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Jim vs Makalakalane
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 3 artilleries, 2 fighters, 1 harbour, 3 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 101 Sea Zone to 88 Sea Zone Combat - Americans Battle in 88 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 88 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 submarine in 88 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 88 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 88 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 88 Sea Zone Americans win with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Italians: 1 submarine Non Combat Move - Americans 1 fighter moved from 88 Sea Zone to Suriname 1 armour, 2 artilleries, 3 battleships, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 7 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 3 transports placed in 101 Sea Zone 2 fighters placed in Western United States 1 harbour placed in Midway Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 9 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Shensi to Burma Place Units - Chinese 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield and 1 harbour; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British Combat - British Non Combat Move - British 2 armour moved from Egypt to Trans-Jordan 4 mech_infantrys moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Persia to Trans-Jordan 1 fighter moved from United Kingdom to Suriname 1 destroyer moved from 81 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 2 artilleries moved from Egypt to 81 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 2 artilleries moved from 80 Sea Zone to Iraq 2 infantry moved from 80 Sea Zone to Iraq 1 fighter moved from India to Kweichow 3 aaGuns, 1 fighter, 24 infantry and 5 mech_infantrys moved from India to Burma 1 fighter moved from Burma to Kweichow 3 infantry moved from Iraq to Trans-Jordan Place Units - British 1 airfield and 1 harbour placed in Suriname Turn Complete - British British collect 35 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour and 5 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4 UK_Pacific collect 20 PUs (1 lost to blockades); end with 21 PUs Some Units in India change ownership: 1 armour and 5 mech_infantrys
Combat Hit Differential Summary :
Italians : 1.67 Americans : -2.33
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@jim010 had to do some pretty weird stuff there to save the american fleet :D anyway, definitely a little setback for us and england on the europe side
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@Makalakalane said in Jim vs Makalakalane:
@jim010 had to do some pretty weird stuff there to save the american fleet :D anyway, definitely a little setback for us and england on the europe side
Without those 4 planes, I would have been toast.
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@jim010 yep. Well, unless you had a little luck. I had a 85-90% chance, but that’s not counting the kami-dice. But US probably would have won the battle anyway, but the question is with how much left? And I wouldn’t have been able to hold on to Korea.
Anyway, I don’t think you will see a game like this in the near future, where anyone buys buildings in South America haha. -
You built a factory there? I didn’t look yet.
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Ah, I see. The naval and airbase. Haven’t seen that before.
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@jim010 nope. You’ll see
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@jim010 woops… Yep. Didn’t send my reply when I wrote it at first… :D You saw it before hehe.
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 4 submarines; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 80 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone 1 mech_infantry moved from Libya to Alexandria Italians take Alexandria from British 1 battleship moved from 93 Sea Zone to 88 Sea Zone 1 destroyer moved from 93 Sea Zone to 88 Sea Zone 2 cruisers moved from 93 Sea Zone to 88 Sea Zone 1 bomber moved from Southern Italy to 88 Sea Zone Combat - Italians
Combat Hit Differential Summary :
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Interesting … do you scramble?
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@jim010 yes full scramble.
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@jim010 damn didn’t see that your Bomber could join in as well. A minor setback becomes a major one… :p
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Maybe … just trying to see if I can hold Gibraltar without losing my transports with your British bomber lurking in the area. Doesn’t look like I can protect them without my fleet.
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 4 submarines; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 80 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone 1 mech_infantry moved from Libya to Alexandria Italians take Alexandria from British 1 battleship moved from 93 Sea Zone to 88 Sea Zone 1 destroyer moved from 93 Sea Zone to 88 Sea Zone 2 cruisers moved from 93 Sea Zone to 88 Sea Zone 1 bomber moved from Southern Italy to 88 Sea Zone Combat - Italians Americans scrambles 2 units out of Suriname to defend against the attack in 88 Sea Zone Battle in 80 Sea Zone Italians attack with 1 bomber British defend with 3 transports 3 transports owned by the British lost in 80 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 21 Casualties for British: 3 transports Battle in 94 Sea Zone Italians attack with 2 fighters British defend with 1 destroyer Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 94 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 94 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Italians lost in 94 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for British: 1 destroyer Battle in 88 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers and 1 destroyer British defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 88 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 88 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Italians 1 cruiser owned by the Americans, 1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 1 cruiser owned by the Italians and 1 carrier owned by the Americans lost in 88 Sea Zone Italians roll dice for 1 battleship, 1 bomber and 1 cruiser in 88 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits Americans roll dice for 2 fighters in 88 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits 1 fighter owned by the Americans and 1 fighter owned by the British lost in 88 Sea Zone Italians win with 1 battleship, 1 bomber and 1 cruiser remaining. Battle score for attacker is 36 Casualties for Italians: 1 cruiser and 1 destroyer Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Casualties for British: 1 fighter Non Combat Move - Italians
Combat Hit Differential Summary :
Italians : -0.50 British : 0.00 Americans : -0.83
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@jim010 you need to do Non Combat and mobilize units
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Give me a minute. Trying to figure out how to split this.
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@jim010 no problem. It’s just because you posted :) So I thought you maybe had forgotten that part :p
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 4 submarines; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 80 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone 1 mech_infantry moved from Libya to Alexandria Italians take Alexandria from British 1 battleship moved from 93 Sea Zone to 88 Sea Zone 1 destroyer moved from 93 Sea Zone to 88 Sea Zone 2 cruisers moved from 93 Sea Zone to 88 Sea Zone 1 bomber moved from Southern Italy to 88 Sea Zone Combat - Italians Americans scrambles 2 units out of Suriname to defend against the attack in 88 Sea Zone Battle in 80 Sea Zone Italians attack with 1 bomber British defend with 3 transports 3 transports owned by the British lost in 80 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 21 Casualties for British: 3 transports Battle in 94 Sea Zone Italians attack with 2 fighters British defend with 1 destroyer Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 94 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 94 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Italians lost in 94 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for British: 1 destroyer Battle in 88 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers and 1 destroyer British defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 88 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 88 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Italians 1 cruiser owned by the Americans, 1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 1 cruiser owned by the Italians and 1 carrier owned by the Americans lost in 88 Sea Zone Italians roll dice for 1 battleship, 1 bomber and 1 cruiser in 88 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits Americans roll dice for 2 fighters in 88 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits 1 fighter owned by the Americans and 1 fighter owned by the British lost in 88 Sea Zone Italians win with 1 battleship, 1 bomber and 1 cruiser remaining. Battle score for attacker is 36 Casualties for Italians: 1 cruiser and 1 destroyer Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Casualties for British: 1 fighter Non Combat Move - Italians 1 fighter moved from 94 Sea Zone to Gibraltar 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 armour, 1 artillery and 3 infantry moved from Libya to Tobruk 1 armour moved from Tunisia to Morocco 1 artillery moved from Southern Italy to 95 Sea Zone 1 artillery and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 artillery moved from 92 Sea Zone to Morocco 2 transports moved from 93 Sea Zone to 95 Sea Zone 3 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Morocco 3 infantry moved from Bulgaria to Greece 1 armour moved from Bulgaria to Greece 1 bomber moved from 80 Sea Zone to Italian Somaliland 1 bomber moved from 88 Sea Zone to Gibraltar Place Units - Italians 4 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : -0.50 British : 0.00 Americans : -0.83
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There you go. Tried to make sure you can’t land. But I can’t compete with the British in the middle east, so not sure how much longer I can hang in there.
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 transport moved from 33 Sea Zone to 62 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 25 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 2 artilleries and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :