Gibble v Cardo Anniversary 42 setup


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 1/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Jet Power
    
        Activate Technology - Japanese
            Japanese activating Jet Power
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 cruiser moved from 50 Sea Zone to 46 Sea Zone
            2 fighters moved from 50 Sea Zone to 46 Sea Zone
            1 destroyer moved from 50 Sea Zone to 46 Sea Zone
            1 submarine moved from 50 Sea Zone to 46 Sea Zone
            2 battleships moved from 50 Sea Zone to 46 Sea Zone
            1 submarine moved from 38 Sea Zone to 46 Sea Zone
            1 transport moved from 35 Sea Zone to 38 Sea Zone
            2 infantry moved from East Indies to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to India
            1 bomber moved from Yunnan to India
            1 bomber moved from Kiangsu to 46 Sea Zone
            1 infantry moved from Philippine Islands to 50 Sea Zone
            1 infantry and 1 transport moved from 50 Sea Zone to 51 Sea Zone
            1 infantry moved from Caroline Islands to 51 Sea Zone
            2 infantry and 1 transport moved from 51 Sea Zone to 46 Sea Zone
            1 infantry moved from Philippine Islands to 50 Sea Zone
            1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
            1 infantry moved from New Guinea to 48 Sea Zone
            2 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone
            4 infantry moved from 46 Sea Zone to Solomon Islands
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
                Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                    Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 46 Sea Zone, round 2 : 6/7 hits, 4.17 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 46 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
                    1 submarine owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                    Japanese roll dice for 2 submarines in 46 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 battleship owned by the Americans lost in 46 Sea Zone
                    Japanese roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 46 Sea Zone, round 3 : 2/6 hits, 3.50 expected hits
                    Americans roll dice for 1 fighter in 46 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 fighter owned by the Americans and 1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 87
                Casualties for Japanese: 1 battleship
                Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
            Battle in India
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 aaGun, 1 armour and 1 factory
                    AA fire in India : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in India
                Japanese win, taking India from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour
            Battle in Solomon Islands
                Japanese attack with 4 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 4 infantry in Solomon Islands, round 2 : 1/4 hits, 0.67 expected hits
                    British roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Solomon Islands
                    Japanese roll dice for 4 infantry in Solomon Islands, round 3 : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 infantry in Solomon Islands, round 4 : 1/4 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Solomon Islands
                Japanese win, taking Solomon Islands from British with 4 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 50 Sea Zone to 46 Sea Zone
            1 bomber moved from 46 Sea Zone to New Guinea
            1 fighter moved from 35 Sea Zone to New Guinea
            1 infantry moved from Kwangtung to Fukien
            1 fighter moved from Yunnan to 35 Sea Zone
            1 fighter moved from Japan to Yunnan
            1 bomber moved from India to Yunnan
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 62 Sea Zone
            1 fighter placed in 62 Sea Zone
            3 artilleries placed in East Indies
            1 armour and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 36 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    British : -0.83
    Japanese rolls : : 1.00
    Americans : -1.83
    AA fire in India : : -0.17
    Japanese : 2.50
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 12x factory; Remaining resources: 17 PUs; 
            Russians buy 2 armour and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Eastern Ukraine
            1 infantry moved from Russia to Eastern Ukraine
            1 armour moved from Russia to Eastern Ukraine
            1 fighter moved from Russia to Eastern Ukraine
            1 bomber moved from Russia to Eastern Ukraine
    
        Combat - Russians
            Battle in Eastern Ukraine
                Russians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 4/5 hits, 2.00 expected hits
                    Italians roll dice for 1 armour in Eastern Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Italians with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Eastern Ukraine to Russia
            1 bomber moved from Eastern Ukraine to Russia
    
        Place Units - Russians
            2 armour and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 23 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Russians : 2.00
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 artillery moved from Caucasus to Persia
            1 infantry moved from Caucasus to Persia
            1 infantry moved from Egypt to Trans-Jordan
                  Germans take Trans-Jordan from British
            1 armour moved from Rhodesia to Union of South Africa
                  Germans take Union of South Africa from British
            1 armour moved from Union of South Africa to Rhodesia
            1 fighter moved from Caucasus to Persia
            1 armour moved from Germany to 5 Sea Zone
            1 armour moved from 5 Sea Zone to Norway
            1 infantry moved from Finland to Norway
            1 infantry moved from Baltic States to Karelia S.S.R.
            1 infantry moved from Baltic States to Karelia S.S.R.
            2 armour moved from Baltic States to Karelia S.S.R.
            1 fighter moved from France to Norway
            1 bomber moved from Caucasus to Karelia S.S.R.
            2 bombers moved from Caucasus to Russia
            1 infantry moved from Caucasus to Kazakh S.S.R.
            1 infantry moved from Caucasus to Kazakh S.S.R.
            1 fighter moved from Ukraine to Kazakh S.S.R.
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory
                Bombing raid in Russia causes 5 damage total. 
            Battle in Norway
                Germans attack with 1 armour, 1 fighter and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour, 1 fighter and 1 infantry in Norway, round 2 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Norway
                    Germans roll dice for 1 armour and 1 fighter in Norway, round 3 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Norway
                Germans win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Germans: 1 armour and 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Persia
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 fighter and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 fighter and 1 infantry in Persia, round 2 : 2/2 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                 retreated to Persia
                British win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
            Battle in Kazakh S.S.R.
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                    Germans roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                Germans win, taking Kazakh S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Karelia S.S.R.
                Germans attack with 2 armour, 1 bomber and 2 infantry
                Russians defend with 1 aaGun, 2 armour, 1 factory and 2 infantry
                    AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 armour, 1 bomber and 2 infantry in Karelia S.S.R., round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 2 armour, 1 bomber and 1 infantry in Karelia S.S.R., round 3 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 2 armour in Karelia S.S.R., round 3 : 2/2 hits, 1.00 expected hits
                    2 armour owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour and 2 infantry
                Casualties for Russians: 2 armour and 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Norway to 5 Sea Zone
            1 bomber moved from Karelia S.S.R. to Caucasus
            1 fighter moved from Kazakh S.S.R. to Caucasus
            1 fighter moved from Persia to Egypt
            2 infantry moved from Balkans to Bulgaria Romania
            1 armour moved from Germany to France
            1 armour moved from Germany to Baltic States
            1 infantry moved from Finland to Karelia S.S.R.
            1 infantry moved from Poland to Baltic States
            1 bomber moved from Russia to Caucasus
    
        Place Units - Germans
            1 carrier and 1 submarine placed in 5 Sea Zone
            1 fighter placed in 5 Sea Zone
            1 artillery and 3 infantry placed in Caucasus
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 47 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.67
    Germans : -0.33
    British : 1.67
    AA fire in Karelia S.S.R. : : -0.17
    Germans rolls : : 0.00
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 armour, 1 battleship, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from United Kingdom to 6 Sea Zone
            1 infantry moved from United Kingdom to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Northwestern Europe
            1 armour moved from 6 Sea Zone to Northwestern Europe
            1 fighter moved from Persia to Russia
    
        Combat - British
            Battle in Northwestern Europe
                British attack with 1 armour and 1 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Northwestern Europe, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
                British win, taking Northwestern Europe from Germans with 1 armour remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
    
        Place Units - British
            1 battleship placed in 6 Sea Zone
            1 transport placed in 2 Sea Zone
            1 armour and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 cruisers moved from 14 Sea Zone to 12 Sea Zone
            1 battleship moved from 14 Sea Zone to 12 Sea Zone
            1 fighter moved from 14 Sea Zone to 12 Sea Zone
            1 armour moved from Italy to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 armour moved from 14 Sea Zone to Libya
            1 infantry moved from 14 Sea Zone to Libya
            1 infantry moved from Egypt to Libya
    
        Combat - Italians
            Battle in 12 Sea Zone
                Italians attack with 1 battleship, 2 cruisers and 1 fighter
                Americans defend with 1 cruiser, 2 destroyers, 1 submarine and 3 transports
                    Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 fighter in 12 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 cruiser, 2 destroyers and 3 transports in 12 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 12 Sea Zone
                    Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 12 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer and 3 transports in 12 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 12 Sea Zone
                    3 transports owned by the Americans lost in 12 Sea Zone
                Italians win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 45
                Casualties for Americans: 1 cruiser, 2 destroyers, 1 submarine and 3 transports
                Casualties for Italians: 1 fighter
            Battle in Libya
                Italians attack with 1 armour and 2 infantry
                Americans defend with 1 armour
                    Italians roll dice for 1 armour and 2 infantry in Libya, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Italians lost in Libya
                Italians win, taking Libya from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Caucasus to 14 Sea Zone
    
        Place Units - Italians
            4 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Italians : -0.17
    Americans : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 battleships and 1 destroyer; Remaining resources: 2 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 bomber moved from Wake Island to Eastern United States
            1 bomber moved from Wake Island to Eastern United States
            1 fighter moved from Wake Island to Hawaiian Islands
            3 armour and 2 infantry moved from Morocco Algeria to Libya
            1 bomber moved from United Kingdom to Italy
    
        Combat - Americans
            Strategic bombing raid in Italy
                    AA fire in Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Italy rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in Italy causes 4 damage total. 
            Battle in Libya
                Americans attack with 3 armour and 2 infantry
                Italians defend with 1 armour and 1 infantry
                    Americans roll dice for 3 armour and 2 infantry in Libya, round 2 : 2/5 hits, 1.83 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 3 armour and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Italy to Gibraltar
    
        Place Units - Americans
            2 battleships and 1 destroyer placed in 10 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Hupeh
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 42 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Americans : 0.17
    AA fire in Italy : : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 artilleries, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Yunnan to Russia
            4 infantry moved from Solomon Islands to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 52 Sea Zone
            2 infantry moved from 52 Sea Zone to Wake Island
                  Japanese take Wake Island from Americans
            2 infantry and 1 transport moved from 46 Sea Zone to 53 Sea Zone
            2 infantry moved from 53 Sea Zone to Hawaiian Islands
            2 fighters moved from 46 Sea Zone to Hawaiian Islands
            2 battleships moved from 46 Sea Zone to 53 Sea Zone
            1 cruiser moved from 46 Sea Zone to 53 Sea Zone
            1 transport moved from 35 Sea Zone to 38 Sea Zone
            1 infantry moved from East Indies to 38 Sea Zone
            1 artillery moved from East Indies to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 cruiser moved from 35 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Australia
            1 artillery moved from 39 Sea Zone to Australia
            2 fighters moved from 35 Sea Zone to Australia
            1 bomber moved from New Guinea to Australia
            1 infantry moved from India to Persia
                  Japanese take Persia from British
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in Russia causes 4 damage total. 
            Battle in Hawaiian Islands
                Japanese attack with 2 fighters and 2 infantry
                Americans defend with 1 fighter and 2 infantry
                    Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 2 fighters and 2 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1.67 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 2 : 2/3 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 3 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 fighter in Hawaiian Islands, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in Australia
                Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                British defend with 1 aaGun, 1 fighter and 3 infantry
                    AA fire in Australia : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser in Australia, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Australia, round 2 : 2/5 hits, 2.67 expected hits
                    British roll dice for 1 fighter and 3 infantry in Australia, round 2 : 2/4 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Australia
                British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 2 infantry
                2 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated
    
        Non Combat Move - Japanese
            1 bomber moved from Australia to East Indies
            2 fighters moved from Australia to 39 Sea Zone
            1 carrier moved from 35 Sea Zone to 39 Sea Zone
            1 fighter moved from Hawaiian Islands to 53 Sea Zone
            1 carrier moved from 46 Sea Zone to 53 Sea Zone
            1 destroyer moved from 46 Sea Zone to 53 Sea Zone
            1 submarine moved from 46 Sea Zone to 52 Sea Zone
            1 carrier moved from 62 Sea Zone to 52 Sea Zone
            1 fighter moved from 62 Sea Zone to 52 Sea Zone
            1 destroyer moved from 62 Sea Zone to 52 Sea Zone
            1 fighter moved from New Guinea to 52 Sea Zone
            1 bomber moved from Russia to Karelia S.S.R.
    
        Place Units - Japanese
            1 transport placed in 62 Sea Zone
            1 submarine placed in 38 Sea Zone
            3 armour placed in India
            2 artilleries and 1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    British : 0.33
    Japanese rolls : : 0.00
    AA fire in Australia : : -0.50
    Americans : 0.00
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 9x factory; Remaining resources: 19 PUs; 
            Russians buy 2 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Archangel
            1 armour moved from Russia to Kazakh S.S.R.
            1 infantry moved from Russia to Kazakh S.S.R.
            1 armour moved from Russia to Kazakh S.S.R.
            1 fighter moved from Russia to Kazakh S.S.R.
            1 armour moved from Belorussia to East Poland
            1 infantry moved from Belorussia to East Poland
            1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
            1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
            1 infantry moved from Soviet Far East to Buryatia S.S.R.
            1 bomber moved from Russia to Ukraine
            1 armour moved from Eastern Ukraine to Ukraine
            1 armour moved from Russia to Ukraine
    
        Combat - Russians
            Battle in East Poland
                Russians attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 armour and 1 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour and 1 infantry in East Poland, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour and 1 infantry in East Poland, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in East Poland, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in East Poland
                Russians win, taking East Poland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Ukraine
                Russians attack with 2 armour and 1 bomber
                Germans defend with 1 armour
                    Russians roll dice for 2 armour and 1 bomber in Ukraine, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 armour
                Casualties for Germans: 1 armour
            Battle in Kazakh S.S.R.
                Russians attack with 2 armour, 1 fighter and 1 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 armour, 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Kazakh S.S.R.
                    Russians roll dice for 2 armour, 1 fighter and 1 infantry in Kazakh S.S.R., round 3 : 0/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 armour, 1 fighter and 1 infantry in Kazakh S.S.R., round 4 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Kazakh S.S.R., round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Kazakh S.S.R. to Russia
            1 bomber moved from Ukraine to Russia
    
        Place Units - Russians
            2 armour and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : -2.67
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Finland to Norway
                  Germans take Norway from British
            1 infantry moved from France to Northwestern Europe
            1 armour moved from France to Northwestern Europe
            1 armour moved from Germany to East Poland
            1 infantry moved from Bulgaria Romania to East Poland
            1 fighter moved from 5 Sea Zone to East Poland
            1 infantry moved from Bulgaria Romania to Ukraine
            1 artillery moved from Caucasus to Ukraine
            1 fighter moved from Egypt to Ukraine
            1 armour moved from Rhodesia to Italian Africa
                  Germans take Italian Africa from British
            1 armour moved from Italian Africa to Anglo-Egypt Sudan
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 armour moved from Baltic States to Belorussia
            1 bomber moved from Caucasus to Belorussia
            1 bomber moved from Caucasus to Russia
            1 infantry moved from Caucasus to Eastern Ukraine
            1 infantry moved from Caucasus to Eastern Ukraine
            1 fighter moved from Caucasus to Eastern Ukraine
            1 fighter moved from 5 Sea Zone to East Poland
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
                Bombing raid in Russia causes 6 damage total. 
            Battle in Northwestern Europe
                Germans attack with 1 armour and 1 infantry
                British defend with 1 armour
                    Germans roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Northwestern Europe, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in Northwestern Europe, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Northwestern Europe
                Germans win, taking Northwestern Europe from British with 1 armour remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Battle in Belorussia
                Germans attack with 1 armour, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber and 1 infantry in Belorussia, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                    Germans roll dice for 1 armour and 1 bomber in Belorussia, round 3 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in East Poland
                Germans attack with 1 armour, 2 fighters and 1 infantry
                Russians defend with 1 armour and 1 infantry
                    Germans roll dice for 1 armour, 2 fighters and 1 infantry in East Poland, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 armour and 1 infantry in East Poland, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                    Germans roll dice for 1 armour and 2 fighters in East Poland, round 3 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in East Poland, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 fighter owned by the Germans lost in East Poland
                Germans win, taking East Poland from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -5
                Casualties for Germans: 1 fighter and 1 infantry
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Ukraine
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
            Battle in Eastern Ukraine
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from East Poland to Karelia S.S.R.
            1 bomber moved from Belorussia to Caucasus
            1 fighter moved from Eastern Ukraine to 5 Sea Zone
            1 fighter moved from Ukraine to Caucasus
            1 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 bomber moved from Russia to Germany
    
        Place Units - Germans
            1 fighter and 2 submarines placed in 5 Sea Zone
            1 artillery placed in Caucasus
            2 artilleries placed in Caucasus
            2 infantry placed in Germany
            1 bomber placed in Caucasus
            1 fighter placed in Karelia S.S.R.
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    Germans : -3.00
    British : 0.00
    Germans rolls : : 0.00
    Russians : 0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Italians
    
        Purchase Units - Italians
            Italians repair damage of 4x factory; Remaining resources: 13 PUs; 
            Italians buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Italy to France
            1 infantry moved from Italy to Balkans
            1 carrier moved from 14 Sea Zone to 16 Sea Zone
            1 fighter moved from 14 Sea Zone to 16 Sea Zone
            1 transport moved from 14 Sea Zone to 16 Sea Zone
    
        Place Units - Italians
            4 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 12 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 cruisers, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to Egypt
            1 armour moved from Libya to Egypt
            1 armour moved from Libya to Egypt
            1 armour moved from Libya to Egypt
            1 infantry moved from Libya to Egypt
            1 bomber moved from Eastern United States to Gibraltar
            1 bomber moved from Eastern United States to Gibraltar
    
        Combat - Americans
            Battle in Egypt
                Americans attack with 3 armour, 1 bomber and 1 infantry
                Germans defend with 1 infantry; Italians defend with 1 infantry
                    Americans roll dice for 3 armour, 1 bomber and 1 infantry in Egypt, round 2 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Egypt
                Americans win, taking Egypt from Italians with 3 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Egypt to Morocco Algeria
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            2 cruisers, 1 destroyer and 1 submarine placed in 56 Sea Zone
    
        Place Units - Chinese
            2 infantry placed in Suiyuan
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Americans : -0.33
    

    Savegame


  • Sorry, I didn’t realize it was my turn.


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 bombers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            2 battleships moved from 53 Sea Zone to 56 Sea Zone
            1 submarine moved from 52 Sea Zone to 56 Sea Zone
            1 cruiser moved from 53 Sea Zone to 56 Sea Zone
            1 fighter moved from Japan to 56 Sea Zone
            1 fighter moved from 53 Sea Zone to 56 Sea Zone
            1 fighter moved from 52 Sea Zone to Western United States
            1 fighter moved from 52 Sea Zone to Western United States
            2 infantry moved from Wake Island to 52 Sea Zone
            2 infantry and 1 transport moved from 52 Sea Zone to 56 Sea Zone
            1 infantry moved from Hawaiian Islands to 53 Sea Zone
            1 infantry and 1 transport moved from 53 Sea Zone to 56 Sea Zone
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 artillery moved from East Indies to 38 Sea Zone
            1 infantry moved from East Indies to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Australia
            1 artillery moved from 39 Sea Zone to Australia
            1 bomber moved from East Indies to Australia
            2 fighters moved from 39 Sea Zone to Australia
            1 submarine moved from 38 Sea Zone to 34 Sea Zone
            1 infantry moved from Persia to Kazakh S.S.R.
            1 armour moved from India to Kazakh S.S.R.
            1 bomber moved from Karelia S.S.R. to Kazakh S.S.R.
            1 armour moved from India to Yunnan
            1 armour moved from India to Trans-Jordan
            1 infantry moved from Japan to 62 Sea Zone
            1 artillery moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 59 Sea Zone
            1 artillery moved from 59 Sea Zone to Iwo Jima
                  Japanese take Iwo Jima from Americans
            1 infantry moved from 59 Sea Zone to Iwo Jima
            1 destroyer moved from 53 Sea Zone to 56 Sea Zone
            1 destroyer moved from 52 Sea Zone to 56 Sea Zone
            3 infantry moved from 56 Sea Zone to Western United States
    
        Combat - Japanese
            Battle in 56 Sea Zone
                Japanese attack with 2 battleships, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
                Americans defend with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 56 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers and 1 destroyer in 56 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    1 submarine owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 battleship owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone
                    Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 56 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits
                    Americans roll dice for 1 battleship in 56 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 56 Sea Zone
                Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 24
                Casualties for Japanese: 1 battleship, 1 destroyer and 1 submarine
                Casualties for Americans: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
            Battle in Kazakh S.S.R.
                Japanese attack with 1 armour, 1 bomber and 1 infantry
                Russians defend with 2 armour
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 armour in Kazakh S.S.R., round 2 : 2/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
                 retreated to Kazakh S.S.R.
                Russians win with 1 armour remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour and 1 infantry
                Casualties for Russians: 1 armour
            Battle in Western United States
                Japanese attack with 2 fighters and 3 infantry
                Americans defend with 1 aaGun, 1 factory and 1 infantry
                    AA fire in Western United States : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 3 infantry in Western United States, round 2 : 3/5 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Western United States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Western United States
                Japanese win, taking Western United States from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Australia
                Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                British defend with 1 aaGun, 1 fighter and 1 infantry
                    AA fire in Australia : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Australia, round 2 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 fighter and 1 infantry in Australia, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the British and 1 fighter owned by the British lost in Australia
                Japanese win, taking Australia from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 fighter and 1 infantry
    
        Non Combat Move - Japanese
            1 cruiser moved from 39 Sea Zone to 35 Sea Zone
            1 carrier moved from 39 Sea Zone to 35 Sea Zone
            2 fighters moved from Australia to 35 Sea Zone
            1 bomber moved from Australia to East Indies
            1 fighter moved from Western United States to 56 Sea Zone
            1 fighter moved from Western United States to 56 Sea Zone
            1 carrier moved from 52 Sea Zone to 56 Sea Zone
            1 carrier moved from 53 Sea Zone to 56 Sea Zone
            1 bomber moved from Kazakh S.S.R. to Karelia S.S.R.
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            1 transport placed in 62 Sea Zone
            2 armour placed in India
            1 bomber placed in India
            1 bomber and 2 infantry placed in East Indies
            1 infantry placed in East Indies
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Japanese rolls : : 0.00
    AA fire in Australia : : -0.50
    AA fire in Western United States : : -0.33
    Americans : 0.83
    Russians : 1.00
    Japanese : 1.83
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 6x factory; Remaining resources: 17 PUs; 
            Russians buy 2 armour and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Belorussia
            1 infantry moved from Russia to Eastern Ukraine
            1 armour moved from Russia to Belorussia
            1 armour moved from Russia to Eastern Ukraine
            1 bomber moved from Russia to Eastern Ukraine
            1 fighter moved from Russia to Belorussia
            1 armour moved from Russia to Kazakh S.S.R.
            1 armour moved from Kazakh S.S.R. to Persia
                  British take Persia from Japanese
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 armour, 1 fighter and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 armour, 1 fighter and 1 infantry in Belorussia, round 2 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Belorussia, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Eastern Ukraine
                Russians attack with 1 armour, 1 bomber and 1 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 1 bomber and 1 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Eastern Ukraine
                    Russians roll dice for 1 armour, 1 bomber and 1 infantry in Eastern Ukraine, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belorussia to Russia
            1 bomber moved from Eastern Ukraine to Russia
    
        Place Units - Russians
            2 armour and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 2.17
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 1/1 hits, 0.00 expected hits
            Germans removing all Technology Tokens after successful research.
            Germans discover War Bonds
    
        Activate Technology - Germans
            Germans activating War Bonds
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 cruiser, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 destroyer moved from 5 Sea Zone to 6 Sea Zone
            4 submarines moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Germany to 5 Sea Zone
            1 armour moved from Germany to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Norway
            1 armour moved from 5 Sea Zone to Norway
            1 infantry moved from Ukraine to Eastern Ukraine
            1 artillery moved from Ukraine to Eastern Ukraine
            1 infantry moved from Baltic States to Belorussia
            1 armour moved from East Poland to Belorussia
            2 infantry moved from Karelia S.S.R. to Archangel
            1 armour moved from Karelia S.S.R. to Archangel
            3 armour moved from Caucasus to Russia
            1 infantry moved from Caucasus to Russia
            3 artilleries moved from Caucasus to Russia
            1 fighter moved from Caucasus to Russia
            1 fighter moved from Karelia S.S.R. to Belorussia
            1 fighter moved from Karelia S.S.R. to Eastern Ukraine
            1 bomber moved from Germany to Russia
            2 bombers moved from Caucasus to Russia
            1 fighter moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from 5 Sea Zone to Norway
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 4 submarines
                British defend with 2 cruisers, 1 destroyer and 1 transport; Russians defend with 1 submarine
                    Germans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    British roll dice for 2 cruisers, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    1 submarine owned by the Russians and 4 submarines owned by the Germans lost in 6 Sea Zone
                1 destroyer owned by the Germans retreated to 5 Sea Zone
                British win with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -18
                Casualties for Germans: 4 submarines
                Casualties for Russians: 1 submarine
            Battle in Belorussia
                Germans attack with 1 armour, 1 fighter and 1 infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 armour, 1 fighter and 1 infantry in Belorussia, round 2 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 1 armour in Belorussia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
            Battle in Norway
                Germans attack with 1 armour, 1 fighter and 1 infantry
                British defend with 1 armour
                    Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Norway
                Germans win, taking Norway from British with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Battle in Archangel
                Germans attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Ukraine
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 armour in Eastern Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Eastern Ukraine
                    Germans roll dice for 1 artillery and 1 fighter in Eastern Ukraine, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 armour in Eastern Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Russia
                Germans attack with 3 armour, 3 artilleries, 3 bombers, 1 fighter and 1 infantry
                British defend with 1 fighter; Russians defend with 1 aaGun, 2 armour, 1 bomber, 1 factory, 1 fighter and 3 infantry
                    AA fire in Russia : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 3 armour, 3 artilleries, 3 bombers, 1 fighter and 1 infantry in Russia, round 2 : 5/11 hits, 5.33 expected hits
                    Russians roll dice for 2 armour, 1 bomber, 2 fighters and 3 infantry in Russia, round 2 : 6/8 hits, 3.50 expected hits
                    3 infantry owned by the Russians, 1 armour owned by the Russians, 1 bomber owned by the Russians, 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Russia
                    Germans roll dice for 1 armour, 3 bombers and 1 fighter in Russia, round 3 : 2/5 hits, 3.00 expected hits
                    Russians roll dice for 1 armour and 2 fighters in Russia, round 3 : 1/3 hits, 1.83 expected hits
                    1 armour owned by the Russians, 1 fighter owned by the Germans and 1 fighter owned by the British lost in Russia
                    Germans roll dice for 1 armour and 3 bombers in Russia, round 4 : 3/4 hits, 2.50 expected hits
                    Russians roll dice for 1 fighter in Russia, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 bomber owned by the Germans lost in Russia
                Germans captures 21PUs while taking Russians capital
                Germans win, taking Russia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 2 armour, 3 artilleries, 1 bomber, 1 fighter and 1 infantry
                Casualties for Russians: 2 armour, 1 bomber, 1 fighter and 3 infantry
                Casualties for British: 1 fighter
    
        Non Combat Move - Germans
            1 fighter moved from 6 Sea Zone to 5 Sea Zone
            1 fighter moved from Norway to 5 Sea Zone
            1 infantry moved from Germany to Northwestern Europe
            2 bombers moved from Russia to Germany
            1 fighter moved from Eastern Ukraine to Caucasus
            1 fighter moved from Belorussia to Karelia S.S.R.
    
        Place Units - Germans
            1 cruiser placed in 5 Sea Zone
            1 transport placed in 16 Sea Zone
            1 submarine placed in 5 Sea Zone
            2 fighters placed in Germany
            1 artillery and 1 infantry placed in Caucasus
            2 infantry placed in Karelia S.S.R.
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 78 PUs
            Germans collect 2 PUs from War Bonds; end with 80 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    AA fire in Russia : : -0.67
    British : 3.00
    Germans rolls : : 1.00
    Russians : 1.17
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 1 cruiser, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone
            1 armour moved from 6 Sea Zone to Norway
            1 infantry moved from 6 Sea Zone to Norway
            1 battleship moved from 12 Sea Zone to 6 Sea Zone
            1 battleship moved from 12 Sea Zone to 6 Sea Zone
            1 submarine moved from 12 Sea Zone to 6 Sea Zone
            1 fighter moved from United Kingdom to Norway
    
        Combat - British
            Battle in Norway
                British attack with 1 armour, 1 fighter and 1 infantry
                Germans defend with 1 armour
                    British roll dice for 2 battleships in Norway, round 2 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Norway
                British win, taking Norway from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Norway to United Kingdom
    
        Place Units - British
            1 cruiser and 1 transport placed in 6 Sea Zone
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 22 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Caucasus to 16 Sea Zone
            1 armour and 1 transport moved from 16 Sea Zone to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 carrier moved from 16 Sea Zone to 13 Sea Zone
            1 fighter moved from 16 Sea Zone to Gibraltar
            1 armour moved from 13 Sea Zone to Gibraltar
            1 infantry moved from 13 Sea Zone to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 armour, 1 fighter and 1 infantry
                Americans defend with 2 bombers and 1 infantry
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 2 bombers and 1 infantry in Gibraltar, round 2 : 0/3 hits, 0.67 expected hits
                    2 bombers owned by the Americans lost in Gibraltar
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 armour and 1 fighter remaining. Battle score for attacker is 24
                Casualties for Americans: 2 bombers and 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Balkans to Bulgaria Romania
            1 infantry moved from Italy to Balkans
            1 infantry moved from Italy to France
            1 fighter moved from Gibraltar to 13 Sea Zone
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 10 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 armour, 3 fighters and 1 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 armour moved from Egypt to Anglo-Egypt Sudan
            1 armour moved from Egypt to Anglo-Egypt Sudan
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Eastern United States to Central United States
            1 infantry moved from Eastern United States to Central United States
            1 infantry moved from Eastern United States to Central United States
            1 armour moved from Eastern United States to Central United States
            1 armour moved from Central United States to Mexico
            1 bomber moved from Morocco Algeria to Mexico
            1 armour moved from Egypt to Trans-Jordan
    
        Combat - Americans
            Battle in Trans-Jordan
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 armour
                    Americans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans lost in Trans-Jordan
                    Americans roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Trans-Jordan
                Germans win with 1 armour remaining. Battle score for attacker is -8
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Anglo-Egypt Sudan
                Americans attack with 2 armour
                Germans defend with 1 armour
                    Americans roll dice for 2 armour in Anglo-Egypt Sudan, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Anglo-Egypt Sudan, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 armour owned by the Americans lost in Anglo-Egypt Sudan
                Americans win, taking Anglo-Egypt Sudan from Germans with 1 armour remaining. Battle score for attacker is 0
                Casualties for Americans: 1 armour
                Casualties for Germans: 1 armour
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 armour, 3 fighters and 1 infantry placed in Eastern United States
    
        Combat Move - Chinese
            1 infantry moved from Hupeh to Fukien
            1 infantry moved from Hupeh to Fukien
            1 infantry moved from Hupeh to Fukien
    
        Combat - Chinese
            Battle in Fukien
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Fukien, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                    Chinese roll dice for 2 infantry in Fukien, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                    Chinese roll dice for 1 infantry in Fukien, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Fukien, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Fukien, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuan to Hupeh
    
        Place Units - Chinese
            2 infantry placed in Hupeh
    
        Turn Complete - Americans
            Americans collect 29 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Americans : -0.67
    Chinese : -1.17
    Japanese : 1.67
    

    Savegame


  • I took another turn, but the game is pretty much ended. I can post up the game file if you’d like to continue.

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