship moved from 41 Sea Zone to 37 Sea Zone
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from 41 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to 54 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
            2 bombers moved from Philippines to 54 Sea Zone
            1 fighter moved from Kwangsi to Malaya
            1 tactical_bomber moved from Kwangsi to Malaya
            1 artillery, 3 infantry and 1 mech_infantry moved from Hunan to Yunnan
            3 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from Japan to 16 Sea Zone
            1 tactical_bomber moved from Japan to 16 Sea Zone
    
        Combat - Japanese
            Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in Java
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Java from Dutch, taking Celebes from Dutch with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 54 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 transports; ANZAC defend with 2 fighters
                    Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 3/11 hits, 6,33 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters and 2 transports in 54 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 7/9 hits, 5,50 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 2 transports in 54 Sea Zone, round 3 : 4/10 hits, 5,67 expected hits
                    3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers, 1 carrier and 2 fighters in 54 Sea Zone, round 4 : 3/5 hits, 3,00 expected hits
                    Americans roll dice for 3 fighters and 2 transports in 54 Sea Zone, round 4 : 3/3 hits, 2,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    2 fighters owned by the Japanese, 1 fighter owned by the ANZAC and 2 fighters owned by the Americans lost in 54 Sea Zone
                    2 transports owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 bombers and 1 carrier remaining. Battle score for attacker is 41
                Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers
                Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 transports
                Casualties for ANZAC: 2 fighters
            Battle in Malaya
                Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Malaya, round 2 : 2/8 hits, 2,83 expected hits
                    UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 0/4 hits, 1,33 expected hits
                    1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
                    Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Malaya, round 3 : 1/8 hits, 2,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 6 infantry and 1 mech_infantry
                British defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 4/9 hits, 2,17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 infantry moved from Korea to Manchuria
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from 16 Sea Zone to Japan
            1 tactical_bomber moved from 16 Sea Zone to Japan
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 bombers moved from 54 Sea Zone to Caroline Islands
            1 carrier moved from 41 Sea Zone to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from Anhwe to Hunan
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter moved from Kwangsi to 6 Sea Zone
            1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            2 tactical_bombers moved from Kwangsi to Anhwe
            1 fighter moved from Kwangsi to Anhwe
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            3 infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Americans : -1,83
    Chinese : 0,33
    UK_Pacific : -0,67
    Japanese : -1,33
    

    Savegame



  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 battleship and 1 carrier
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 battleship and 1 carrier in 54 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
                    Americans roll dice for 1 tactical_bomber in 54 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 battleship in 54 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Americans lost in 54 Sea Zone
                Japanese win with 1 battleship remaining. Battle score for attacker is -13
                Casualties for Americans: 1 destroyer, 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 1 carrier
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            Americans undo move 2.
            Americans undo move 1.
            1 infantry placed in Eastern United States
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : -2,00
    Japanese : 0,33
    

    Savegame



  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 10 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 10 infantry
                Japanese defend with 2 artilleries, 5 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 4/11 hits, 2,17 expected hits
                    Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 4/8 hits, 2,67 expected hits
                    4 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 3/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 4 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                1 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -12
                Casualties for Chinese: 9 infantry
                Casualties for Japanese: 5 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : 4,00
    

    Savegame


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